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platform/upstream/mesa.git
2020-12-09
Rhys Perry
nir/opt_access: consider global stores
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2020-12-09
Rhys Perry
nir/opt_access: handle variable pointers
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2020-12-09
Rhys Perry
nir/opt_access: add basic Vulkan support
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2020-12-09
Rhys Perry
nir/opt_access: rename can_reorder() and set ACCESS_NON...
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2020-12-09
Rhys Perry
nir/opt_access: don't check restrict in can_reorder()
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2020-12-09
Rhys Perry
nir/opt_access: check restrict before marking a variabl...
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2020-12-09
Rhys Perry
nir/opt_access: ignore barriers and coherent qualifier
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2020-12-09
Rhys Perry
nir/opt_access: don't ignore image arrays in process_va...
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2020-12-09
Andrii Simiklit
iris: update depth value for stages after fast clear...
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2020-12-09
Juan A. Suarez...
v3d: remove old tile blit code
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2020-12-09
Juan A. Suarez...
v3d: implement tile-based blit operation
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2020-12-09
Juan A. Suarez...
v3d: refactor set tile buffer size function
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2020-12-09
Juan A. Suarez...
v3d: implement tile buffer blits
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2020-12-09
Juan A. Suarez...
v3d: add helper to check if format supports TLB resolve
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2020-12-09
Juan A. Suarez...
v3d: split binning start from draw
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2020-12-09
Juan A. Suarez...
v3d: store number of color buffers in job
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2020-12-09
Juan A. Suarez...
v3d: make set tile buffer size function public
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2020-12-09
Juan A. Suarez...
v3d: force alpha to 1 when rendering RGBX formats
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2020-12-09
Juan A. Suarez...
util: function to check for rgbX format
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2020-12-09
Marcin Ślusarz
intel/tools/aubinator_error_decode: fix small memory...
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2020-12-09
Marcin Ślusarz
intel/tools/aubinator_error_decode: cleanup path/file...
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2020-12-09
Vinson Lee
r600/sfn: Initialize ShaderInputVarying members in...
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2020-12-09
Vinson Lee
meson: Fix build with llvm-12.
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2020-12-09
Eric Anholt
ci/vc4: Skip VS dynamic loops tests that cause GPU...
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2020-12-09
Marek Olšák
radeonsi: fix the blit test for SW_64KB_R_X
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2020-12-09
Marek Olšák
radeonsi: rename SI_TEST_DMA to SI_TEST_BLIT
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2020-12-09
Marek Olšák
radeonsi: remove SDMA support
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2020-12-09
Marek Olšák
radeonsi: rename buffer functions so as not to referenc...
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2020-12-09
Marek Olšák
radeonsi: move si_screen_clear_buffer into si_compute_b...
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2020-12-08
Eric Anholt
ci/freedreno: Detect the cheza power management bus...
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2020-12-08
Mauro Rossi
android: spirv: fix '::' typo in gen rules
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2020-12-08
Mike Blumenkrantz
mesa/st: set reserved storage for params+values to 16
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2020-12-08
Michel Zou
meson: fix multiline string warning
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2020-12-08
Ian Romanick
util: Add cnd_monotonic to Makefile.sources
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2020-12-08
Marek Olšák
mesa: remove MAX_3D_TEXTURE_LEVELS, MAX_CUBE_TEXTURE_LEVELS
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2020-12-08
Marek Olšák
mesa: remove code for old (mostly unsupported) GL_NV_po...
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2020-12-08
Marek Olšák
mesa: fix glPopAttrib for GL_COORD_REPLACE for r200
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2020-12-08
Jonathan Marek
turnip: always set LRZ registers to zero for 3d clear...
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2020-12-08
Jonathan Marek
turnip: move up LRZ invalidate in CmdClearAttachments
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2020-12-08
Jonathan Marek
turnip: do not emit draw states in draw_cs outside...
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2020-12-08
Jonathan Marek
turnip: correctly disable draw states outside of render...
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2020-12-08
Jonathan Marek
turnip: always emit LRZ draw state in DIRTY_DRAW_STATE...
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2020-12-08
Jonathan Marek
turnip: do not include compute stage in pipeline_builder
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2020-12-08
Jonathan Marek
turnip: no linear_to_srgb for alpha channel for gmem...
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2020-12-08
Marek Olšák
gallium/u_threaded: optimize set_constant_buffer
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2020-12-08
Marek Olšák
gallium/u_threaded: don't make a local copy of pipe_dra...
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2020-12-08
Marek Olšák
gallium/u_threaded: don't copy the indexbuf pointer...
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2020-12-08
Marek Olšák
gallium/u_threaded: set has_user_indices = false in...
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2020-12-08
Marek Olšák
gallium/u_threaded: don't pass index bounds to the...
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2020-12-08
Marek Olšák
glthread: count batch space in units of uint64_t elements
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2020-12-08
Marek Olšák
glthread: change sizes to unsigned or size_t where...
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2020-12-08
Marek Olšák
glthread: use uint64_t to declare the batch buffer...
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2020-12-08
Marek Olšák
glthread: use glthread->used instead of glthread->next_...
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2020-12-08
Mike Blumenkrantz
zink: use shader keys for samplemask
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2020-12-08
Mike Blumenkrantz
zink: change a memcmp==0 to !memcmp
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2020-12-08
Mike Blumenkrantz
zink: initial shader key implementation
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2020-12-08
Witold Baryluk
vulkan/device_select: Store Vulkan vendorID and deviceI...
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2020-12-08
Rob Clark
gallium/aux: Update scons build for u_tracepoints.[ch]
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2020-12-08
Rob Clark
gallium/aux: Split u_tracepoints.[ch] generation
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2020-12-08
Rob Clark
gallium/aux: Avoid creating queue when traces not enabled
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2020-12-08
Rhys Perry
nir: improve divergence analysis for loads with non...
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2020-12-08
Rhys Perry
nir/lower_non_uniform: remove non_uniform flags after...
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2020-12-08
yshi18
iris: fix memleak for query_buffer_uploader
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2020-12-08
Jonathan Gray
aco: use UINT64_C on 64 bit constant arguments
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2020-12-08
Gert Wollny
mesa/st: lower 64 bit ops to scalar before lowering...
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2020-12-08
Samuel Pitoiset
radv: disable alphaToOne feature
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2020-12-08
Pierre-Eric...
driconf: add allow_incorrect_primitive_id option
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2020-12-08
Pierre-Eric...
vbo/dlist: only use merged primitives when it's ok...
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2020-12-08
Pierre-Eric...
vbo/dlist: avoid splitting draw commands in multiple...
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2020-12-08
Pierre-Eric...
vbo/dlist: refactor prim_store/vertex_store allocations
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2020-12-08
Pierre-Eric...
mesa: optimize _mesa_program_resource_location
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2020-12-08
Pierre-Eric...
util/hash_table: add _mesa_hash_data_with_seed function
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2020-12-08
Pierre-Eric...
vbo/dlist: implement primitive merging
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2020-12-08
Pierre-Eric...
vbo/dlist: convert LINE_STRIPS to LINES
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2020-12-08
Pierre-Eric...
vbo/dlist: create an index buffer in compile_vertex_list
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2020-12-08
Pierre-Eric...
dlist: do not call _mesa_lookup_list twice
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2020-12-07
Mauro Rossi
android: radv: add libcutils shared dependency
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2020-12-07
Marijn Suijten
mesa/math: Fix address of array always returning true
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2020-12-07
Marijn Suijten
android: util: Add libcutils to Android.mk shared libs
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2020-12-07
Witold Baryluk
zink: Cap PIPE_SHADER_CAP_MAX_CONST_BUFFERS to 32
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2020-12-07
Marek Olšák
gallium: fix the PIPE_SHADER_CAP_SUPPORTED_IRS value...
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2020-12-07
Marek Olšák
st/mesa: remove less useful debug options in hot paths
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2020-12-07
Marek Olšák
st/mesa: don't generate TGSI for the draw VS because...
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2020-12-07
Marek Olšák
draw: add NIR support to draw_create_vertex_shader
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2020-12-07
Erik Faye-Lund
zink: fix channel ordering in format-mapping
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2020-12-07
Gert Wollny
r600/sfn: Add support for shader_clock
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2020-12-07
Gert Wollny
r600/sfn: Fix dest-swizzle for GS vertex loads
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2020-12-07
Thong Thai
gallium: Fix VAAPI postproc blit
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2020-12-07
Jason Ekstrand
nir/lower_non_uniform: Better handle non-derefs
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2020-12-07
Jason Ekstrand
nir/lower_non_uniform: Refactor for better code organiz...
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2020-12-07
Kenneth Graunke
nir/lower_non_uniform: Use nir_read_first_invocation...
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2020-12-07
Erik Faye-Lund
gallium: do not reset buffers for unsupported stages
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2020-12-07
Michel Zou
llvmpipe: work around mingw compiler optimization bug
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2020-12-07
Samuel Pitoiset
radv: fix clearing FMASK for layered MSAA images on...
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2020-12-07
Samuel Pitoiset
ac/surface: initialize the FMASK slice size for GFX9+
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2020-12-07
Samuel Pitoiset
radv: advertise VK_EXT_sample_locations on GFX10+
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2020-12-07
Samuel Pitoiset
radv: enable using MSAA2x and MSAA4x sample locations...
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2020-12-07
Hans-Kristian...
radv: Implement VK_VALVE_mutable_descriptor_type.
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2020-12-07
Hans-Kristian...
vulkan: Update to 1.2.164.
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2020-12-07
Mauro Rossi
android: freedreno/ir3: use python3 in gen rules
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