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tools/apitrace.git
2011-04-24
Zack Rusin
The Value from the enum signature was leaking.
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2011-04-24
Zack Rusin
Plugging some memory leaks
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2011-04-24
Zack Rusin
Don't generate the search string on thousands of hidden...
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2011-04-24
Zack Rusin
Add another enum.
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2011-04-24
José Fonseca
comment about memcpy prototype
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2011-04-24
José Fonseca
Basic MapBuffer/MapBufferRange trace/retrace support.
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2011-04-24
José Fonseca
Avoid time consuming user array checks when they have...
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2011-04-23
Zack Rusin
Show the call for which the surface we're displaying.
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2011-04-23
José Fonseca
Fix MacOSX build.
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2011-04-23
José Fonseca
Provide an alternative tracing mechanism based on LD_LI...
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2011-04-23
José Fonseca
Describe how to build the 32bit version of the wrapper.
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2011-04-23
José Fonseca
Add a few more extensions to glapi.py
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2011-04-23
José Fonseca
Force internal symbol relocations to be solved internally.
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2011-04-23
José Fonseca
s/TRACE_PATH/TRACE_FILE/
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2011-04-23
Zack Rusin
Size the image widget more reasonably.
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2011-04-23
Zack Rusin
Allow opening multiple images.
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2011-04-23
Zack Rusin
Quick hack to downsample multisampled framebuffers.
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2011-04-22
José Fonseca
Use -fvidibility=hidden to restrict dynamic symbols.
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2011-04-22
José Fonseca
Remove redundant extern "C" clauses.
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2011-04-22
Zack Rusin
Add shortcut to replay and lookup state.
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2011-04-21
José Fonseca
Handle correctly apps that don't directly link/load...
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2011-04-21
José Fonseca
Minor code whitespace cleanup.
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2011-04-21
José Fonseca
Fix HTML representation of multiline strings.
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2011-04-21
José Fonseca
Remove unused/duplicate libraries from glretrace.
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2011-04-21
José Fonseca
Put all executables into the same to level build directory.
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2011-04-21
Zack Rusin
Shave about 200mb of heap by not using full filterText...
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2011-04-21
Zack Rusin
Fix minor errors in the apitracemodel
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2011-04-21
Zack Rusin
Add the half float format.
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2011-04-20
Zack Rusin
Add various sizing enums.
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2011-04-20
Zack Rusin
Various cleanups.
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2011-04-20
José Fonseca
Fix build on MacOSX.
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2011-04-20
José Fonseca
Fix GL prototypes on MacOSX.
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2011-04-20
José Fonseca
More effective prevention against including system...
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2011-04-20
José Fonseca
Print an error message when not able to open X display.
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2011-04-20
Zack Rusin
Skip windowing system calls but still allow state fetch...
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2011-04-20
Zack Rusin
Call the action "error checking" instead of "benchmarking"
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2011-04-20
Zack Rusin
Go to the selected error.
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2011-04-20
Zack Rusin
Add an action to show and hide the errors dock.
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2011-04-20
Zack Rusin
Large chunk of showing the replay errors.
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2011-04-19
Zack Rusin
Output all warnings in the <call no>: <type>: <message...
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2011-04-19
Zack Rusin
Handle GL_CURRENT_PROGRAM when the app gets it.
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2011-04-19
Zack Rusin
more error handling changes.
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2011-04-19
Zack Rusin
Large chunk of functionality to show errors.
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2011-04-18
Zack Rusin
unignore png's in the resources dir
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2011-04-18
Zack Rusin
Implement an edit menu.
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2011-04-18
Zack Rusin
Merge branch 'trace-editing'
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2011-04-18
Zack Rusin
Remove stale reference to a deleted widget.
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2011-04-18
José Fonseca
Standard define for Windows is _WIN32, not WIN32.
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2011-04-18
José Fonseca
Intercept dlopen("libGL.so") too
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2011-04-18
Zack Rusin
Fix saving of traces with pointers.
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2011-04-18
Zack Rusin
Cleanup the state after closing the trace write
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2011-04-18
Zack Rusin
Lots of various cosmetic changes to the call editing.
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2011-04-18
Zack Rusin
A first working version of saving :)
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2011-04-18
Zack Rusin
Do some initial saving.
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2011-04-18
Zack Rusin
Save the blob.
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2011-04-18
Zack Rusin
Implement a bulk of trace saving.
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2011-04-17
Zack Rusin
Introduce ApiEnum.
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2011-04-17
José Fonseca
Remove unneeded include.
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2011-04-17
Zack Rusin
Make sure that the trace knows when it needs saving.
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2011-04-17
Zack Rusin
Add te trace_write to the trace lib
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2011-04-17
José Fonseca
Determine number of channels of GL_RG.
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2011-04-17
Zack Rusin
the filename is stored in the trace
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2011-04-17
Zack Rusin
The trace now knows whether is has been edited.
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2011-04-17
Zack Rusin
Various part now propagate the values.
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2011-04-17
Zack Rusin
Set a parent trace on all the frames.
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2011-04-17
Zack Rusin
Stub out revert.
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2011-04-17
Zack Rusin
Further reduce memory usage by a couple of hundreds...
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2011-04-16
Zack Rusin
Collect the edited shaders from the shader editor.
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2011-04-16
Zack Rusin
Reduce the memory usage by ~2gb on a 2.7 million calls...
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2011-04-16
Zack Rusin
delete call after parsing it.
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2011-04-16
José Fonseca
Add to do note about gzflush.
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2011-04-16
José Fonseca
Fix tracing of apps that use dlsym, such as OpenArena.
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2011-04-16
Zack Rusin
Start collecting the edited values.
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2011-04-16
Zack Rusin
Make apitracecall an actual class.
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2011-04-15
Zack Rusin
Make the editor a dialog.
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2011-04-15
José Fonseca
Make Trace::Parser::version a non static member.
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2011-04-15
José Fonseca
Preserve floating point precision in JSON output.
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2011-04-15
Zack Rusin
Display shaders in the shader editor.
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2011-04-15
José Fonseca
Avoid min/max macro collision on MSVC.
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2011-04-15
José Fonseca
Handle multi texture coord arrays correctly.
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2011-04-15
José Fonseca
Move texture paramaters to JSON parameter object.
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2011-04-15
José Fonseca
Rename dump -> tracedump.
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2011-04-15
José Fonseca
Fix max texture units computation.
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2011-04-15
José Fonseca
Dump vertex attribs in a more GL-like manner.
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2011-04-15
Zack Rusin
Make sure that only numericals can be edited right...
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2011-04-15
Zack Rusin
Custom editor for the arguments.
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2011-04-15
Zack Rusin
Start working on trace editing
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2011-04-14
José Fonseca
Synchronize X and GL on windows resizes.
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2011-04-14
Michel Dänzer
Use call number instead of frame number for snapshot...
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2011-04-14
José Fonseca
Understand D3DFMT_RAWZ too.
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2011-04-14
José Fonseca
Fix a few more arrays args in D3D9.
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2011-04-14
José Fonseca
Share more code.
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2011-04-14
José Fonseca
Ensure __max_vertex_attribs is initialized.
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2011-04-14
José Fonseca
Best effort to show (and compare) nested state parameters.
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2011-04-14
José Fonseca
Dump vertex attribute parameters.
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2011-04-13
José Fonseca
Remove bogus reference entry.
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2011-04-13
José Fonseca
Add links to functions documented in ARB extensions.
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2011-04-13
José Fonseca
Ignore .json files.
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2011-04-13
Zack Rusin
Add a key sequence for next and prev.
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2011-04-13
José Fonseca
Dump the full set of constants on D3D.
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