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platform/upstream/libSkiaSharp.git
2016-06-08
bsalomon
When setting up a copySurface dst texture make the...
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2016-05-28
fmalita
[M52] Cherry-pick e6c515f3d34096426b6822ad90a757131e8baf31
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2016-05-23
bsalomon
Cherry Pick 8b6fa5e8a9016ebbf3a03009abc3845b71452550...
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2016-05-18
bsalomon
Revert of Don't allow uncacheable paths in tessellated...
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2016-05-18
benjaminwagner
Fix example code in skpaint.md.
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2016-05-18
borenet
Blacklist HTC.dng on 32-bit Win CPU bots
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2016-05-18
borenet
Skip composeshader_bitmap GM on 64-bit Win CPU Test...
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2016-05-18
bsalomon
Don't allow uncacheable paths in tessellated path renderer
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2016-05-18
tomhudson
SkCanvas::adjustToTopLayer()
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2016-05-18
bsalomon
Reformat circle blur profile computation and add comments.
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2016-05-18
jvanverth
Revert of Add OpenGL context to Viewer. (patchset ...
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2016-05-18
senorblanco
Image filters: fix filtering of transparent black in...
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2016-05-18
reed
remove animator from SampleApp
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2016-05-18
msarett
Parse parametric gamma curves
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2016-05-18
msarett
Delete SkBitmapRegionCanvas
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2016-05-18
kkinnunen
Remove NVPR related env var from command buffer GL...
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2016-05-18
bsalomon
Make SkBlend_optsTests fail rather than crash when...
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2016-05-17
msarett
SkColorSpace follow-ups
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2016-05-17
bsalomon
Remove GrFontScaler class.
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2016-05-17
liyuqian
Implement touch control
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2016-05-17
msarett
Fix leak of SkGammas
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2016-05-17
bungeman
Fix code guarded by SK_FONT_HOST_USE_SYSTEM_SETTINGS.
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2016-05-17
jvanverth
Add OpenGL context to Viewer.
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2016-05-17
bsalomon
Remove GrFontDescKey.
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2016-05-17
brianosman
Set the "mutable format" bit on sRGB images at creation...
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2016-05-17
borenet
Make VisualBench bot build the visualbench target
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2016-05-17
bsalomon
Rename SkDescriptor::equals to SkDescriptor::operator==
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2016-05-17
robertphillips
(Mostly) Retract GrRenderTarget from SkGpuDevice
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2016-05-17
herb
Add tests and benches to support the sRGB blitter for...
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2016-05-17
msarett
Prepare SkColorSpace to be a public API
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2016-05-17
msarett
Update libpng to 1.6.22rc01
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2016-05-17
msarett
Ensure that SkColorTable->fCount is set properly after...
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2016-05-17
bsalomon
Make GrFontScaler not be ref-counted
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2016-05-17
herb
Revert of Change to sRGB default for codec generated...
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2016-05-17
kkinnunen
Remove workarounds initializing command buffer EGL
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2016-05-17
reed
Revert of Add specialized sRGB blitter for SkOpts ...
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2016-05-16
herb
Add tests and benches to support the sRGB blitter for...
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2016-05-16
bsalomon
Implement vulkan fence syncs for nanobench
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2016-05-16
bungeman
Remove unneeded reference count churn.
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2016-05-16
borenet
Move VisualBench_APK and SampleApp_APK to "everything...
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2016-05-16
robertphillips
Add isUnifiedMultisampled entry point to GrDrawContext
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2016-05-16
herb
Change to sRGB default for codec generated images.
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2016-05-16
bsalomon
Make blurcircles2 run as a benchmark.
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2016-05-16
msarett
Recognize Adobe RGB profiles
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2016-05-16
robertphillips
Rename GrDrawingMgr::abandon to wasAbandoned & add...
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2016-05-16
bsalomon
Run GM benchs in bench mode
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2016-05-16
scroggo
Only run kStripe_Mode on JPEGs
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2016-05-16
scroggo
Drop AndroidCodecSrc::kDivisor_Mode
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2016-05-15
robertphillips
Retract GrRenderTarget from AlphaClipMask code
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2016-05-15
update-skps
Update SKP version
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2016-05-15
bsalomon
Fix return from nullptr to false in GrVkTexture.cpp
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2016-05-13
bsalomon
Add blurcircles2 GM
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2016-05-13
bsalomon
Revert of Retract GrRenderTarget from AlphaClipMask...
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2016-05-13
egdaniel
Fix msaa on GrVkRenderTarget
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2016-05-13
robertphillips
Retract GrRenderTarget from AlphaClipMask code
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2016-05-13
fmalita
SkPictureGpuAnalyzer
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2016-05-13
egdaniel
Refactor Vulkan image, texture, RTs so that create...
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2016-05-13
cdalton
Abort stencil draws when the attachment fails
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2016-05-13
robertphillips
Retract GrRenderTarget a bit within SkGpuDevice
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2016-05-13
cdalton
Convert GrClip to an abstract base class
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2016-05-13
herb
This has all the different source types in and working...
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2016-05-13
liyuqian
Change Android activity title from JNI call
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2016-05-13
bsalomon
Add bounds to GrShape
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2016-05-13
borenet
Add isolate_android_sdk.py script and android_sdk_hash
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2016-05-13
msarett
Simple program for visualizing gamuts
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2016-05-13
scroggo
GMs: fail gracefully for null surface
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2016-05-13
liyuqian
Use title buttons to switch slides
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2016-05-13
msarett
Recognize more sRGB gammas
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2016-05-13
robertphillips
Simplify GrSWMaskHelper
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2016-05-13
robertphillips
Swap SkGpuBlurUtils over to using SkIRects
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2016-05-12
cdalton
Remove clip from GrPipelineBuilder
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2016-05-12
cdalton
Eliminate special case nvpr batch handling
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2016-05-12
egdaniel
Ignore patch version when checking compatibility of...
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2016-05-12
herb
Make PixelGetters much smaller, move more common code...
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2016-05-12
halcanary
cmake: fixes for windows
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2016-05-12
robertphillips
Make SkGpuBlurUtils::GaussianBlur more drawContext...
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2016-05-12
brianosman
Support allowSRGBInputs on Vulkan (via secondary textur...
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2016-05-12
fmalita
Remove SkPicture::hasText()
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2016-05-12
bungeman
Fix typo in SkOSWindow_AndroidNative.
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2016-05-12
robertphillips
Fix bug & add code to catch ImageFilter clearing bugs
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2016-05-12
herb
Fix bad pixel address calculation.
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2016-05-12
liyuqian
Warning instead of exception for cmake
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2016-05-12
halcanary
using_skia_and_harfbuzz: compile w/ Android NDK
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2016-05-12
bungeman
Move SkTypeface to sk_sp.
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2016-05-12
liyuqian
Use swipe gesture to switch between slides on Android
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2016-05-12
ericrk
SkPictureImageFilter - clear local canvas before use
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2016-05-12
brianosman
Fix sRGB textures that must be copied (for NPOT tiling...
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2016-05-12
caryclark
fix hairline clip
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2016-05-12
scroggo
Revert of Move SkTypeface to sk_sp. (patchset #5 id...
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2016-05-12
scroggo
Fail gracefully if MakeRenderTarget fails
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2016-05-11
bsalomon
Add isEmpty() query to GrShape and improve comments.
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2016-05-11
cdalton
Separate user and raw stencil settings
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2016-05-11
robertphillips
Revert of Make SkGpuBlurUtils::GaussianBlur more drawCo...
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2016-05-11
bungeman
Move SkTypeface to sk_sp.
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2016-05-11
bsalomon
Nanobench running on Vulkan
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2016-05-11
herb
Use common code from SkPM4fPriv
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2016-05-11
brianosman
Use GrGammaEffect to support YUV conversion without...
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2016-05-11
fmalita
Harden linear gradients
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2016-05-11
herb
Add png for difficult but common blit cases.
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2016-05-11
robertphillips
Make SkGpuBlurUtils::GaussianBlur more drawContext...
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