platform/upstream/libSkiaSharp.git
2011-07-18 senorblanco... Fix kernel width calculation in GPU-based Gaussian...
2011-07-18 bsalomon@google.comAdd mac baselines for tinybitmap
2011-07-18 bsalomon@google.comAdd linux tinybitmap gm images
2011-07-18 bsalomon@google.comAdd tinybitmap gm and windows baselines.
2011-07-18 bsalomon@google.comUse texture cache for writePixels temp
2011-07-18 vandebo@chromium.org[PDF] Make color shaders work correctly.
2011-07-18 bsalomon@google.comAdd baselines for tex data gm for mac.
2011-07-18 bungeman@google.comGPU strokeAndFill only does the fill
2011-07-18 bsalomon@google.comAdd linux gm baselines for tex data test
2011-07-18 bsalomon@google.comflip Y in uploads to bottom-up textures (and add gm...
2011-07-17 yangsu@google.comFixed an #ifdef bug in SkUIView
2011-07-17 yangsu@google.comRemoved old files in iOSSampleApp
2011-07-17 yangsu@google.comUpdated iOSSampleApp to display FPS and display in...
2011-07-15 epoger@google.comAdd whitespace.txt for no-op changelists.
2011-07-15 reed@google.comconvolve GrRefCnt and SkRefCnt
2011-07-15 reed@google.comadd validate() and SkAutoRef
2011-07-15 senorblanco... More GPU blur fixes.
2011-07-15 reed@google.comcheck for non-finite values that can make us overshoot
2011-07-15 epoger@google.comwhitespace commit to trigger buildbot
2011-07-15 epoger@google.comImplement remaining options in Windows command-line...
2011-07-15 epoger@google.comwhitespace change to trigger buildbot
2011-07-14 reed@google.comfix printf output for name when skscalar is fixed
2011-07-14 reed@google.comadd bench for building blurs
2011-07-14 epoger@google.comFix b/issue?id=5030894 ('Not working on windows: python...
2011-07-14 epoger@google.commake gyp_skia runnable from any directory
2011-07-14 reed@google.comadd now that gpu handles this correctly
2011-07-14 bsalomon@google.comUndo accidental commit of GrContext.cpp in r1860.
2011-07-14 bsalomon@google.comMake CPU->GPU blur path use texture cache
2011-07-14 senorblanco... Fix clipping problem in GPU-based blur. The FBOs used...
2011-07-14 bsalomon@google.comRemove some cruft from SampleApp.cpp
2011-07-14 bsalomon@google.comAdd DeviceManager to SampleWindow
2011-07-14 tomhudson@google.comExtends skdiff to handle commands of the form
2011-07-13 yangsu@google.comUpdated SkUIView to use the current code, added a defau...
2011-07-13 bsalomon@google.comRemove unused SkGpuDevice functions, add GrRenderTarget...
2011-07-13 epoger@google.comenable "make XXX" command-line builds on Windows
2011-07-13 bungeman@google.comFix build break from 1851.
2011-07-13 bungeman@google.comChange pdfTransform to asAffine.
2011-07-13 reed@google.comsince I can't make GDI's lcd text pretty when we're...
2011-07-13 bsalomon@google.comFix path iter returned pt on close, test path close...
2011-07-13 tomhudson@google.comIn skdiff, merge paths into the struct that holds the...
2011-07-13 reed@google.comadd more scalerrec filtering, in prep for handling...
2011-07-13 reed@google.comsend output to printf as well, for commandlines
2011-07-13 reed@google.comadd more angles, and test lineartext
2011-07-12 ctguil@chromium.orgModified to add support to print in the margins of...
2011-07-12 senorblanco... GPU-based blur cleanup. Clean up some issues raised...
2011-07-12 tomhudson@google.comRemove a few old uses of SK_RESTRICT on references.
2011-07-12 senorblanco... Fix windows build (unreviewed).
2011-07-12 senorblanco... Implement blur types for GPU-based Gaussian blur.
2011-07-11 epoger@google.com"make" script to enable command-line build on Windows
2011-07-11 reed@google.compass correct value for black
2011-07-11 reed@google.comlimit clip to fixed-point range, so our edges don't...
2011-07-09 mike@reedtribe.orgadd new baselines
2011-07-09 mike@reedtribe.orgrebaseline
2011-07-08 reed@google.comadd sample for 2ptradial where we divide by zero
2011-07-08 reed@google.combe sure to allocate space for kDone_DrawOp before we...
2011-07-08 senorblanco... GPU-based Gaussian blur.
2011-07-08 tomhudson@google.comReplace vsnprintf with vsnprintf_s; add code to reprodu...
2011-07-08 bsalomon@google.comModulate color shader's alpha with paint alpha when...
2011-07-08 bsalomon@google.comAdd gm baselines for windows
2011-07-08 bsalomon@google.comlittle bit of gyp cleanup (fixes windows build of sktim...
2011-07-08 tomhudson@google.comReplace reference parameter with pointer so that we...
2011-07-07 reed@google.comremove dead code
2011-07-07 yangsu@google.comChanged Bundler identifier to com.google in iOSSampleApp
2011-07-07 yangsu@google.comFixed iOSSampleApp dependencies
2011-07-07 yangsu@google.comDeleted the #endif that's caused the compiler erro
2011-07-07 yangsu@google.comUpdated iOSSampleApp and related files.
2011-07-07 reed@google.comre-enable SSE2 blitmask procs, only excluding if we...
2011-07-07 reed@google.comupdate macbook baselines
2011-07-07 bsalomon@google.comFix div by zero in GPU degenerate radials (and add...
2011-07-07 reed@google.comadd asABlur() to maskfilters, so devices like gpu and...
2011-07-07 reed@google.comAllow texture-backed bitmaps to perform a read-back...
2011-07-07 mike@reedtribe.orgbe sure to call setupPaint, so we can respect the comma...
2011-07-07 mike@reedtribe.orgBe sure to call context->flush() before we swapbuffers...
2011-07-06 vandebo@chromium.org[PDF] Add a concept of a substitute object to the SkPDF...
2011-07-06 bsalomon@google.commake sure size change posts at sample app startup.
2011-07-06 reed@google.comColorShaders report no bitmaps, but only a color_gradie...
2011-07-06 reed@google.comadd option to test 1x1 bitmapshader
2011-07-06 reed@google.comremove SkDeviceFactory from the collective consciousnes...
2011-07-06 bsalomon@google.comRemove nested scope resolutions in GrGpuGLShaders and...
2011-07-06 reed@google.commake the mac window resizeable again
2011-07-06 reed@google.comadd debugging code for degenerate gradients (to be...
2011-07-06 reed@google.comnotice if the bitmap failed to load
2011-07-06 reed@google.comfix typo:
2011-07-06 reed@google.comalways use grcontext to get the bits to the screen
2011-07-06 bsalomon@google.comReduce gets of ext string and check validity of stencil...
2011-07-06 bsalomon@google.comIndexed drawing for paths with multiple contours
2011-07-06 reed@google.comrevert prev hack around make3DReady
2011-07-06 reed@google.comforce grcontext to be created at startup
2011-07-06 reed@google.comfix return value for make_bitmap
2011-07-06 reed@google.comcheck-point for testing drawBitmap [raster,gpu] ->...
2011-07-05 reed@google.comsuppress printfs
2011-07-05 reed@google.comadd SK_API to SkMatrix44
2011-07-05 reed@google.comsuppress printfs
2011-07-05 reed@google.comadd SkEmptyShader, and return it from CreateBitmapShade...
2011-07-05 reed@google.comdefer allocating blitter until we know we need it ...
2011-07-05 reed@google.comdon't call setContext on shader (not necessary), since...
2011-07-05 reed@google.comensure that our bitmap is built with opaque cachedalpha
2011-07-02 vandebo@chromium.orgA bit set class. Will be used for font subsetting.
2011-07-01 bsalomon@google.comOffset bounds in GrDefaultPathRenderer by fTranslate.
2011-07-01 epoger@google.comReverting r1775 at Mike and Brian's request
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