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profile/ivi/mesa.git
2011-02-03
Dave Airlie
r600g: fix depth hw resource copies.
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2011-02-03
Dave Airlie
r600g: only set depth bit for hw accessible depth buffers.
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2011-02-03
Dave Airlie
r600g: rework dirty / depth texture tracking.
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2011-02-03
Dave Airlie
r600g: set correct pitch/offset for depth textures...
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2011-02-03
Brian Paul
softpipe: rename sampler[] -> fragment_samplers[]
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2011-02-03
Brian Paul
softpipe: rename fragment sampler/view fields
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2011-02-03
Brian Paul
cso: refactor texture sampler and sampler view code
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2011-02-03
Brian Paul
cso: rename fragment sampler-related fields
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2011-02-03
Brian Paul
cso: fix loop bound in cso_set_vertex_samplers()
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2011-02-02
Chad Versace
glcpp: Raise error when modulus is zero
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2011-02-02
Chad Versace
glsl: Avoid division-by-zero during constant-folding
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2011-02-02
Chad Versace
glsl: Fix constant-folding for reciprocal expressions
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2011-02-02
José Fonseca
svga: Flush upload buffers or we get asserts
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2011-02-02
Kenneth Graunke
glsl: Fix use of uninitialized values in _mesa_glsl_par...
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2011-02-02
Kenneth Graunke
glsl: Fix invalid use of ralloc_asprintf in prototype_s...
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2011-02-02
Christian König
r600g: use burst exports in shaders
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2011-02-02
Alex Deucher
r200: remove 0x4243 pci id
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2011-02-01
Ian Romanick
i915: Only mark a register as available if all componen...
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2011-02-01
Ian Romanick
mesa: glGetUniform only returns a single element of...
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2011-02-01
José Fonseca
glsl: Fix printf_length() on MSVC.
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2011-02-01
Kenneth Graunke
glsl: Fix memory error when creating the supported...
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2011-02-01
Dave Airlie
r600g: just change tile type when buffer is set to...
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2011-02-01
Dave Airlie
r600g: align the tiling modes with what the DDX and...
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2011-02-01
Dave Airlie
r600g: fix evergreen for depth decompress test
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2011-02-01
Dave Airlie
r600: only decompress depth when its tile type is wrong.
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2011-02-01
Kenneth Graunke
texture_builtins.py: Fix a warning about mixed tabs...
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2011-02-01
Dave Airlie
r600g: start looking at evergreen tiling.
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2011-02-01
Henri Verbeet
r600g: Actually use the info from the flushed depth...
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2011-01-31
Ian Romanick
glsl: Refresh autogenerated lexer and parser files.
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2011-01-31
Ian Romanick
glsl: Reject shader versions not supported by the imple...
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2011-01-31
Ian Romanick
glsl: Ensure that all GLSL versions are supported in...
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2011-01-31
Ian Romanick
glsl: Fix dependencies / linkage for glsl_compiler
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2011-01-31
Ian Romanick
mesa: Initial size for secondary color array is 3
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2011-01-31
Christian König
r600g: fix invalid ref count handling in r600_set_const...
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2011-01-31
Brian Paul
llvmpipe: fix incorrect array index in image dump code
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2011-01-31
Brian Paul
glsl: regerated files
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2011-01-31
Brian Paul
glsl: make _token_list_is_empty_ignoring_space() static
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2011-01-31
Brian Paul
scons/glsl: add top-level 'include' dir to CPPPATH
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2011-01-31
Brian Paul
glsl: add cast to silence signed/unsigned comparison...
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2011-01-31
José Fonseca
glsl: Define va_copy on MSVC.
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2011-01-31
Kenneth Graunke
i965: Emit texel offsets in sampler messages.
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2011-01-31
Kenneth Graunke
glsl/builtins: Uncomment prototypes for texture*Offset...
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2011-01-31
Kenneth Graunke
texture_builtins.py: Generate texture*Offset functions.
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2011-01-31
Kenneth Graunke
texture_builtins.py: Generalize the "use_proj" field...
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2011-01-31
Kenneth Graunke
texture_builtins.py: Refactor coordinate dimension...
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2011-01-31
Kenneth Graunke
glsl: Introduce a new "const_in" variable mode.
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2011-01-31
Kenneth Graunke
glsl: Change texel offsets to a single vector rvalue.
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2011-01-31
Kenneth Graunke
glsl: Re-synchronize ir_variable_mode and the printer...
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2011-01-31
Vinson Lee
scons: Gracefully handle pkg-config errors with libdrm_...
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2011-01-31
Kenneth Graunke
Remove the talloc sources from the Mesa repository.
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2011-01-31
Kenneth Graunke
Remove talloc from the SCons build system.
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2011-01-31
Kenneth Graunke
Remove talloc from the make and automake build systems.
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2011-01-31
Kenneth Graunke
ralloc: a new MIT-licensed recursive memory allocator.
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2011-01-31
Kenneth Graunke
Convert everything from the talloc API to the ralloc...
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2011-01-31
Kenneth Graunke
ralloc: Add a fake implementation of ralloc based on...
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2011-01-31
Henri Verbeet
glx: Properly check for a valid fd in dri2CreateScreen().
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2011-01-31
Michel Dänzer
svga: Fix translation of TGSI SSG opcode.
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2011-01-31
Michel Dänzer
svga: TEXLDL opcode dst/src register information is...
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2011-01-31
Michel Dänzer
svga: Print the number and mnemonic of the opcode we...
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2011-01-31
Henri Verbeet
glx: Fix leaks in DRISW screen creation error paths.
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2011-01-31
Henri Verbeet
glx: Fix leaks in DRI screen creation error paths.
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2011-01-31
Henri Verbeet
glx: Fix leaks in DRI2 screen creation error paths.
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2011-01-31
Julien Cristau
glx: fix length of GLXGetFBConfigsSGIX
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2011-01-31
Julien Cristau
glx: fix GLXChangeDrawableAttributesSGIX request
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2011-01-31
Dave Airlie
r600g: fix eg OQ properly.
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2011-01-31
Alex Deucher
r600g: fix OQ on evergreen
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2011-01-31
Dave Airlie
r600g: fix occlusion query results.
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2011-01-31
Alex Deucher
r600g: remove some non-existent evergreen reg fields
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2011-01-31
Dave Airlie
r600g: fix regression in cubemap tests since eea1d8199b...
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2011-01-31
Dave Airlie
r600g: handle the write all cbufs property.
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2011-01-30
Henri Verbeet
util: Call tables should be const.
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2011-01-30
Henri Verbeet
r600g: Update the flushed depth texture after drawing...
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2011-01-30
Chia-I Wu
st/vega: Disable blending when the paint is opaque.
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2011-01-30
Chia-I Wu
st/vega: Remove an invalid sanity check.
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2011-01-30
Chia-I Wu
st/vega: s/vg[A-Z]/vega[A-Z]/.
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2011-01-30
José Fonseca
scons: We have C++ in several libraries, so always...
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2011-01-30
Vinson Lee
r600g: Fix void pointer arithmetic.
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2011-01-30
Dave Airlie
r600g: fixes a segfault in the piglit fbo-genmipmap...
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2011-01-30
Tom Stellard
r300/compiler: Standardize the number of bits used...
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2011-01-30
Marek Olšák
r300g: upload translated indices via the uploader
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2011-01-30
Marek Olšák
r300g: rework vertex format fallback
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2011-01-30
Marek Olšák
r600g: upload translated indices via the uploader
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2011-01-30
Marek Olšák
r600g: rework vertex format fallback
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2011-01-30
Marek Olšák
r600g: fix vertex format fallback
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2011-01-30
Marek Olšák
r600g: rework vertex buffer uploads
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2011-01-30
Marek Olšák
r600g: consolidate set_constant_buffer functions
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2011-01-30
Marek Olšák
r600g: consolidate vertex_buffer_update functions
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2011-01-30
Marek Olšák
r600g: consolidate draw_vbo functions (v2)
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2011-01-30
Marek Olšák
r600g: make r600_drawl inherit pipe_draw_info
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2011-01-30
Marek Olšák
r600g: add back u_upload_mgr integration
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2011-01-30
Christoph Bumiller
nvc0: implement transform feedback state
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2011-01-29
Christoph Bumiller
nvc0: enable PIPE_CAP_ARRAY_TEXTURES and fix them
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2011-01-29
Chia-I Wu
egl_dri2: Export glapi symbols for DRI drivers.
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2011-01-29
Chia-I Wu
egl: Make the transition to built-in drivers more smooth.
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2011-01-29
Chia-I Wu
mapi: Workaround a bug in makedepend.
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2011-01-29
Marek Olšák
u_blitter: use user buffers instead of real buffers
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2011-01-29
Brian Paul
gallium/docs: add info about transfer boxes and array...
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2011-01-29
Brian Paul
gallium: added comments to pipe_transfer
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2011-01-29
Brian Paul
st/mesa: fix texture array dimensions
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2011-01-29
Brian Paul
softpipe: fix array textures to use resource array_size
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