platform/upstream/libSkiaSharp.git
2016-11-23 Brian OsmanAdded GrSurfaceContext and GrTextureContext
2016-11-23 Mike Reedmake it illegal to include SkXfermode.h
2016-11-23 Greg DanielRevert "hide xfermode for g3"
2016-11-23 Eric Boren[nobuildbot] Migrate all Linux GCE bots
2016-11-23 Mike Reedhide xfermode for g3
2016-11-23 Ravi MistryAdd Gerrit support to RecreateSKPs
2016-11-23 Brian SalomonRevert "Initial OpenGL Image support."
2016-11-23 Brian SalomonRevert "Disable error reporting for ImageStorageLoad...
2016-11-22 Brian SalomonDisable error reporting for ImageStorageLoad until...
2016-11-22 Brian SalomonInitial OpenGL Image support.
2016-11-22 Matt SarettAdd SkOverdrawColorFilter
2016-11-22 Hal CanaryRevert 248ff023 & 2cb6cb72
2016-11-22 Mike Klein4444 and gray 8
2016-11-22 Brian SalomonMove GrShaderVar to an appending model for layout quali...
2016-11-22 Mike KleinSupport sRGB 565.
2016-11-22 Hal CanaryFix bug: can't convert nullptr -> bool
2016-11-22 brianosmanHandle nullptr from asTextureRef
2016-11-22 Hal Canaryremove SkPixelRef::refEncodedData()
2016-11-22 Kevin LubickFuzzDrawFunctions from twsmith
2016-11-22 Mike Kleinaccum_565 and accum_f16
2016-11-22 raftiasFixed fuzzer issue with lut16Type A2B ICC profiles
2016-11-22 Matt SarettFix NoGPU bot
2016-11-22 Matt SarettAdd SkOverdrawCanvas to detect overdraw
2016-11-22 Hal CanarySkImageEncoder: simplify API
2016-11-22 Mike Kleinbilerp
2016-11-22 ethannicholasadded support for push_constant layout
2016-11-22 Greg DanielAdd support for input attachments in SkSL spirv
2016-11-22 Mike Reeddon't memtion SkXfermode in public
2016-11-22 Ethan Nicholasremoved appendPrecisionModifier
2016-11-22 Ethan Nicholassksl programs can now directly query GLSL caps
2016-11-22 Ravi MistryRoll recipe DEPS
2016-11-21 Bruce DawsonAvoid runtime initialization of FLT_EPSILON_SQRT
2016-11-21 Jim Van VerthAdd shadowrrect geometry processor
2016-11-21 raftiasImplemented parsing of lut8/lut16Type A2B ICC tags
2016-11-21 Mike KleinRearrange NN sampling to more naturally support bilerp.
2016-11-21 Greg DanielFix include of GrGLSLCaps in SkGradientShader
2016-11-21 csmartdaltonRevive geometry shaders
2016-11-21 Brian SalomonMerge GrGLSLShaderVar and GrShaderVar
2016-11-21 robertphillipsDefer more renderTargetContexts in the GPU image filter...
2016-11-21 Mike KleinSimplify shader paint alpha modulation.
2016-11-21 raftiasFixed issue with some A2B0 images being too dark
2016-11-21 Herb DerbyRemove testing code for not fitting in the Footer.
2016-11-21 Brian SalomonRemove GrGLSLSampler type and subclasses
2016-11-21 Herb DerbyUse ptr diff to encode function and padding.
2016-11-21 Ethan Nicholasre-land of switched skslc from std::string to SkString
2016-11-21 Brian OsmanVS script: Handle variation among configurations
2016-11-21 Brian SalomonAdd an extra pixel to the distance field path renderer...
2016-11-21 Yuqian LiAdd missing virtual functions for SkRectClipCheckBlitter
2016-11-21 Brian OsmanSupport decoding images to multiple formats, depending...
2016-11-20 Yuqian LiDisable RectClipCheckBlitter for cc_unittests
2016-11-20 Greg DanielRevert "switched skslc from std::string to SkString"
2016-11-20 Greg DanielRevert "fixed iOS build failure"
2016-11-19 Ivan KrasinAvoid unnecessary cast on a garbage data.
2016-11-18 elementalFix typo in GrGLCaps
2016-11-18 Mike Reedandroid does not need XFERMODE_PUBLIC flag
2016-11-18 Mike KleinRevert "Turn off /arch:AVX[2] on Windows builds."
2016-11-18 Mike Kleinmirror tiling
2016-11-18 Brian SalomonMake GrSwizzle::GrSwizzle() constexpr
2016-11-18 Brian SalomonRemove unnecessary attribute and varying type modifiers
2016-11-18 Mike KleinBuild fiddle and public_headers_warnings_check only...
2016-11-18 Brian OsmanVS SLN script: Automatically determine which folder...
2016-11-18 Mike KleinTurn off /arch:AVX[2] on Windows builds.
2016-11-18 Mike Kleinupdate G3 build after crrev.com/2500113004
2016-11-18 Brian SalomonMake GrBufferAccess a nested class of GrProcessor
2016-11-18 Yuqian LiAdd test for QuickFDot6Div
2016-11-18 Ethan Nicholasfixed iOS build failure
2016-11-18 Ethan Nicholasswitched skslc from std::string to SkString
2016-11-18 Robert PhillipsAdd handling for instantiate failure up the call stack
2016-11-18 Eric Boren[nobuildbot] Explicitly name all jobs
2016-11-18 Eric Boren[nobuildbot] Remaining Android devices
2016-11-18 Herb DerbyUse SkFixedAllocator in SkLinearPipeline and remove...
2016-11-18 xiangze.zhangPort convolve functions to SkOpts
2016-11-17 Adam BarthMark this file as executable
2016-11-17 Mike Kleinperspective matrix
2016-11-17 Mike Kleinrepeat tiling
2016-11-17 Mike KleinReplace my confusion with a pointer to the explanation.
2016-11-17 Brian OsmanIn VS SLN fixup script, don't erase old files
2016-11-17 Yuqian LiFix the quickSkFDot6Div range check
2016-11-17 Brian SalomonRename GrTextureParams to GrSamplerParams
2016-11-17 Mike KleinStrength reduce bilerp to nearest neighbor when the...
2016-11-17 Robert PhillipsFix computation of texture size for approximately-fit...
2016-11-17 Jim Van VerthFix double deletion of DescriptorSetLayouts
2016-11-17 Herb DerbyUse SkSmallAllocator for Blender stage.
2016-11-17 Mike KleinInitialize all values we load.
2016-11-17 Mike KleinBe careful about types in SkNx_neon.h.
2016-11-17 Brian SalomonIn GrProcessor::TextureSampler drop the "get", it's...
2016-11-17 Brian OsmanAlways use GL_HALF_FLOAT_OES on ANGLE, even with ES3.
2016-11-17 Mike KleinSupport SkImageShader in SkRasterPipeline blitter
2016-11-17 Robert PhillipsRemove accessRenderTarget call in SkGpuDevice ctor
2016-11-17 Brian SalomonRemove unnecessary TextureSampler comparison in GrTextu...
2016-11-17 Yuqian LiUse SkFixedMul instead of SkFixedMul_lowprec
2016-11-17 Robert PhillipsGuard against instantiate & accessRenderTarget failures
2016-11-17 Mike KleinPlumb filter quality into SkShader::appendStages().
2016-11-17 hcm@google.comUpdate Skia milestone to 57
2016-11-17 Brian SalomonRename GrTextureAccess to GrProcessor::TextureSampler.
2016-11-17 Cary Clarkfix fuzzer crash
2016-11-17 Ravi MistryCopy over git_utils from common and add GitLocalConfig
2016-11-17 Chinmay GardeDisable the sources assignment filter for platform...
2016-11-17 Eric Boren[nobuildbot] More Android bots
2016-11-17 Mike KleinDon't build :public_headers_warnings_check on NoGPU...
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