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platform/upstream/mesa.git
2023-01-24
Yogesh Mohanmarimuthu
loader: make image_format_to_fourcc() non-static
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2023-01-24
Yogesh Mohanmarimuthu
egl/wayland: keep display fd open for prime
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2023-01-24
Yogesh Mohanmarimuthu
loader,glx,egl/x11: init dri_screen_display_gpu in...
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2023-01-24
Yogesh Mohanmarimuthu
egl: create DRI screen for display GPU in case of prime
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2023-01-24
Yogesh Mohanmarimuthu
egl,egl/x11: keep display fd open for prime
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2023-01-24
Yogesh Mohanmarimuthu
egl: add fd_display_gpu to struct dri2_egl_display
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2023-01-24
Tapani Pälli
intel/genxml: set unused 3DSTATE_PS_EXTRA field as mbz
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2023-01-24
Tapani Pälli
mesa: move component bits queries as GL ES only
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2023-01-24
Iago Toral...
v3dv: ensure we allocate at least the requested space...
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2023-01-24
Mike Blumenkrantz
mesa: (more) correctly handle incomplete depth textures
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2023-01-24
Mike Blumenkrantz
mesa: populate gl_program::ShadowSamplers mask from...
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2023-01-24
Mike Blumenkrantz
mesa: remove dead parameter doc for _mesa_new_texture_o...
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2023-01-24
Mike Blumenkrantz
zink: pass depth swizzle data block to shader compile
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2023-01-24
Mike Blumenkrantz
zink: remove old depth swizzle workaround
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2023-01-24
Mike Blumenkrantz
zink: create another samplerview for shadow textures
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2023-01-24
Mike Blumenkrantz
zink: plug in the program/module parts of shadow textur...
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2023-01-24
Mike Blumenkrantz
zink: block pipeline fast-pathing for any programs...
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2023-01-24
Mike Blumenkrantz
zink: rework depth sampler splatting in shaders
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2023-01-24
Mike Blumenkrantz
zink: add a fs shader key member to indicate depth...
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2023-01-24
Mike Blumenkrantz
zink: track depth swizzle on samplerviews
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2023-01-24
Mike Blumenkrantz
zink: add an extra_data param to zink_shader_compile
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2023-01-24
Mike Blumenkrantz
zink: break out tex dest rewriting into separate function
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2023-01-24
Mike Blumenkrantz
zink: flag old-style shadow tex mask for fragment shaders
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2023-01-24
Samuel Pitoiset
radv/winsys: fix incorrect PCIID for GFX11 in the null...
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2023-01-24
Lionel Landwerlin
intel/fs: avoid cmod optimization on instruction with...
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2023-01-24
Emma Anholt
ci/piglit: Exclude swapbuffers front-readback tests...
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2023-01-24
Emma Anholt
ci/piglit: Add some common piglit skips for Mesa CI...
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2023-01-24
Emma Anholt
ci: Move PIGLIT_PLATFORM settings out of the .tomls.
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2023-01-24
Emma Anholt
ci/freedreno: Switch the piglit job to using a deqp...
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2023-01-24
Emma Anholt
ci/zink: Clear issue #7781 flakes.
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2023-01-24
Emma Anholt
ci/zink: Drop glx-swap-copy xfails.
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2023-01-24
Emma Anholt
ci/zink: Drop xfail for copy-sub-buffer.
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2023-01-24
Emma Anholt
ci: Drop windowoverlap xfails, since it's always skipped.
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2023-01-23
Emma Anholt
ci/virgl: Disable iris traces for now while it's unstable.
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2023-01-23
Mike Blumenkrantz
radv: stop using radv_pipeline_has_stage() in BindPipeline
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2023-01-23
Paulo Zanoni
hasvk: check the return value of anv_execbuf_add_bo_bit...
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2023-01-23
Paulo Zanoni
hasvk: don't leave undefined values in exec->syncobj_values
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2023-01-23
Sergi Blanch...
ci: Uprev kernel to 6.1.7
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2023-01-23
Juston Li
util/fossilize_db: fix macOS inotify build error
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2023-01-23
Boyuan Zhang
radeonsi/vcn: check fence before destroying decoder
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2023-01-23
Boyuan Zhang
radeonsi/vcn: check fence before destroying dpb
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2023-01-23
Georg Lehmann
Revert "aco: Combine v_cvt_u32_f32 with insert to v_cvt...
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2023-01-23
SoroushIMG
zink: update gl43 profile to allow imageRobustAccess
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2023-01-23
SoroushIMG
zink: lower LOD-invalid txf when imageRobustAccess2...
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2023-01-23
SoroushIMG
zink: add robust_access field to shader key
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2023-01-23
SoroushIMG
zink: add VK_EXT_image_robustness
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2023-01-23
SoroushIMG
zink: add zink_cs_key
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2023-01-23
SoroushIMG
zink: add pass checking for lod overflow in txf
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2023-01-23
Mike Blumenkrantz
zink: use actual swapchain object for surface comparison
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2023-01-23
Rhys Perry
aco/tests: update assembler tests for latest LLVM 16
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2023-01-23
Rhys Perry
aco/tests: fix assembler.gfx11.vop12c_v128 with LLVM 15
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2023-01-23
Erik Faye-Lund
radeonsi: respect smoothing_enabled
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2023-01-23
Iago Toral...
v3dv: increase BO allocation size when growing CLs
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2023-01-23
Iago Toral...
v3dv: drop unused field from v3dv_cmd_buffer
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2023-01-23
Jonathan Gray
egl/dri2: avoid undefined unlocks
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2023-01-22
David Heidelberg
ci: bump Mold to the 1.10.0
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2023-01-22
David Heidelberg
ci: Sir trace has small invisible change in rendering
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2023-01-22
Mike Blumenkrantz
radv: add an early out in radv_cmd_buffer_flush_dynamic...
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2023-01-22
Thomas H.P...
v3dv: use common code for descriptor update template
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2023-01-22
Adam Stylinski
glx: fix a macro being invoked with the wrong parameter...
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2023-01-21
Konstantin...
radv: Enable extended SAH for shallow BVHs
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2023-01-21
Konstantin...
radv: Wrap internal build type inside a build_config...
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2023-01-21
Konstantin...
radv: Add a shader variant for PLOC with extended SAH
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2023-01-21
Konstantin...
radv/bvh: Add a define for extended SAH
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2023-01-21
Konstantin...
radv/bvh/meson: Add the option to set defines
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2023-01-21
Eric Engestrom
ci: be explicit about the `meson setup` subcommand
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2023-01-21
Gert Wollny
r600/sfn: Fix splitting of multislot alu ops
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2023-01-21
Gert Wollny
r600/sfn: Fix opcode and result dest slot mask for...
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2023-01-21
Marek Olšák
glthread: disallow glthread if buffer uploads are unsup...
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2023-01-21
Marek Olšák
glthread: do vertex uploads if an index buffer is prese...
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2023-01-21
Marek Olšák
glthread: remove the vbo_upload_ratio_too_large fallbac...
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2023-01-21
Marek Olšák
glthread: make marshal functions for glBegin/End attrib...
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2023-01-21
Marek Olšák
glthread: pack and name the type of glthread_vao::Attrib
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2023-01-21
Marek Olšák
mesa: move gl_vertex_format_user definition into glthread.h
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2023-01-21
Marek Olšák
glthread: do vertex uploads if an index buffer is prese...
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2023-01-21
Marek Olšák
glthread: change multi_draw_elements_async() to never...
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2023-01-21
Marek Olšák
glthread: execute glMultiDrawArrays(draw_count < 0...
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2023-01-21
Marek Olšák
glthread: set GL_OUT_OF_MEMORY if we fail to upload...
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2023-01-21
Marek Olšák
glthread: set GL_OUT_OF_MEMORY if we fail to upload...
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2023-01-21
Marek Olšák
glthread: handle GL_*_ARRAY in glEnable/Disable
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2023-01-21
Marek Olšák
glapi: autogenerate function parameters with no space...
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2023-01-21
Marek Olšák
mesa: allow GL_UNSIGNED_INT64_ARB as vertex format...
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2023-01-21
Marek Olšák
util: fix util_is_vbo_upload_ratio_too_large
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2023-01-21
Marek Olšák
glthread: fix an upload buffer leak
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2023-01-20
Lionel Landwerlin
anv: fix preemption enable emission in gpu_memcpy
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2023-01-20
Mike Blumenkrantz
radv: remove redundant type sizing
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2023-01-20
Mike Blumenkrantz
radv: add some graphics pipeline hints to optimize...
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2023-01-20
Mike Blumenkrantz
radv: simplify depth aspect check in radv_handle_image_...
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2023-01-20
Mike Blumenkrantz
radv: reorder dynamic state checks during bind
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2023-01-20
Mike Blumenkrantz
radv: repack radv_graphics_pipeline struct
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2023-01-20
Jesse Natalie
dzn: Support basic subgroups
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2023-01-20
Jesse Natalie
spirv2dxil: Support basic subgroups
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2023-01-20
Jesse Natalie
spirv2dxil: Use 32-bit shared offsets
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2023-01-20
Jesse Natalie
microsoft/compiler: Add lowering passes for basic subgr...
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2023-01-20
Jesse Natalie
microsoft/compiler: Implement a few basic wave/subgroup...
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2023-01-20
Jesse Natalie
microsoft/compiler: Add an overload param to unary...
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2023-01-20
Mike Blumenkrantz
zink: don't use ds3 blend states without color attachments
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2023-01-20
Mike Blumenkrantz
zink: delete need_blend_constants
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2023-01-20
José Roberto...
intel/dev: Split hwconfig i915 specific code
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2023-01-20
José Roberto...
intel/dev: Move i915 code to i915/intel_device_info.c
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