platform/upstream/mesa.git
2023-03-17 Mike Blumenkrantzzink: add and use a function for "safely" ending render...
2023-03-17 Mike Blumenkrantzzink: reset tc fb info upon splitting a renderpass
2023-03-17 Mike Blumenkrantzzink: don't use/update tc rp info while blitting
2023-03-17 Mike Blumenkrantzzink: add an assert to catch renderpass optimizing...
2023-03-17 Francisco Jerezintel/fs: Fix register coalesce in presence of force_wr...
2023-03-17 Francisco Jerezintel/fs: Fix copy propagation dataflow analysis in...
2023-03-17 Francisco Jerezintel/fs: Track force_writemask_all behavior of copy...
2023-03-17 Kenneth Graunkei965/vec4: Implement uclz in the vec4 backend
2023-03-17 Kenneth Graunkeintel/fs: Make bld.F16TO32 actually emit F16TO32 not...
2023-03-17 Kenneth Graunkeintel/vec4: Retype texture/sampler indexes to UD
2023-03-17 Jesse Natalienir: Propagate alignment when rematerializing cast...
2023-03-17 Mike Blumenkrantzzink: track tc fences better
2023-03-17 Giancarlo Devichd3d12: Track up to 16 contexts worth of batch reference...
2023-03-17 Giancarlo Devichd3d12: Unroll shader variant selection loop
2023-03-17 Giancarlo Devichd3d12: Reduce gs variant key init cost; unnecessary...
2023-03-17 Giancarlo Devichd3d12: Use short circuit in shader key compare; update...
2023-03-17 Giancarlo Devichd3d12: Use context-level sampler_state array for fillin...
2023-03-17 Giancarlo Devichd3d12: Don't unnecessarily recompute manual_depth_range
2023-03-17 Giancarlo Devichd3d12: Track up to 16 contexts worth of pending barrier...
2023-03-17 Mike Blumenkrantzzink: use res->queue to auto-handle queue transitions...
2023-03-17 Mike Blumenkrantzzink: remove redundant dmabuf_acquire setting
2023-03-17 Mike Blumenkrantzzink: track current queue for resources
2023-03-17 David Heidelbergci/traces: disable nheko trace with zink since it flakes
2023-03-17 Sviatoslav... glsl: Fix codegen for constant ir_binop_{l,r}shift...
2023-03-17 Mike Blumenkrantzzink: fix layer check for compressed format surface...
2023-03-17 Timur Kristófaco: Always enable idxen for swizzled buffer access...
2023-03-17 Timur Kristófaco: Disable MUBUF/MTBUF offsets when they are zero.
2023-03-17 Timur Kristófaco: Use zero for MUBUF/MTBUF when soffset is undefined.
2023-03-17 Timur Kristófaco: Don't add soffset to swizzled MUBUF base.
2023-03-16 Helen Koikeandroid/ci: raise error on script when not related...
2023-03-16 Helen Koikeandroid/ci: Fix call to adb
2023-03-16 Helen Koikeandroid/ci: fix removal of inexistent file
2023-03-16 Friedrich Vockradv: Add RT shader stage names for executable properties
2023-03-16 Yiwei ZhangRevert "zink/kopper: Add extra swapchain images for...
2023-03-16 Asahi Linaasahi: Extend batch tracking for explicit sync
2023-03-16 Asahi Linaasahi: Make agx_flush_resource reallocate non-shareable...
2023-03-16 Asahi Linaasahi: Support importing sync objects on BO export
2023-03-16 Alyssa Rosenzweigasahi: Use a dynarray for writers
2023-03-16 Tatsuyuki Ishiradv: Wait for shader uploads asynchronously.
2023-03-16 Tatsuyuki Ishiradv: Upload shaders to invisible VRAM on small BAR...
2023-03-16 Tatsuyuki Ishiradv: Introduce sdma_copy_buffer for GFX7+.
2023-03-16 Tatsuyuki Ishiradv: Use radeon_cmdbuf for sdma_copy_image.
2023-03-16 Jesse NatalieRevert "CI: Disable Windows runners"
2023-03-16 Jesse Natalieradv: Fix returning an expression from a void function
2023-03-16 Jesse Natalievulkan/wsi: Fix Windows build
2023-03-16 Anuj Phogatiris: implement TES distribution mode WA 22012785325
2023-03-16 Anuj Phogatanv: implement TES distribution mode WA 22012785325
2023-03-16 Eric Engestromasahi: replace copies of .clang-format with symlinks
2023-03-16 Tatsuyuki Ishiradv/rt: Don't upload the prolog twice.
2023-03-16 Eric Engestromv3dv/ci: fix test name (`,Fail` is not part of the...
2023-03-16 Martin Roukala... zink/ci: update the radv expectations
2023-03-16 Martin Roukala... zink/ci: increase the parallelism of zink-radv-vangogh...
2023-03-16 Martin Roukala... radv/ci: reduce the parallelism for vkcts-vangogh
2023-03-16 Erik Faye-Lundmeson: correct typo in comment
2023-03-16 Gert Wollnyvirgl: Lower binding start into buffer indices
2023-03-16 Gert Wollnyntt: add option to lower SSBO bindings to buffer index
2023-03-16 Gert Wollnyvirgl: Don't try to do re-alloc or readback by transfer...
2023-03-16 Gert Wollnyvirgl: Enable AMD_vertex_shader_(layer|viewport_index...
2023-03-16 Constantine... anv: use vk_get_physical_device_features
2023-03-16 Alyssa Rosenzweigpanvk: Use vk_get_physical_device_features
2023-03-16 Constantine... vulkan: use vk_features for vk_device::enabled_features
2023-03-16 Constantine... vulkan: add hepler for vkGetPhysicalDeviceFeatures2
2023-03-16 Constantine... vulkan: delete trailing namespace
2023-03-16 Constantine... vulkan: tidy up vk_physical_device_features
2023-03-16 Constantine... vulkan: relocate rmv to its correct home
2023-03-16 Qiang Yuradeonsi: monolithic TCS emit tessfactor in nir directly
2023-03-16 Qiang Yuradeonsi: lower nir_load_ring_tess_factors_offset_amd
2023-03-16 Qiang Yuac/llvm,radeonsi: lower nir_load_ring_tess_factors_amd
2023-03-16 Qiang Yuac/nir: handle tess factor output missing case
2023-03-16 Qiang Yuac/nir: init tess factor location with IO remap
2023-03-16 Qiang Yuac/nir: tcs write tess factor support pass by reg
2023-03-16 Qiang Yuac/nir: move store_var_components to common place
2023-03-16 Alyssa Rosenzweigpanfrost: Don't round up Midgard polygon list BOs
2023-03-16 Timothy Arceriglsl: allow 64-bit integer on RHS of shift
2023-03-16 Daniel Schürmannaco: remove aco::rt_stack variable
2023-03-16 Daniel Schürmannradv/rt: use prolog for raytracing shaders
2023-03-16 Friedrich Vockradv/rt: Add shader config combination/postprocessing...
2023-03-16 Friedrich Vockradv: Emit RT shader VA user SGPR
2023-03-16 Daniel Schürmannradv: compile rt_prolog
2023-03-16 Daniel Schürmannradv: add radv_create_rt_prolog()
2023-03-16 Daniel Schürmannaco: implement select_rt_prolog()
2023-03-16 Daniel Schürmannaco: create hw_init_scratch() function for p_init_scrat...
2023-03-16 Daniel Schürmannaco: implement load_ray_launch_{id|size}
2023-03-16 Daniel Schürmannaco: move rt_dynamic_callable_stack_base_amd to VGPR
2023-03-16 Daniel Schürmannaco: don't set private_segment_buffer/scratch_offset...
2023-03-16 Daniel Schürmannaco: add RT stage enums
2023-03-16 Daniel Schürmannradv: add RT shader handling to radv_postprocess_config
2023-03-16 Daniel Schürmannradv: add RT stages to radv_get_shader_name()
2023-03-16 Daniel Schürmannradv: handle RT stages in radv_nir_shader_info_pass()
2023-03-16 Daniel Schürmannradv: add RT shader args
2023-03-16 Daniel Schürmannmesa: add gl_shader_stage_is_rt()
2023-03-16 Rob Clarkdriconf: Work around incorrect GI discard/invalidate
2023-03-16 Rob Clarkdriconf: Add ignore_discard_framebuffer option
2023-03-16 Rob Clarkmesa: Rework discard_framebuffer()
2023-03-15 Lynneaco_validate: allow for wave32 in p_dual_src_export_gfx11
2023-03-15 Mark Janesintel: use generated helpers for Wa_1409433168/Wa_16011...
2023-03-15 Emma Anholtci/turnip: Move some more of the 1.3.5 new xfails under...
2023-03-15 Emma Anholtci/turnip: Disable dEQP-VK.image.queue_transfer.* for...
2023-03-15 Emma Anholtci/turnip: Clear out stale xfails.
2023-03-15 Emma Anholtturnip: Don't push inline uniform buffer contents outsi...
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