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platform/upstream/mesa.git
2004-04-15
Dave Airlie
make sure matypes is built
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2004-04-15
Dave Airlie
add drm source dir for solo includes
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2004-04-15
Dave Airlie
get the libraries the right way round..
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2004-04-15
Ian Romanick
Correct the comments about when the bindContext3 /...
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2004-04-15
Dave Airlie
set default page flipping to zero can be changed in...
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2004-04-14
Brian Paul
wrap file in #ifdef USE_TCC, otherwise compilation...
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2004-04-14
Brian Paul
set CONFIG_NAME = linux-tcc
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2004-04-14
Keith Whitwell
new file
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2004-04-14
Keith Whitwell
Use tcc and the emitted C code from s_fragprog_to_c...
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2004-04-14
Keith Whitwell
Fail if any subdir fails.
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2004-04-14
Keith Whitwell
Hack to get things compiling - include "drm.h" instead...
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2004-04-14
Keith Whitwell
Link against GL_LIB_DEPS
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2004-04-14
Keith Whitwell
Remove mesa.a when making clean
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2004-04-14
Keith Whitwell
First attempt at building a dri module in this tree
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2004-04-14
Keith Whitwell
First pass at support for building DRI drivers in mesa...
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2004-04-14
Keith Whitwell
Don't try to use .c=.o rule on .S files when building...
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2004-04-14
Alan Hourihane
disable under _SOLO build
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2004-04-14
Daniel Borca
documentation updates
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2004-04-14
Dave Airlie
Add agpmode to the example config file
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2004-04-14
Dave Airlie
get agpmode from config file
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2004-04-14
Dave Airlie
Add shader sources for solo build
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2004-04-14
Dave Airlie
make solo work like before new makefile merge
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2004-04-14
Dave Airlie
add agpmode to miniglx config file
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2004-04-13
Brian Paul
minor tweak for Darwin
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2004-04-13
Brian Paul
check for __AMD64__ when setting USE_IEEE (Ronnny Vindenes)
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2004-04-13
Keith Whitwell
Build a single string containing the generated 'C'...
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2004-04-13
Alan Hourihane
fix the usage of GLX_MESA_allocate_memory
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2004-04-13
Daniel Borca
updated Glide driver documentation
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2004-04-13
Dave Airlie
make this exactly like XFree86 .. allows 4x to work
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2004-04-13
Jon Smirl
Add DRM_SOURCE_PATH to make system.
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2004-04-12
Ian Romanick
Missed one with the last commit.
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2004-04-12
Ian Romanick
Conditionally compile code for x86 specific TNL codegen...
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2004-04-11
Alan Hourihane
build fix for VMS
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2004-04-10
Brian Paul
fix minor glitch with GL_DEPTH_COMPONENT textures
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2004-04-09
Brian Paul
fix max buffer size test (Kyle Bateman, bug 912828)
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2004-04-09
Brian Paul
added extern "C" for C++ (bug 930933)
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2004-04-09
Brian Paul
added SPECULAR flag for sprite point functions
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2004-04-08
Alan Hourihane
make note about needing to fix the drm driver to enable...
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2004-04-08
Brian Paul
added zreaddraw.c
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2004-04-08
Brian Paul
use MKDEP var
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2004-04-08
Brian Paul
added -noprefix option for making DRI drivers
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2004-04-08
Brian Paul
minor fix
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2004-04-08
Brian Paul
lots of Makefile updates for new build system
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2004-04-08
Brian Paul
move pSAREAPriv declaration to be C-compliant
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2004-04-08
Brian Paul
no depend file
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2004-04-08
Brian Paul
don't include GL/gl.h, rely on glheader.h
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2004-04-08
Brian Paul
move 'id' declaration so it's C compliant
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2004-04-08
Alan Hourihane
build fixes
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2004-04-08
Alan Hourihane
remove non-portable whitespace
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2004-04-07
Brian Paul
use new MKDEP, MKDEP_OPTIONS variables
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2004-04-07
Brian Paul
use # comments instead of //, etc (ajax@nwnk.net)
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2004-04-07
Daniel Borca
removed wfx makefiles
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2004-04-07
Daniel Borca
revived linux-glide build process
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2004-04-05
Jouk Jansen
Committing in .
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2004-04-05
Daniel Borca
protected all codegen behind AllowCodegen
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2004-04-05
Jouk Jansen
Committing in .
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2004-04-03
Brian Paul
update revision history
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2004-04-03
Brian Paul
minor corrections
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2004-04-03
Brian Paul
minor tweak
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2004-04-03
Brian Paul
for make clean, include tests directory
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2004-04-03
Brian Paul
shouldn't be in CVS
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2004-04-02
Brian Paul
reorder 6.0 / 6.0.1 entries
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2004-04-02
Brian Paul
merge from 6.0 branch
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2004-04-02
Brian Paul
added some assertions, just to be safe
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2004-04-02
Brian Paul
fix bad array indexing in _save_current_init() that...
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2004-04-02
Brian Paul
Implement ARB_f_p KIL correctly.
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2004-04-02
Brian Paul
add braces to silence warnings
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2004-04-02
Brian Paul
added FLUSH_CURRENT() call in GetMaterial() calls
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2004-04-02
Daniel Borca
got rid of the notify routine as intermediate step
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2004-04-02
Daniel Borca
disabled naughty cheats and protected the choosers...
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2004-04-02
Daniel Borca
added codegen'ed choosers
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2004-04-02
Brian Paul
fix error in rgb332 texel fetch function
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2004-04-01
Keith Whitwell
Rename _x86_ symbols to avoid conflict with r200 driver
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2004-04-01
Keith Whitwell
Remove test for USE_X86_ASM & HAVE_NONSTANDARD_GLAPIENTRY
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2004-04-01
Felix Kuehling
Define empty _tnl_x86_exec_vtxfmt_init if USE_X86_ASM...
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2004-04-01
Daniel Borca
codegen'ed versions of the 2nd level dispatch
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2004-03-31
Daniel Borca
fine-tuning x86 gcc codegen
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2004-03-31
Keith Whitwell
dynfn --> _tnl_dynfn
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2004-03-30
Brian Paul
these are now in the shader/ directory too
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2004-03-30
Brian Paul
these files now live in the shader directory
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2004-03-30
Keith Whitwell
Why are there two copies of this file?
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2004-03-30
Keith Whitwell
Make the output a little more likely to compile...
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2004-03-30
Brian Paul
Reorder some code so we don't upset program state when...
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2004-03-30
Brian Paul
Insert original fragment program instructions as comments.
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2004-03-30
Brian Paul
added hpux10-static config
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2004-03-30
Brian Paul
merge from 6.0.1 branch
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2004-03-30
Keith Whitwell
Amusing utility to print ARB_fp programs as C code
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2004-03-30
Ian Romanick
Add #ifdef protection around the file to prevent DRI...
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2004-03-29
Brian Paul
fix array indexing for UP4B and UP4UB
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2004-03-29
Keith Whitwell
Accomodate ARB_fp XPD opcode separately from NV_fp...
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2004-03-29
Brian Paul
Take a stab at updating the VMS files.
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2004-03-29
Brian Paul
fix the build
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2004-03-29
Keith Whitwell
new files
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2004-03-29
Michal Krol
Moved from src/mesa/main
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2004-03-29
Keith Whitwell
First round of codegen for t_vtx_api.c -- ie the Begin...
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2004-03-29
Michal Krol
This wont be needed any more
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2004-03-29
Michal Krol
Moved to src/mesa/shader and renamed to arbprogram_syn.h
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2004-03-29
Michal Krol
Moved to src/mesa/shader and renamed to arbprogparse...
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2004-03-29
Michal Krol
Moved to src/mesa/shader
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2004-03-29
Daniel Borca
code cleanup heheh
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