platform/upstream/mesa.git
2021-07-20 Michel Zouzink: Fix unused-variable warning
2021-07-20 Mike Blumenkrantznir/lower_point_size_mov: zero nir_state_slot::swizzle...
2021-07-20 Mike Blumenkrantzfreedreno: use new tc util for setting bytes_mapped_limit
2021-07-20 Mike Blumenkrantzzink: use new tc util for setting bytes_mapped_limit
2021-07-20 Mike Blumenkrantzradeonsi: use new tc util for setting bytes_mapped_limit
2021-07-20 Mike Blumenkrantzutil/tc: add a util function for setting bytes_mapped_limit
2021-07-20 Mike Blumenkrantzzink: add changed flag for blend states
2021-07-20 Alejandro Piñeirobroadcom: don't define internal BPP values twice
2021-07-20 Juan A. Suarez... broadcom/compiler: emit TMU flush before a jump
2021-07-20 Marek Olšákst/mesa: always use PIPE_USAGE_STAGING for GL_MAP_READ_...
2021-07-20 Olivier Fourdanradeonsi: Check aux_context on si_destroy_screen()
2021-07-20 Pierre-Eric... mesa: fix bindless uniform samplers update
2021-07-20 Daniel Schürmannaco/optimizer: ensure to not erase high bits when propa...
2021-07-20 Dave Airlieclover/il: return IL only for spirv and correct length
2021-07-20 Mike Blumenkrantzzink: remove screen info stuff from draw templates
2021-07-20 Mike Blumenkrantzzink: add a ctx flag for shader reading basevertex
2021-07-20 Mike Blumenkrantzzink: use drawid_offset directly during draw
2021-07-20 Mike Blumenkrantzzink: flatten descriptor_refs_dirty into BATCH_CHANGED...
2021-07-20 Mike Blumenkrantzzink: add a ctx flag for drawid reading
2021-07-20 Mike Blumenkrantzzink: don't rebind vertex buffers if pipeline changes
2021-07-20 Mike Blumenkrantzzink: stop flagging pipeline dirty for line width changes
2021-07-20 Mike Blumenkrantzzink: split pipeline_changed to use template value...
2021-07-20 Mike Blumenkrantzzink: add template for starting new cmdbuf
2021-07-20 Mike Blumenkrantzzink: if descriptor updating flushes, re-call draw...
2021-07-20 Mike Blumenkrantzzink: make descriptors_update hook return a bool if...
2021-07-20 Mike Blumenkrantzzink: add draw template for dynamic state
2021-07-20 Mike Blumenkrantzzink: start adding C++ draw templates
2021-07-20 Mike Blumenkrantzzink: ifdef out some context prototypes/inlines for...
2021-07-19 Mike Blumenkrantzzink: optimize shader recalc
2021-07-19 Bas Nieuwenhuizenzink: set dedicated allocation when needed
2021-07-19 Mike Blumenkrantzzink: hook up VK_KHR_dedicated_allocation
2021-07-19 Mike Blumenkrantzzink: check for dedicated allocation requirements durin...
2021-07-19 Emma Anholtfreedreno/ir3: Reduce choose_instr_dec() and _inc(...
2021-07-19 Mike Blumenkrantzfeatures: VK_EXT_color_write_enable for lavapipe
2021-07-19 Mike Blumenkrantzlavapipe: implement VK_EXT_color_write_enable
2021-07-19 Mike Blumenkrantzlavapipe: add a padding member to rendering_state
2021-07-19 Kenneth Graunkegallium: Remove dead pb_malloc_buffer_create function...
2021-07-19 Dave Airliewl/shm: don't fetch formats if not requested.
2021-07-19 Jose Maria... v3d/driconf: Expose non-MSAA texture limits for mutter...
2021-07-19 Karol Herbstnv50/ir/nir: fix smem size for GL
2021-07-19 Andreas Bergmeierv3dv: implement VK_EXT_physical_device_drm
2021-07-18 M Henningnouveau: Support nir_intrinsic_*_atomic_fadd
2021-07-18 Dave Airliesoftpipe/aniso: move DDQ calculation to after scaling.
2021-07-18 Alyssa Rosenzweigpan/bi: Shrink live array to 8-bits
2021-07-18 Alyssa Rosenzweigpan/bi: Clean up liveness freeing
2021-07-18 Alyssa Rosenzweigpan/bi: Clean up useless casts
2021-07-18 Alyssa Rosenzweigpan/bi: Copy block bi_block
2021-07-18 Alyssa Rosenzweigpan/bi: Copy back bi_foreach_successor
2021-07-18 Alyssa Rosenzweigpan/bi: Copy back add_successor
2021-07-18 Alyssa Rosenzweigpan/bi: Copy liveness routines back
2021-07-17 Timur Kristófaco: Fix how p_elect interacts with optimizations.
2021-07-17 Timothy Arceriglsl: replace some C++ code with C
2021-07-17 Marek Olšákmesa: fix incorrect comment in draw_gallium_multimode
2021-07-17 Marek Olšákmesa: remove unused drawid_offset parameter from DrawGa...
2021-07-17 Marek Olšákst/mesa: inline st_setup_arrays on MSVC too by adding...
2021-07-17 Mike Blumenkrantzutil/foz: stop crashing on destroy if prepare hasn...
2021-07-17 Iván Brianoanv: fix feature/property/sizes reported for fragment...
2021-07-17 Mike Blumenkrantzutil/tc: make clear calls async
2021-07-16 Marek Olšákradeonsi: document a missing synchronization for bindle...
2021-07-16 Yogesh mohan... radeonsi: set scratch_state dirty only if ctx->scratch_...
2021-07-16 Yogesh mohan... radeonsi: remove redundant setting scratch_state atom...
2021-07-16 Marek Olšákradeonsi: don't expose no-attachment MSAA 16x on all...
2021-07-16 Mike Blumenkrantzlavapipe: don't read line stipple info in pipeline...
2021-07-16 Eric Anholtgallium/ttn: Add a debug flag for dumping the shaders.
2021-07-16 Emma Anholtnir_to_tgsi: Fix image declarations.
2021-07-16 Jason Ekstrandanv: Stop reference counting semaphores
2021-07-16 Jason Ekstrandanv: Drop unused sync_file and BO semaphore code
2021-07-16 Jason Ekstrandanv: Assume syncobj support
2021-07-16 Jason Ekstrandintel/eu: Start validating LSC message descriptors
2021-07-16 Sagar Ghugeintel/compiler: Enable has_iadd3 option on XeHP
2021-07-16 Sagar Ghugenir: Add optimizations for iadd3
2021-07-16 Sagar Ghugeintel/compiler: Allow ternary add to promote source...
2021-07-16 Sagar Ghugeintel/compiler: Make decision based on source type...
2021-07-16 Sagar Ghugeintel/compiler: Add support for ternary add instruction...
2021-07-16 Sagar Ghugenir: Add new opcode for ternary addition
2021-07-16 Timur Kristófradv: Use pre-computed viewport transform for NGG culli...
2021-07-16 Mike Blumenkrantzradv: remove unused variable from radv_emit_viewport
2021-07-16 Mike Blumenkrantzradv: pre-calculate viewport transforms
2021-07-16 Mike Blumenkrantzradv: merge si_write_viewport into radv_emit_viewport
2021-07-16 Danylo Piliaievfreedreno: fix wrong tile aligment for 3 CCU gpu
2021-07-16 Timur Kristófaco: Remove s_and with exec when all lanes are active.
2021-07-16 Timur Kristófaco: Allow elect to take advantage of knowing when...
2021-07-16 Timur Kristófaco: Swap s_and operand order for ballot.
2021-07-16 Jason Ekstrandintel/perf: Use intel_i915_query_flags instead of hand...
2021-07-16 Jason Ekstrandintel/dev: Use intel_i915_query_alloc in query_topology
2021-07-16 Jason Ekstrandiris: Use intel_i915_query for meminfo
2021-07-16 Jason Ekstrandanv: Use intel_i915_query_alloc for memory regions
2021-07-16 Jason Ekstrandintel: Pull anv_i915_query into common code
2021-07-16 Jason Ekstrandanv: Handle errors properly in anv_i915_query
2021-07-16 Timur Kristófradv: Remove num_viewports from radv_skip_ngg_culling.
2021-07-16 Timur Kristófradv: Don't compile NGG culling into shaders that write...
2021-07-16 Jason Ekstrandiris: Re-emit MEDIA_VFE_STATE for variable group size...
2021-07-16 Iago Toral... v3dv: don't emit frame setup more than once for multila...
2021-07-16 Iago Toral... v3dv: don't overallocate tile state for meta TLB operations
2021-07-16 Iago Toral... v3dv: allow limiting amount of tile state allocated
2021-07-16 Iago Toral... v3dv: improve TLB layered image clears
2021-07-16 Iago Toral... v3dv: remove unused layer field from struct rcl_clear_info
2021-07-16 Samuel Pitoisetradv: fix specifying the stencil layout for separate...
2021-07-16 Samuel Pitoisetradv: report APUs as discrete GPUs for Red Dead Redempt...
2021-07-16 Samuel Pitoisetradv: fix bounds checking for zero vertex stride on...
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