framework/osp/uifw.git
2014-02-27 Dae Young Ryufixed bug for getting stride infomation
2014-02-26 Dae Young Ryufixed the getting stride info logic
2014-02-24 Dae Young Ryufixed emulator build error
2014-02-24 Dae Young Ryuadd caching logic for pixmap
2014-02-24 Dae Young RyuMerge "move Header into FUiAnim_MeshImpl.cpp" into...
2014-02-21 Dae Young Ryumove Header into FUiAnim_MeshImpl.cpp
2014-02-21 Heeyong SongBug fix of surface upload
2014-02-21 Heeyong SongMerge "Change texture upload code" into devel_3.0_visua...
2014-02-21 Heeyong SongChange texture upload code
2014-02-21 Dae Young RyuMerge "fixed wrong namespace for VisualElement" into...
2014-02-21 Heeyong SongFix thread error of animation group node
2014-02-20 Dae Young Ryufixed wrong namespace for VisualElement
2014-02-18 Dae Young RyuMerge "The surface handling logic is seperated form...
2014-02-18 DaeYoung RyuMerge "Fixed the problem not displaying pressed image...
2014-02-18 jisun10.leeFixed the problem not displaying pressed image in Conte...
2014-02-18 Dae Young RyuThe surface handling logic is seperated form the glRend...
2014-02-18 Dae Young Ryuremoved #ifdef __cplusplus in cpp files
2014-02-17 Heeyong SongChange surface setting
2014-02-14 khee85.leeFix ScrollPanelTestApp's Scroll issue
2014-02-14 khee85.leeFix App's init display show
2014-02-12 Heeyong SongMerge "Change texture wrap mode" into devel_3.0_visual_...
2014-02-12 Heeyong SongMerge "Fix an image size issue of surface" into devel_3...
2014-02-12 Heeyong SongChange texture wrap mode
2014-02-11 choimunseokFixed to resize a window
2014-02-10 choimunseokFixed to resume a background app with task switcher
2014-02-10 m.kucherMerge "ModelImporter & MeshController: bugfixes & refac...
2014-02-10 Heeyong SongFix an image size issue of surface
2014-02-10 Heeyong SongRemove fbo command from render manager
2014-02-10 Heeyong SongRemove root in animation manager and transaction
2014-02-10 Heeyong SongMerge "Fix animation remove issue in render thread...
2014-02-10 Heeyong SongFix animation remove issue in render thread
2014-02-07 m.kucherModelImporter & MeshController: bugfixes & refactoring...
2014-02-07 choimunseokMerge "Added InitXAtom" into devel_3.0_visual_element
2014-02-07 choimunseokAdded InitXAtom
2014-02-07 choimunseokMerge "Fixed to resume the app in background" into...
2014-02-07 choimunseokFixed to resume the app in background
2014-02-07 khee85.leeFix Scroll Effect
2014-02-07 jisun10.leeMerge "Enable SetIndicatorAutoHide" into devel_3.0_visu...
2014-02-07 khee85.leeFix build Error and Disable 'Scroll Effect'
2014-02-06 jisun10.leeEnable SetIndicatorAutoHide
2014-02-06 Heeyong SongOptimize _GlRenderManager::FindRenderObject()
2014-02-06 Heeyong SongRemove init check code
2014-02-05 Heeyong SongFix contact crash
2014-02-05 choimunseokAdded _EcoreXWindow
2014-02-05 Heeyong SongFix display bug
2014-02-05 Heeyong SongChange event processing and remove gl log
2014-02-04 m.kucherMerge "Fixed skeleton loader, material parser & mesh...
2014-02-04 choimunseokAdded _EcoreXLooper
2014-02-03 m.kucherFixed skeleton loader, material parser & mesh saver
2014-02-03 Dae Young Ryufixed Datepicker bugs
2014-01-29 Heeyong SongChange event processing order
2014-01-29 Heeyong SongMerge "Enable capture function of visual element" into...
2014-01-29 Heeyong SongEnable capture function of visual element
2014-01-29 Dae Young Ryufixed mesh loading fail
2014-01-29 Heeyong SongChange the decoded image size in gl surface
2014-01-28 jisun10.leeFix crash in Indicator
2014-01-28 Dae Young Ryuremoved unused APIs
2014-01-28 Heeyong SongAdd image decoding in surface impl
2014-01-28 Dae Young RyuMerge "fixed event and rendering bugs" into devel_3...
2014-01-28 Dae Young Ryufixed event and rendering bugs
2014-01-27 khee85.leeFix VisualElementSurface's operator =
2014-01-27 Dae Young Ryufixed dead lock problem
2014-01-24 jisun10.leeChange the sequence of processing event in Ecore-X
2014-01-24 Dae Young RyuMerge "fixed Keypad Fail issue" into devel_3.0_visual_e...
2014-01-24 choimunseokFixed _EcoreX
2014-01-24 jisun10.leeFix the problem that touch is not working in popup...
2014-01-24 Dae Young Ryufixed Keypad Fail issue
2014-01-24 m.kucherMerge "Loading cameras and lghts data from COLLADA...
2014-01-24 Dae Young RyuMerge "SetFlushNeeded logic was changed and EcoreEvas...
2014-01-24 Heeyong SongMerge "Fix animation deadlock" into devel_3.0_visual_el...
2014-01-24 Dae Young RyuSetFlushNeeded logic was changed and EcoreEvas logic...
2014-01-24 Heeyong SongFix animation deadlock
2014-01-24 Dae Young Ryuchanged name Scene to View
2014-01-23 m.kucherLoading cameras and lghts data from COLLADA
2014-01-23 Dae Young Ryuadd some APIs for Rendering and window handle
2014-01-22 Dae Young Ryuadd edit controls but not work
2014-01-22 jisun10.leeFix bug of code for _WINDOW_TYPE_VE
2014-01-21 Youri SdobnikovComplex changes, try2: try1 remarks included, small...
2014-01-21 Heeyong Song1. Change to support per vertex light shader 2. Change...
2014-01-21 Ievgen ZaichukMerge "ui-core: fixed build error on x64 systems, added...
2014-01-21 khee85.leeModified Comment
2014-01-17 k.zverevui-core: fixed build error on x64 systems, added wgl...
2014-01-17 Youri Sdobnikov_Math fixes
2014-01-17 Heeyong SongRefactoring per pixel light shader
2014-01-15 Vladislav ReviakinRefactoring and optimization dafault shaders
2014-01-15 choimunseokEnabled to rotate
2014-01-14 jisun10.leeMerge "Fix the problem not displaying indicator" into...
2014-01-14 jisun10.leeFix the problem not displaying indicator
2014-01-13 Dae Young Ryufixed ui-core build error
2014-01-10 Vladislav ReviakinMerge "generate default shader program on request was...
2014-01-10 Vladislav ReviakinMerge "ShaderProgramIndex enum was implemented" into...
2014-01-09 Vladislav Reviakingenerate default shader program on request was implemented
2014-01-09 Vladislav ReviakinShaderProgramIndex enum was implemented
2014-01-08 Dae Young Ryuchange xml-node-name to MACRO
2014-01-07 Dae Young Ryuchange SceneVisualElement into View
2014-01-07 Dae Young Ryubug fix : missed return value funtion and class member...
2014-01-07 Vladislav ReviakinRefactoring default shaders and added missed files
2014-01-06 Dae Young Ryuchanged interface for multiple light
2014-01-03 Heeyong SongSupport fbo usage
2013-12-31 Heeyong SongChange light shader for premultiplied alpha of texture
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