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platform/upstream/mesa.git
2022-05-17
Mike Blumenkrantz
lavapipe: fix pipeline handling for dynamic render...
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2022-05-17
Mike Blumenkrantz
lavapipe: ignore depth/stencil states if attachment...
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2022-05-17
Timothy Arceri
vc4: disable GLSL IR loop unrolling
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2022-05-17
Timothy Arceri
r600: switch to NIR loop unrolling
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2022-05-17
Timothy Arceri
r300: disable GLSL IR loop unrolling
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2022-05-17
Timothy Arceri
i915g: switch to NIR loop unrolling
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2022-05-17
Timothy Arceri
etnaviv: switch to NIR loop unrolling
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2022-05-17
Timothy Arceri
d3d12: switch to NIR loop unrolling
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2022-05-17
Timothy Arceri
asahi: switch to NIR loop unrolling
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2022-05-17
Timothy Arceri
softpipe: switch to NIR loop unrolling
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2022-05-17
Timothy Arceri
i915g: use a valid setting for force_indirect_unrolling
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2022-05-17
Timothy Arceri
glsl: move validation of sampler indirects to the nir...
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2022-05-17
Timothy Arceri
gallium/drivers: set force_indirect_unrolling_sampler...
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2022-05-17
Timothy Arceri
nir: add support for forced sampler indirect loop unrolling
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2022-05-16
Chia-I Wu
ir3: fix mem_ctx for ir3_disasm_info::nir
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2022-05-16
Jason Ekstrand
panvk: Lower blending after lower_var_copies
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2022-05-16
Jason Ekstrand
panvk: So more nir_lower_tex before descriptor lowering
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2022-05-16
Jason Ekstrand
bifrost: Run nir_lower_global_vars_to_local before...
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2022-05-16
Chia-I Wu
turnip: emit VPC_SO_DISABLE in xfb begin/end
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2022-05-16
Chia-I Wu
turnip: fix sampledImageIntegerSampleCounts
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2022-05-16
Yonggang Luo
radv: Add macros for win32 that accessed
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2022-05-16
Yonggang Luo
radv: Add losing member hw_ip_version_major and hw_ip_v...
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2022-05-16
Yonggang Luo
radv: Fixes compiling error with msvc
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2022-05-16
Yonggang Luo
radv: fixes msvc compiling error
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2022-05-16
Yonggang Luo
llvmpipe: Do not use _Atomic keyword that doesn't suppo...
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2022-05-16
Erik Faye-Lund
vulkan/wsi: unbreak win32-support
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2022-05-16
Ian Romanick
glsl: Delete lower_extracts code
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2022-05-16
Ian Romanick
nir: Use nir_vector_extract to generate code for ir_bin...
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2022-05-16
Ian Romanick
glsl: Add flag to disable part of do_vec_index_to_cond_...
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2022-05-16
Ian Romanick
glsl: Fix mixed tabs and spaces in lower_mat_op_to_vec.cpp
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2022-05-16
Gert Wollny
nir: honor lower_double options for ffloor and ffract
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2022-05-16
Timothy Arceri
glsl: simplify finding cursor in varying packing code
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2022-05-16
Timur Kristóf
radv: Fix loading task shader ring buffer addresses.
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2022-05-16
Timur Kristóf
radv: Fix task shader info.
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2022-05-16
Marek Olšák
radeonsi/gfx11: set BIG_PAGE for the attribute ring
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2022-05-16
Marek Olšák
radeonsi: print an error when failing to create a context
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2022-05-16
Marek Olšák
radeonsi: fix a crash when failing to create a context
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2022-05-16
Marek Olšák
radeonsi: use AMDGPU_VM_PAGE_NOALLOC to disable MALL...
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2022-05-16
Marek Olšák
radeonsi: use the new flag AMDGPU_GEM_CREATE_DISCARDABLE
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2022-05-16
Marek Olšák
include: update amdgpu_drm.h
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2022-05-16
Marek Olšák
winsys/amdgpu-radeon: clean up code related to heaps
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2022-05-16
Marek Olšák
radeonsi: use PIPE_RESOURCE_FLAG_UNMAPPABLE and DRIVER_...
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2022-05-16
Marek Olšák
winsys/amdgpu: handle RADEON_FLAG_ENCRYPTED as a heap...
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2022-05-16
Marek Olšák
winsys/amdgpu-radeon: rework how we describe heaps
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2022-05-16
Marek Olšák
radeonsi: rename RADEON_FLAG_UNCACHED -> RADEON_FLAG_GL...
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2022-05-16
Martin Roukala...
radv/ci: re-enable fossils testing
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2022-05-16
Samuel Pitoiset
aco: do not emit the primitive ID twice for NGG VS...
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2022-05-16
Boris Brezillon
dzn: Fix dzn_cmd_buffer_collect_queries()
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2022-05-16
Samuel Pitoiset
radv: do not declare the scratch offset on GFX11
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2022-05-16
Erik Faye-Lund
dzn: reset correct list
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2022-05-16
David Heidelberg
ci: uprev piglit 2022-05-10
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2022-05-16
Kyle Russell
etnaviv: don't halve max_instructions for GC400
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2022-05-16
Timothy Arceri
glsl: remove now unused GLSL IR varying linker code
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2022-05-16
Timothy Arceri
glsl: enable the use of the nir based varying linker
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2022-05-16
Timothy Arceri
glsl: implement lower_xfb_varying() as a NIR pass
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2022-05-16
Timothy Arceri
glsl: implement opt_dead_builtin_varyings() as a NIR...
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2022-05-16
Timothy Arceri
glsl: add a NIR based varying linker
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2022-05-16
Timothy Arceri
glsl: implement lower_packed_varyings() as a NIR pass
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2022-05-16
Timothy Arceri
nir: skip lowering io to scalar for must_be_shader_input
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2022-05-16
Timothy Arceri
nir: abort io info gathering if location is not set...
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2022-05-16
Timothy Arceri
nir: add variable data fields required for NIR glsl...
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2022-05-16
Timothy Arceri
glsl: add new build program resource helpers
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2022-05-16
Timothy Arceri
glsl/mesa: move parse_program_resource_name() to common...
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2022-05-16
Timothy Arceri
nir/glsl: wrap component_slots_aligned()
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2022-05-16
Timothy Arceri
nir/glsl: wrapper field_index()
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2022-05-16
Timothy Arceri
nir/glsl: wrapper contains_{double,interger}()
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2022-05-16
Timothy Arceri
nir/glsl: add glsl_record_compare() wrapper
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2022-05-15
Sidney Just
docs: updated zink features and release notes
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2022-05-15
Sidney Just
zink: enable pipe cap for win32 external memory and...
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2022-05-15
Sidney Just
zink: implement device LUID and node mask
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2022-05-15
Sidney Just
zink: implement win32 memory handle import
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2022-05-15
Sidney Just
zink: implement win32 fence import
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2022-05-15
Sidney Just
zink: codegen for Win32 external object extensions
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2022-05-15
Mike Blumenkrantz
zink: add win32 guards for device extensions with win32...
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2022-05-15
Sidney Just
mesa: pipe cap for EXT_memory_object_win32 and EXT_sema...
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2022-05-15
Sidney Just
mesa: implement import win32 memory and semaphore
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2022-05-15
Sidney Just
mesa: implement GL_DEVICE_LUID_EXT and GL_DEVICE_NODE_M...
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2022-05-15
Mike Blumenkrantz
aux/trace: screen::create_fence_win32
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2022-05-15
Sidney Just
gallium/trace: implement win32 device LUID and node...
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2022-05-15
Mike Blumenkrantz
gallium/noop: implement pipe_screen::create_fence_win32
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2022-05-15
Sidney Just
gallium/noop: implement win32 device LUID and node...
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2022-05-15
Sidney Just
mapi: added EXT_external_objects_win32 definitions
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2022-05-15
Sidney Just
gallium: support for implementing EXT_external_objects_...
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2022-05-15
Mike Blumenkrantz
zink: directly reuse surface ivci when rebinding
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2022-05-15
Mike Blumenkrantz
zink: fix 3d shader image miplevel calc for depth
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2022-05-15
Mike Blumenkrantz
zink: stop leaking shader image surfaces
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2022-05-15
Mike Blumenkrantz
zink: copy incoming shader image struct after doing...
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2022-05-15
Mike Blumenkrantz
zink: read shader image r/w usage from incoming data...
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2022-05-15
Mike Blumenkrantz
zink: simplify dumb update flagging in set_shader_images
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2022-05-15
Mike Blumenkrantz
zink: reuse local res pointer in set_shader_images
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2022-05-15
Mike Blumenkrantz
zink: remove refs from shader images
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2022-05-14
Chia-I Wu
freedreno/fdperf: support dumping counters
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2022-05-14
Chia-I Wu
freedreno/fdperf: make refresh rate configurable
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2022-05-14
Chia-I Wu
turnip: let modifier takes precedence over TU_DEBUG...
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2022-05-14
Lionel Landwerlin
anv: fix primitives generated queries values
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2022-05-14
Charmaine Lee
svga: add svga_compile_shader helper function
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2022-05-14
Charmaine Lee
svga: create svga_shader_info
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2022-05-14
Charmaine Lee
svga: add a helper function for common shader creation
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2022-05-13
Rajnesh Kanwal
pvr: Fix argument comments in render job submission.
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2022-05-13
Rajnesh Kanwal
pvr: Add vk_sync support and remove service winsys...
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