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platform/upstream/mesa.git
2022-04-07
Alyssa Rosenzweig
panfrost: Add shader_stage helper
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2022-04-07
Alyssa Rosenzweig
panfrost: Add panfrost_make_resource_table helper
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2022-04-07
Alyssa Rosenzweig
panfrost: Hide parts of pan_encoder.h for Valhall
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2022-04-07
Alyssa Rosenzweig
panfrost: Control tiler memory usage
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2022-04-07
Alyssa Rosenzweig
panfrost: Handle stencil texturing on Valhall
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2022-04-07
Alyssa Rosenzweig
panfrost: Handle Valhall texturing
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2022-04-07
Krunal Patel
frontend/va: Create decoder once the max_references...
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2022-04-07
Mike Blumenkrantz
zink: ci updates
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2022-04-07
Mike Blumenkrantz
zink: export PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE
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2022-04-07
Mike Blumenkrantz
zink: run the cubemap -> array compiler pass if the...
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2022-04-07
Mike Blumenkrantz
zink: handle nonseamless cube sampler binding
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2022-04-07
Mike Blumenkrantz
zink: create an array view for all cube samplerviews
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2022-04-07
Mike Blumenkrantz
zink: set nonseamless hint for sampler states
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2022-04-07
Mike Blumenkrantz
zink: handle shader key variants that have nonseamless...
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2022-04-07
Mike Blumenkrantz
zink: specify struct member name when copying inline...
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2022-04-07
Mike Blumenkrantz
zink: support nir_op_imod
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2022-04-07
Mike Blumenkrantz
zink: add a gently mangled version of the d3d12 cubemap...
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2022-04-07
Mike Blumenkrantz
zink: rename a variable
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2022-04-07
Alyssa Rosenzweig
pan/va: Add LD_TILE.v3.f16 packing test
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2022-04-07
Alyssa Rosenzweig
pan/bi: Consider flow control in DCE
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2022-04-07
Alyssa Rosenzweig
pan/bi: Don't lower vertex_id for malloc IDVS
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2022-04-07
Alyssa Rosenzweig
pan/bi: Report whether workgroups can be merged
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2022-04-07
Alyssa Rosenzweig
pan/bi: Avoid masked writes for now
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2022-04-07
Alyssa Rosenzweig
pan/bi: Generate LD_BUFFER on Valhall
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2022-04-07
Alyssa Rosenzweig
pan/bi: Make psiz variants
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2022-04-07
Alyssa Rosenzweig
pan/bi: Lower gl_PointSize to FP16 on Valhall
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2022-04-07
Alyssa Rosenzweig
pan/bi: Force psiz to mediump
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2022-04-07
Alyssa Rosenzweig
pan/bi: Set table for Valhall LD_ATTR
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2022-04-07
Alyssa Rosenzweig
pan/bi: Emit Valhall-style varying stores
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2022-04-07
Alyssa Rosenzweig
pan/bi: Emit Valhall-style varying loads
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2022-04-07
Alyssa Rosenzweig
pan/bi: Track whether the malloc IDVS flow is used
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2022-04-07
Alyssa Rosenzweig
pan/bi: Handle Valhall texturing in helper analysis
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2022-04-07
Alyssa Rosenzweig
pan/bi: Emit Valhall texture instructions
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2022-04-07
Alyssa Rosenzweig
pan/bi: Specialize BLEND emit for Valhall
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2022-04-07
Alyssa Rosenzweig
pan/bi: Waits before tilebuffer access on Valhall
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2022-04-07
Alyssa Rosenzweig
pan/bi: Fix spilling on Valhall
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2022-04-07
Alyssa Rosenzweig
pan/bi: Mark LD_TILE as w=format
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2022-04-07
Alyssa Rosenzweig
panfrost: Add a table for images
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2022-04-07
Mike Blumenkrantz
radv: improve failure logging for amdgpu on init
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2022-04-07
Alyssa Rosenzweig
pan/va: Allow small constants in register pairs
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2022-04-07
Alyssa Rosenzweig
pan/va: Add flow control lowering pass
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2022-04-07
Alyssa Rosenzweig
pan/va: Don't truncate slots
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2022-04-07
Alyssa Rosenzweig
pan/va: Model image load instructions
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2022-04-07
Alyssa Rosenzweig
pan/va: Pack LEA_TEX_IMM
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2022-04-07
Alyssa Rosenzweig
pan/va: Add indirect LEA_{ATTR, TEX}
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2022-04-07
Alyssa Rosenzweig
pan/bi: Model Valhall image loads
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2022-04-07
Lionel Landwerlin
intel/nir: don't report progress on rayqueries if no...
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2022-04-07
Danylo Piliaiev
turnip: Implement VK_EXT_primitives_generated_query
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2022-04-07
Samuel Pitoiset
radv: mark all states declared dynamic at pipeline...
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2022-04-07
Samuel Pitoiset
radv: add a new helper to determine if rasterization...
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2022-04-07
Samuel Pitoiset
radv: fix dynamic raster discard with VK_EXT_depth_clip...
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2022-04-07
Mike Blumenkrantz
zink: update ci list
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2022-04-07
Mike Blumenkrantz
zink: ci fixup
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2022-04-07
Mike Blumenkrantz
zink: handle zombie swapchains
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2022-04-07
Mike Blumenkrantz
driconf: add override for Xwayland
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2022-04-07
Mike Blumenkrantz
zink: export PIPE_CAP_DEVICE_RESET_STATUS_QUERY
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2022-04-07
Mike Blumenkrantz
zink: it's kopperin' time
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2022-04-07
Mike Blumenkrantz
zink: add kopper api
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2022-04-07
Mike Blumenkrantz
zink: check whether clear is enabled before applying...
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2022-04-07
Mike Blumenkrantz
zink: move variable decl up in unbind_fb_surface
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2022-04-07
Mike Blumenkrantz
zink: pass index to unbind_fb_surface
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2022-04-07
Mike Blumenkrantz
zink: move drirc handling up
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2022-04-07
Mike Blumenkrantz
zink: split surface creation more to allow disabling...
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2022-04-07
Mike Blumenkrantz
zink: add fail logging for drmPrimeFDToHandle
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2022-04-07
Mike Blumenkrantz
zink: add VK_KHR_swapchain_mutable_format
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2022-04-07
Mike Blumenkrantz
zink: use two submits for every queue submit
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2022-04-07
Mike Blumenkrantz
zink: change early returns in zink_blit to gotos
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2022-04-07
Mike Blumenkrantz
zink: move blit src/dst decls up in function
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2022-04-07
Mike Blumenkrantz
zink: move update_framebuffer_state() higher up in...
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2022-04-07
Mike Blumenkrantz
zink: put screen param into flush queue global data
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2022-04-07
Mike Blumenkrantz
zink: move flush queue init down a little further
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2022-04-07
Adam Jackson
gallium: Learn about kopper
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2022-04-07
Adam Jackson
glx: Learn about kopper
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2022-04-07
Adam Jackson
egl: Learn about kopper
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2022-04-07
Adam Jackson
kopper: Define the driver interface
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2022-04-07
Adam Jackson
meson: Define a HAVE_XXXX macro for every gallium drive...
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2022-04-07
Mike Blumenkrantz
st/manager: update framebuffer size if texture has...
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2022-04-07
Erik Faye-Lund
clc/tests: use dxil_validator
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2022-04-07
Erik Faye-Lund
dzn: use dxil_validator
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2022-04-07
Erik Faye-Lund
microsoft/spirv_to_dxil: use dxil_validator
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2022-04-07
Erik Faye-Lund
d3d12: use dxil_validator
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2022-04-07
Erik Faye-Lund
microsoft/compiler: add common dxil-validator API
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2022-04-06
Jason Ekstrand
iris: Allow userptr on 1D and 2D images
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2022-04-06
Jason Ekstrand
iris: Allow non-page-aligned userptr
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2022-04-06
Jason Ekstrand
iris: Take offsets into account when mapping resources
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2022-04-06
Mike Blumenkrantz
zink: simplify shader i/o assignment
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2022-04-06
Mike Blumenkrantz
zink: use local variable in consumer shader i/o assign...
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2022-04-06
Mike Blumenkrantz
zink: use local variable more consistently in producer...
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2022-04-06
Mike Blumenkrantz
zink: prune shader i/o more aggressively
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2022-04-06
Mike Blumenkrantz
zink: run shader optimize loop during initial create
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2022-04-06
Mike Blumenkrantz
zink: rework missing feature warnings
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2022-04-06
Mike Blumenkrantz
zink: fix warning text in missing feature macro
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2022-04-06
Mike Blumenkrantz
zink: add a param to warn_missing_feature() macro
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2022-04-06
Mike Blumenkrantz
zink: switch warn_missing_feature to mesa_logw
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2022-04-06
Emma Anholt
ci: Uprev deqp-runner and piglit.
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2022-04-06
Emma Anholt
ci/turnip: Drop xfails for create_list_modifiers.
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2022-04-06
Jason Ekstrand
iris: Handle range tracking for global bindings
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2022-04-06
Jason Ekstrand
iris: Account for BO offsets in iris_set_global_binding()
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2022-04-06
Danylo Piliaiev
ci/freedreno: Add fractional test of forced unaligned...
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2022-04-06
Lionel Landwerlin
blorp: disable depth bounds
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