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platform/upstream/mesa.git
2022-01-11
Jesse Natalie
d3d12: Hook up compute shader variations
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2022-01-11
Jesse Natalie
d3d12: Support compute root signatures
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2022-01-11
Jesse Natalie
d3d12: Compile, bind, and cache compute PSOs
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2022-01-11
Jesse Natalie
d3d12: Stop trying to set D3D12_DIRTY_SHADER during...
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2022-01-11
Jesse Natalie
d3d12: Remove draw_info from selection_context
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2022-01-11
Jesse Natalie
d3d12: Keep state vars last in the per-stage root param...
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2022-01-11
Jesse Natalie
d3d12: Limit sampler view count to 32
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2022-01-11
Jesse Natalie
microsoft/compiler: Handle more GL memory barriers
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2022-01-11
Jesse Natalie
microsoft/compiler: Move workgroup_size lowering from clc
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2022-01-11
Rob Clark
freedreno: Report system memory as video memory
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2022-01-11
Emma Anholt
nir_to_tgsi: Fix a bug in TXP detection after backend...
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2022-01-11
Francisco Jerez
intel/xehp: Implement XeHP workaround Wa_14014148106.
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2022-01-11
Francisco Jerez
intel/xehp: Implement XeHP workaround Wa_14013910100.
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2022-01-10
Alyssa Rosenzweig
vc4: Use u_box_pixels_to_blocks helper
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2022-01-10
Alyssa Rosenzweig
v3d: Use u_box_pixels_to_blocks helper
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2022-01-10
Alyssa Rosenzweig
lima,panfrost: Correct pixel vs block mismatches
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2022-01-10
Alyssa Rosenzweig
gallium/util: Add pixel->blocks box helper
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2022-01-10
Thomas H.P...
replace 0 with NULL for NULL pointers
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2022-01-10
Rhys Perry
aco: remove pack_half_2x16(a, 0) optimization
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2022-01-10
Christian Gmeiner
ci: Uprev piglit to af1785f31
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2022-01-10
Jordan Justen
isl: Don't enable HDC:L1 caches on DG2
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2022-01-10
Rhys Perry
nir/uniform_atomics: fix is_atomic_already_optimized...
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2022-01-10
Konstantin...
panvk: Fixed maxFragmentCombinedOutputResources
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2022-01-10
Konstantin...
turnip: Fixed maxFragmentCombinedOutputResources
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2022-01-10
Konstantin...
anv: Fixed maxFragmentCombinedOutputResources
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2022-01-10
Konstantin...
lavapipe: Fixed maxFragmentCombinedOutputResources
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2022-01-10
Rhys Perry
ac/nir: fix store_buffer_amd write_masks
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2022-01-10
Rhys Perry
nir/lower_shader_calls: fix store_scratch write_mask
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2022-01-10
Lucas Stach
etnaviv: drm: defer destruction of softpin BOs
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2022-01-10
Lucas Stach
etnaviv: drm: rename _etna_bo_del
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2022-01-10
Lucas Stach
etnaviv: drm: export BO idle check function
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2022-01-10
Lucas Stach
etnaviv: drm: properly handle reviving BOs via a lookup
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2022-01-10
Lucas Stach
etnaviv: drm: fix size limit in etna_cmd_stream_realloc
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2022-01-10
Lucas Stach
egl/wayland: break double/tripple buffering feedback...
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2022-01-10
Danylo Piliaiev
tu,ir3: Implement VK_KHR_shader_integer_dot_product
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2022-01-10
Danylo Piliaiev
ir3: Make nir compiler options a part of ir3_compiler
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2022-01-10
Danylo Piliaiev
nir/algebraic: Separate has_dot_4x8 into has_sdot_4x8...
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2022-01-10
Danylo Piliaiev
ir3: New cat3 instructions
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2022-01-10
Connor Abbott
tu: Implement VK_EXT_subgroup_size_control
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2022-01-10
Connor Abbott
tu, ir3: Support runtime gl_SubgroupSize in FS
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2022-01-10
Connor Abbott
ir3: Add wavesize control
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2022-01-10
Connor Abbott
ir3: Pass shader to ir3_nir_post_finalize()
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2022-01-10
Connor Abbott
ir3, freedreno: Add options struct for ir3_shader_from_...
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2022-01-10
Danylo Piliaiev
tu: fix workaround for depth bounds test without depth...
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2022-01-10
Lionel Landwerlin
anv: limit compiler valid color outputs using NIR variables
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2022-01-09
Tapani Pälli
iris: unref syncobjs and free r/w dependencies array...
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2022-01-07
Christian Gmeiner
iris/ci: update piglit fails
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2022-01-07
Christian Gmeiner
i915g/ci: update piglit fails
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2022-01-07
Emma Anholt
ci: Shrink container/rootfs sizes.
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2022-01-07
Yiwei Zhang
venus: subtract appended header size in vn_CreatePipeli...
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2022-01-07
Danylo Piliaiev
ir3: Assert that we cannot have enough concurrent waves...
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2022-01-07
Danylo Piliaiev
ir3: Be able to reduce register limit for RA when CS...
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2022-01-07
Hoe Hao Cheng
zink/codegen: remove bogus print statement
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2022-01-07
Hoe Hao Cheng
zink/codegen: remove core_since in constructor
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2022-01-07
Hoe Hao Cheng
zink/codegen: support platform tags
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2022-01-07
Lionel Landwerlin
anv: don't leave anv_batch fields undefined
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2022-01-07
Gert Wollny
ntt: Set the output invariant flag according to the...
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2022-01-07
Gert Wollny
nir_lower_io: propagate the "invariant" flag to outputs
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2022-01-07
Gert Wollny
util/primconvert: map only index buffer part that is...
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2022-01-07
Christian Gmeiner
etnaviv/ci: update piglit fails
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2022-01-07
Rhys Perry
radv: increase maxTaskOutputCount to 65535
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2022-01-07
Connor Abbott
ir3: Use (ss) for instructions writing shared regs
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2022-01-07
Connor Abbott
ir3/postsched: Rename tex/sfu to sy/ss
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2022-01-07
Connor Abbott
ir3/sched: Rename tex/sfu to sy/ss
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2022-01-07
Connor Abbott
ir3: Use new (sy)/(ss) stall helpers in the compiler
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2022-01-07
Connor Abbott
ir3: Introduce systall metric and new helper functions
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2022-01-07
Connor Abbott
ir3: Bump type mismatch penalty to 3
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2022-01-07
Connor Abbott
ir3/ra: Fix logic bug in compress_regs_left
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2022-01-07
Tomeu Vizoso
anv/tests: Free BO cache and device mutex
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2022-01-07
Tomeu Vizoso
anv/ci: Test with deqp-vk on Tiger Lake
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2022-01-07
Jesse Natalie
shader_info: tess.spacing needs to be unsigned
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2022-01-07
Philipp Zabel
etnaviv: fix emit_if in case the else block ends in...
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2022-01-07
Rohan Garg
intel/fs: OpImageQueryLod does not support arrayed...
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2022-01-07
Emma Anholt
nir_to_tgsi: Enable fdot_replicates flag.
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2022-01-07
Christian Gmeiner
panfrost/ci: update piglit fails
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2022-01-07
Francisco Jerez
intel/dev: Implement DG2 restrictions requiring additio...
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2022-01-07
Francisco Jerez
intel/dev: Add support for pixel pipe subslice accounti...
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2022-01-07
Francisco Jerez
intel/dev: Fix size of device info num_subslices array.
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2022-01-07
Dave Airlie
glsl/nir: don't pass gl_context to the convertor routine.
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2022-01-07
Dave Airlie
glsl/linker: remove a bunch more gl_context references.
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2022-01-07
Dave Airlie
glsl/linker: drop unused gl_context.
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2022-01-07
Dave Airlie
glsl/linker/uniform_blocks: don't pass gl_context around.
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2022-01-07
Dave Airlie
glsl/nir/linker: avoid passing gl_context inside gl_nir...
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2022-01-07
Dave Airlie
glsl/linker: remove gl_context usage from more places.
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2022-01-07
Dave Airlie
glsl/linker: remove gl_context from check image resources
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2022-01-07
Dave Airlie
glsl/linker: get rid of gl_context from atomic counters...
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2022-01-07
Dave Airlie
glsl/linker: get rid of gl_context from uniform assign...
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2022-01-07
Dave Airlie
glsl/linker: get rid of gl_context from link varyings
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2022-01-07
Dave Airlie
glsl/linker: remove direct gl_context usage in favour...
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2022-01-07
Dave Airlie
glsl/linker: move more ctx->Consts to consts.
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2022-01-07
Dave Airlie
glsl/linker: don't pass gl_context just for constants...
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2022-01-07
Dave Airlie
glsl: don't pass gl_context to lower shared references.
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2022-01-07
Dave Airlie
glsl/linker: cleanup passing gl_context unnecessarily
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2022-01-07
Jesse Natalie
nir_opt_dead_cf: Remove dead ifs
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2022-01-07
Jesse Natalie
d3d12: Set appropriate caps for shader images
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2022-01-07
Jesse Natalie
d3d12: Handle bitcasting of shader images
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2022-01-07
Jesse Natalie
d3d12: Handle memory barriers
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2022-01-07
Jesse Natalie
d3d12: Lower cube images to 2D arrays via existing...
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2022-01-07
Jesse Natalie
d3d12: Fill out shader image descriptor tables
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2022-01-07
Jesse Natalie
d3d12: Create textures as UAV-capable when appropriate
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