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profile/ivi/mesa.git
2010-10-13
Ian Romanick
mesa: Refactor validation of shader targets
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2010-10-13
Ian Romanick
mesa: Silence unused variable warning
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2010-10-13
Ian Romanick
linker: Reject shaders that have unresolved function...
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2010-10-13
Vinson Lee
glsl: Initialize variable in ir_derefence_array::consta...
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2010-10-13
José Fonseca
llvmpipe: Generalize the x8z24 fast path to all depth...
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2010-10-13
José Fonseca
gallivm: More accurate float -> 24bit & 32bit unorm...
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2010-10-13
Brian Paul
gallivm: work-around trilinear mipmap filtering regress...
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2010-10-13
Vinson Lee
gallivm: Remove unnecessary header.
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2010-10-13
Brian Paul
x11: fix breakage from gl_config::visualType removal
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2010-10-13
José Fonseca
llvmpipe: Unbreak Z32_FLOAT.
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2010-10-13
Kristian Høgsberg
Drop GLcontext typedef and use struct gl_context instead
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2010-10-13
Kristian Høgsberg
Drop GLframebuffer typedef and just use struct gl_frame...
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2010-10-13
Kristian Høgsberg
Rename GLvisual and __GLcontextModes to struct gl_config
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2010-10-13
Kristian Høgsberg
gl: Remove unused GLcontextModes fields
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2010-10-13
Kristian Høgsberg
Get rid of GL/internal/glcore.h
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2010-10-13
Roland Scheidegger
gallivm: only use lp_build_conv 4x4f -> 1x16 ub fastpat...
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2010-10-13
Dave Airlie
r600g: fix stencil export for evergreen harder
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2010-10-13
Stephan Schmid
r600g: fix relative addressing when splitting constant...
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2010-10-13
Dave Airlie
r600g: add missing eg reg definition
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2010-10-13
Dave Airlie
r600g: evergreen add stencil export bit
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2010-10-13
Dave Airlie
r600g: use blitter for hw copy region
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2010-10-13
Dave Airlie
r600g: drop all use of unsigned long
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2010-10-13
Dave Airlie
r600g: fix transfer stride.
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2010-10-13
Dave Airlie
r600g: remove bpt and start using pitch_in_bytes/pixels.
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2010-10-13
Dave Airlie
r600g: rename pitch in texture to pitch_in_bytes
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2010-10-13
Dave Airlie
r600g: use common texture object create function
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2010-10-13
Dave Airlie
r600g: split out miptree setup like r300g
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2010-10-13
Dave Airlie
r600g: add copy into tiled texture
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2010-10-13
Dave Airlie
r600g: the vs/ps const arrays weren't actually being...
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2010-10-13
Dave Airlie
r600g: reduce size of context structure.
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2010-10-13
Vinson Lee
tdfx: Silence unused variable warning on non-debug...
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2010-10-13
Dave Airlie
r600g: store samplers/views across blit when we need...
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2010-10-13
Dave Airlie
r600g: fix scissor/cliprect confusion
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2010-10-13
Dave Airlie
r600g: fix depth0 setting
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2010-10-13
Vinson Lee
r300: Silence uninitialized variable warning.
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2010-10-13
Brian Paul
mesa: reformatting, comments, code movement
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2010-10-13
Brian Paul
draw/llvmpipe: replace DRAW_MAX_TEXTURE_LEVELS with...
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2010-10-13
Brian Paul
gallivm: remove newlines
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2010-10-13
Roland Scheidegger
gallivm: fix different handling of [non]normalized...
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2010-10-13
Brian Paul
mesa: remove assertion w/ undeclared variable texelBytes
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2010-10-12
Dave Airlie
st/mesa: enable stencil shader export extension if...
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2010-10-12
Dave Airlie
glsl: add support for shader stencil export
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2010-10-12
Dave Airlie
r600g: add shader stencil export support.
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2010-10-12
Dave Airlie
r600g: add support for S8, X24S8 and S8X24 sampler...
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2010-10-12
Dave Airlie
st/mesa: use shader stencil export to accelerate shader...
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2010-10-12
Dave Airlie
st/mesa: add option to choose a texture format that...
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2010-10-12
Dave Airlie
softpipe: add support for shader stencil export capability
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2010-10-12
Dave Airlie
mesa: improve texstore for 8/24 formats and add texstor...
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2010-10-12
Dave Airlie
mesa: add support for FRAG_RESULT_STENCIL.
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2010-10-12
Dave Airlie
gallium/util: add S8 tile sampling support.
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2010-10-12
Dave Airlie
gallium/format: add X32_S8X24_USCALED format.
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2010-10-12
Dave Airlie
gallium/format: add support for X24S8 and S8X24 formats.
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2010-10-12
Dave Airlie
gallium/tgsi: add support for stencil writes.
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2010-10-12
Eric Anholt
i965: Don't rebase the index buffer to min 0 if any...
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2010-10-12
Eric Anholt
intel: Allow CopyTexSubImage to InternalFormat 3/4...
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2010-10-12
Eric Anholt
i965: Fix missing "break;" in i2b/f2b, and missing...
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2010-10-12
Ian Romanick
glsl: Fix incorrect assertion
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2010-10-12
Ian Romanick
mesa: Validate assembly shaders when GLSL shaders are...
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2010-10-12
Keith Whitwell
llvmpipe: make sure intrinsics code is guarded with...
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2010-10-12
Thomas Hellstrom
st/xorg: Fix typo
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2010-10-12
Brian Paul
ir_to_mesa: assorted clean-ups, const qualifiers, new...
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2010-10-12
José Fonseca
gallivm: Name anonymous union.
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2010-10-12
Brian Paul
st/xlib: add some comments
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2010-10-12
Brian Paul
glsl2: fix signed/unsigned comparison warning
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2010-10-12
José Fonseca
llmvpipe: improve mm_mullo_epi32
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2010-10-12
Thomas Hellstrom
st/xorg: Don't try to remove invalid fbs
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2010-10-12
Thomas Hellstrom
xorg/vmwgfx: Don't hide HW cursors when updating them
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2010-10-12
Thomas Hellstrom
st/xorg: Add a customizer option to get rid of annoying...
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2010-10-12
Thomas Hellstrom
xorg/vmwgfx: Make vmwarectrl work also on 64-bit servers
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2010-10-12
Thomas Hellstrom
st/xorg: Don't try to use option values before processi...
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2010-10-12
Keith Whitwell
Revert "llvmpipe: try to keep plane c values small"
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2010-10-12
Keith Whitwell
gallivm: don't branch on KILLs near end of shader
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2010-10-12
Keith Whitwell
r600g: add missing file to sconscript
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2010-10-12
Keith Whitwell
gallium: move sse intrinsics debug helpers to u_sse.h
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2010-10-12
José Fonseca
llvmpipe: Fix MSVC build.
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2010-10-12
Keith Whitwell
llvmpipe: fix typo in last commit
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2010-10-12
Keith Whitwell
llvmpipe: try to keep plane c values small
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2010-10-12
Keith Whitwell
llvmpipe: add debug helpers for epi32 etc
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2010-10-12
Keith Whitwell
llvmpipe: try to do more of rast_tri_3_16 with intrinsics
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2010-10-12
José Fonseca
llvmpipe: Do not dispose the execution engine.
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2010-10-12
Francisco Jerez
nouveau: Get larger push buffers.
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2010-10-12
Francisco Jerez
dri/nouveau: Initialize tile_flags when allocating...
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2010-10-11
Dave Airlie
r600g: fix typo in vertex sampling on r600
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2010-10-11
Eric Anholt
i965: Always use the new FS backend on gen6.
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2010-10-11
Eric Anholt
i965: Fix gen6 pixel_[xy] setup to avoid mixing int...
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2010-10-11
Eric Anholt
i965: Don't compute-to-MRF in gen6 VS math.
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2010-10-11
Eric Anholt
i965: Expand uniform args to gen6 math to full register...
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2010-10-11
Eric Anholt
i965: Don't compute-to-MRF in gen6 math instructions.
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2010-10-11
Eric Anholt
i965: Add a couple of checks for gen6 math instruction...
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2010-10-11
Eric Anholt
i965: Don't consider gen6 math instructions to write...
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2010-10-11
Chad Versace
glsl: Changes in generated file glsl_lexer.cpp
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2010-10-11
Chad Versace
glsl: Add lexer rules for uint and uvecN (N=2..4)
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2010-10-11
Chad Versace
glsl: Add glsl_type::uvecN_type for N=2,3
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2010-10-11
Chad Versace
intel_extensions: Add ability to set GLSL version via...
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2010-10-11
Daniel Vetter
r200: revalidate after radeon_update_renderbuffers
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2010-10-11
Eric Anholt
i965: Compute to MRF in the new FS backend.
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2010-10-11
Eric Anholt
i965: Give the FB write and texture opcodes the info...
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2010-10-11
Eric Anholt
i965: Give the math opcodes information on base mrf...
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2010-10-11
Eric Anholt
i965: Move FS backend structures to a header.
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2010-10-11
Eric Anholt
i965: Reduce register interference checks for changed...
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