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platform/upstream/mesa.git
2023-04-25
Karol Herbst
rusticl/device: improve advertisement of fp64 support
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2023-04-25
M Henning
gallium: Add pipe_shader_state_from_nir
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2023-04-25
M Henning
nv50,nvc0: Use ttn for tgsi shaders by default
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2023-04-25
M Henning
nv50,nvc0: Stop advertising TGSI by default
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2023-04-25
M Henning
nv50,nvc0: Use nir in nv50_blitter_make_fp
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2023-04-25
M Henning
nvc0: Use nir in nvc0_blitter_make_vp
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2023-04-25
M Henning
nvc0: Use nir in nvc0_program_init_tcp_empty
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2023-04-25
Brian Paul
lavapipe: asst. clean-ups in lvp_execute.c
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2023-04-25
Brian Paul
lavapipe: clean-ups in lvp_physical_device_get_format_p...
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2023-04-25
Brian Paul
lavapipe: clean-ups in lvp_GetQueryPoolResults()
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2023-04-25
David Heidelberg
ci/mold: bump to 1.11.0
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2023-04-25
Mike Blumenkrantz
llvmpipe: do late init for llvm builder
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2023-04-25
Mike Blumenkrantz
gallivm: break out native vector width calc for reuse
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2023-04-24
Juan A. Suarez...
v3d/ci: enable glsl 1.30 and 1.40 piglit tests
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2023-04-24
Rob Clark
freedreno: Add more tracepoint fields
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2023-04-24
Rob Clark
freedreno/a6xx: Pass ring to __ONE_REG()
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2023-04-24
Rob Clark
freedreno: Add dirty state logging
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2023-04-24
Rob Clark
freedreno/perfetto: Add shader_id for compute stages
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2023-04-24
Rob Clark
mesa/nir: Add some perfetto traces
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2023-04-24
Rob Clark
freedreno/ir3: More perfetto tracing
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2023-04-24
Rob Clark
util/log: Add missing "const"
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2023-04-24
Rob Clark
freedreno/registers: C++ struct casting
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2023-04-24
Rob Clark
freedreno: Extra casting to make C++ happy
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2023-04-24
Emma Anholt
util/log: Fix log messages over 1024 characters.
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2023-04-24
Iván Briano
anv: support fast color clears on vkCmdClearAttachments
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2023-04-24
Iván Briano
anv: expose some helper functions
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2023-04-24
Iván Briano
anv: factor out code for ccs_op and mcs_op
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2023-04-24
Iván Briano
anv: make anv_can_fast_clear_color_view more generally...
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2023-04-24
Iván Briano
anv: Remove dead parameters from copy_fast_clear_dwords
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2023-04-24
Sagar Ghuge
anv: Fast clear depth/stencil surface in vkCmdClearAtta...
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2023-04-24
Sagar Ghuge
anv: Move and make anv_can_hiz_clear_ds_view non-static
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2023-04-24
Sagar Ghuge
anv: Factor out code from anv_image_hiz_clear
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2023-04-24
Emma Anholt
blob: Don't valgrind assert for defined memory if we...
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2023-04-24
Emma Anholt
ci/zink: Enable the validation layer on the TGL GL46...
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2023-04-24
Emma Anholt
ci: Move zink's validation layer setup to deqp-runner.sh.
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2023-04-24
Emma Anholt
ci/zink: Re-enable traces now that !20319 has landed.
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2023-04-24
Emma Anholt
ci: Add the Vulkan validation layer to amd64 rootfs...
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2023-04-24
Emma Anholt
ci: Make a variable for the repeated rootfs directory...
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2023-04-24
Sathishkumar S
frontends/va: return matching drm format for yuyv pipe...
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2023-04-24
Mike Blumenkrantz
zink: fix array copying in pv lowering
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2023-04-24
Mike Blumenkrantz
nir/gs: fix array type copying for passthrough gs
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2023-04-24
Jesse Natalie
dzn: Align-up heap sizes when allocating memory
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2023-04-24
Samuel Pitoiset
radv: do not overallocate the CS array during submissions
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2023-04-24
André Almeida
radv: Search for guilty contexts at radv_check_status
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2023-04-24
Luca Weiss
freedreno: Enable A506
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2023-04-24
Mike Blumenkrantz
zink: add a driver workaround to disable background...
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2023-04-24
Juan A. Suarez...
v3d: add support for ARB_texture_cube_map_array
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2023-04-24
Mike Blumenkrantz
zink: add z32s8 as mandatory GL3.0 profile attachment...
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2023-04-24
Mike Blumenkrantz
zink: don't pin flush queue threads if no threads exist
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2023-04-24
Karol Herbst
rusticl: don't set size_t-is-usize for >=bindgen-0.65
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2023-04-24
Martin Roukala...
zink/ci: mark 77 multisample-related tests as fixed
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2023-04-24
Karol Herbst
ac/llvm: support shifts on 16 bit vec2
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2023-04-24
Karol Herbst
radeonsi: lower mul_high
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2023-04-24
Sergi Blanch...
Revert "ci: disable Collabora's LAVA lab for maintance"
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2023-04-24
Eric Engestrom
v3d: document that `V3D_DEBUG=shaderdb` is *not* for...
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2023-04-24
Iago Toral...
broadcom/compiler: fix incorrect check for SFU op
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2023-04-24
Iago Toral...
broadcom/compiler: add a v3d_qpu_instr_is_legacy_sfu...
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2023-04-24
Iago Toral...
broadcom/compiler: fix v3d_qpu_uses_sfu
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2023-04-24
antonino
zink: fix line strip offsets in pv mode emulation
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2023-04-24
antonino
zink: fix exit condition on pv emulation loop
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2023-04-24
antonino
zink: use ring buffer to preserve last element
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2023-04-24
antonino
zink: fix pv mode lowring index calculation
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2023-04-24
Marcin Ślusarz
anv: move nir_shader_gather_info to anv_pipeline_nir_pr...
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2023-04-24
SoroushIMG
zink: refcount the correct query pool
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2023-04-24
SoroushIMG
zink: fix incorrect line mode check for bresenham
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2023-04-24
SoroushIMG
zink: take location_frac into account in lower_line_smo...
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2023-04-24
SoroushIMG
zink: do not emit line stipple dynamic state when emulating
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2023-04-24
Samuel Pitoiset
radv: add the perf counters BO to the preambles BO...
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2023-04-24
Sergi Blanch...
ci: disable Collabora's LAVA lab for maintance
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2023-04-24
Mike Blumenkrantz
zink: add validation exceptions for shader object exten...
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2023-04-24
Mike Blumenkrantz
zink: use EXT_shader_object to (re)implement separate...
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2023-04-24
Mike Blumenkrantz
zink: remove redundant compute program batch ref
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2023-04-24
Mike Blumenkrantz
zink: run bo lowering passes for separate shader compil...
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2023-04-24
Mike Blumenkrantz
zink: add a 'separate' flag to shader module compile...
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2023-04-24
Mike Blumenkrantz
zink: move separate shader dsl creation to compiler...
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2023-04-24
Mike Blumenkrantz
zink: minor whitespace cleanup
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2023-04-24
Mike Blumenkrantz
zink: use zink_shader_object for precompiled separate...
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2023-04-24
Mike Blumenkrantz
zink: more zink_shader_object conversion
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2023-04-24
Mike Blumenkrantz
zink: make zink_shader_spirv_compile static
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2023-04-24
Mike Blumenkrantz
zink: wrap return of compile_module()
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2023-04-24
Mike Blumenkrantz
zink: wrap zink_shader_compile_separate() return
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2023-04-24
Mike Blumenkrantz
zink: hook up EXT_shader_object
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2023-04-24
Mike Blumenkrantz
zink: use tes to generate tcs
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2023-04-24
Mike Blumenkrantz
draw: fix viewmask iterating
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2023-04-22
Thomas H.P...
nir/nir_lower_vec3_to_vec4: Use the nir_shader_instruct...
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2023-04-22
Thomas H.P...
nir/nir_lower_to_source_mods: Use the nir_shader_instru...
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2023-04-22
Thomas H.P...
nir/nir_lower_two_sided_color: Use the nir_shader_instr...
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2023-04-22
Thomas H.P...
nir/nir_lower_uniforms_to_ubo: Use the nir_shader_instr...
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2023-04-22
Thomas H.P...
nir/nir_lower_var_copies: Use the nir_shader_instructio...
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2023-04-22
Thomas H.P...
nir/nir_lower_viewport_transform: Use the nir_shader_in...
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2023-04-22
Thomas H.P...
nir/nir_lower_wpos_ytransform: Use the nir_shader_instr...
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2023-04-22
Thomas H.P...
nir/nir_lower_wpos_center: Use the nir_shader_instructi...
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2023-04-22
Axel Davy
frontend/nine: fix wfog
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2023-04-22
Axel Davy
frontend/nine: fix fog key overflow
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2023-04-22
Axel Davy
frontend/nine: Apply writemask to pointsize
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2023-04-22
Axel Davy
frontend/nine: Fix missing clamping of pointsize for ff
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2023-04-22
Juan A. Suarez...
v3dv/ci: rename waiver test
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2023-04-22
Gert Wollny
r600/sfn: make sure f2u32 is lowered late and correctly...
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2023-04-22
Tatsuyuki Ishi
util: Add mesa_blake3 wrappers.
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2023-04-22
Tatsuyuki Ishi
util/blake3: Patch with hidden visibility for asm symbols.
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