platform/upstream/mesa.git
2016-03-24 Kenneth Graunkemesa: Include null terminator in GL_DEBUG_NEXT_LOGGED_M...
2016-03-24 Nicolai Hähnlest/mesa: use RGBA instead of BGRA for SRGB_ALPHA
2016-03-24 Nicolai Hähnleradeonsi: silence a coverity warning
2016-03-24 Bas Nieuwenhuizenmesa: replace gl_context->Multisample._Enabled with...
2016-03-24 Rob Clarknir: fix dangling ssadef->name ptrs
2016-03-24 Jason Ekstrandglsl: Add propagate_invariance to the other makefile
2016-03-23 Jason Ekstrandnir/glsl: Propagate invariant into NIR alu ops
2016-03-23 Jason Ekstrandglsl/rebalance_tree: Don't handle invariant or precise...
2016-03-23 Jason Ekstrandglsl/opt_algebraic: Don't handle invariant or precise...
2016-03-23 Jason Ekstrandglsl: Add a pass to propagate the "invariant" and ...
2016-03-23 Jason Ekstrandnir/alu_to_scalar: Propagate the "exact" bit
2016-03-23 Jason Ekstrandi965/peephole_ffma: Don't fuse exact adds
2016-03-23 Jason Ekstrandnir/cse: Properly handle nir_ssa_def.exact
2016-03-23 Jason Ekstrandnir/algebraic: Flag inexact optimizations
2016-03-23 Jason Ekstrandnir/algebraic: Fix fmin detection to match the spec
2016-03-23 Jason Ekstrandnir/algebraic: Get rid of an invlid fxor optimization
2016-03-23 Jason Ekstrandnir/algebraic: Allow for flagging operations as being...
2016-03-23 Jason Ekstrandnir/search: Propagate exactness into newly created...
2016-03-23 Jason Ekstrandnir/builder: Add a flag for setting exact
2016-03-23 Jason Ekstrandnir: Add an "exact" bit to nir_alu_instr
2016-03-23 Jason Ekstrandnir/clone: Export nir_variable_clone
2016-03-23 Jason Ekstrandnir/clone: Expose nir_constant_clone
2016-03-23 Jason Ekstrandnir: Fix whitespace
2016-03-23 Brian Pauldocs: use latest libDRM version
2016-03-23 Lars Hamrecompiler/glsl: allow sequence op as a const expr in...
2016-03-23 Nicolai Hähnleradeonsi: fix out-of-bounds indexing of shader images
2016-03-23 Nicolai Hähnleradeonsi: cache flush/invalidation for missing PIPE_BAR...
2016-03-23 Nicolai Hähnlest/mesa: add missing MemoryBarrier bits and some explan...
2016-03-23 Nicolai Hähnlegallium: add PIPE_BARRIER_STREAMOUT_BUFFER
2016-03-23 Marek Olšákradeonsi: fix 2D array MSAA failures since image suppor...
2016-03-22 Jason Ekstrandi965/fs: Don't constant-fold RCP
2016-03-22 Jason Ekstrandi965: Remove the RCP+RSQ algebraic optimizations
2016-03-22 Ian Romanicknir: Don't abs slt and friends
2016-03-22 Ian Romanicknir: Don't abs the result of b2f or b2i
2016-03-22 Ian Romanicknir: Simplify 0 < fabs(a)
2016-03-22 Ian Romanicknir: Simplify 0 >= b2f(a)
2016-03-22 Ian Romanicknir: Simplify i2b with negated or abs operand
2016-03-22 Ian Romanicknir: Lower flrp with Boolean interpolator to bcsel
2016-03-22 Ian Romanicki965: Have NIR lower flrp on pre-GEN6 vec4 backend
2016-03-22 Brian Paulswrast: fix discarded const warning in s_texture.c
2016-03-22 Marc-André... i965: fix invalid memory write
2016-03-22 Dave Airlietgsi: drop unused set_exec/kill_mask interfaces.
2016-03-21 Dave Airliedocs/relnotes: update ARB_internalformat_query2 status.
2016-03-21 Dave Airliest/mesa: add support for internalformat query2.
2016-03-21 Anuj Phogati965: Fix assert conditions for src/dst x/y offsets
2016-03-21 Anuj Phogatswrast: Move assert for 'slice' in to check_map_teximage
2016-03-21 xavierr600/sb: Do not distribute neg in expr_handler::fold_as...
2016-03-21 Samuel Pitoisetnvc0: make sure to delete samplers used by compute...
2016-03-21 Kenneth Graunkei965/blorp: Make BlitFramebuffer() do sRGB encoding...
2016-03-21 Kenneth Graunkei965/blorp: Refactor sRGB encoding/decoding.
2016-03-21 Kenneth Graunkemeta: Make BlitFramebuffer() do sRGB encoding in ES...
2016-03-21 Nicolai Hähnledocs: mark GL_ARB_shader_image_load_store/_size as...
2016-03-21 Edward O'Callaghanradeonsi: Set PIPE_SHADER_CAP_MAX_SHADER_IMAGES
2016-03-21 Nicolai Hähnleradeonsi: disable early Z if the fragment shader writes...
2016-03-21 Nicolai Hähnletgsi/scan: add writes_memory to flag presence of stores...
2016-03-21 Nicolai Hähnleradeonsi: force the DCC enable bit off in image descrip...
2016-03-21 Nicolai Hähnleradeonsi: implement MemoryBarrier (v2)
2016-03-21 Nicolai Hähnleradeonsi: implement volatile memory access
2016-03-21 Nicolai Hähnleradeonsi: implement coherent memory access (v2)
2016-03-21 Nicolai Hähnleradeonsi: Lower TGSI_OPCODE_MEMBAR down to LLVM op
2016-03-21 Nicolai Hähnleradeonsi: Lower TGSI_OPCODE_ATOM* down to LLVM op
2016-03-21 Nicolai Hähnleradeonsi: Lower TGSI_OPCODE_STORE down to LLVM op
2016-03-21 Nicolai Hähnleradeonsi: Lower TGSI_OPCODE_LOAD down to LLVM op (v3)
2016-03-21 Nicolai Hähnleradeonsi: extract the LLVM type name construction into...
2016-03-21 Nicolai Hähnleradeonsi: Lower TGSI_OPCODE_RESQ down to LLVM op
2016-03-21 Nicolai Hähnleradeonsi: extract TXQ buffer size computation into...
2016-03-21 Nicolai Hähnleradeonsi: decompress shader images
2016-03-21 Nicolai Hähnleradeonsi: update shader image descriptor for invalidate...
2016-03-21 Nicolai Hähnleradeonsi: implement set_shader_images (v2)
2016-03-21 Nicolai Hähnlegallium/radeon: make r600_texture_disable_dcc externall...
2016-03-21 Nicolai Hähnletgsi/scan: track which shader images are really buffers
2016-03-21 Nicolai Hähnletgsi/scan: add images_writemask
2016-03-21 Nicolai Hähnlest/mesa: translate additional flags in MemoryBarrier
2016-03-21 Nicolai Hähnlegallium: add additional PIPE_BARRIER_* bits
2016-03-21 Brian Paulsvga: add svga_winsys_context::pipe_debug_callback...
2016-03-21 Charmaine Leesvga: Fix the index buffer rebind regression
2016-03-21 Charmaine Leesvga: rebind stream output targets
2016-03-21 Charmaine Leesvga: rebind index buffer
2016-03-21 Brian Paulsvga: minor formatting fix, comment addition
2016-03-21 Charmaine Leesvga: optimize constant buffer uploads
2016-03-21 Charmaine Leesvga: add a few more resource updates HUD query
2016-03-21 Charmaine Leesvga: add new num-readbacks HUD query
2016-03-21 Brian Paulsvga: use shader sampler view declarations
2016-03-21 Brian Paulgallium/tests: declare sampler views in shaders
2016-03-21 Brian Paulgallium/util: declare sampler view in util_make_fs_blit...
2016-03-21 Brian Paulpostprocess: declare sampler views in shaders
2016-03-21 Brian Paulhud: add sampler view declaration in text fragment...
2016-03-21 Brian Paulst/mesa: emit sampler view decls in drawpixels code
2016-03-21 Brian Paulst/mesa: emit sampler view declaration in bitmap shader
2016-03-21 Brian Paulst/mesa: emit sampler view declarations for ARB vert...
2016-03-21 Brian Paulst/mesa: use correct TGSI texture target in drawpix...
2016-03-21 Brian Paulst/mesa: use correct TGSI texture target in bitmap...
2016-03-21 Brian Paulgallium/tgsi: pass TGSI tex target to tgsi_transform_te...
2016-03-21 Nicolai Hähnlest/mesa: use the texture view's format for render-to...
2016-03-21 Hans de Goedegallium: Remove unused TGSI_RESOURCE_ defines
2016-03-21 Hans de Goedenouveau: codegen: Do not silently fail in handeLOAD...
2016-03-21 Hans de Goedenouveau: codegen: Disable more old resource handling...
2016-03-21 Hans de Goedenouveau: codegen: gk110: Make emitSTORE offset handling...
2016-03-21 Hans de Goedenouveau: codegen: Slightly refactor Source::scanInstruc...
2016-03-21 Hans de Goedenouveau: codegen: Add support for clover / OpenCL kerne...
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