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platform/upstream/mesa.git
2022-07-20
Mike Blumenkrantz
zink: handle max_vertices=0 in geometry shader
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2022-07-20
Alejandro Piñeiro
v3d/v3dv: use NIR_PASS(_
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2022-07-20
Alejandro Piñeiro
broadcom/compiler: make several passes to return a...
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2022-07-20
Alejandro Piñeiro
broadcom/compiler: removed unused function
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2022-07-20
Alejandro Piñeiro
v3dv/pipeline: use nir_shader_instructions_pass when...
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2022-07-20
Alejandro Piñeiro
nir: call nir_metadata_preserve at nir_remove_unused_io...
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2022-07-20
Alejandro Piñeiro
broadcom/compiler: use NIR_PASS for nir_lower_vars_to_s...
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2022-07-20
Alejandro Piñeiro
broadcom/compiler: wrap nir_convert_to_lcssa with NIR_P...
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2022-07-20
Alejandro Piñeiro
broadcom: document which debug options are specific...
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2022-07-20
Alejandro Piñeiro
broadcom: add no_merge_jobs debug option
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2022-07-20
Alejandro Piñeiro
v3dv/device: add comment on depthClamp feature
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2022-07-20
Ricardo Garcia
vulkan: allow null descriptor set layouts in pipeline...
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2022-07-20
Iago Toral...
v3dv: fix offset reported by vkGetImageSubresourceLayout
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2022-07-20
Iago Toral...
v3dv: remove assert that poolSizeCount must be larger...
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2022-07-20
Iago Toral...
v3dv: handle VK_STRUCTURE_TYPE_DRM_FORMAT_MODIFIER_PROP...
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2022-07-20
Marcin Ślusarz
nir: convert unused mesh outputs to shared memory
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2022-07-20
David Heidelberg
ci: wine-apitrace bump to 11.1
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2022-07-20
Juan A. Suarez...
v3d/ci: (partially) revert expected list
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2022-07-20
Mike Blumenkrantz
zink: default to lazy/templated descriptors
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2022-07-20
Mike Blumenkrantz
zink: add an explicit ZINK_DESCRIPTOR_MODE_CACHED
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2022-07-20
Mike Blumenkrantz
zink: delete ZINK_DESCRIPTOR_MODE_NOFALLBACK
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2022-07-20
Mike Blumenkrantz
zink: move descriptor_mode to be a global
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2022-07-20
Timothy Arceri
nir/loop_unroll: clean up after complex_unroll_single_t...
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2022-07-20
Dave Airlie
lavapipe: state latest conformance tests passed
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2022-07-20
Danylo Piliaiev
turnip: Disable LRZ fast-clear for gen1 and gen2
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2022-07-20
Emma Anholt
ci/freedreno: Switch a630 to manual/disabled for lab...
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2022-07-20
Yiwei Zhang
venus: reenable VK_EXT_extended_dynamic_state2
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2022-07-20
Yiwei Zhang
venus: check dynamic state for raster enablement
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2022-07-20
Dave Airlie
crocus: fail query begin if upload allocation fails.
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2022-07-20
SoroushIMG
Zink: Fix clear being missed when using emulated draws...
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2022-07-20
SoroushIMG
zink: Fix spirv stream 0 vertex emit for multistream...
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2022-07-19
Jason Ekstrand
anv: Do depth/stencil optimization for dynamic depth...
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2022-07-19
Jason Ekstrand
vulkan/graphics_state: Improve the depth/stencil optimi...
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2022-07-19
Jason Ekstrand
anv: Switch to using common dynamic state tracking
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2022-07-19
Jason Ekstrand
anv: Stop merging DEPTH_STENCIL state
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2022-07-19
Jason Ekstrand
anv: Rework setting primitive topology
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2022-07-19
Jason Ekstrand
anv: Convert to using vk_graphics_pipeline_state
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2022-07-19
Lionel Landwerlin
anv: remove pipeline setting dynamic state
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2022-07-19
Jason Ekstrand
anv: Stop recording sample locations per-sample-count
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2022-07-19
Jason Ekstrand
anv: Handle vertex buffer sizes in anv_CmdBindVertexBuf...
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2022-07-19
Jason Ekstrand
anv: Add an instance multiplier to anv_pipeline
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2022-07-19
Daniel Schürmann
spirv: handle phis decorated with RelaxedPrecision
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2022-07-19
Emma Anholt
ci/bare-metal: Add timeouts to the shell commands calle...
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2022-07-19
Rhys Perry
radv: don't update misaligned_mask in CmdBindVertexBuffers2
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2022-07-19
Rhys Perry
radv: fix vbo_bound_mask indexing
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2022-07-19
Pavel Ondračka
r300: disable PIPE_CAP_PREFER_IMM_ARRAYS_AS_CONSTBUF
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2022-07-19
Jason Ekstrand
vulkan: Detect pNext chain loops in vk_foreach_struct...
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2022-07-19
Jason Ekstrand
Use vk_foreach_struct_const where needed
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2022-07-19
Jason Ekstrand
vulkan: Copy the depth/stencil state optimization code...
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2022-07-19
Jason Ekstrand
vulkan: Add a common implementation of vkCmdSet*
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2022-07-19
Jason Ekstrand
vulkan: Add a common data structure for dynamic states
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2022-07-19
Jason Ekstrand
util: Constify __bitset_test_range
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2022-07-19
Jason Ekstrand
vulkan: Add data structures to store all graphics state
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2022-07-19
Jason Ekstrand
vulkan: Add standard sample locations
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2022-07-19
Jason Ekstrand
vulkan: Add an enum for all dynamic graphics states
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2022-07-19
Jason Ekstrand
vulkan: Add a vk_limits.h file for runtime limits
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2022-07-19
Samuel Pitoiset
aco: requires Exact for p_jump_to_epilog
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2022-07-19
Juan A. Suarez...
v3d/v3dv/ci: update expected results
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2022-07-19
Daniel Schürmann
aco: fix assertion in insert_exec_mask
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2022-07-19
Daniel Schürmann
aco: Avoid live-range splits in Exact mode
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2022-07-19
Daniel Schürmann
aco: avoid unnecessary copies in emit_wqm()
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2022-07-19
Hyunjun Ko
turnip: expose VK_EXT_shader_module_identifier
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2022-07-19
Hyunjun Ko
turnip: Remove an unnecessary assert.
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2022-07-19
Konstantin...
ac/llvm: Remove load_vertex_id handling
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2022-07-19
Konstantin...
aco: Remove dead nir_intrinsic_load_vertex_id case
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2022-07-19
Konstantin...
radeonsi: Set vertex_id_zero_based
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2022-07-19
Konstantin...
v3dv: Use nir_gen_rect_vertices
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2022-07-19
Konstantin...
radv: Use nir_gen_rect_vertices
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2022-07-19
Konstantin...
nir: Add a common gen_rect_vertices implementation
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2022-07-19
Samuel Pitoiset
radv: disable viewport depth clamping only when necessary
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2022-07-19
Iago Toral...
v3dv: implement VK_KHR_buffer_device_address
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2022-07-19
Iago Toral...
broadcom/compiler: track if a shader uses global intrinsics
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2022-07-19
Iago Toral...
broadcom/compiler: implement 2x32 global intrinsics
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2022-07-19
Iago Toral...
nir: add nir_address_format_2x32bit_global
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2022-07-19
Iago Toral...
v3dv: remove duplicate condition
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2022-07-19
Iago Toral...
v3dv: explain why we clear certain state after a draw...
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2022-07-19
Iago Toral...
v3dv: add a dirty state for pending push constants...
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2022-07-19
Iago Toral...
v3dv: allocate more push constant buffers if needed
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2022-07-19
Iago Toral...
v3dv: stop tracking push constant buffer references
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2022-07-19
Iago Toral...
v3dv: don't allocate MAX_PUSH_CONSTANTS_SIZE bytes...
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2022-07-19
Iago Toral...
v3dv: limit upload of indirect push constant data
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2022-07-19
Iago Toral...
v3dv: move push constant data to the command buffer...
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2022-07-19
Iago Toral...
v3dv: only save/restore push constant data for meta...
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2022-07-19
Jason Ekstrand
Revert "vulkan: Detect pNext chain loops in vk_foreach_...
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2022-07-19
Lionel Landwerlin
anv: move restart index to gfx state
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2022-07-19
Lionel Landwerlin
anv: fix primitive topology dynamic state emission...
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2022-07-19
Lionel Landwerlin
anv: name non dynamic state fields correctly
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2022-07-19
Lionel Landwerlin
anv: reorder & document fields of anv_graphics_pipeline
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2022-07-19
Lionel Landwerlin
anv: move CreateRayTracingPipelines to common code
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2022-07-19
Lionel Landwerlin
anv: move CreateComputePipelines to common code
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2022-07-19
Lionel Landwerlin
anv: move CreateGraphicsPipelines to common code
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2022-07-19
Lionel Landwerlin
anv: rename internal function for consistency
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2022-07-19
Jason Ekstrand
anv: Don't use the wrong ARRAY_SIZE
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2022-07-19
Lionel Landwerlin
anv: split graphics nir loading
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2022-07-19
Lionel Landwerlin
anv: break up anv_pipeline_compile_graphics()
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2022-07-19
Lionel Landwerlin
anv: simplify dynamic buffer count in pipeline layout
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2022-07-19
Lionel Landwerlin
anv: remove local computation of dynamic states
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2022-07-19
Jason Ekstrand
vulkan: Detect pNext chain loops in vk_foreach_struct()
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2022-07-19
Emma Anholt
intel/fs: Simplify brw_barycentric_mode() args.
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2022-07-19
Lionel Landwerlin
intel/fs: Set NonPerspectiveBarycentricEnable when...
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