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platform/upstream/mesa.git
2017-06-08
Jason Ekstrand
i965: Delete most of the old resolve interface
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2017-06-08
Jason Ekstrand
i965: Use the new get/set_aux_state functions for color...
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2017-06-08
Jason Ekstrand
i965: Move blorp to the new resolve functions
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2017-06-08
Jason Ekstrand
i965: Move depth to the new resolve functions
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2017-06-08
Jason Ekstrand
i965: Move images to the new resolve functions
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2017-06-08
Jason Ekstrand
i965: Move framebuffer fetch to the new resolve functions
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2017-06-08
Jason Ekstrand
i965: Remove an unneeded render_cache_set_check_flush
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2017-06-08
Jason Ekstrand
i965: Move color rendering to the new resolve functions
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2017-06-08
Jason Ekstrand
i965: Move texturing to the new resolve functions
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2017-06-08
Jason Ekstrand
i965: Use the new resolve function for several simple...
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2017-06-08
Jason Ekstrand
i965/miptree: Add new entrypoints for resolve management
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2017-06-08
Jason Ekstrand
intel/isl: Add an enum for describing auxiliary compres...
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2017-06-08
Jason Ekstrand
i965: Combine render target resolve code
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2017-06-08
Jason Ekstrand
i965: Be a bit more conservative about certain resolves
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2017-06-08
Jason Ekstrand
i965/blorp: Move MCS allocation earlier for clears
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2017-06-08
Jason Ekstrand
i965/blorp: Refactor do_single_blorp_clear
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2017-06-08
Jason Ekstrand
i965/blorp: Take an explicit fast clear op in resolve_color
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2017-06-08
Jason Ekstrand
i965/miptree: Move color resolve on map to intel_miptre...
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2017-06-08
Jason Ekstrand
i965: Inline renderbuffer_att_set_needs_depth_resolve
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2017-06-08
Jason Ekstrand
i965: Get rid of intel_renderbuffer_resolve_*
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2017-06-08
Jason Ekstrand
i965/miptree: Refactor intel_miptree_resolve_color
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2017-06-08
Jason Ekstrand
i965/miptree: Clean up the depth resolve helpers a...
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2017-06-08
Jason Ekstrand
i965/surface_state: Images can't handle CCS at all
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2017-06-08
Jason Ekstrand
i965: Mark depth surfaces as needing a HiZ resolve...
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2017-06-08
Dave Airlie
st_glsl_to_tgsi: cleanup variable storage search.
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2017-06-08
Rob Herring
mesa/main: fix gl_buffer_index enum comparison
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2017-06-08
Rob Herring
glsl: fix bounds check in blob_overwrite_bytes
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2017-06-07
Dave Airlie
st_glsl_to_tgsi: replace variables tracking list with...
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2017-06-07
Dave Airlie
st_glsl_to_tgsi: rewrite rename registers to use array...
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2017-06-07
Dave Airlie
st_glsl_to_tgsi: bump index back up to 32-bit
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2017-06-07
Marek Olšák
util/u_queue: fix a use-before-initialization race...
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2017-06-07
Grazvydas Ignotas
ac/nir: remove another unused variable
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2017-06-07
Grazvydas Ignotas
radv/meta: remove an unused variable
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2017-06-07
Grazvydas Ignotas
ac/nir: convert several ifs to a switch
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2017-06-07
Grazvydas Ignotas
ac/nir: mark some arguments const
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2017-06-07
Samuel Li
radeonsi: Use libdrm to get chipset name
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2017-06-07
Thomas Helland
util: Add extern c to u_dynarray.h
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2017-06-07
Thomas Helland
nir: Delete nir_array.h
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2017-06-07
Thomas Helland
nir: Port to u_dynarray
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2017-06-07
Thomas Helland
nir: Remove unused include
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2017-06-07
Thomas Helland
util: Port nir_array functionality to u_dynarray
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2017-06-07
Thomas Helland
util: Remove unused includes and convert to lower-case...
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2017-06-07
Thomas Helland
util: Move u_dynarray to src/util
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2017-06-07
Thomas Helland
gallium: Add missing includes
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2017-06-07
Marek Olšák
radeonsi: update clip_regs on shader state changes...
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2017-06-07
Marek Olšák
radeonsi: precompute some fields for PA_CL_VS_OUT_CNTL...
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2017-06-07
Marek Olšák
radeonsi: add a new helper si_get_vs
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2017-06-07
Samuel Pitoiset
radeonsi: isolate real framebuffer changes from the...
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2017-06-07
Marek Olšák
radeonsi: do EarlyCSEMemSSA LLVM pass
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2017-06-07
Marek Olšák
radeonsi: remove 8 bytes from si_shader_key
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2017-06-07
Marek Olšák
radeonsi: move PSIZE and CLIPDIST unique IO indices...
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2017-06-07
Thomas Hellstrom
svga: Always set the alpha value to 1 when sampling...
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2017-06-07
Thomas Hellstrom
svga: Fix imported surface view creation
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2017-06-07
Thomas Hellstrom
svga: Set alpha to 1 for non-alpha views
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2017-06-07
Thomas Hellstrom
svga: Allow format differences in 16-bit RGBA surface...
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2017-06-07
Thomas Hellstrom
dri/vmwgfx: Disable a couple of glx extensions also...
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2017-06-07
Thomas Hellstrom
dri: Turn of a couple of glx extensions for gnome-shell...
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2017-06-07
Thomas Hellstrom
st/dri: Allow gallium drivers to turn off two GLX exten...
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2017-06-07
Thomas Hellstrom
dri: Optionally turn off a couple of GLX extensions...
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2017-06-07
Thomas Hellstrom
st/dri: Allow dri users to query also driver options
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2017-06-07
Marek Olšák
radeonsi: clean up decompress blend state names
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2017-06-07
Marek Olšák
gallium/radeon: clean up a misleading statement from...
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2017-06-07
Marek Olšák
radeonsi: don't use 1D tiling for Z/S on VI to get...
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2017-06-07
Marek Olšák
radeonsi: enable TC-compatible stencil compression...
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2017-06-07
Marek Olšák
st/mesa: don't keep framebuffer state in st_context
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2017-06-07
Marek Olšák
st/mesa: cache pipe_surface for GL_FRAMEBUFFER_SRGB...
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2017-06-07
Marek Olšák
st/mesa: use gl_driver_flags::NewFramebufferSRGB
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2017-06-07
Marek Olšák
mesa: add gl_driver_flags::NewFramebufferSRGB
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2017-06-07
Marek Olšák
radeonsi/gfx9: prevent a race when the previous shader...
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2017-06-07
Marek Olšák
radeonsi/gfx9: wait for main part compilation of 1st...
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2017-06-07
Marek Olšák
radeonsi/gfx9: fix LS scratch buffer support without...
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2017-06-07
Marek Olšák
radeonsi: move streamout state update out of si_update_...
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2017-06-07
Marek Olšák
radeonsi: remove dead code in declare_input_fs
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2017-06-07
Marek Olšák
radeonsi: move handling of DBG_NO_OPT_VARIANT into...
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2017-06-07
Marek Olšák
radeonsi: use a compiler queue with a low priority...
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2017-06-07
Marek Olšák
util/u_queue: add an option to set the minimum thread...
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2017-06-07
Marek Olšák
radeonsi: decrease the number of compiler threads to...
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2017-06-07
Marek Olšák
radeonsi: drop unfinished shader compilations when...
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2017-06-07
Marek Olšák
util/u_queue: add a way to remove a job when we just...
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2017-06-07
Rob Clark
freedreno/a5xx: set SP_BLEND_CONTROL properly
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2017-06-07
Rob Clark
freedreno/a5xx: LRZ support
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2017-06-07
Rob Clark
freedreno: drop timestamp field
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2017-06-07
Rob Clark
freedreno/a5xx: refactor out helper for LRZ flush
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2017-06-07
Rob Clark
freedreno: reshuffle FD_MESA_DEBUG bitmask
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2017-06-07
Rob Clark
freedreno: update generated headers
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2017-06-07
Marek Olšák
gallium/u_blitter: use 2D_ARRAY for cubemap blits if...
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2017-06-07
Marek Olšák
gallium/u_blitter: use TXF if possible
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2017-06-07
Marek Olšák
gallium/u_blitter: use TEX_LZ if it's supported
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2017-06-07
Marek Olšák
gallium/util: add _LZ and TXF options to simple shaders
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2017-06-07
Marek Olšák
gallium/ureg: add TEX/TXF_LZ opcodes to ureg
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2017-06-07
Jason Ekstrand
i965: Use BLORP for all HiZ ops
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2017-06-07
Jason Ekstrand
blorp: Use FullSurfaceDepthandStencilClear for blorp_hiz_op
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2017-06-07
Jason Ekstrand
i965: Move the post-HiZ-clear flush/stall to intel_hiz_exec
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2017-06-07
Jason Ekstrand
intel/blorp: Plumb through access to the workaround BO
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2017-06-07
Nanley Chery
anv/blorp: Move the depth cache flush outside of BLORP
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2017-06-07
Jason Ekstrand
intel/blorp: Refactor the HiZ op interface
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2017-06-07
Jason Ekstrand
i965/blorp: Inline gen6_blorp_exec
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2017-06-07
Jason Ekstrand
i965: Perform HiZ flush/stall prior to HiZ resolves
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2017-06-07
Jason Ekstrand
i965: Move the pre-depth-clear flush/stalls to intel_hi...
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2017-06-07
Jason Ekstrand
i965/blorp: Take a layer range in intel_hiz_exec
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