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platform/upstream/mesa.git
2021-09-27
Mike Blumenkrantz
zink: handle bindless images and samplers in ntv
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2021-09-27
Mike Blumenkrantz
zink: refactor some shader image code to make it reusable
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2021-09-27
Mike Blumenkrantz
zink: don't add resource to pending barrier set if...
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2021-09-27
Mike Blumenkrantz
zink: split out bvci creation from object creation
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2021-09-27
Mike Blumenkrantz
zink: force lazy descriptor set rebinds if pipeline...
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2021-09-27
Mike Blumenkrantz
zink: remove duplicated struct member set
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2021-09-25
Marek Olšák
ac/surface: correct a comment about DCC image stores
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2021-09-25
Marek Olšák
ac/surface: use DCC compatible with image stores for...
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2021-09-25
Marek Olšák
radeonsi: remove the unused cs parameter from remaining...
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2021-09-25
Marek Olšák
radeonsi: remove the unused cs parameter from radeon_se...
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2021-09-25
Marek Olšák
radeonsi: remove the unused cs parameter from radeon_se...
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2021-09-25
Marek Olšák
radeonsi: remove the unused cs parameter from radeon_se...
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2021-09-25
Marek Olšák
radeonsi: remove the unused cs parameter from radeon_em...
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2021-09-25
Marek Olšák
radeonsi: remove the unused cs parameter from radeon_emit
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2021-09-24
Mike Blumenkrantz
docs: mark off GL_EXT_multisampled_render_to_texture...
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2021-09-24
Mike Blumenkrantz
zink: implement GL_EXT_multisampled_render_to_texture
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2021-09-24
Mike Blumenkrantz
zink: stop setting nr_samples for shader image surface...
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2021-09-24
Mike Blumenkrantz
zink: move fb attachment init to new function
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2021-09-24
Mike Blumenkrantz
zink: remove fbfetch layout thingy from zs renderpass...
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2021-09-24
Mike Blumenkrantz
zink: reorder draw state updates
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2021-09-24
Mike Blumenkrantz
zink: improve handling of buffer rebinds using tc info
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2021-09-24
Mike Blumenkrantz
zink: add ZINK_BIND_TRANSIENT
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2021-09-24
Mike Blumenkrantz
zink: add ZINK_HEAP_DEVICE_LOCAL_LAZY
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2021-09-24
Mike Blumenkrantz
zink: repack zink_render_pass_state
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2021-09-24
Lionel Landwerlin
spirv: don't fail on CapabilitySubgroupDispatch if...
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2021-09-24
Mike Blumenkrantz
zink: split vk debug logging into separate functions
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2021-09-24
Hoe Hao Cheng
zink/codegen: do not enable extensions based on vulkan...
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2021-09-24
Emma Anholt
turnip: Swizzle in 0, 1 for D24S8 STENCIL_ASPECT sampling.
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2021-09-24
Mike Blumenkrantz
zink: enable timeline ext features
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2021-09-24
Rhys Perry
nir/opt_if: add opt_if_rewrite_uniform_uses
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2021-09-24
Rhys Perry
nir: add nir_src_components_read()
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2021-09-24
Timur Kristóf
radv: Reduce NGG culling small draw threshold to 128.
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2021-09-24
Timur Kristóf
radv: Select PC oversubscription rate based on number...
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2021-09-24
Emma Anholt
turnip: Set the VK_DRIVER_ID to our new enum.
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2021-09-24
Emma Anholt
vulkan: Update the XML and headers to 1.2.193
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2021-09-24
Timur Kristóf
ac/nir/nggc: Don't reuse uniform values from divergent...
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2021-09-24
Timur Kristóf
ac/nir/nggc: Refactor save_reusable_variables.
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2021-09-24
Samuel Pitoiset
radv/llvm: stop using vs_common_out.export_prim_id
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2021-09-24
Samuel Pitoiset
radv,aco: stop using vs_common_out.export_clip_dists
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2021-09-24
Samuel Pitoiset
radv: add export_clip_dists for VS and TES to radv_shad...
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2021-09-24
Timur Kristóf
radv: Fix gs_vgpr_comp_cnt for NGG culling in vertex...
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2021-09-24
Caio Marcelo...
nir/lower_io_to_vector: Allow Task/Mesh to load from...
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2021-09-24
Samuel Pitoiset
radv/llvm: stop using vs_common_out.as_ngg_passthrough
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2021-09-24
Samuel Pitoiset
radv: remove useless as_ngg_passthrough init when lower...
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2021-09-24
Lionel Landwerlin
clc: use the defined version for the parser
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2021-09-24
Lionel Landwerlin
microsoft/clc: small compile fix on Linux
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2021-09-24
Samuel Pitoiset
radv: stop using the shader keys for as_ls/as_es/as_ngg...
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2021-09-24
Alyssa Rosenzweig
panfrost: Fix incorrect test condition
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2021-09-24
Rhys Perry
aco/tests: add idep_amdgfxregs_h
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2021-09-24
Samuel Pitoiset
radv: remove unused radv_tcs_variant_key:primitive_mode
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2021-09-24
Alejandro Piñeiro
broadcom/compiler: remove qpu_acc helper
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2021-09-24
Alejandro Piñeiro
broadcom/compiler: remove commented out vir_LOAD_IMM...
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2021-09-24
Samuel Pitoiset
radv: stop loading invocation ID for NGG vertex shaders
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2021-09-24
Georg Lehmann
radv: Remove dead min waves code.
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2021-09-24
Dave Airlie
lavapipe/ci: drop some fails I fixed recently
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2021-09-23
Yevhenii Kolesnikov
anv: Switch to new debug message helpers
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2021-09-23
Yevhenii Kolesnikov
vulkan: Add convenience debug message helpers
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2021-09-23
Yevhenii Kolesnikov
vulkan: Add vk_asprintf and vk_vasprintf helpers
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2021-09-23
Yevhenii Kolesnikov
vulkan/enum_to_str: Add generator for VkObjectType...
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2021-09-23
Yevhenii Kolesnikov
vulkan: Implement VK_EXT_debug_utils
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2021-09-23
Dave Airlie
gallium/format: move two vertex formats into the proper...
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2021-09-23
Emma Anholt
radv: Use the shared now-in-core feature/prop extension...
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2021-09-23
Emma Anholt
anv: Use the shared now-in-core feature/prop extension...
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2021-09-23
Emma Anholt
turnip: Use the shared now-in-core feature/prop extensi...
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2021-09-23
Emma Anholt
vulkan: Support PHYSICAL_DEVICE_1_n_ features/propertie...
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2021-09-23
Emma Anholt
vulkan: Add helpers for filling exts for core features...
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2021-09-23
Yevhenii Kolesnikov
lavapipe: Use a common vk_queue structure
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2021-09-23
Yevhenii Kolesnikov
v3dv: Use a common vk_queue structure
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2021-09-23
Yevhenii Kolesnikov
turnip: Use a common vk_queue structure
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2021-09-23
Yevhenii Kolesnikov
radv: Use a common vk_queue structure
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2021-09-23
Yevhenii Kolesnikov
anv: Use a common vk_queue structure
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2021-09-23
Yevhenii Kolesnikov
vulkan: Add a common vk_queue structure
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2021-09-23
Yevhenii Kolesnikov
lavapipe: Use a common vk_command_buffer structure
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2021-09-23
Yevhenii Kolesnikov
v3dv: Use a common vk_command_buffer structure
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2021-09-23
Yevhenii Kolesnikov
turnip: Use a common vk_command_buffer structure
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2021-09-23
Yevhenii Kolesnikov
radv: Use a common vk_command_buffer structure
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2021-09-23
Yevhenii Kolesnikov
anv: Use a common vk_command_buffer structure
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2021-09-23
Yevhenii Kolesnikov
vulkan: Add a common vk_command_buffer structure
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2021-09-23
Timur Kristóf
radv/llvm: Don't read edge flags anymore.
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2021-09-23
Timur Kristóf
ac/nir: Emit edge flag instructions conditionally.
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2021-09-23
Timur Kristóf
radv: Disable HW generated edge flags for NGG shaders.
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2021-09-23
Jesse Natalie
microsoft/clc: Add a test for specializing via SPIRV...
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2021-09-23
Jesse Natalie
microsoft/clc: Add API to independently specialize...
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2021-09-23
Jesse Natalie
microsoft/clc: Support passing specialization consts...
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2021-09-23
Jesse Natalie
microsoft/clc: Parse SPIR-V specialization consts into...
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2021-09-23
Jesse Natalie
microsoft/clc: Support SPIR intermediates in the compil...
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2021-09-23
Jesse Natalie
microsoft/clc: Split clc_object and rename entrypoints
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2021-09-23
Jesse Natalie
microsoft/clc: Stop heap-allocating tiny fixed-size...
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2021-09-23
Jesse Natalie
microsoft/clc: Clean up clc_context
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2021-09-23
Jesse Natalie
microsoft/clc: Rename compiler DLL to clon12compiler
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2021-09-23
Mike Blumenkrantz
zink: check for pending memory barrier before trying...
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2021-09-23
Mike Blumenkrantz
zink: clean up texture_barrier hook a little
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2021-09-23
Tapani Pälli
mesa: GL_ARB_ES3_2_compatibility GL compat profile...
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2021-09-23
Joshua Ashton
radv: Push box traversal results onto stack in correct...
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2021-09-23
Kenneth Graunke
intel: Finish off the last scraps of bacon
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2021-09-23
Dave Airlie
lavapipe: don't access pColorBlendState when not legal
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2021-09-23
Dave Airlie
lavapipe: fix vertex attributes/descriptor binding
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2021-09-23
Samuel Pitoiset
radv: remove useless shader variant key copies for...
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2021-09-22
Danylo Piliaiev
turnip: Move to common DEFINE_HANDLE_CASTS casting...
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2021-09-22
Lepton Wu
virgl: Add an option to disable coherent
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