platform/upstream/libSkiaSharp.git
2016-04-19 Matthew LeibowitzMerge pull request #9 from mono/xamarin-m49-update
2016-04-18 Matthew LeibowitzMerge branch 'chrome/m49' into xamarin-m49-update
2016-04-18 Matthew LeibowitzMerge pull request #8 from mono/xamarin-m49-update
2016-04-18 Matthew LeibowitzSwap those slashes
2016-04-18 Matthew LeibowitzReverting manual change
2016-04-18 Matthew Leibowitz[C API] Moved the Xamarin code into separate files...
2016-04-08 Bill HolmesAdding dither functions to sk_paint.
2016-04-08 Bill HolmesAdding verticaltext functions for sk_paint
2016-04-08 Bill HolmesMerge remote-tracking branch 'origin/pr/5' into xamarin...
2016-04-08 Bill HolmesMerge branch 'xamarin-mobile-bindings' into pr/4
2016-04-08 Bill HolmesAdding sk_path_add_rect_start to the c api.
2016-04-08 Bill HolmesAdding sk_path_add_arc to the c api.
2016-04-08 Bill HolmesAdding the 'r' methods to sk_path c api
2016-03-25 Peter GoldeAdd C API for SkPaint::getTextPath and SkPaint::getPosT...
2016-03-25 Peter Goldenew API for setting/getting filter quality
2016-03-22 Bill HolmesFixing the signature for sk_paint_get_fontmetrics.
2016-03-22 Bill HolmesMerge pull request #3 from petergolde/fontmetrics
2016-03-18 Peter GoldeMerge branch 'utf16-bug-fix' into fontmetrics
2016-03-18 Bill HolmesMerge pull request #2 from petergolde/utf16-bug-fix
2016-03-18 Bill HolmesFixing the return type of sk_canvas_save.
2016-03-18 Bill HolmesMerge pull request #1 from petergolde/path-fill-type
2016-03-16 Peter GoldeMerge branch 'utf16-bug-fix' into fontmetrics
2016-03-16 Peter GoldeAdd multiply by sizeof UTF16 character, because SkPaint...
2016-03-15 Peter GoldeAdd C API for getting font metrics from an sk_paint_t.
2016-03-14 Peter GoldeAdd new C API for settign/getting fill type.
2016-03-06 Miguel de Icaza[C API] SKImage now can encode with a specified format...
2016-03-06 Miguel de Icaza[C API] SKPaint, added APIs that take UTF16 string...
2016-03-01 halcanarySkPDF: roll back 53b1c09 and 05b48e2
2016-02-29 Matthew Leibowitz[C API] Added string measuring to SKPaint
2016-02-06 Matthew Leibowitz[C API] Added more SkCanvas members
2016-02-05 Matthew Leibowitz[C API] Change the method signatures from & to * as...
2016-02-04 Matthew Leibowitz[C API] Updated the code to match the new chrome\m49...
2016-02-03 Matthew LeibowitzMerge branch 'chrome/m49' into xamarin-mobile-bindings
2016-02-03 ajumaFix fuzzer-found deserialization bug in SkPathRef
2016-02-03 Stephen WhiteFix zero-sized blur with crop rect.
2016-02-01 Matthew Leibowitz[C API] Added more methods for SkStream
2016-01-29 Stephen WhiteImage filters: fix srcOffset handling in asFragmentProc...
2016-01-28 Matthew Leibowitz[C API] Added more features:
2016-01-25 Matthew Leibowitz[C API] Improves support for bitmaps
2016-01-24 Stephen WhiteFix bounds computations for SkDisplacementMapEffect...
2016-01-23 Matthew Leibowitz[C API] More work to get the rest of the SkImageDecoder...
2016-01-22 Matthew Leibowitz[C API] Fixed some issues with the bitmap management
2016-01-21 Matthew Leibowitz[C API] Allocate memory for bitmap dimensions
2016-01-21 Matthew Leibowitz[C API] Added support for bitmaps
2016-01-21 Matthew Leibowitz[C API] Moved the enums into different files for easier...
2016-01-14 mtkleinRevert of these _procs_arm are not used when we have...
2016-01-14 msarettCreate an SkCodecImageGenerator
2016-01-14 lsalzmanfix SkGpuDevice::drawBitmapRect to always update clips
2016-01-14 djsollenUpdate tests to produce more sensible output for Androi...
2016-01-14 msarettRevert of Create an SkCodecImageGenerator (patchset...
2016-01-14 kkinnunenVisualBench: Make the Android SDL app start without...
2016-01-14 mtkleinsketch SkValue API
2016-01-14 msarettCreate an SkCodecImageGenerator
2016-01-14 mtkleinthese _procs_arm are not used when we have NEON
2016-01-14 joshualittAdd skeleton for kilobench experiments
2016-01-14 joshualittVirtualize Frames in GrAuditTrail
2016-01-14 reedremove unused SkBitmapFilter::Allocate
2016-01-14 reedadd explicit bench for raw bitmapscaler
2016-01-14 joshualittAdd Audittrail for path renderers
2016-01-14 bsalomonBeginning of support for texture rectangles.
2016-01-14 kkinnunenVisualBench: Use first succeeding EGL API
2016-01-14 reedexpand gm to exercise miplevels and various scalers
2016-01-14 bsalomonRevert of Make A8 readback work in more cases and impro...
2016-01-14 kkinnunenSampleApp: Make android_install_app and android_launch_...
2016-01-14 robertphillipsRefactor to use GrWrapTextureInBitmap more
2016-01-14 kkinnunenSampleApp: Cleanup SkOSWindow_SDL
2016-01-14 mtkleinsome fuzz hacking
2016-01-14 kkinnunenSimplify path allocation, clean up resources correctly
2016-01-14 kkinnunenMake android scripts not warn about ADB in newer SDKs
2016-01-14 Matthew LeibowitzMake sure we export symbols for Windows
2016-01-14 Matthew LeibowitzThe correct declaration for Windows is _WIN32 (undersco...
2016-01-13 msarettOptimized premultiplying swizzles for NEON
2016-01-13 senorblancoFix SkXfermodeImageFilter GPU fast path for differing...
2016-01-13 ajumaFix fuzzer-found deserialization bugs
2016-01-13 reedAllow Resize to be called w/ a preallocated pixmap
2016-01-13 joshualittRemove remaining users of draw*Rect calls
2016-01-13 mtkleinAdd new fuzz binary.
2016-01-13 egdanielMove some program building utils from GL to GLSL
2016-01-13 bsalomonMake A8 readback work in more cases and improve testing.
2016-01-13 joshualittmicro fix for rrects bug using GrDrawContext
2016-01-13 msarettRemove size check from SkCodec
2016-01-13 benjaminwagnerReland of Move BUILD.public to public.bzl. (patchset...
2016-01-13 reedremove CreateLightingFilter from SkColorFilter
2016-01-13 joshualittRemove two varieties of drawNonAARect from GrDrawTarget
2016-01-13 msarettAdd CodecZeroInit test to DMSrcSink
2016-01-13 reedremove unused SkGlobalInitialization_none.cpp
2016-01-13 reedreorg global initialization, separating core from optional
2016-01-13 joshualittHide drawBatch on GrDrawTarget from test Methods
2016-01-13 joshualittGrAuditTrail hooks in GrContext + GrDrawContext
2016-01-12 irothRevert of Move BUILD.public to public.bzl. (patchset...
2016-01-12 ajumaDelete SkRectShaderImageFilter
2016-01-12 bsalomonSwizzle shader output and blend when using GL_RED to...
2016-01-12 joshualittConvert GrAuditTrail to use scoped frames
2016-01-12 fmalitaSkPaintFilterCanvas cleanup
2016-01-12 senorblancoRemove #ifdef SK_DISABLE_TILE_IMAGE_FILTER_OPTIMIZATION.
2016-01-12 irothMove BUILD.public to public.bzl.
2016-01-12 halcanarySkTime: Stop using POSIX entensions to time.h for timezone
2016-01-12 bsalomonHide formats in GrGLCaps and use specific getters for...
2016-01-12 caryclarkRefactor resize filter to go faster
2016-01-12 senorblancoOptimize SkTileImageFilter in an offset filter when...
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