platform/upstream/mesa.git
2023-10-14 Yiwei Zhangzink: sync queue access for vkQueueWaitIdle
2023-10-14 Karol Herbstzink: implement PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS
2023-10-14 Rob Clarkradeonsi: Add PIPE_CAP_HAS_CONST_BW support
2023-10-14 Rob Clarkiris: Add PIPE_CAP_HAS_CONST_BW support
2023-10-14 Rob Clarkpanfrost: Add PIPE_CAP_HAS_CONST_BW support
2023-10-14 Rob Clarkfreedreno: Add PIPE_CAP_HAS_CONST_BW support
2023-10-14 Rob Clarkmesa: Implement MESA_texture_const_bandwidth
2023-10-14 Rob Clarkmesa: Introduce MESA_texture_const_bandwidth
2023-10-14 Kai Wasserbächfix: clover: warning: ignoring return value of ‘int...
2023-10-14 Karol Herbstrusticl/memory: use get_mut instead of lock in drop
2023-10-14 David Heidelbergci: ci_marge_queue.py
2023-10-14 Karol Herbstrusticl/kernel: get rid of Arcs in KernelDevStateVariant
2023-10-14 Karol Herbstrusticl/queue: make it Sync
2023-10-14 Karol Herbstrusticl/queue: get rid of pointless Option around our...
2023-10-14 Karol Herbstrusticl/cl: mark _cl_image_desc as Send and Sync
2023-10-14 Karol Herbstrusticl/mesa: mark PipeTransfer as Send
2023-10-14 Karol Herbstrusticl/mesa: mark PipeResource as Send and Sync
2023-10-14 Karol Herbstrusticl/mesa/nir: Mark NirShader and NirPrintfInfo...
2023-10-14 Karol Herbstrusticl/mesa/nir: mark more methods as mut
2023-10-14 Karol Herbstrusticl: bump rustc version to 1.66
2023-10-14 Faith Ekstrandnvk: Always set pixel_min/max_Z to CLAMP
2023-10-14 Chia-I Wuanv: add support for vk_require_astc driconf
2023-10-14 Chia-I Wuanv: advertise emulated formats
2023-10-14 Chia-I Wuanv: fix up blit src for emulated formats
2023-10-14 Chia-I Wuanv: fix up image views for emulated formats
2023-10-14 Chia-I Wuanv: decompress on upload for emulated formats
2023-10-14 Chia-I Wuanv: add a hidden plane for emulated formats
2023-10-14 Chia-I Wuanv: add anv_is_format_emulated
2023-10-14 Chia-I Wuanv: add anv_cmd_buffer_{save,restore}_state
2023-10-14 Chia-I Wuanv: add anv_descriptor_set_write
2023-10-14 Chia-I Wuanv: support alternative push descriptor sets
2023-10-14 Chia-I Wuanv: add anv_push_descriptor_set_{init,finish}
2023-10-14 Chia-I Wuanv: support image views with surface state stream
2023-10-14 Chia-I Wuanv: add anv_image_view_{init,finish}
2023-10-14 Chia-I Wuanv: remove unused field from anv_image_view
2023-10-14 Chia-I Wuradv, drirc: rename radv_require_{etc2,astc}
2023-10-14 Lionel Landwerlinanv: update batch chaining to Gfx9 commands
2023-10-14 Karol Herbstpipe-loader: allow to load multiple zink devices
2023-10-14 Karol Herbstrusticl: enable zink
2023-10-14 Karol Herbstrusticl/mesa/screen,device: add driver_name
2023-10-14 Mike Blumenkrantzzink: eliminate samplers from no-sampler CL texops
2023-10-14 Karol Herbstzink: fix load/store scratch offsets
2023-10-14 Karol Herbstzink: fix RA textures
2023-10-14 Karol Herbstzink: implement remaining pack ops via bitcast
2023-10-14 Karol Herbstzink: support samplers with unnormalized_coords
2023-10-14 Mike Blumenkrantzzink: add set_global_binding
2023-10-14 Karol Herbstzink: make spirv_builder_emit_*op compatible with spec...
2023-10-14 Karol Herbstzink: support more nir opcodes
2023-10-14 Karol Herbstzink: variable shared mem support
2023-10-14 Karol Herbstzink: refactor spec constant handling
2023-10-14 Karol Herbstzink: pass entire pipe_grid_info into zink_program_upda...
2023-10-14 Karol Herbstzink: copy has_variable_shared_mem cs property
2023-10-14 Karol Herbstzink: implement get_compute_state_info
2023-10-14 Mike Blumenkrantzzink: always clamp shader stage in descriptor handling
2023-10-14 Karol Herbstci: add half-life 2 freedreno flake
2023-10-13 Alejandro Piñeirodoc/features: update after last v3d changes
2023-10-13 Iago Toral... v3dv: expose scalarBlockLayout on V3D 7.x
2023-10-13 Iago Toral... v3dv: expose depthClamp in V3D 7.x
2023-10-13 Iago Toral... v3dv: expose fullDrawIndexUint32 in V3D 7.x
2023-10-13 Juan A. Suarez... broadcom/simulator: add per-hw version calls
2023-10-13 Juan A. Suarez... broadcom: add performance counters for V3D 7.x
2023-10-13 Iago Toral... v3d,v3dv: fix compute for V3D 7.1.6+
2023-10-13 Iago Toral... v3d,v3dv: fix depth bias for v3d 7.x
2023-10-13 Iago Toral... v3dv: fix color write mask for v3d 7.x
2023-10-13 Iago Toral... v3dv: use new texture shader state rb_swap and reverse...
2023-10-13 Iago Toral... v3d,v3dv: propagate NaNs bits in shader state records...
2023-10-13 Alejandro Piñeirov3dv: implement depthBounds support for v71
2023-10-13 Iago Toral... v3d,v3dv: don't use max internal bpp for tile sizing...
2023-10-13 Iago Toral... v3d,v3dv: support up to 8 render targets in v7.1+
2023-10-13 Iago Toral... v3d/v3dv: fix texture state array stride packing for...
2023-10-13 Alejandro Piñeirov3d: add support for TFU blit in v71
2023-10-13 Alejandro Piñeirov3d: handle Z clipping in v71
2023-10-13 Alejandro Piñeirov3d: don't convert floating point border colors in v71
2023-10-13 Alejandro Piñeirov3d: GFX-1461 does not affect V3D 7.x
2023-10-13 Alejandro Piñeirov3d: setup render pass color clears for any format...
2023-10-13 Alejandro Piñeirov3d: handle new TEXTURE_SHADER_STATE v71 YCbCr fields
2023-10-13 Alejandro Piñeirov3d: handle new texture state transfer functions in v71
2023-10-13 Alejandro Piñeirov3d/uniforms: update VIEWPORT_X/Y_SCALE uniforms for v71
2023-10-13 Alejandro Piñeirov3d: default vertex attributes values are not needed...
2023-10-13 Alejandro Piñeirov3d: no specific separate_segments flag for V3D 7.1
2023-10-13 Alejandro Piñeirov3d: emit CLIPPER_XY_SCALING for v71
2023-10-13 Alejandro Piñeirov3d: just don't fill up early-z fields for CFG_BITS...
2023-10-13 Alejandro Piñeirov3d: emit CLEAR_RENDER_TARGETS for v71
2023-10-13 Alejandro Piñeirov3d: TILE_RENDERING_MODE_CFG_RENDER_TARGET_PART1
2023-10-13 Alejandro Piñeirov3d: emit TILE_BINNING_MODE_CFG and TILE_RENDERING_MODE...
2023-10-13 Alejandro Piñeirov3d: add v71 hw generation
2023-10-13 Iago Toral... v3dv: fix depth clipping then Z scale is too small...
2023-10-13 Iago Toral... v3dv: make v3dv_viewport_compute_xform depend on the...
2023-10-13 Alejandro Piñeirov3dv: add support for TFU jobs in v71
2023-10-13 Iago Toral... v3dv: handle Z clipping in v71
2023-10-13 Iago Toral... v3dv: don't convert floating point border colors in v71
2023-10-13 Alejandro Piñeirov3dv: no specific separate_segments flag for V3D 7.1
2023-10-13 Iago Toral... v3dv: handle RTs with no color targets in v71
2023-10-13 Iago Toral... v3dv: handle early Z/S clears for v71
2023-10-13 Iago Toral... broadcom/compiler: update thread end restrictions valid...
2023-10-13 Iago Toral... v3dv: GFX-1461 does not affect V3D 7.x
2023-10-13 Iago Toral... v3dv: handle render pass global clear for v71
2023-10-13 Iago Toral... v3dv: implement noop job for v71
2023-10-13 Iago Toral... v3dv: handle new texture state transfer functions in v71
2023-10-13 Iago Toral... v3dv: fix up texture shader state for v71
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