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platform/upstream/mesa.git
2022-10-27
Lucas Stach
etnaviv: handle compressed texture formats in etna_layo...
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2022-10-27
Lucas Stach
etnaviv: compute linear resource Y alignment in etna_la...
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2022-10-27
Lucas Stach
etnaviv: assert valid layout in etna_layout_multiple
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2022-10-27
Lucas Stach
etnaviv: move etna_layout_multiple into etnaviv_resource.c
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2022-10-27
Rhys Perry
ac/nir: add ac_nir_lower_ngg_options
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2022-10-27
Rhys Perry
ac/nir: micro-optimize boolean expression
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2022-10-27
Martin Roukala...
zink: mark a test as a flake in RADV expectations
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2022-10-27
Iago Toral...
v3dv: drop layout refs for all allocated sets from...
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2022-10-27
Lionel Landwerlin
iris: enable protected contexts
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2022-10-27
Lionel Landwerlin
iris: Emit protection & session ID on protected command...
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2022-10-27
Lionel Landwerlin
iris: handle protected BO creation
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2022-10-27
Lionel Landwerlin
st/gallium: plumb protected context creation
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2022-10-27
Lionel Landwerlin
egl: Add EGL_EXT_protected_content support
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2022-10-27
Lionel Landwerlin
gallium: rename PROTECTED_CONTENT cap into PROTECTED_SU...
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2022-10-27
Lionel Landwerlin
dri: rename PROTECTED_CONTENT in PROTECTED_SURFACE
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2022-10-27
Lionel Landwerlin
intel/common: add detection of protected context support
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2022-10-27
Lionel Landwerlin
isl: add new MOCS field for protected buffers
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2022-10-27
Lionel Landwerlin
drm-uapi: bump headers
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2022-10-27
David Heidelberg
ci/zink: rename zink job to zink-lvp to better describe it
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2022-10-27
Daniel Schürmann
radv/rt: overwrite hit args with undef in case of a...
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2022-10-27
Daniel Schürmann
radv/rt: create traversal shader independent from main...
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2022-10-27
Daniel Schürmann
nir: add AMD RT traversal intrinsics
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2022-10-27
Jordan Justen
intel/compiler: Broadcast lower code should check 64...
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2022-10-27
Lionel Landwerlin
intel/clc: assert when libclc shader is not found
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2022-10-27
Iago Toral...
v3dv: implement VK_EXT_pipeline_robustness
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2022-10-27
Iago Toral...
vulkan/runtime: include robustness info when hashing...
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2022-10-27
Iago Toral...
broadcom/compiler: trivial code clean-up
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2022-10-27
Iago Toral...
v3dv: use enabled features from vk_device
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2022-10-27
Iago Toral...
v3dv: use NIR_PASS with v3d_nir_lower_robust_image_access
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2022-10-27
Qiang Yu
ac/nir/ngg: add one odd dword to nogs culling pervertex lds
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2022-10-27
Qiang Yu
ac/nir/ngg,ac/llvm,aco: save nogs ngg culling one lds...
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2022-10-27
Qiang Yu
ac/nir/ngg: save and restore no_varying/no_sysval_output
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2022-10-27
Qiang Yu
ac/nir/ngg: allow passthrough with vs primitive id...
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2022-10-27
Qiang Yu
ac/nir/ngg,radv: move LDS layout calculation out of...
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2022-10-27
Qiang Yu
nir: add two amd ngg lds base load intrinsics
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2022-10-27
Qiang Yu
ac/nir/ngg: pass primitive_id_location as param for...
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2022-10-27
Qiang Yu
ac/nir/ngg: support user edge flags for ngg lower
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2022-10-27
Qiang Yu
ac/llvm: get back intrinsics used by NGG
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2022-10-27
Brian Paul
glx: clean-ups in drisw_glx.c
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2022-10-27
Brian Paul
glx: clean-ups in create_context.c
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2022-10-27
Brian Paul
frontends/dri: clean-ups in dri_util.c
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2022-10-27
Brian Paul
frontend/dri: assorted clean-ups in dri-screen.c
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2022-10-27
Yusuf Khan
nv50/ir: nir_op_b2i8 and nir_op_b2i16
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2022-10-27
Yiwei Zhang
docs: update to latest venus driver support
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2022-10-27
Yiwei Zhang
venus: add VK_EXT_depth_clip_control support
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2022-10-27
Yiwei Zhang
venus: add VK_EXT_primitives_generated_query support
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2022-10-27
Yiwei Zhang
venus: sync to latest venus protocol headers
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2022-10-27
Yiwei Zhang
venus: handle VkAndroidHardwareBufferFormatProperties2A...
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2022-10-27
Yiwei Zhang
venus: remove redundant codes
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2022-10-26
Dave Airlie
nir/lower_bool_to_int32: add support for lowering funct...
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2022-10-26
Lionel Landwerlin
nir/divergence_analysis: add missing desc_set_address_intel
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2022-10-26
Lionel Landwerlin
nir/divergence_analysis: add some missing RT intrinsics
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2022-10-26
Lionel Landwerlin
vulkan/wsi/wl: correctly find whether the compositor...
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2022-10-26
Lionel Landwerlin
anv: init major/minor before WSI
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2022-10-26
Lionel Landwerlin
anv: disable mesh in memcpy
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2022-10-26
Christophe
Zink: add Zink profiles file
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2022-10-26
Christophe
zink: add profile documentation
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2022-10-26
Mike Blumenkrantz
zink: handle broken resource mapping deadlocks
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2022-10-26
Jason Ekstrand
nir: Unconditionally call nir_trim_vector in nir_lower_...
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2022-10-26
Jason Ekstrand
nir: Misc. style fixes to nir_lower_readonly_images_to_tex
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2022-10-26
Jason Ekstrand
nir: Use nir_shader_instructions_pass in nir_lower_read...
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2022-10-26
Jason Ekstrand
nir: Reformat a comment
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2022-10-26
Lucas Stach
etnaviv: properly reference flush_resources
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2022-10-26
Michel Dänzer
winsys/amdgpu: Set RADEON_FLAG_32BIT again
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2022-10-26
SoroushIMG
zink: limit gl_Layer clamping to drivers that need it
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2022-10-26
SoroushIMG
zink: clamp gl_Layer output to 0, if framebuffer is...
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2022-10-26
SoroushIMG
zink: add new framebuffer_is_layered state
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2022-10-26
SoroushIMG
zink: add pushconst only pipeline layout
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2022-10-26
SoroushIMG
zink: cleanup zink_pipeline_layout_create
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2022-10-26
SoroushIMG
zink: use unified pushconst layour for passthorugh tcs
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2022-10-26
SoroushIMG
zink: cleanup pushconst interface between driver/compiler
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2022-10-26
SoroushIMG
lavapipe: stop allocating 0 size const buffer
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2022-10-26
Lionel Landwerlin
anv: enable localized loads for lower_shader_calls
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2022-10-26
Lionel Landwerlin
radv: tweak lower_shader_calls parameters
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2022-10-26
Lionel Landwerlin
nir/lower_shader_calls: run opt_cse after lower stack...
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2022-10-26
Lionel Landwerlin
nir/lower_shader_calls: move scratch loads closer to...
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2022-10-26
Lionel Landwerlin
nir/lower_shader_calls: add a pass to sort/pack values...
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2022-10-26
Lionel Landwerlin
nir/lower_shader_calls: add a pass to trim scratch...
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2022-10-26
Lionel Landwerlin
nir/lower_shader_calls: add an option structure for...
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2022-10-26
Lionel Landwerlin
nir/lower_shader_calls: cleanup shaders a bit more...
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2022-10-26
Lionel Landwerlin
nir/lower_shader_calls: add NIR_PASS_V internally
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2022-10-26
Lionel Landwerlin
nir/lower_shader_calls: rematerialize values in more...
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2022-10-26
Lionel Landwerlin
nir/lower_shader_calls: avoid respilling values
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2022-10-26
Lionel Landwerlin
nir/lower_shader_calls: lower scratch access to format...
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2022-10-26
Lionel Landwerlin
nir/lower_shader_calls: rematerialize more trivial...
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2022-10-26
Alejandro Piñeiro
broadcom/compiler: call nir_opt_gcm with a custom strategy
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2022-10-26
Alejandro Piñeiro
broadcom/compiler: pass a strategy struct to vir_compil...
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2022-10-26
Alejandro Piñeiro
v3dv/pipeline: use v3d_optimize_nir
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2022-10-26
Alejandro Piñeiro
broadcom/compiler: add more lowerings/optimizations...
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2022-10-26
Alejandro Piñeiro
broadcom/compiler: update how we compute return_words_o...
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2022-10-26
Alejandro Piñeiro
broadcom/compiler: don't call nir_opt_load_store_vector...
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2022-10-26
Yusuf Khan
nouveau: put nv04 push macros in nouveau_winsys
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2022-10-26
Karol Herbst
rusticl/mem: can only map staging textures directly
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2022-10-26
Karol Herbst
rusticl: force BIND_LINEAR on staging resources
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2022-10-26
Gert Wollny
r600/sfn: evaluate LDS location for color and clip...
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2022-10-26
Gert Wollny
r600: Account for color and clipvertex when evaluating...
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2022-10-26
Gert Wollny
r600/sfn: elimiate dead registers too
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2022-10-26
Gert Wollny
r600/sfn: Increase scheduling priority on uniform reads...
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2022-10-26
Gert Wollny
r600/sfn: improve scheduling of tex sources
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2022-10-26
Gert Wollny
r600/sfn: Trigger TEX CF based on max TEX CF size
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