platform/upstream/mesa.git
2021-02-11 Alyssa Rosenzweigpan/bi: Fix multithreaded shader-db
2021-02-11 Alyssa Rosenzweigpan/mdg: Push uniforms based on UBO analysis
2021-02-11 Alyssa Rosenzweigpan/mdg: Update UBO promotion comment
2021-02-11 Alyssa Rosenzweigpanfrost: Don't store uniform_count on Midgard
2021-02-11 Alyssa Rosenzweigpanfrost: Set FAU count based on program->push
2021-02-11 Alyssa Rosenzweigpanfrost: Push uniforms required by the program
2021-02-11 Alyssa Rosenzweigpanfrost: Add UBO push data structure
2021-02-11 Alyssa Rosenzweigpanfrost: Don't truncate uniform_count
2021-02-11 Alyssa Rosenzweigpanfrost: Move sysvals to dedicated UBO
2021-02-11 Alyssa Rosenzweigpanfrost: Respect buffer_offset when mapping to CPU
2021-02-11 Alyssa Rosenzweigpanfrost: Fix race condition in UBO mapping to CPU
2021-02-11 Alyssa Rosenzweigpan/mdg: Set lower_uniforms_to_ubo
2021-02-11 Alyssa Rosenzweigpan/mdg: Optimize UBO offset calculations
2021-02-11 Alyssa Rosenzweigpan/mdg: Add MIDGARD_MESA_DEBUG=inorder option
2021-02-11 Alyssa Rosenzweigpan/mdg: Fix multithreaded shader-db
2021-02-11 Lionel Landwerlinanv: discard all timeline wait/signal value=0
2021-02-11 Mike Blumenkrantzfeatures: mark off GL 4.5 for zink
2021-02-11 Mike Blumenkrantzzink: GLSL 450
2021-02-11 Mike Blumenkrantzzink: enable PIPE_CAP_TEXTURE_BARRIER
2021-02-11 Mike Blumenkrantzzink: enable PIPE_CAP_TGSI_TXQS
2021-02-11 Mike Blumenkrantzzink: enable PIPE_CAP_CLIP_HALFZ
2021-02-11 Mike Blumenkrantzzink: enable PIPE_CAP_CONDITIONAL_RENDER_INVERTED
2021-02-11 Mike Blumenkrantzzink: GLSL 440
2021-02-11 Mike Blumenkrantzzink: enable PIPE_CAP_QUERY_BUFFER_OBJECT
2021-02-11 Mike Blumenkrantzzink: enable PIPE_CAP_TGSI_ARRAY_COMPONENTS
2021-02-11 Mike Blumenkrantzzink: add a get_query_result_resource hook
2021-02-11 Mike Blumenkrantzzink: add PIPE_BIND_QUERY_BUFFER to the all-purpose...
2021-02-11 Rohan Gargci: Ensure that jobs inherting the ci-deqp jobs artifac...
2021-02-11 Mike Blumenkrantzzink: fix xfb buffer refcounting
2021-02-11 Timur Kristóftgsi_to_nir: Fix uniform ranges.
2021-02-11 Erik Faye-Lundzink: enable excluded test
2021-02-11 Erik Faye-Lundzink: correctly handle 64 valid timestamp bits
2021-02-11 Rhys Perryradv: use a more relaxed alignment for upload buffer...
2021-02-11 Samuel Pitoisetac/rgp: append the number of seconds to the generated...
2021-02-11 Samuel Pitoisetradv: add support for resizing the SQTT buffer automati...
2021-02-11 Samuel Pitoisetradv: adjust an error message related to the SQTT buffe...
2021-02-11 Samuel Pitoisetradv: do not overallocate the SQTT buffer
2021-02-11 Erik Faye-Lundci: document arm oddity in build-rules
2021-02-11 Michel Dänzerci: Restrict meson-gallium job to gstreamer runners
2021-02-11 Dave Airliellvmpipe: enable GL spir-v support
2021-02-11 Dave Airlieglsl: fix leak in gl_nir_link_uniform_blocks
2021-02-11 Mike Blumenkrantzzink: handle nir_intrinsic_load_helper_invocation
2021-02-10 Dave Airlielavapipe: reset shader constant buffers after execution
2021-02-10 Dave Airliellvmpipe: fix use after free with fs variant cleanup
2021-02-10 Dave Airliellvmpipe: add a mutex around debug resource tracking
2021-02-10 Adam Jacksonglx: Fix GLX_SGI_video_sync for the no-current-drawable...
2021-02-10 Adam Jacksonosmesa: Pacify MSVC in the test code
2021-02-10 Nanley Cheryiris: Call iris_sample_with_depth_aux earlier
2021-02-10 Nanley Cheryiris: Drop iris_resource::aux::has_hiz
2021-02-10 Nanley Cheryiris: Don't avoid aux state getter/setter with HiZ
2021-02-10 Nanley Cheryiris: Loosen aux state getter/setter assert on HiZ
2021-02-10 Nanley Cheryiris: Fix aux usage of depth buffer prepare/finish
2021-02-10 Nanley Cheryiris: Keep aux_usage in iris_blorp_surf_for_resource
2021-02-10 Nanley Cheryiris: Fix the depth aspect aux usage in iris_blit
2021-02-10 Nanley Cheryiris: Drop batch param from iris_resource_prepare_render
2021-02-10 Nanley Cheryiris: Delete redundant assertion in iris_hiz_exec
2021-02-10 Nanley Cheryiris: Drop a stale comment about HiZ sampling
2021-02-10 Nanley Cheryiris: Drop an XXX comment about sampling HiZ arrays
2021-02-10 Nanley Cheryi965,iris: Delete misleading HiZ sampling comments
2021-02-10 Nanley Cheryblorp: Assert 8x4 alignment for a HiZ op on Gen8-9
2021-02-10 Adam Jacksonzink: Factor out instance setup a bit more
2021-02-10 Mike Blumenkrantzzink: use better mapping for PIPE_FORMAT_X24S8_UINT
2021-02-10 Erik Faye-Lundlavapipe: report correct value for minMemoryMapAlignment
2021-02-10 Michel Zouzink: Fix win32 build
2021-02-10 Alyssa Rosenzweigpan/bi: Fix 2-write pseudo op scheduling
2021-02-10 Alyssa Rosenzweigpan/bi: Fix 'last tuple' for terminal-NOP clauses
2021-02-10 Michel Zouvulkan: Fix windows api conflict
2021-02-10 Erik Faye-Lundci: run piglit on zink with lavapipe
2021-02-10 Erik Faye-Lundci: make sure all lava-builders have libvulkan
2021-02-10 Pierre-Eric... gallium/u_upload_mgr: lower risk of hitting an assert
2021-02-10 Mike Blumenkrantzzink: handle null xfb buffers
2021-02-10 Mike Blumenkrantzzink: create dummy xfb buffer
2021-02-10 Mike Blumenkrantzzink: rename zink_context::dummy_buffer -> dummy_vertex...
2021-02-10 Lionel Landwerlinanv: print out perf permission warning only once
2021-02-10 Mike Blumenkrantzzink: enable PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT
2021-02-10 Mike Blumenkrantzzink: flush all resources with persistent maps on work...
2021-02-10 Mike Blumenkrantzzink: slightly refactor batch resource referencing...
2021-02-10 Mike Blumenkrantzzink: track persistent, non-coherent, writable transfer...
2021-02-10 Mike Blumenkrantzzink: set HOST_COHERENT bit for coherent resource creation
2021-02-10 Mike Blumenkrantzzink: use = and not |= for VkMemoryPropertyFlags during...
2021-02-10 Iago Toral... v3d/compiler: fix QPU scheduler TMU sequence shuffling
2021-02-10 Mike Blumenkrantzzink: add a texture barrier hook
2021-02-10 Mike Blumenkrantzzink: handle nir_texop_texture_samples
2021-02-10 Mike Blumenkrantzzink: rework viewport handling
2021-02-10 Danylo Piliaievturnip: enable inheritedQueries
2021-02-10 Samuel Pitoisetradv: fix memory leaks if a submission fails
2021-02-10 Mike Blumenkrantzzink: handle vote intrinsics in ntv
2021-02-10 Mike Blumenkrantzzink: add spirv_builder wrapper for vote intrinsics
2021-02-10 Michel Dänzerci: Add trailing slash to path for documentation preview
2021-02-10 Alejandro Piñeirov3dv: support for depthBiasClamp
2021-02-10 Rhys Perryaco: fix adjust_vertex_fetch_alpha
2021-02-10 Samuel Pitoisetradv: stop allocating useless ESGS scratch BO on GFX10+
2021-02-10 Samuel Pitoisetradv: fix double free when creating a fence failed
2021-02-10 Eric Anholtgallium: Document behavior of more lowering pipe caps.
2021-02-10 Eric Anholtv3d: Stop advertising support for flat shading.
2021-02-10 Eric Anholtv3d: Stop advertising support for PIPE_CAP_*_COLOR_CLAMPED.
2021-02-10 Eric Anholtv3d: Stop advertising support for PIPE_CAP_TWO_SIDED_COLOR.
2021-02-10 Eric Anholtv3d: Clean up vestiges of alpha test lowering.
2021-02-10 Eric Anholtvc4: Stop advertising support for VS color clamping.
2021-02-10 Eric Anholtvc4: Stop advertising support for PIPE_CAP_TWO_SIDED_COLOR.
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