platform/upstream/mesa.git
2021-09-27 Mike Blumenkrantzzink: handle bindless images and samplers in ntv
2021-09-27 Mike Blumenkrantzzink: refactor some shader image code to make it reusable
2021-09-27 Mike Blumenkrantzzink: don't add resource to pending barrier set if...
2021-09-27 Mike Blumenkrantzzink: split out bvci creation from object creation
2021-09-27 Mike Blumenkrantzzink: force lazy descriptor set rebinds if pipeline...
2021-09-27 Mike Blumenkrantzzink: remove duplicated struct member set
2021-09-25 Marek Olšákac/surface: correct a comment about DCC image stores
2021-09-25 Marek Olšákac/surface: use DCC compatible with image stores for...
2021-09-25 Marek Olšákradeonsi: remove the unused cs parameter from remaining...
2021-09-25 Marek Olšákradeonsi: remove the unused cs parameter from radeon_se...
2021-09-25 Marek Olšákradeonsi: remove the unused cs parameter from radeon_se...
2021-09-25 Marek Olšákradeonsi: remove the unused cs parameter from radeon_se...
2021-09-25 Marek Olšákradeonsi: remove the unused cs parameter from radeon_em...
2021-09-25 Marek Olšákradeonsi: remove the unused cs parameter from radeon_emit
2021-09-24 Mike Blumenkrantzdocs: mark off GL_EXT_multisampled_render_to_texture...
2021-09-24 Mike Blumenkrantzzink: implement GL_EXT_multisampled_render_to_texture
2021-09-24 Mike Blumenkrantzzink: stop setting nr_samples for shader image surface...
2021-09-24 Mike Blumenkrantzzink: move fb attachment init to new function
2021-09-24 Mike Blumenkrantzzink: remove fbfetch layout thingy from zs renderpass...
2021-09-24 Mike Blumenkrantzzink: reorder draw state updates
2021-09-24 Mike Blumenkrantzzink: improve handling of buffer rebinds using tc info
2021-09-24 Mike Blumenkrantzzink: add ZINK_BIND_TRANSIENT
2021-09-24 Mike Blumenkrantzzink: add ZINK_HEAP_DEVICE_LOCAL_LAZY
2021-09-24 Mike Blumenkrantzzink: repack zink_render_pass_state
2021-09-24 Lionel Landwerlinspirv: don't fail on CapabilitySubgroupDispatch if...
2021-09-24 Mike Blumenkrantzzink: split vk debug logging into separate functions
2021-09-24 Hoe Hao Chengzink/codegen: do not enable extensions based on vulkan...
2021-09-24 Emma Anholtturnip: Swizzle in 0, 1 for D24S8 STENCIL_ASPECT sampling.
2021-09-24 Mike Blumenkrantzzink: enable timeline ext features
2021-09-24 Rhys Perrynir/opt_if: add opt_if_rewrite_uniform_uses
2021-09-24 Rhys Perrynir: add nir_src_components_read()
2021-09-24 Timur Kristófradv: Reduce NGG culling small draw threshold to 128.
2021-09-24 Timur Kristófradv: Select PC oversubscription rate based on number...
2021-09-24 Emma Anholtturnip: Set the VK_DRIVER_ID to our new enum.
2021-09-24 Emma Anholtvulkan: Update the XML and headers to 1.2.193
2021-09-24 Timur Kristófac/nir/nggc: Don't reuse uniform values from divergent...
2021-09-24 Timur Kristófac/nir/nggc: Refactor save_reusable_variables.
2021-09-24 Samuel Pitoisetradv/llvm: stop using vs_common_out.export_prim_id
2021-09-24 Samuel Pitoisetradv,aco: stop using vs_common_out.export_clip_dists
2021-09-24 Samuel Pitoisetradv: add export_clip_dists for VS and TES to radv_shad...
2021-09-24 Timur Kristófradv: Fix gs_vgpr_comp_cnt for NGG culling in vertex...
2021-09-24 Caio Marcelo... nir/lower_io_to_vector: Allow Task/Mesh to load from...
2021-09-24 Samuel Pitoisetradv/llvm: stop using vs_common_out.as_ngg_passthrough
2021-09-24 Samuel Pitoisetradv: remove useless as_ngg_passthrough init when lower...
2021-09-24 Lionel Landwerlinclc: use the defined version for the parser
2021-09-24 Lionel Landwerlinmicrosoft/clc: small compile fix on Linux
2021-09-24 Samuel Pitoisetradv: stop using the shader keys for as_ls/as_es/as_ngg...
2021-09-24 Alyssa Rosenzweigpanfrost: Fix incorrect test condition
2021-09-24 Rhys Perryaco/tests: add idep_amdgfxregs_h
2021-09-24 Samuel Pitoisetradv: remove unused radv_tcs_variant_key:primitive_mode
2021-09-24 Alejandro Piñeirobroadcom/compiler: remove qpu_acc helper
2021-09-24 Alejandro Piñeirobroadcom/compiler: remove commented out vir_LOAD_IMM...
2021-09-24 Samuel Pitoisetradv: stop loading invocation ID for NGG vertex shaders
2021-09-24 Georg Lehmannradv: Remove dead min waves code.
2021-09-24 Dave Airlielavapipe/ci: drop some fails I fixed recently
2021-09-23 Yevhenii Kolesnikovanv: Switch to new debug message helpers
2021-09-23 Yevhenii Kolesnikovvulkan: Add convenience debug message helpers
2021-09-23 Yevhenii Kolesnikovvulkan: Add vk_asprintf and vk_vasprintf helpers
2021-09-23 Yevhenii Kolesnikovvulkan/enum_to_str: Add generator for VkObjectType...
2021-09-23 Yevhenii Kolesnikovvulkan: Implement VK_EXT_debug_utils
2021-09-23 Dave Airliegallium/format: move two vertex formats into the proper...
2021-09-23 Emma Anholtradv: Use the shared now-in-core feature/prop extension...
2021-09-23 Emma Anholtanv: Use the shared now-in-core feature/prop extension...
2021-09-23 Emma Anholtturnip: Use the shared now-in-core feature/prop extensi...
2021-09-23 Emma Anholtvulkan: Support PHYSICAL_DEVICE_1_n_ features/propertie...
2021-09-23 Emma Anholtvulkan: Add helpers for filling exts for core features...
2021-09-23 Yevhenii Kolesnikovlavapipe: Use a common vk_queue structure
2021-09-23 Yevhenii Kolesnikovv3dv: Use a common vk_queue structure
2021-09-23 Yevhenii Kolesnikovturnip: Use a common vk_queue structure
2021-09-23 Yevhenii Kolesnikovradv: Use a common vk_queue structure
2021-09-23 Yevhenii Kolesnikovanv: Use a common vk_queue structure
2021-09-23 Yevhenii Kolesnikovvulkan: Add a common vk_queue structure
2021-09-23 Yevhenii Kolesnikovlavapipe: Use a common vk_command_buffer structure
2021-09-23 Yevhenii Kolesnikovv3dv: Use a common vk_command_buffer structure
2021-09-23 Yevhenii Kolesnikovturnip: Use a common vk_command_buffer structure
2021-09-23 Yevhenii Kolesnikovradv: Use a common vk_command_buffer structure
2021-09-23 Yevhenii Kolesnikovanv: Use a common vk_command_buffer structure
2021-09-23 Yevhenii Kolesnikovvulkan: Add a common vk_command_buffer structure
2021-09-23 Timur Kristófradv/llvm: Don't read edge flags anymore.
2021-09-23 Timur Kristófac/nir: Emit edge flag instructions conditionally.
2021-09-23 Timur Kristófradv: Disable HW generated edge flags for NGG shaders.
2021-09-23 Jesse Nataliemicrosoft/clc: Add a test for specializing via SPIRV...
2021-09-23 Jesse Nataliemicrosoft/clc: Add API to independently specialize...
2021-09-23 Jesse Nataliemicrosoft/clc: Support passing specialization consts...
2021-09-23 Jesse Nataliemicrosoft/clc: Parse SPIR-V specialization consts into...
2021-09-23 Jesse Nataliemicrosoft/clc: Support SPIR intermediates in the compil...
2021-09-23 Jesse Nataliemicrosoft/clc: Split clc_object and rename entrypoints
2021-09-23 Jesse Nataliemicrosoft/clc: Stop heap-allocating tiny fixed-size...
2021-09-23 Jesse Nataliemicrosoft/clc: Clean up clc_context
2021-09-23 Jesse Nataliemicrosoft/clc: Rename compiler DLL to clon12compiler
2021-09-23 Mike Blumenkrantzzink: check for pending memory barrier before trying...
2021-09-23 Mike Blumenkrantzzink: clean up texture_barrier hook a little
2021-09-23 Tapani Pällimesa: GL_ARB_ES3_2_compatibility GL compat profile...
2021-09-23 Joshua Ashtonradv: Push box traversal results onto stack in correct...
2021-09-23 Kenneth Graunkeintel: Finish off the last scraps of bacon
2021-09-23 Dave Airlielavapipe: don't access pColorBlendState when not legal
2021-09-23 Dave Airlielavapipe: fix vertex attributes/descriptor binding
2021-09-23 Samuel Pitoisetradv: remove useless shader variant key copies for...
2021-09-22 Danylo Piliaievturnip: Move to common DEFINE_HANDLE_CASTS casting...
2021-09-22 Lepton Wuvirgl: Add an option to disable coherent
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