platform/upstream/mesa.git
2023-05-08 Axel Davyfrontend/nine: initialize force_color_in_centroid
2023-05-08 Axel Davyfrontend/nine: Get rid of INTERPOLATE_COLOR
2023-05-08 Axel Davyfrontend/nine: Enforce legacy pow behaviour
2023-05-08 Axel Davyfrontend/nine: Print warning incomplete position_t...
2023-05-08 Axel Davyfrontend/nine: Improve VS_WINDOW_SPACE_POSITION fallback
2023-05-08 Axel Davyfrontend/nine: Implement backup support for pointsize
2023-05-08 Axel Davyfrontend/nine: Implement alpha test backup support
2023-05-08 Axel Davyfrontend/nine: Drop max_ps_const_f
2023-05-08 Mike Blumenkrantzzink: don't init mutable for swapchain src during blit
2023-05-08 Mike Blumenkrantzzink: don't init mutable resource bit for swapchain...
2023-05-08 Lionel Landwerlinintel: enable protected context creation along with...
2023-05-08 Connor Abbotttu: Expose VK_EXT_fragment_density_map
2023-05-08 Connor Abbotttu: Don't allow importing/exporting subsampled images...
2023-05-08 Connor Abbotttu/autotune: Always prefer GMEM with fragment density...
2023-05-08 Connor Abbotttu, ir3: Handle FDM shader builtins
2023-05-08 Connor Abbottnir, ir3: Add option to use unscaled FragCoord for...
2023-05-08 Connor Abbotttu: Implement FDM scaled loads/stores
2023-05-08 Connor Abbotttu: Implement FDM viewport patching
2023-05-08 Connor Abbottir3: Record whether a shader writes gl_ViewportIndex
2023-05-08 Connor Abbotttu: Add core FDM patchpoint infrastructure
2023-05-08 Connor Abbotttu/cs: Add support for CS patching
2023-05-08 Connor Abbotttu: Implement sampling the fragment density map
2023-05-08 Connor Abbotttu: Parse fragment density map attachment info
2023-05-08 Connor Abbottfreedreno/a6xx: Document per-view viewport in GRAS_SU_CNTL
2023-05-08 Connor Abbotttu: Make dynamic viewport and scissor count more accurate
2023-05-08 Connor Abbotttu: Merge RB_DEPTH_CNTL and RB_STENCIL_CONTROL drawstates
2023-05-08 Connor Abbotttu: Precompute maximum views across all subpasses
2023-05-08 Connor Abbotttu: Use dirty bit for scissor state
2023-05-08 Connor Abbotttu: Add 3D GMEM load path
2023-05-08 Connor Abbottfreedreno/fdl: Expose view offset
2023-05-08 Connor Abbottfreedreno/fdl: Don't pre-shift image view pitch
2023-05-08 Connor Abbotttu: Don't pre-shift depth and stencil pitch
2023-05-08 Connor Abbotttu: Don't override depth for GMEM
2023-05-08 M Henningnouveau/nir: Set isSigned on all atomic_imax/imin
2023-05-08 Mike Blumenkrantzaux/draw: add guardband clipping for lines
2023-05-08 Erik Faye-Lundaux/draw: check for lines when setting clipping-mode
2023-05-08 Mike Blumenkrantzaux/draw: guard_band_points_xy -> guard_band_points_lin...
2023-05-08 Mike Blumenkrantzgallium: pipe_rasterizer_state::point_tri_clip -> point...
2023-05-08 Yiwei Zhangci: uprev virglrenderer to drop venus release patches
2023-05-08 Vitaliy Triang3l... radv: Fix vk_instance_init vk_error instance use-after...
2023-05-08 Vitaliy Triang3l... lavapipe: Fix vk_instance_init vk_error instance use...
2023-05-08 Gert Wollnyr600/sfn: Fix iterator use
2023-05-08 Marek Olšákradeonsi: do AMD_DEBUG=nodisplaydcc differently to...
2023-05-08 Marek Olšákradeon: add radeon_info parameter into radeon_winsys...
2023-05-08 Marek Olšákac/gpu_info: disable display DCC on Raphael and Mendoci...
2023-05-08 Marek Olšákac/surface: don't expose modifiers with DCC retiling...
2023-05-08 Samuel Pitoisetradv: remove ac_surf_info from radv_image
2023-05-08 Samuel Pitoisetradv: use vk_image::extent instead of radv_image::info...
2023-05-08 Samuel Pitoisetradv: use vk_image::samples instead of radv_image:...
2023-05-08 Samuel Pitoisetradv: use vk_image::samples instead of radv_image:...
2023-05-08 Samuel Pitoisetradv: use vk_image::array_layers instead of radv_image...
2023-05-08 Samuel Pitoisetradv: use vk_image::mip_levels instead of radv_image...
2023-05-08 Samuel Pitoisetradv: disable RB+ blend optimizations on GFX11 when...
2023-05-07 Christopher... Corrects log print to produce hexadecimal base output
2023-05-07 Lionel Landwerlinintel/fs: reduce register usage for relocated constants
2023-05-07 Asahi Linaasahi: Fix batch writer_syncobj cleanup
2023-05-07 Asahi Linaasahi: Assert that freed BOs have no pending writers
2023-05-07 Alyssa Rosenzweigasahi: Fix depth load/store flags
2023-05-07 Asahi Linaasahi: Clear batch->resolve on agx_batch_init
2023-05-07 Alyssa Rosenzweigasahi: Implement transform feedback
2023-05-07 Alyssa Rosenzweigasahi: Bump MAX_PUSH_RANGES to the worst-case
2023-05-07 Alyssa Rosenzweigasahi: Shrink disk cache size of push ranges
2023-05-07 Alyssa Rosenzweigagx: Lower I/O to scalar later
2023-05-07 Alyssa Rosenzweigagx: Validate that collect sources are the same size
2023-05-07 Alyssa Rosenzweigagx: Rework z/s emit
2023-05-07 Alyssa Rosenzweigagx: Ensure load_frag_coord has the right sizes
2023-05-07 Alyssa Rosenzweigagx/lower_address: Match multiplies, not only shifts
2023-05-07 Alyssa Rosenzweigagx/lower_address: Add helper to match multiplies
2023-05-07 Alyssa Rosenzweigasahi: Bind staging resources as RENDER_TARGET
2023-05-07 Alyssa Rosenzweigagx: Don't wait at the end of the shader
2023-05-07 Alyssa Rosenzweigasahi: Copy resources if needed to shadow
2023-05-07 Alyssa Rosenzweigasahi: Rename no colour output to tag write disable
2023-05-07 Alyssa Rosenzweigagx: Fix packing for iadd with shift
2023-05-07 Alyssa Rosenzweigasahi: Use device_load shift for VBO loads
2023-05-07 Alyssa Rosenzweigagx: Defeature fsub
2023-05-07 Alyssa Rosenzweigasahi: Use u_default_get_sample_position
2023-05-07 Alyssa Rosenzweigagx: Remove bogus assert
2023-05-07 Alyssa Rosenzweigasahi: Compress more texture targets
2023-05-07 Alyssa Rosenzweigasahi: Use 2D array staging resources for cube/3D
2023-05-07 Alyssa Rosenzweigasahi: Explicitly ban MSAA, compression with linear
2023-05-07 Alyssa Rosenzweigagx: Handle linear 2D array textureSize()
2023-05-07 Alyssa Rosenzweigagx/lower_zs_emit: Fix progress returning
2023-05-07 Alyssa Rosenzweigagx: Fix abs/neg propagation into fcmpsel
2023-05-07 Alyssa Rosenzweigagx: Handle splits of uniforms
2023-05-07 Alyssa Rosenzweigasahi: Track write to separate stencil
2023-05-07 Alyssa Rosenzweigasahi: Identify XML for barycentric coordinates
2023-05-07 Alyssa Rosenzweigasahi: Don't use depth/stencil staging blits
2023-05-07 Alyssa Rosenzweigasahi: Minify width/height in create_surface
2023-05-07 Alyssa Rosenzweigasahi: Fix disk cache disable with AGX_MESA_DEBUG
2023-05-07 Asahi Linaasahi: Fix batch writer tracking for null batches
2023-05-07 Asahi Linaasahi: Add batch state debugging
2023-05-07 Janne Grunauasahi: Free low VA BOs correctly
2023-05-07 Janne Grunauasahi: Fix typo in debug/error message helper macro
2023-05-07 Asahi Linaasahi: Enable 2xMSAA (for deqp)
2023-05-07 Asahi Linaasahi: Broadcast Z for all components on texture fetch
2023-05-07 Asahi Linaasahi: Identify ZS resolve bits (tentative)
2023-05-07 Konstantin... nir/lower_fp16_casts: Fix SSA dominance
2023-05-06 David Heidelbergci: uprev kernel to 6.3.1 with fixed patch for Adreno...
2023-05-06 Rob Clarkfreedreno/a6xx+: Use template to handle a6xx vs a7xx...
2023-05-06 Rob Clarkfreedreno/a6xx: Rework set_bin_size()
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