profile/ivi/mesa.git
2002-03-07 Brian Paulminor patches from David Dawes
2002-03-07 Brian Paulsyntax fixes for Solaris (David Dawes)
2002-03-01 Brian Paulsilence gcc warnings (Marc La France)
2002-03-01 Brian Paulupdated comments for CHAN_BITS=16 or 32
2002-02-25 Brian Pauluse official enum values for GL_ARB_depth_texture and...
2002-02-23 Brian PaulDOS updates from Daniel Borca
2002-02-21 Brian PaulFixed out-of-bounds memory write problem (CONVERT_TEXEL...
2002-02-20 Brian Paulcheck for initialized XMesaBuffer in XMesaGarbageCollect()
2002-02-17 Brian PaulUpdated 1D/3D/cube mipmapping code to work like the...
2002-02-17 Brian Paulundo some debug changes mistakenly checked in earlier
2002-02-17 Brian PaulSimplified fog code.
2002-02-17 Brian Pauldon't include s_fog.h
2002-02-17 Brian PaulLots of improvements in the 2D texture sampling code...
2002-02-17 Brian PaulOptimized the interpolate_texcoords() function:
2002-02-16 Brian Paulremoved dead code
2002-02-16 Brian Paulupdated to use GL_ARB_depth_texture, GL_ARB_shadow...
2002-02-15 Brian Pauluse separate GC for SwapBuffers to avoid colormask...
2002-02-15 Brian Paulinclude string.h to silence warning
2002-02-15 Brian Pauladded new depth_texture/shadow tokens (temporary)
2002-02-15 Brian PaulFinished up GL_ARB_depth_texture and GL_ARB_shadow
2002-02-15 Brian Paulupdated VERT_BIT_* definitions
2002-02-15 Brian PaulFinished up GL_ARB_depth_texture and GL_ARB_shadow.
2002-02-15 Brian PaulGL_ARB_window_pos fog fix
2002-02-15 Brian Paulfinished up GL_ARB_window_pos
2002-02-15 Brian Pauladded a glClear() error check
2002-02-15 Brian Paulfixed a multitexture MatrixMode() bug
2002-02-15 Brian Paulobsolete
2002-02-15 Brian Pauluniformly pass texcoords as GLfloat [4]
2002-02-15 Brian Pauladded alternate glBitmap code (disabled)
2002-02-15 Brian Pauladded SPAN_SPEC flag in smooth_multitextured_line()
2002-02-15 Brian Paulfixed float->int conversion. Fix conditional for 16...
2002-02-14 Brian Paulupdated GL_VENDOR string
2002-02-14 Brian Paulminor clean-up
2002-02-13 Keith WhitwellRemove debug
2002-02-13 Brian Paulnow supports > 2 texture units
2002-02-13 Keith WhitwellMore suport for t&l drivers
2002-02-12 Karl Schultzfix compiler warning (windows)
2002-02-12 Brian Paulsilence compiler warnings
2002-02-12 Brian Pauladd new DOS files to tar file list
2002-02-12 Brian PaulDaniel Borca's new DOS/DJGPP driver.
2002-02-12 Brian PaulDaniel Borca's GLUT for DOS/DGJPP.
2002-02-06 Brian Pauladded an assertion, fix typo
2002-02-06 Brian Paulfixed typo in depth_test_pixels(), should fix reported...
2002-02-05 Brian Paulfix evaluator data and matrix stack mem leaks (Robert...
2002-02-04 Brian PaulClean-up and remove dead code related to depth/stecil...
2002-02-02 Brian Paulremoved references to removed source files
2002-02-02 Brian PaulConverted line drawing over to new span code, pb no...
2002-02-02 Brian Paulsw_span can now hold x/y arrays of fragment positions...
2002-01-31 Brian PaulClean-up and optimize alpha test code.
2002-01-30 Brian Paulremoved GLUT reference
2002-01-30 Brian Pauldon't use affine/persp_textured_triangle funcs when...
2002-01-30 Brian Paulreturn GL_RENDERER = Mesa Offscreen16/32 when CHAN_BITS...
2002-01-30 Brian Paulreplace GLushort w/ GLubyte in DEST_4US template (fixes...
2002-01-28 Brian PaulStill more texture/span simplification and clean-up.
2002-01-28 Brian PaulMore span improvements. Removed _mesa_write_monocolor_...
2002-01-28 Brian PaulMore span clean-up, mostly texture-related.
2002-01-27 Brian PaulLOTS of changes, building upon Klaus's work.
2002-01-26 Brian Pauladded fog and raster Z position controls
2002-01-25 Brian Paulmore info about building for Motif
2002-01-22 Brian Pauladded missing IsEnabled() cases for fog coord and secon...
2002-01-22 Brian Paulfixed array_cache.tag mistake
2002-01-22 Brian PaulClean-up/renaming of the per-vertex attribute bits...
2002-01-22 Brian Pauladded array_cache to TAGFILES
2002-01-21 Brian Paulminor update
2002-01-21 Brian Paulfiles to support doxygen (source code documentation)
2002-01-21 Brian PaulKlaus's latest patches and some clean-up
2002-01-18 Brian Paulupdated gl_mangle.h (Ray Tice)
2002-01-16 Brian Paulnew gl_mangle.h with korn shell script to regenerate...
2002-01-16 Brian Paulchanged PB (pixel buffer) to use texcoord[4] array
2002-01-16 Brian Paulset PB->haveSpec in line functions that emit specular...
2002-01-16 Brian Pauladded another test in regions_overlap() (Klaus)
2002-01-16 Brian Paullatest changes from Klaus
2002-01-16 Brian Pauladded latest bug fixes
2002-01-16 Karl SchultzFixes for 24-bit Windows devices. The old code was...
2002-01-16 Jouk Jansen Committing in .
2002-01-16 Karl Schultzget tests working on windows (Robert Bergkvist)
2002-01-16 Karl SchultzSamples working for Windows (Robert Bergkvist)
2002-01-16 Karl SchultzDemo updates for Windows (Robert Bergkvist)
2002-01-16 Karl SchultzRemoved missing files and added new ones (Robert Bergkvist)
2002-01-15 Brian Pauladded some missing error checks
2002-01-15 Brian PaulFixed Windows compile problem with gl__unused413()...
2002-01-15 Karl SchultzCorrect typo (vpstate.c) so that makefile works.
2002-01-15 Karl SchultzRemove phantom tab on a blank line to allow compile...
2002-01-15 Brian Paulremoved api_compat stuff
2002-01-15 Karl SchultzFixed pixel color component problem and clear code...
2002-01-15 Karl SchultzRemove trailing CR's. No logical changes.
2002-01-14 Brian Paulremove api_compat.c
2002-01-14 Brian PaulRemoved api_compat stuff, there's a better way.
2002-01-14 Brian Pauloops, missed vpstate.c
2002-01-14 Brian Pauladded vertex program sources
2002-01-12 Brian Pauladded glReadPixels / scissor bug fix
2002-01-12 Brian Pauldon't apply scissor box in read_fast_rgba_pixels()
2002-01-12 Brian Pauladded some comments
2002-01-12 Brian Paulupdated some comments
2002-01-12 Brian Paulset _NeedEyeCoords to zero if vertex program is enabled
2002-01-11 Brian PaulChanged gl_client_array's Enabled field to GLuint so...
2002-01-11 Brian PaulMoved _mesa_VertexAttribPointerNV into varray.c.
2002-01-10 Brian PaulKlaus's latest patches: change texcoord[3] to texcoord...
2002-01-10 Brian Paulinit whole immediate struct to zero
2002-01-09 Brian Pauladded glTexEnviv bug fix
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