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profile/ivi/clutter.git
2011-01-17
Bastian Winkler
introspection: Add missing (out) annotations for get_co...
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2011-01-17
Emmanuele Bassi
docs: Add ClutterClickAction.get_state()
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2011-01-17
Lucas Rocha
click-action: add API to get modifier type
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2011-01-17
Damien Lespiau
color: Mark the new static color API as being new from 1.6
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2011-01-17
Neil Roberts
cogl-program: Don't use separate definitions on GLES 1.1
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2011-01-17
Neil Roberts
cogl-pipeline-opengl: #ifdef out set_glsl_program for...
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2011-01-17
Neil Roberts
cogl-pipeline: Fix the enum names for the constant...
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2011-01-17
Adel Gadllah
ClutterX11TexturePixmap: Fix doc comment
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2011-01-13
Neil Roberts
cogl-buffer: Support mapping buffers for write on GLES
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2011-01-13
Neil Roberts
cogl: Enable the VBOs feature for GLES2
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2011-01-13
Neil Roberts
cogl: Fallback to set_data when mapping a buffer to...
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2011-01-13
Neil Roberts
cogl-context: Don't enable point sprites on GLES2
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2011-01-13
Robert Bragg
pipeline: differentiate texture target and data state
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2011-01-13
Robert Bragg
pipeline: optimize state init if changing property
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2011-01-13
Neil Roberts
test-cogl-shader-glsl: Disable the atlas for the hand...
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2011-01-13
Neil Roberts
cogl-atlas-texture: Don't disable atlas if can't read...
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2011-01-11
Emmanuele Bassi
Post-release version bump to 1.5.13
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2011-01-11
Emmanuele Bassi
Release 1.5.12
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2011-01-11
Robert Bragg
pipeline: don't skip flush if skip_gl_color flag differs
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2011-01-11
Damien Lespiau
test-shader: Fix the edge-detect shader
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2011-01-11
Neil Roberts
cogl-vertex-attribute: Optionally avoid applying the...
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2011-01-11
Emmanuele Bassi
Update the NEWS file
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2011-01-11
Bastian Winkler
script-parser: Also honor properties of type GType
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2011-01-11
Emmanuele Bassi
Update NEWS file
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2011-01-11
Damien Lespiau
shader: Don't notify properties when finalizing shaders
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2011-01-10
Tomeu Vizoso
ClutterListModel: Implement get_n_rows for improved...
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2011-01-10
Adel Gadllah
ClutterAlignConstraint: Keep pixel aligment
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2011-01-10
Neil Roberts
cogl-journal: Avoid enabling blending if possible
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2011-01-10
Neil Roberts
cogl-vertex-attribute: Add flags to _cogl_draw_vertex_a...
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2011-01-10
Neil Roberts
cogl: Don't assume that CoglBitmaps are allocated to...
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2011-01-10
Neil Roberts
cogl-texture-driver-gles: Don't copy the bitmap if...
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2011-01-10
Neil Roberts
cogl-util: Add an internal wrapper for the ffs function
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2011-01-10
Neil Roberts
cogl-texture: Don't use the source rowstride if we...
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2011-01-10
Neil Roberts
cogl-vertex-attribute: Fix the name of the cogl_normal_...
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2011-01-10
Emmanuele Bassi
container: Do not use Actor as prerequisite
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2011-01-06
nobled
egl: Fix build for --with-flavour=opengl-egl-xlib
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2011-01-06
nobled
egl: Don't use obsolete API
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2011-01-06
Kristian Høgsberg
x11: Create the list of all devices correctly
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2010-12-30
Emmanuele Bassi
test-text-field: Grab key focus on the first entry
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2010-12-30
Emmanuele Bassi
osx: Implement the set_accept_focus() vfunc
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2010-12-30
Emmanuele Bassi
win32: Implement the set_accept_focus() vfunc
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2010-12-30
Emmanuele Bassi
x11: Implement the set_accept_focus() vfunc
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2010-12-30
Emmanuele Bassi
stage: Add :accept-focus property and accessors
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2010-12-30
Emmanuele Bassi
stage-window: Add set_accept_focus() vfunc
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2010-12-30
Johan Bilien
Fixed a crash when destroying the actor of a LEAVE...
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2010-12-30
Nguyễn Thái...
autogen.sh: make autoreconf use automake-1.11 when...
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2010-12-30
Johan Bilien
Only reset the relayout_pending flag when actually...
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2010-12-22
Emmanuele Bassi
docs: Fixes for the Cogl API reference
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2010-12-21
Emmanuele Bassi
build: Ignore private headers when building the Cogl...
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2010-12-21
Emmanuele Bassi
test-text-field: Do not expand the labels
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2010-12-21
Emmanuele Bassi
text: Only paint cursor if we have key focus
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2010-12-20
Emmanuele Bassi
test-text-field: Clean up
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2010-12-20
Emmanuele Bassi
interactive: Remove test-bind
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2010-12-18
Emmanuele Bassi
build: Remove Cogl2 reference from the build scripts
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2010-12-18
Emmanuele Bassi
constraints: Remove signal handlers on dispose
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2010-12-18
Emmanuele Bassi
bind-constraint: Remove handlers in dispose
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2010-12-17
Emmanuele Bassi
Post-release version bump to 1.5.11
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2010-12-17
Emmanuele Bassi
Release Clutter 1.5.10 (snapshot)
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2010-12-17
Emmanuele Bassi
build: Fix release-check for cogl2 reference
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2010-12-17
Emmanuele Bassi
build: Remove stringify.sh from Makefile.am
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2010-12-17
Elliot Smith
cookbook: Proofing for "box layout" recipe
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2010-12-17
Elliot Smith
cookbook: Add examples and more text for "box layout...
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2010-12-17
Elliot Smith
cookbook: Add initial skeleton for box layout recipe
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2010-12-17
Emmanuele Bassi
geometry: Avoid sign issues when interpolating
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2010-12-17
Alexandre Quessy
Fixed a typo in a doc string
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2010-12-17
Emmanuele Bassi
Update NEWS
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2010-12-17
Emmanuele Bassi
timeline: Rename the reverse property to auto-reverse
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2010-12-16
Emmanuele Bassi
interactive: Rename test-rotate
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2010-12-16
Emmanuele Bassi
interactive: Remove test-viewport
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2010-12-16
Emmanuele Bassi
interactive: Remove test-project
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2010-12-16
Emmanuele Bassi
interactive: Remove test-offscreen
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2010-12-14
Neil Roberts
clutter-stage: Don't always set the projection and...
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2010-12-14
Neil Roberts
cogl-pipeline-fragend-arbfp: Generate ARBfp if user...
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2010-12-14
Emmanuele Bassi
cally: Allow memory management for actions
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2010-12-14
Mike Owens
ClutterText: Only grab keyboard focus if keyboard-inter...
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2010-12-13
Neil Roberts
Allow multiple CoglAtlases for textures
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2010-12-13
Neil Roberts
cogl-atlas: Convert to be a CoglObject subclass
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2010-12-13
Neil Roberts
test-cogl-just-vertex-shader: Update to use the portabl...
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2010-12-13
Neil Roberts
cogl-shader-boilerplate: Add the 3D texture extension...
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2010-12-13
Neil Roberts
test-cogl-multitexture: Don't test the alpha component
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2010-12-13
Neil Roberts
test-cogl-materials: Use GL_MAX_VERTEX_ATTRIBS on GLES2
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2010-12-13
Neil Roberts
cogl2-path: Don't flush the enable flags
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2010-12-13
Neil Roberts
Remove the GLES2 wrapper
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2010-12-13
Neil Roberts
cogl-pipeline: Use enums for the layer combine values
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2010-12-13
Neil Roberts
cogl: upload matrices with uniforms on GLES2
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2010-12-13
Neil Roberts
cogl-matrix-stack: Add _cogl_matrix_stack_has_identity_flag
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2010-12-13
Neil Roberts
cogl-matrix-stack: Convert to be a CoglObject
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2010-12-13
Robert Bragg
matrix-stack: Make header style consistent
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2010-12-13
Robert Bragg
matrix-stack: Adds a stack age counter
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2010-12-13
Neil Roberts
cogl-pipeline: Add internal API to get the layer matrix
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2010-12-13
Neil Roberts
cogl-vertex-attribute: Use glVertexAttribPointer on...
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2010-12-13
Neil Roberts
cogl-path: Stroke using the vertex attribute API
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2010-12-13
Neil Roberts
cogl: Move COGL_DEBUG=show-source into cogl-shader.c
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2010-12-13
Neil Roberts
cogl: Add a vertend to generate GLSL
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2010-12-13
Neil Roberts
cogl-shader-boilerplate: Don't put the color attrib...
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2010-12-13
Neil Roberts
cogl-shader-boilerplate: Add more builtins for GLES2
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2010-12-13
Neil Roberts
cogl-pipeline: Rename the fragment_{source,header}_buff...
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2010-12-13
Neil Roberts
cogl: Add a fixed function vertend
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2010-12-13
Neil Roberts
cogl: Add a GLSL 'progend'
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2010-12-13
Neil Roberts
cogl-program: Add private functions to check if have...
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