platform/upstream/mesa.git
2021-01-11 Samuel Pitoisetradv: clean up radv_decompress_dcc_compute()
2021-01-11 Samuel Pitoisetradv: add support for fast-clearing DCC layers on GFX9+
2021-01-11 Samuel Pitoisetac/surface: initialize dcc_slice_size on GFX9+
2021-01-11 Michel Dänzerwsi/x11: Make sure wsi_x11_connection::is_xwayland...
2021-01-11 Michel Dänzerwsi/x11: Always free randr_reply in wsi_x11_connection_...
2021-01-11 Michel Dänzerwsi/x11: Use wsi_x11_get_connection in x11_present_to_x...
2021-01-11 Erico Nunesnir/lower_vec_to_movs: don't vectorize unsupports ops
2021-01-11 Timur Kristófaco: Spill more optimally before loops.
2021-01-11 Timur Kristófaco: Keep live-though variables and constants spilled.
2021-01-11 Bas Nieuwenhuizenradv: Enable sparse buffer and image support.
2021-01-11 Bas Nieuwenhuizenradv: Add sparse image queries.
2021-01-11 Bas Nieuwenhuizenradv: Add image sparse memory update implementation.
2021-01-11 Bas Nieuwenhuizenradv: Create sparse images.
2021-01-11 Bas Nieuwenhuizenradv/winsys: Fix offset in range merging.
2021-01-11 Bas Nieuwenhuizenradv/winsys: Fix inequality for sparse buffer remapping.
2021-01-11 Bas Nieuwenhuizenac/surf: Use correct tilemodes on GFX8 for PRT.
2021-01-11 Bas Nieuwenhuizenac/surf: Add sparse texture info to radeon_surf.
2021-01-11 Bas Nieuwenhuizenac/surf: Implement PRT layout.
2021-01-11 Bas Nieuwenhuizenac/surf: Prepare for 64-bit flags.
2021-01-11 Samuel Pitoisetradv: only re-initialize HTILE after ds compute resolve...
2021-01-11 Samuel Pitoisetradv: re-initialize HTILE properly after depth/stencil...
2021-01-11 Samuel Pitoisetradv: disable TC-compat HTILE in GENERAL for Detroit...
2021-01-11 Samuel Pitoisetradv: fix crashes when fast-clearing in a secondary...
2021-01-11 Erik Faye-Lundzink: use hardware int64 when supported
2021-01-11 Erik Faye-Lundzink: add missing 64-bit integer ops
2021-01-11 Erik Faye-Lundzink: add missing opcodes
2021-01-11 Pierre-Eric... dri: enable glthread + radeonsi workaround for CS:GO
2021-01-11 Pierre-Eric... ac/rgp: add missing include
2021-01-11 Samuel Pitoisetci: re-mark some depth/stencil resolve CTS as expected...
2021-01-11 Samuel Pitoisetradv: do not predicate FMASK decompression when DCC...
2021-01-11 Samuel Pitoisetradv: determine at creation if an image view can be...
2021-01-10 Adam Jacksonci: Add a few more drivers to the cross builds
2021-01-10 Adam Jacksonzink: Fix VK_FORMAT_A8B8G8R8_SRGB_PACK32 mapping on...
2021-01-10 Adam Jacksonnouveau: pacify gcc on ILP32
2021-01-10 Christian Gmeineretnaviv: add set_stream_output_targets(..) stub
2021-01-10 Erik Faye-Lundzink: setup compiler options during init
2021-01-10 Erik Faye-Lundzink: rename zink vs pipe variables
2021-01-10 X512util/u_thread: Disable pthread_barrier_t on Haiku
2021-01-10 X512hgl: Major refactor and cleanup
2021-01-10 X512targets/haiku-softpipe: Restore GalliumContext
2021-01-10 X512aux/driver_ddebug: Normalize pid type from Haiku
2021-01-10 X512frontends/hgl: set framebuffer id
2021-01-10 X512frontends/hgl: set state_manager
2021-01-10 X512hgl: use local headers instead of system header
2021-01-10 X512include: fix export in Haiku OpenGL kit headers
2021-01-10 X512meson: fix Haiku EGL build; no dri requirement
2021-01-10 X512hgl/meson: add version to libGL.so
2021-01-10 X512targets/haiku-softpipe/meson: add libswpipe.so to insta...
2021-01-10 X512util/meson: Add libnetwork dependency for Haiku
2021-01-10 X512util: implement GET_PROGRAM_NAME for Haiku
2021-01-09 Rhys Perrynir/opt_vectorize: fix srcs_equal() with two different...
2021-01-09 Rhys Perrynir/opt_vectorize: fix typo in instr_can_rewrite()
2021-01-09 Mauro Rossiandroid: ac/radv: fix typo in ac_rgp.h listed in Makefi...
2021-01-09 Marek Olšákgallium/u_threaded: skip draws if user index buffer...
2021-01-09 Marek Olšákvbo: fix a index buffer map failure with size = 0 in...
2021-01-09 Marek Olšákmesa: skip draws w/ count == 0 and instance_count ...
2021-01-09 Marek Olšákgallium: skip draws with count == 0 or instance_count...
2021-01-09 niautil: Avoid pthread_setaffinity_np on NetBSD
2021-01-09 Vinson Leeclover: Add constructor for clover::module.
2021-01-08 Nanley Cheryiris: Drop fast_clear_color's blorp_flags param
2021-01-08 Nanley Cheryiris: Delete iris_resolve_conditional_render
2021-01-08 Nanley Cheryiris: Disable conditional fast clears
2021-01-08 Nanley Cheryiris: Make can_fast_clear_depth return constants
2021-01-08 Nanley Cheryiris: Explain how conditional aux accesses work
2021-01-08 Jason Ekstrandanv: Bump maxGeometryInputComponents to 128 on Gen8+
2021-01-08 Eric Anholtnir/lower_locals_to_regs: Use the imul_imm helper inste...
2021-01-08 Eric Anholtgallium/ntt: Work around virglrenderer UIF handling...
2021-01-08 Eric Anholtgallium/ntt: Drop comment about needing array_id for...
2021-01-08 Eric Anholtgallium/ntt: Drop comment about needing loop label...
2021-01-08 Eric Anholtgallium/ntt: Add support for emitting TXF_LZ.
2021-01-08 Eric Anholtgallium/ntt: Emit sample index when necessary for image...
2021-01-08 Eric Anholtgallium/ntt: Emit SSBO buffer declarations.
2021-01-08 Eric Anholtgallium/ntt: Drop XXX comment about supporting carry...
2021-01-08 Eric Anholtci: Disable the freedreno farm, which went down last...
2021-01-08 Ilia Mirkinnv50: fake enough resume support pre-nva0 to pass gles3...
2021-01-08 Ilia Mirkinnv50: only support 4 components in separate xfb mode
2021-01-08 Chia-I Wuvirgl: fix modifier truncation
2021-01-08 Rhys Perryradv/winsys: set has_packed_math_16bit in null winsys
2021-01-08 Erik Faye-Lundmicrosoft/compiler: do not lower away 64-bit ffma
2021-01-08 Erik Faye-Lundmicrosoft/compiler: correct dxil fma opcode
2021-01-08 Erik Faye-Lundzink: disable render_condition_enable during blit
2021-01-08 Simon Serradv: only set BO metadata for the first plane
2021-01-08 Mike Blumenkrantzzink: clamp shader input/output max values
2021-01-08 Rhys Perryradv: support SpvCapabilitySparseResidency
2021-01-08 Rhys Perryradv: implement is_sparse_texels_resident and sparse_re...
2021-01-08 Rhys Perryac/nir: implement sparse image/texture loads
2021-01-08 Rhys Perryac/nir: implement nir_op_vec5
2021-01-08 Rhys Perryaco: form sparse load clauses
2021-01-08 Rhys Perryaco: implement sparse image loads
2021-01-08 Rhys Perryaco: implement sparse texture fetches
2021-01-08 Rhys Perryaco: implement nir_op_vec5
2021-01-08 Rhys Perryaco: move MIMG VDATA to its own operand
2021-01-08 Rhys Perryaco: fix MIMG_instruction::lwe comment
2021-01-08 Rhys Perryaco: fix unreachable() for uniform 8/16-bit nir_op_mov...
2021-01-08 Michel Dänzerci: Add *ignore_scheduled_pipelines to mesa/gallium...
2021-01-08 Michel Dänzerci: Rule out scheduled pipelines in .windows-build...
2021-01-08 James Parkutil: Disable memstream for Apple builds
2021-01-08 Samuel Pitoisetradv: fix performance regression by restoring TC-compat...
2021-01-08 Samuel Pitoisetradv: fix enabling TC-compat HTILE in GENERAL for write...
2021-01-08 Samuel Pitoisetradv: configure the texture descriptor for TC-compat...
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