platform/upstream/mesa.git
2022-04-07 Alyssa Rosenzweigpanfrost: Add shader_stage helper
2022-04-07 Alyssa Rosenzweigpanfrost: Add panfrost_make_resource_table helper
2022-04-07 Alyssa Rosenzweigpanfrost: Hide parts of pan_encoder.h for Valhall
2022-04-07 Alyssa Rosenzweigpanfrost: Control tiler memory usage
2022-04-07 Alyssa Rosenzweigpanfrost: Handle stencil texturing on Valhall
2022-04-07 Alyssa Rosenzweigpanfrost: Handle Valhall texturing
2022-04-07 Krunal Patelfrontend/va: Create decoder once the max_references...
2022-04-07 Mike Blumenkrantzzink: ci updates
2022-04-07 Mike Blumenkrantzzink: export PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE
2022-04-07 Mike Blumenkrantzzink: run the cubemap -> array compiler pass if the...
2022-04-07 Mike Blumenkrantzzink: handle nonseamless cube sampler binding
2022-04-07 Mike Blumenkrantzzink: create an array view for all cube samplerviews
2022-04-07 Mike Blumenkrantzzink: set nonseamless hint for sampler states
2022-04-07 Mike Blumenkrantzzink: handle shader key variants that have nonseamless...
2022-04-07 Mike Blumenkrantzzink: specify struct member name when copying inline...
2022-04-07 Mike Blumenkrantzzink: support nir_op_imod
2022-04-07 Mike Blumenkrantzzink: add a gently mangled version of the d3d12 cubemap...
2022-04-07 Mike Blumenkrantzzink: rename a variable
2022-04-07 Alyssa Rosenzweigpan/va: Add LD_TILE.v3.f16 packing test
2022-04-07 Alyssa Rosenzweigpan/bi: Consider flow control in DCE
2022-04-07 Alyssa Rosenzweigpan/bi: Don't lower vertex_id for malloc IDVS
2022-04-07 Alyssa Rosenzweigpan/bi: Report whether workgroups can be merged
2022-04-07 Alyssa Rosenzweigpan/bi: Avoid masked writes for now
2022-04-07 Alyssa Rosenzweigpan/bi: Generate LD_BUFFER on Valhall
2022-04-07 Alyssa Rosenzweigpan/bi: Make psiz variants
2022-04-07 Alyssa Rosenzweigpan/bi: Lower gl_PointSize to FP16 on Valhall
2022-04-07 Alyssa Rosenzweigpan/bi: Force psiz to mediump
2022-04-07 Alyssa Rosenzweigpan/bi: Set table for Valhall LD_ATTR
2022-04-07 Alyssa Rosenzweigpan/bi: Emit Valhall-style varying stores
2022-04-07 Alyssa Rosenzweigpan/bi: Emit Valhall-style varying loads
2022-04-07 Alyssa Rosenzweigpan/bi: Track whether the malloc IDVS flow is used
2022-04-07 Alyssa Rosenzweigpan/bi: Handle Valhall texturing in helper analysis
2022-04-07 Alyssa Rosenzweigpan/bi: Emit Valhall texture instructions
2022-04-07 Alyssa Rosenzweigpan/bi: Specialize BLEND emit for Valhall
2022-04-07 Alyssa Rosenzweigpan/bi: Waits before tilebuffer access on Valhall
2022-04-07 Alyssa Rosenzweigpan/bi: Fix spilling on Valhall
2022-04-07 Alyssa Rosenzweigpan/bi: Mark LD_TILE as w=format
2022-04-07 Alyssa Rosenzweigpanfrost: Add a table for images
2022-04-07 Mike Blumenkrantzradv: improve failure logging for amdgpu on init
2022-04-07 Alyssa Rosenzweigpan/va: Allow small constants in register pairs
2022-04-07 Alyssa Rosenzweigpan/va: Add flow control lowering pass
2022-04-07 Alyssa Rosenzweigpan/va: Don't truncate slots
2022-04-07 Alyssa Rosenzweigpan/va: Model image load instructions
2022-04-07 Alyssa Rosenzweigpan/va: Pack LEA_TEX_IMM
2022-04-07 Alyssa Rosenzweigpan/va: Add indirect LEA_{ATTR, TEX}
2022-04-07 Alyssa Rosenzweigpan/bi: Model Valhall image loads
2022-04-07 Lionel Landwerlinintel/nir: don't report progress on rayqueries if no...
2022-04-07 Danylo Piliaievturnip: Implement VK_EXT_primitives_generated_query
2022-04-07 Samuel Pitoisetradv: mark all states declared dynamic at pipeline...
2022-04-07 Samuel Pitoisetradv: add a new helper to determine if rasterization...
2022-04-07 Samuel Pitoisetradv: fix dynamic raster discard with VK_EXT_depth_clip...
2022-04-07 Mike Blumenkrantzzink: update ci list
2022-04-07 Mike Blumenkrantzzink: ci fixup
2022-04-07 Mike Blumenkrantzzink: handle zombie swapchains
2022-04-07 Mike Blumenkrantzdriconf: add override for Xwayland
2022-04-07 Mike Blumenkrantzzink: export PIPE_CAP_DEVICE_RESET_STATUS_QUERY
2022-04-07 Mike Blumenkrantzzink: it's kopperin' time
2022-04-07 Mike Blumenkrantzzink: add kopper api
2022-04-07 Mike Blumenkrantzzink: check whether clear is enabled before applying...
2022-04-07 Mike Blumenkrantzzink: move variable decl up in unbind_fb_surface
2022-04-07 Mike Blumenkrantzzink: pass index to unbind_fb_surface
2022-04-07 Mike Blumenkrantzzink: move drirc handling up
2022-04-07 Mike Blumenkrantzzink: split surface creation more to allow disabling...
2022-04-07 Mike Blumenkrantzzink: add fail logging for drmPrimeFDToHandle
2022-04-07 Mike Blumenkrantzzink: add VK_KHR_swapchain_mutable_format
2022-04-07 Mike Blumenkrantzzink: use two submits for every queue submit
2022-04-07 Mike Blumenkrantzzink: change early returns in zink_blit to gotos
2022-04-07 Mike Blumenkrantzzink: move blit src/dst decls up in function
2022-04-07 Mike Blumenkrantzzink: move update_framebuffer_state() higher up in...
2022-04-07 Mike Blumenkrantzzink: put screen param into flush queue global data
2022-04-07 Mike Blumenkrantzzink: move flush queue init down a little further
2022-04-07 Adam Jacksongallium: Learn about kopper
2022-04-07 Adam Jacksonglx: Learn about kopper
2022-04-07 Adam Jacksonegl: Learn about kopper
2022-04-07 Adam Jacksonkopper: Define the driver interface
2022-04-07 Adam Jacksonmeson: Define a HAVE_XXXX macro for every gallium drive...
2022-04-07 Mike Blumenkrantzst/manager: update framebuffer size if texture has...
2022-04-07 Erik Faye-Lundclc/tests: use dxil_validator
2022-04-07 Erik Faye-Lunddzn: use dxil_validator
2022-04-07 Erik Faye-Lundmicrosoft/spirv_to_dxil: use dxil_validator
2022-04-07 Erik Faye-Lundd3d12: use dxil_validator
2022-04-07 Erik Faye-Lundmicrosoft/compiler: add common dxil-validator API
2022-04-06 Jason Ekstrandiris: Allow userptr on 1D and 2D images
2022-04-06 Jason Ekstrandiris: Allow non-page-aligned userptr
2022-04-06 Jason Ekstrandiris: Take offsets into account when mapping resources
2022-04-06 Mike Blumenkrantzzink: simplify shader i/o assignment
2022-04-06 Mike Blumenkrantzzink: use local variable in consumer shader i/o assign...
2022-04-06 Mike Blumenkrantzzink: use local variable more consistently in producer...
2022-04-06 Mike Blumenkrantzzink: prune shader i/o more aggressively
2022-04-06 Mike Blumenkrantzzink: run shader optimize loop during initial create
2022-04-06 Mike Blumenkrantzzink: rework missing feature warnings
2022-04-06 Mike Blumenkrantzzink: fix warning text in missing feature macro
2022-04-06 Mike Blumenkrantzzink: add a param to warn_missing_feature() macro
2022-04-06 Mike Blumenkrantzzink: switch warn_missing_feature to mesa_logw
2022-04-06 Emma Anholtci: Uprev deqp-runner and piglit.
2022-04-06 Emma Anholtci/turnip: Drop xfails for create_list_modifiers.
2022-04-06 Jason Ekstrandiris: Handle range tracking for global bindings
2022-04-06 Jason Ekstrandiris: Account for BO offsets in iris_set_global_binding()
2022-04-06 Danylo Piliaievci/freedreno: Add fractional test of forced unaligned...
2022-04-06 Lionel Landwerlinblorp: disable depth bounds
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