platform/upstream/mesa.git
2022-12-08 Matt Costerpvr: Track max_shared_regs for compute jobs
2022-12-08 Matt Costerpvr: Refactor pvr_compute_pipeline and pvr_compute_pipe...
2022-12-08 Tatsuyuki Ishiaco: Migrate RA to use std::optional
2022-12-08 Martin Roukala... ci/valve-infra: use a new version of the mesa trigger
2022-12-08 Kenneth Graunkeintel/compiler: Set NoMask on cr0 access for float...
2022-12-08 Gert Wollnyvirgl: lower FMA and MULADD
2022-12-08 Timothy Arceriglsl: dont create temps for builtin function inputs
2022-12-08 Timothy Arceriglsl: use ir_rvalue_visitor for function inlining
2022-12-08 Yiwei Zhangvenus: scrub ignored fields for descriptor writes for...
2022-12-08 Iván Brianovulkan: VkPolygonMode has a bit more than two values
2022-12-08 Väinö Mäkelähasvk: Report correct multisampling limits on gfx7
2022-12-07 Bas Nieuwenhuizenaco: Add s_delay_alu support for GFX11+
2022-12-07 Bas Nieuwenhuizenaco: Add helper to get cycle info for an instruction.
2022-12-07 Bas Nieuwenhuizenaco: Add isTrans helper.
2022-12-07 Samuel Pitoisetradv: mark extendedDynamicState3SampleLocationsEnable...
2022-12-07 Samuel Pitoisetradv: advertise extendedDynamicState3LineRasterizationMode
2022-12-07 Samuel Pitoisetradv: add support for dynamic line rasterization mode
2022-12-07 Samuel Pitoisetradv: advertise extendedDynamicState3RasterizationSamples
2022-12-07 Samuel Pitoisetradv: add support for dynamic rasterization samples
2022-12-07 Samuel Pitoisetradv: store the number of color/ds samples to the rende...
2022-12-07 Mihai Predanir: fix digit order in print_bitset()
2022-12-07 Mihai Predanir: print shader_info bools with the value
2022-12-07 Mihai Predanir: print shader_info inputs/outputs as bit ranges
2022-12-07 Mihai Predaradeonsi: add AMD_DEBUG=elements for printing vertex...
2022-12-07 Mihai Predautil: minor refactor _mesa_sha1_print()
2022-12-07 Mihai Predanir: print_shader_info(): brief output
2022-12-07 Mihai Predanir: print_shader_info: print stage-specific shader...
2022-12-07 Mihai Predanir: print_shader_info() print bitsets
2022-12-07 Mihai Predanir: print more in print_shader_info()
2022-12-07 Mihai Predanir: extract print_shader_info() from nir_print_shader_...
2022-12-07 Otavio Pontesanv/hasvk: Clamping Scissor Rect values in a valid...
2022-12-07 Jonathan Marektu: allow using resolve engine for SRGB MSAA resolves
2022-12-07 Danylo Piliaievmeson: Do not enable drm for KGSL Turnip build
2022-12-07 Marek Olšákst/mesa: stop using redundant st_context::vp,tcp,tep...
2022-12-07 Marek Olšákst/mesa: fix the glBitmap cache wrt FS, scissor, and...
2022-12-07 Marek Olšákst/mesa: don't flag ST_NEW_RASTERIZER for _NEW_PROGRAM
2022-12-07 Marek Olšákmesa: flag ST_NEW_RASTERIZER for !needs_texcoord_semant...
2022-12-07 Marek Olšákmesa: remove unused composite _NEW_* flags
2022-12-07 Marek Olšákmesa: don't flag _NEW_PROGRAM for "texture_unit ->...
2022-12-07 Marek Olšákmesa: set fewer flags for VertexProgram.TwoSideEnabled...
2022-12-07 Marek Olšákmesa: set fewer dirty flags for PointSizeEnabled state...
2022-12-07 Marek Olšákmesa: flag ST_NEW_FS_CONSTANTS instead of _NEW_PROGRAM...
2022-12-07 Marek Olšákst/mesa: update st_context::active_states in _mesa_upda...
2022-12-07 Marek Olšákst/mesa: move check_program_state code into _mesa_updat...
2022-12-07 Marek Olšákst/mesa: always unbind constant buffer 0 when unbinding...
2022-12-07 Marek Olšákmesa: clean up hairy code in state.c: update_program
2022-12-07 Erik Faye-Lundzink: fix rebase-mistake
2022-12-07 Lionel Landwerlinintel/fs: clamp per vertex input accesses to patchContr...
2022-12-07 Jason Ekstrandnir: Use nir_component_mask_t for nir_alu_dst::write_mask
2022-12-06 Dave Airlieglx: fix xshm check to init xshm_opcode.
2022-12-06 Erik Faye-Lundzink: don't use defunct custom-flag
2022-12-06 Konstantin... nir: Add missing includes
2022-12-06 Dawn Hanvenus: check against the Vulkan type rather than type...
2022-12-06 Dawn Hanvenus: fix deqp tests failed on iub descriptor type
2022-12-06 Samuel Pitoisetradv: fix guardband if the polygon mode is points or...
2022-12-06 Mark Collinstu: Destroy disk_cache during tu_physical_device_finish
2022-12-06 Emma Anholtmesa: Add missing dep on generated marshal header in...
2022-12-06 Mark Collinsir3: Disallow `noperspective` texture preloads
2022-12-06 Mark Collinsir3: Propagate `coord_offset` result from `alu` src...
2022-12-06 Emma Anholtturnip: Initialize *memory on 0-sized alloc early exit.
2022-12-06 Marcin Ślusarzintel/compiler/mesh: align payload size to the size...
2022-12-06 Marcin Ślusarznir/lower_task_shader: fix task payload corruption...
2022-12-06 Rhys Perryaco: apply NUW to additions for scratch access
2022-12-06 Rhys Perryaco: more carefully apply constant offsets into scratch...
2022-12-06 Rhys Perryradv/rt: set additions for scratch access as NUW
2022-12-06 Rhys Perrynir/range_analysis: unsigned upper bound analysis for b2i
2022-12-06 David Heidelbergci/freedreno: temporarily disable godot-trive on zink...
2022-12-06 Marek Olšákac/llvm: set invariant.load on image loads with ACCESS_...
2022-12-06 Marek Olšákac/llvm: inline ac_get_load_intr_attribs
2022-12-06 Marek Olšákac/llvm: rename attribute enums
2022-12-06 Marek Olšákac/llvm: use invariant.load metadata on load intrinsics...
2022-12-06 Marek Olšákac/llvm: don't set "readnone" on non-memory intrinsics
2022-12-06 Marek Olšákac/llvm: don't set "convergent" on intrinsics where...
2022-12-06 Marek Olšákac/llvm: simplify how function attributes are set
2022-12-06 Marek Olšákac/llvm: simplify how call attributes are set
2022-12-06 Marek Olšákac/llvm: remove illegal function attributes READONLY...
2022-12-06 Marek Olšákgallivm: remove illegal and unused function attributes
2022-12-06 Marek Olšákgallivm: remove unused LP_FUNC_ATTR_LEGACY
2022-12-06 Marek Olšákgallivm: remove unused LP_FUNC_ATTR_INACCESSIBLE_MEM_ONLY
2022-12-06 Marek Olšákac/llvm: remove unused AC_FUNC_ATTR_LEGACY
2022-12-06 Marek Olšákac/llvm: remove AC_FUNC_ATTR_INACCESSIBLE_MEM_ONLY...
2022-12-06 Igor Torrentezink: add driver-workaround for missing gl_point_size
2022-12-06 Igor Torrentezink: rename `zink_set_line_stipple_keys`
2022-12-06 Igor Torrentezink: add gl_point lowering pass
2022-12-06 Jose Fonsecallvmpipe: Faithfully honour pipe_rasterizer_state:...
2022-12-06 Jose Fonsecanir: Recognize empty shaders in nir_tgsi_scan_shader().
2022-12-06 Erik Faye-Lundzink: do not lower gs-intrinscs, take two
2022-12-06 Samuel Pitoisetradv: use LATE_Z for depth/stencil attachments used...
2022-12-06 Samuel Pitoisetradv: apply register changes for SQTT on GFX11
2022-12-06 Erik Faye-Lundzink: do not lower gs-intrinsics
2022-12-06 Chia-I Wunir: fix nir_link_varying_precision
2022-12-06 Chia-I Wuturnip: fix dynamic logicop state
2022-12-06 Nanley Cheryanv: Don't ambiguate for undefined layouts on TGL+
2022-12-06 Nanley Cheryanv: Move aux vars up in transition_color_buffer
2022-12-06 Nanley Cheryintel/dev: Add a has_illegal_ccs_values flag
2022-12-06 Nanley Cheryanv: Use specific flush reasons for CCS operations
2022-12-05 Lionel Landwerlinintel: add missing restriction on fragment simd dispatch
2022-12-05 Lionel Landwerlinintel: factor out dispatch PS enabling logic
2022-12-05 Emma Anholtci/i915: Update xfails.
2022-12-05 Emma Anholti915: Fix probing regression.
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