2007-08-21 |
michal | Headers. |
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2007-08-21 |
michal | Silence compiler warnings. |
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2007-08-21 |
michal | Define __MSC__. |
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2007-08-22 |
Brian | temporarily call _mesa_enable_sw_extensions() so we... |
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2007-08-22 |
Brian | comments |
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2007-08-22 |
Brian | Fragment shader translation seems to basically work... |
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2007-08-21 |
keithw | fix cut and paste |
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2007-08-21 |
Keith Whitwell | First pass at a fallback concept for pipe devices. |
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2007-08-21 |
Keith Whitwell | Add missing #include |
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2007-08-21 |
Brian | added fpc sources |
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2007-08-21 |
Brian | Initial check-in of i915 fragment program translation... |
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2007-08-20 |
Brian | Set viewport state so viewport matches window dims. |
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2007-08-21 |
Brian | Move vertex transformation/shader code into draw_prim... |
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2007-08-21 |
Brian | move ALIGN16-related macros into p_compiler.h |
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2007-08-21 |
Brian | include draw_context.h |
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2007-08-21 |
Brian | Update glClear and glDrawPixels code. |
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2007-08-20 |
Brian | minor clean-ups |
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2007-08-20 |
Brian | Use new draw_arrays() code. |
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2007-08-20 |
Brian | remove the -DMESA flags |
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2007-08-20 |
Brian | remove some of the #ifndef MESA stuff |
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2007-08-20 |
Brian | Obsolete |
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2007-08-20 |
Brian | remove dead code related to vf module |
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2007-08-20 |
Brian | Checkpoint: remove more of the old draw_vb() code. |
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2007-08-20 |
Brian | Start to remove the temporary draw_vb() and draw_vertic... |
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2007-08-20 |
Brian | Move guts of vertex array drawing into the 'draw' module. |
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2007-08-20 |
Brian | implement DrawElements, still some rough spots |
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2007-08-20 |
Brian | implement draw_elements() |
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2007-08-20 |
Brian | don't map element buffer in _mesa_validate_DrawElements... |
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2007-08-20 |
Brian | remove debug printf |
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2007-08-20 |
Brian | call draw_trim() |
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2007-08-20 |
Brian | fix cache overflow bug in get_vertex() |
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2007-08-20 |
Brian | fix VBO clean-up in vbo_exec_vtx_destroy() |
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2007-08-20 |
Brian | Merge branch 'softpipe_0_1_branch' of git+ssh://brianp... |
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2007-08-19 |
Brian | Fix some draw_arrays issues. |
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2007-08-18 |
Brian | more work on vertex shaders, now using vertex shaders... |
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2007-08-18 |
Brian | Create a default vertex attribute buffer which mirrors... |
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2007-08-18 |
Brian | added tnl state atom |
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2007-08-18 |
Brian | fix xm_buffer_data |
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2007-08-17 |
Brian | replace memcpy() with assignment, better type safety |
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2007-08-17 |
Brian | added CLIP_x_SHIFT vals |
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2007-08-17 |
Brian | write outputs according to vs.outputs_written |
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2007-08-17 |
Brian | added outputs_written field to pipe_shader_state |
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2007-08-17 |
Brian | load machine.Inputs based on vs.inputs_read |
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2007-08-17 |
Brian | added pipe ptr to draw_context |
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2007-08-17 |
Brian | compute clipmask |
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2007-08-17 |
Brian | define CLIP_LEFT/RIGHT etc |
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2007-08-17 |
Brian | shade four vertices at a time |
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2007-08-17 |
Brian | added align16() function |
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2007-08-17 |
Brian | added uint64 type |
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2007-08-17 |
Brian | added null VB->AttribPtr[i] check |
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2007-08-17 |
Brian | fix edgeflag bug |
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2007-08-17 |
Brian | pack output vertex attributes in sequential slots |
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2007-08-17 |
Brian | tell vbo module to use bufferobjs |
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2007-08-17 |
Brian | added call to _mesa_load_state_parameters() |
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2007-08-17 |
Brian | added vbo_use_buffer_objects() to specify that immediat... |
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2007-08-17 |
Brian | replace assertion w/ conditionals in xmesa_clear() |
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2007-08-17 |
Brian | Use simple st->pipe->clear() in more cases for depth... |
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2007-08-17 |
Brian | fix buffer clearing problems |
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2007-08-17 |
Brian | assertions |
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2007-08-17 |
Brian | added assertions, disable debug output |
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2007-08-16 |
michal | Break mesa dependencies. |
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2007-08-16 |
michal | Silence compiler warnings. |
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2007-08-16 |
michal | Break mesa dependencies. |
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2007-08-16 |
michal | Silence compiler warnings. |
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2007-08-16 |
michal | Define ffs() for __WIN32__ & __MSC__. |
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2007-08-16 |
michal | Define __WIN32__. |
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2007-08-16 |
michal | Move VS code from st_atom_fs.c to st_atom_vs.c. |
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2007-08-16 |
michal | Cosmetic changes. |
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2007-08-17 |
Brian | Remove many dependencies on mesa headers. |
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2007-08-16 |
Brian | misc changes to support vertex shaders (disabled by... |
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2007-08-16 |
Brian | run real vertex shaders, a total hack for now |
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2007-08-16 |
Brian | make pass-through vertex shader |
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2007-08-16 |
Brian | check for null swrast (pipe work-around) |
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2007-08-16 |
Brian | Begin added vertex shader state/support. |
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2007-08-16 |
Brian | disable Z value scaling - it's done in sp_quad_depth_test.c |
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2007-08-16 |
Brian | move the draw_alloc/free_tmps() functions to draw_prim.c |
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2007-08-16 |
Brian | Remove GL/mesa types, rearrange things into more logica... |
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2007-08-16 |
michal | Add missing inlcude directory. |
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2007-08-16 |
michal | Copy fragment z if the fragment shader does not write... |
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2007-08-16 |
Brian | Drawing code refactoring. |
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2007-08-16 |
Brian | point/line/polygon drawing (factored out of draw_vb.c) |
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2007-08-16 |
michal | Silence warnings. |
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2007-08-16 |
michal | Silence warnings. |
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2007-08-16 |
michal | Silence warnings. |
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2007-08-16 |
michal | Silence warnings. |
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2007-08-16 |
michal | Use 'f' for float suffix. |
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2007-08-15 |
Keith Whitwell | Remove mesa include directories, be stricter about... |
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2007-08-16 |
Brian | translate GL texture targets to PIPE_TEXTURE_x values |
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2007-08-16 |
Brian | added PIPE_PRIM_x tokens (matching GL), use in a few... |
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2007-08-16 |
Brian | Hook in new draw_arrays() code, disabled for now. |
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2007-08-16 |
Brian | softpipe_draw_arrays() function |
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2007-08-16 |
Brian | added new draw_arrays() |
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2007-08-16 |
Brian | convert vbo->draw_prims() to pipe->draw_arrays(): works... |
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2007-08-16 |
Brian | added vertex array info fields |
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2007-08-16 |
Brian | added draw_set_vertex_array_info() |
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2007-08-16 |
Brian | comment |
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2007-08-15 |
michal | Add UsageMask to DECLARATION in TGSI. |
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2007-08-15 |
michal | Add declaration_semantic token to TGSI. |
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2007-08-15 |
michal | Declare fragment shader output registers. |
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2007-08-15 |
michal | Cleanup, do not use fp_attr_to_slot[] mapping array. |
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