projects
/
platform
/
upstream
/
mesa.git
/ shortlog
commit
grep
author
committer
pickaxe
?
search:
re
summary
| shortlog |
log
|
commit
|
commitdiff
|
tree
first ⋅ prev ⋅
next
platform/upstream/mesa.git
2020-10-13
Iago Toral...
v3dv: don't leak attachment state
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: support vkCmdClearAttachments in secondary comman...
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: implement vkCmdWaitEvents for secondary command...
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: add basic support for secondary command buffers
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: fix bogus command buffer allocation scopes
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: handle OOM properly during command buffer recordi...
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: ensure BCL space is available before emitting...
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: check that GPU device matches requirements
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: assert command buffers are executable when submit...
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: remove some unnecessary / unused functions
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: drop the extra BO handling from the command buffer
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: make TLB clearing paths return true/false
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: fix vkResetCommandPool
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: don't leak BOs from CLs when using BRANCH
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Alejandro Piñeiro
v3dv/pipeline: support for specialization constants
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Alejandro Piñeiro
v3dv/cmd_buffer: move variant checking to CmdDraw
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: implement events
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: make the driver more robust against OOM
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: fix depth/stencil clears on hardware
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: fix the command buffer private object framework...
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: fix dynamic blend constants
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: implement wide lines
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: ignore dynamic updates of depth bounds state
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: implement depth bias
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: drop blit path for depth/stencil formats
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: do not rewrite blit spec for combined depth/stenc...
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: implement partial image to buffer copies
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: only require 4-byte alignment for linear images
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: fix image addressing calculations to account...
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Alejandro Piñeiro
v3dv/meta-copy: ensure valid height/width with compress...
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: always return true from a fallback path if it...
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: implement partial buffer copies to depth/stencil...
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: support blitting both depth and stencil aspects...
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: implement partial buffer copies to color images
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: handle copies from/to compressed formats
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: limit software integer RT clamp to rgb10a2
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3d: fix Tile Rendering Mode Cfg (Color) packet description
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: implement stencil aspect blits for combined depth...
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: implement fallback for partial image copies
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Alejandro Piñeiro
v3dv: properly return OOM error during pipeline creation
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Alejandro Piñeiro
v3dv: handle texture/sampler shader state bo failure...
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: use the private object framework in the meta...
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: fix leaks during recording of meta blits
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: add framework for private driver objects
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: support blits with 1D and 3D images
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: remove incorrect assert
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: don't support 1D depth/stencil for transfer sourc...
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: don't support blitting of combined depth/stencil...
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: support depth blits
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: handle miplevel correctly for blits
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv/blit: fix integer blits from larger to lower bit...
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: don't leak state BO from samplers
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: don't leak the texture shader state BO from image...
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: don't leak the compiler from the physical device
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: don't leak prog_data from shader variants
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: don't leak default pipeline attributes BO
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: don't leak host memory allocated for shader variants
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: don't leak NIR code in pipelines
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: move early-Z update to pre-draw
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: require optimal tiling for features that reqiure...
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: implement shader draw fallback for vkCmdBlitImage
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: save and restore push constant state during meta...
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: save and restore descriptor state during meta...
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: meta operations can happen outside a render pass
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: reset subpass index at render pass end
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: implement TFU blits
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: add a bunch of API stubs
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: simplify handling of no-op jobs
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: submit a no-op job if a command buffer doesn...
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: implement occlusion queries
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: reset all state to dirty when we start a new...
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Alejandro Piñeiro
v3dv/format: expose correctly if a texture format is...
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: fix subpass merge tests
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Alejandro Piñeiro
v3dv/uniforms: fill up texture size-related uniforms
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Alejandro Piñeiro
v3dv/descriptor: handle not having a sampler when combi...
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: emit instanced draw calls when requested
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3d/compiler: implement nir_intrinsic_load_base_instance
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Alejandro Piñeiro
v3dv/descriptor_set: combine texture and sampler indices
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Alejandro Piñeiro
v3dv/descriptor: move descriptor_map_get_sampler, add...
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: handle partial clears of just one aspect of combi...
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: simplify partial clearing code
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: fix incorrect attachment reference
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: fix incorrect attachment reference
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: compute tile granularity for each subpass
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: set render area for partial clears to match clear...
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: create a v3dv_cmd_buffer_subpass_resume helper
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: push/pop more state during meta operations
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Alejandro Piñeiro
v3dv/descriptor_set: support for immutable samplers
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: assert on subpasses that use input or resolve...
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: handle stencil load/store operations
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: restrict render pass clears to the render area
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: use the TLB to clear attachments even if we have...
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: don't always assert that we have an active job
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: fix v3dv_GetRenderAreaGranularity to account...
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: check the render area against the clip window
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: store the clip window in the command buffer state
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: implement proper caching for partial clear pipelines
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: implement partial depth/stencil attachment clears
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: implement partial color attachment clears
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: improve asserts for VkPipelineColorBlendStateCrea...
commit
|
commitdiff
|
tree
|
snapshot
next