platform/upstream/mesa.git
2013-09-24 Dylan Noblesmithmesa: remove handcounted magic number
2013-09-24 Dylan Noblesmithmesa: remove outdated comment
2013-09-24 Dylan Noblesmithmesa: remove stale comment
2013-09-23 Zack Rusinllvmpipe: align the array used for subdivived vertices
2013-09-23 Vinson Leeglapi: Move declaration before code.
2013-09-23 Eric Anholtmesa: Use -Bsymbolic in the linker to locally resolve...
2013-09-23 Eric Anholtglsl: Hide many classes local to individual .cpp files...
2013-09-23 Eric Anholtmesa: Drop an extra copy-and-pasted copy in the program...
2013-09-23 Eric Anholtmesa: Convert some runtime asserts to static asserts.
2013-09-23 Eric Anholtmesa: Shrink the size of the enum string lookup struct.
2013-09-23 Eric Anholtmesa: Remove the extra enum strings and extra lookup...
2013-09-23 Eric Anholtmesa: Remove _mesa_lookup_enum_by_name().
2013-09-23 Zack Rusinllvmpipe: increase number of subpixel bits to eight
2013-09-22 Vinson Leeglsl: Define isnormal and copysign for MSVC to fix...
2013-09-22 Johannes ObermayrSuppress clang's warnings about unused CFLAGS and CXXFLAGS.
2013-09-22 Christian Königradeon/uvd: async flush the UVD cs
2013-09-22 Christian Königwinsys/radeon: share winsys between different fd's
2013-09-22 Christian Königwinsys/radeon: remove cs_queue_empty
2013-09-22 Christian Königwinsys/radeon: fix killing the CS thread
2013-09-21 Eric Anholti965/gen4: Fix fragment program rectangle texture shado...
2013-09-21 Abdiel Janulguei965/gen7.5: Fix missing Shader Channel Select entries...
2013-09-21 Kenneth Graunkei965, mesa: Use the new DECLARE_R[Z]ALLOC_CXX_OPERATORS...
2013-09-21 Kenneth Graunkeglsl: Use the new DECLARE_R[Z]ALLOC_CXX_OPERATORS in...
2013-09-21 Kenneth Graunkeralloc: Introduce new macros for defining C++ new/delet...
2013-09-20 Grigori Goronzyr600g: fast color clears for single-sample buffers
2013-09-20 Grigori Goronzyr600g: add support for separately allocated CMASKs
2013-09-20 Marek Olšákgallium: add flush_resource context function
2013-09-20 Marek Olšákradeonsi: simplify and fix MSAA texture sampling for...
2013-09-20 Marek Olšákradeonsi: fix textureOffset and texelFetchOffset GLSL...
2013-09-20 José Fonsecallvmpipe: Fix rendering to PIPE_FORMAT_R10G10B10A2_UNORM.
2013-09-20 José Fonsecadraw: Ensure draw_pt_middle_end::bind_parameters is...
2013-09-20 José Fonsecatools/trace: Simple script to compare two traces.
2013-09-19 Ian Romanickmesa: Silence GCC warning 'comparison between signed...
2013-09-19 Ian Romanickmesa: Fix broken call to print_table_stats
2013-09-19 Ian Romanickglsl: Set VertexProgram.MaxOutputComponents and Fragmen...
2013-09-19 Ian Romanickmesa: Allow several ARB_geometry_shader4 queries in...
2013-09-19 Ian Romanickmesa: Expose MAX_GEOMETRY_{INPUT,OUTPUT}_COMPONENTS...
2013-09-19 Ian Romanickmesa: Get GL_MAX_FRAGMENT_INPUT_COMPONENTS from Fragmen...
2013-09-19 Ian Romanickmesa: Get GL_MAX_VERTEX_OUTPUT_COMPONENTS from VertexPr...
2013-09-19 Ian Romanicki915: Set VertexProgram.MaxOutputComponents and Fragmen...
2013-09-19 Ian Romanicki965: Set *Program.Max{Input,Output}Components
2013-09-19 Ian Romanickmesa: Set default values for Max{Input,Output}Component...
2013-09-19 Ian Romanickmesa: Remove gl_constants::MaxVaryingComponents
2013-09-19 Ian Romanickmesa: Use correct data for MAX_{VERTEX,GEOMETRY}_VARYIN...
2013-09-19 Ian Romanickmesa: Track per-stage shader input and output limits...
2013-09-19 Ian Romanickmesa: Support GL_MAX_VERTEX_OUTPUT_COMPONENTS query...
2013-09-19 Kenneth Graunkei965: Refactor Gen4-6 SURFACE_STATE setup for buffer...
2013-09-19 Kenneth Graunkei965: Refactor Gen7+ SURFACE_STATE setup for buffer...
2013-09-19 Kenneth Graunkei965: Fix off by one errors in texture buffer size...
2013-09-19 Kenneth Graunkei965: Fix writemask != 0 assertions on Sandybridge.
2013-09-19 Kenneth Graunkeglsl: Delete builtin_builder::shader when destroying...
2013-09-19 Kenneth Graunkei965: Fix brw_gs_prog_data_compare to actually check...
2013-09-19 Kenneth Graunkei965: Fix brw_vs_prog_data_compare to actually check...
2013-09-19 Kenneth Graunkei965: Move binding table code to a new file, brw_bindin...
2013-09-19 Kenneth Graunkei965: Use brw_upload_binding_table() for the pixel...
2013-09-19 Kenneth Graunkei965: Generalize brw_vec4_upload_binding_table() beyond...
2013-09-19 Kenneth Graunkei965: Convert loop to memcpy in brw_vec4_upload_binding...
2013-09-19 Kenneth Graunkei965: Update comments in brw_vec4_upload_binding_table().
2013-09-19 Gaetan Nadonwinsys/sw/xlib: fix compile error in xlib_sw_winsys.c.
2013-09-19 Gaetan Nadonglx: fix compile error in egl_glx.c.
2013-09-19 Rob Clarkfreedreno/a3xx: fix typo mixup w/ mipfilter
2013-09-19 Rob Clarkfreedreno: fix glReadPixels
2013-09-19 Roland Scheideggergallivm: adjust wrap mode to CLAMP_TO_EDGE always for...
2013-09-18 Adrian Negreanuandroid: Remove builtin_compiler
2013-09-18 José Fonsecautil/u_blit: Implement util_blit_pixels via pipe_contex...
2013-09-18 José Fonsecautil/u_blit: Support blits from cubemaps.
2013-09-18 José Fonsecavega: Use pipe_context::blit instead of util_blit_pixel...
2013-09-18 Kenneth Graunkei965: Rename brw_{fs,vec4}_emit.cpp to brw_{fs,vec4...
2013-09-18 Matt Turnerglsl: Correctly validate fma()'s types.
2013-09-18 Matt Turnerglsl: Add frexp signatures and implementation.
2013-09-17 Matt Turneri965: Lower ldexp.
2013-09-17 Matt Turnerglsl: Add ldexp_to_arith lowering pass.
2013-09-17 Matt Turnerglsl: Allow vectors to be created from ir_constant().
2013-09-17 Matt Turnerglsl: Add support for ldexp.
2013-09-17 Paul Berryi965: Add some missing bits to {mesa,brw,cache}_bits[].
2013-09-17 Paul Berryi965/gs: Implement basic gl_PrimitiveIDIn functionality.
2013-09-17 Paul Berryi965/gs: New gs primitive types are supported by HW...
2013-09-17 Paul Berryi965/gs: Add new primitive types.
2013-09-17 Roland Scheideggergallivm: some bits of seamless cube filtering implement...
2013-09-17 Kenneth Graunkei965: Remove MIPLAYOUT_BELOW from Gen4-6 constant buffe...
2013-09-17 Kristian Høgsbergegl: Also add EGL_TEXTURE_FORMAT as a valid eglQueryWay...
2013-09-17 Stanislav Vorobiovegl: add EGL_WAYLAND_Y_INVERTED_WL attribute
2013-09-17 Kenneth Graunkei965: Use gen7_upload_constant_state for 3DSTATE_CONSTA...
2013-09-17 Kenneth Graunkei965: Set brw_stage_state::push_const_size for PS const...
2013-09-17 Kenneth Graunkei965: Introduce a prog_data temporary in gen6_upload_wm...
2013-09-16 Paul Berryi965/gen6+: Support 128 varying components.
2013-09-16 Paul Berryi965/ff_gs: Generate URB writes using a loop.
2013-09-16 Paul Berryi965/gen6: Fix assertions on VS/GS URB size.
2013-09-16 Paul Berryi965/vec4: Generate URB writes using a loop.
2013-09-16 Paul Berryi965/fs: When >64 input components, order them to match...
2013-09-16 Paul Berryi965/fs: Simplify computation of key.input_slots_valid...
2013-09-16 Paul Berryi965/gs: Stop storing an input VUE map in the GS progra...
2013-09-16 Paul Berryi965/gen6+: Remove VUE map dependency on userclip_active.
2013-09-16 Paul Berryi965/fs: Stop wasting input attribute space on gl_FragC...
2013-09-16 Paul Berryi965/sf: Consult brw_wm_prog_data when setting up SF...
2013-09-16 Paul Berryi965/sf: Consolidate common code for setting up gen6...
2013-09-16 Paul Berryi965/sf: Use BRW_SF_URB_ENTRY_READ_OFFSET rather than...
2013-09-16 Paul Berryi965/fs: Consult brw_wm_prog_data::num_varying_inputs...
2013-09-16 Paul Berryi965/fs: Change brw_wm_prog_data::urb_read_length to...
2013-09-16 Paul Berryi965/fs: Expose "urb_setup" as part of brw_wm_prog_data.
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