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platform/upstream/libSkiaSharp.git
2016-01-14
Matthew Leibowitz
Make sure we export symbols for Windows
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2016-01-14
Matthew Leibowitz
The correct declaration for Windows is _WIN32 (undersco...
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2016-01-12
Matthew Leibowitz
[C API] Added some SkStream types and creating SkTypefa...
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2016-01-12
Matthew Leibowitz
[C API] Moved the type casts into the sk_types_priv...
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2016-01-11
Matthew Leibowitz
[C API] Extra members on the SkPaint API
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2016-01-11
Matthew Leibowitz
[C API] Extra members on the SkCanvas API
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2015-11-21
Bill Holmes
Adding missing SK_API markers to the c api
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2015-11-21
Bill Holmes
Fixing some duplicate symbols for the Xamarin.iOS build
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2015-11-21
Bill Holmes
Making the symbols public for the iOS build
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2015-11-20
Bill Holmes
Fixes for Xamarin.iOS
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2015-11-19
Miguel de Icaza
Export API entry points
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2015-11-15
Miguel de Icaza
Add support for setting the sk_paint text size
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2015-11-15
Miguel de Icaza
Improve C bindings with SkTypeface, many sk_canvas...
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2015-11-13
egdaniel
Revert of Update testing frameworks/tests for MDB ...
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2015-11-13
benjaminwagner
Fix BUILD.public INCLUDES after https://codereview...
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2015-11-13
egdaniel
Rename some processor functions from GL to GLSL
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2015-11-13
joshualitt
Create a standalone example for using Skia with SDL
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2015-11-13
mtklein
turn on libc++ for iOS
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2015-11-13
msarett
Remove dependency on src/android from dm and nanobench
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2015-11-13
egdaniel
Move GrGLPrimitive/GeometryProc to GLSL
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2015-11-13
cdalton
Add visualbench option for nvpr stencil samples
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2015-11-13
cdalton
Fix visualbench flicker on triple buffered platforms
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2015-11-13
cdalton
Make visualbench timing continuous for no-reset mode
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2015-11-13
egdaniel
Move XferProcessors to glsl
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2015-11-13
cdalton
Add visualbench option to not reset between samples
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2015-11-13
mtklein
Exclude src/android from CMake build too.
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2015-11-13
mtklein
Revert of Switch uses of SkChecksum::Compute to Murmur3...
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2015-11-13
egdaniel
Make all GrFragmentProcessors GL independent.
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2015-11-13
reed
augment gradients_many to exercise flipped gradients...
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2015-11-13
msarett
Move SkBitmapRegionDecoder to include/android and src...
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2015-11-13
robertphillips
Update testing frameworks/tests for MDB
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2015-11-13
msarett
Lock pixels again after dummy reset of pixel ref in...
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2015-11-13
halcanary
Documentation: clean up
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2015-11-12
mtklein
Switch uses of SkChecksum::Compute to Murmur3.
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2015-11-12
cdalton
Fix GrCoverageSetOpXP unit test on mixed samples
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2015-11-12
mtklein
SkAtomic: always use std::atomic
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2015-11-12
mtklein
Replace SkFunction with std::function
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2015-11-12
bsalomon
API changes to GrTextureAdjuster.
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2015-11-12
bungeman
Factor CSS3 matching rules.
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2015-11-12
cdalton
Fix mixed sampled inverse path fills
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2015-11-12
herb
Increment text pointer when the width is zero in the...
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2015-11-12
mtklein
Target Mac bots at 10.7+libc++ to approximate Chrome...
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2015-11-12
scroggo
Add include guards for SkBRDAllocator
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2015-11-12
bsalomon
In SkGpuDevice;drawTextureAdjuster perform texture...
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2015-11-11
cdalton
Enable AA stencil clip for mixed samples
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2015-11-11
cdalton
Revert of Enable stencil clipping in mixed sampled...
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2015-11-11
cdalton
Revert of Fix setColocatedSampleLocations on ES and...
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2015-11-11
msarett
Make BRD take advantage of zero initialized memory
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2015-11-11
robertphillips
Readd "immediate" mode
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2015-11-11
joshualitt
bring up SDL on windows
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2015-11-11
egdaniel
Move all ShaderBuilder files to GLSL
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2015-11-11
msarett
Fix -Wunused-parameter errors in SkCodec.h in Android
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2015-11-11
bsalomon
Fix leaks in unit tests of GrGLTextureInfos
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2015-11-11
robertphillips
Move GrBatchFlushState from GrDrawTarget to GrDrawingMa...
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2015-11-11
mtklein
float xfermodes (burn, dodge, softlight) in Sk8f, possi...
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2015-11-11
herb
Replace glyph find and position with common code for...
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2015-11-11
benjaminwagner
Fix code that left shifts a negative value. This has...
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2015-11-11
msarett
Change quality settings on SkImageDecoder_libjpeg
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2015-11-11
egdaniel
Make GrGLSLProgramBuilder base class for GrGLProgramBui...
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2015-11-11
msarett
Add an Allocator interface that indicates if memory...
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2015-11-10
msarett
Reorganize BRD code in new tools directory
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2015-11-10
msarett
Delete dead SkImageDecoder::buildTileIndex and decodeSu...
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2015-11-10
msarett
Delete dead BitmapRegionDecoder code in tools
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2015-11-10
msarett
Delete dead subset test code from dm
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2015-11-10
msarett
Delete dead subset benches from nanobench
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2015-11-10
bungeman
Missing resources crash SampleFilterQuality.
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2015-11-10
cdalton
Revert of Fix mixed samples stencil clip (patchset...
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2015-11-10
bsalomon
Use a struct for client GL texture handles
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2015-11-10
msarett
Reduce messages from libjpeg-turbo
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2015-11-10
Hal Canary
GYP: remove stale skia_scalar gyp variable
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2015-11-10
robertphillips
Disable preemptive batch preparation
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2015-11-10
halcanary
SkPDF: Deal with missing ColorTable (don't assert)
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2015-11-10
bsalomon
Fix reversion to bilerp on clipped mipmap draws
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2015-11-10
joshualitt
Parse command line arguments for sdl + android
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2015-11-10
joshualitt
Fixes for building with sdl on android
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2015-11-10
senorblanco
Make SkBlurImageFilter capable of cropping during blur...
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2015-11-10
aleksandar...
SkResourceCache::GetAllocator() index8 and other color...
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2015-11-10
reed
apply mozilla patch
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2015-11-09
cdalton
Fix mixed samples stencil clip
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2015-11-09
robertphillips
Update Layer Hoisting to store its atlas texture in...
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2015-11-09
herb
Extract glyph find and position code in preparation...
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2015-11-09
reed
demo tweaks, scale up perlin, add call to flush for fps
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2015-11-09
joshualitt
Wire up SDL on mac
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2015-11-09
bsalomon
Separate out natively-texture image/bmp draws from...
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2015-11-09
halcanary
Documentation - Remove references to `gclient sync`
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2015-11-09
herb
Fix compile error mac 10.8.
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2015-11-09
bsalomon
Rewrite bleed GM bmp/img generators and change oversize...
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2015-11-09
egdaniel
Revert of Make SkBlurImageFilter capable of cropping...
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2015-11-09
mtklein
SkPx: use namespaces as namespaces
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2015-11-09
herb
Extract the glyph picking and placing code.
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2015-11-09
egdaniel
Remove debug print statement
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2015-11-09
reed
tweaks for nov demo
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2015-11-09
mtklein
prune unused SkNx features
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2015-11-09
halcanary
bin/sync-and-gyp: sh->py (make more cross-platform)
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2015-11-09
egdaniel
Update sample to use new perlin noise shader, and make...
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2015-11-09
mtklein
sse 4.2 detection
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2015-11-09
ethannicholas
added experimental improved Perlin noise shader
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2015-11-09
fmalita
Revert of Change quality settings on SkImageDecoder_lib...
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2015-11-08
jvanverth
Add text animation sample; tweak DrawShip sample
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2015-11-08
update-skps
Update SKP version
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