platform/upstream/Vulkan-LoaderAndValidationLayers.git
2015-03-06 Chia-I Wuintel: add intel_pipeline_init_default_sample_patterns()
2015-03-06 Chia-I Wuintel: update genhw headers
2015-03-06 Ian ElliottWin/glvdebug: Use a "\\" instead of "/" for Windows...
2015-03-05 Chia-I Wunulldrv: build it on Linux
2015-03-05 Chia-I Wunulldrv: fix gcc errors/warnings
2015-03-05 Chia-I Wuicd: remove stale function declarations
2015-03-05 Chia-I Wuicd: remove unused icd-alloc.[ch]
2015-03-05 Chia-I Wunulldrv: remove icd-alloc.h dependency
2015-03-05 Chia-I Wuintel: use intel_alloc()/intel_free() everywhere
2015-03-05 Chia-I Wuintel: use intel_alloc()/intel_free() when possible
2015-03-05 Chia-I Wuintel: add intel_{alloc,free,logv,log}()
2015-03-05 Chia-I Wuicd: add support for per-instance DRM enumeration
2015-03-05 Chia-I Wuintel: make intel_instance own an icd_instance
2015-03-05 Chia-I Wuicd: add generic icd_instance
2015-03-05 Chia-I Wuintel: make intel_base_create() take a intel_handle
2015-03-05 Ian ElliottWin: Fix compilation errors.
2015-03-05 Ian ElliottWin/glvdebug: Need libGLESv2d.dll and libEGLd.dll to...
2015-03-05 Ian ElliottWin/glvdebug: Eliminate dead code.
2015-03-05 Ian ElliottWin/glvdebug: Changes needed to compile glvdebug on...
2015-03-05 Ian ElliottWin: Require CMake 3.0+, and look for Qt 5.3 in default...
2015-03-05 Tony Barbourtests: Remove Opengl / Glut dependencies
2015-03-05 Tony Barbourtests: Use buffers format when writing PPM files
2015-03-05 Tony Barbourtests: Use XGL to --show-images instead of OpenGL/Glut
2015-03-05 Tony Barbourtests: Move environment object into sharable file
2015-03-04 Courtney Goeltzenleu... layers: Fix Windows build issue
2015-03-04 Courtney Goeltzenleu... object-tracker: Do not track GPU object
2015-03-04 Mike Stroyanlayers: allocate enough space for pointer sprintf
2015-03-03 Jon AshburnmemTracker: Use local GetProcAddr rather than auto...
2015-03-03 Jon AshburndrawState: Use local GetProcAddr rather than auto gener...
2015-03-03 Jon Ashburnlayers: if no settings file or call overrides make...
2015-03-03 Tobin Ehlislayers: Correctly set last bound PSO in DrawState layer
2015-03-03 Tobin Ehlisglave: Fix from Peter to step by packet index
2015-03-03 Jeremy Hayesglave: Fix svg resize behavior.
2015-03-03 Ian ElliottWin: Cannot use the "dot" functionality yet on Windows.
2015-03-03 Mark Lobodzinskilayers: Made mem_tracker thread-safe
2015-03-03 Ian ElliottFix "xcb_nvidia.c" for use of the nulldrv.
2015-03-03 Ian ElliottTurn on ability to trace on Windows with NVIDIA driver.
2015-03-03 Piers DaniellAdd NOMINMAX and VC_EXTRALEAN to some windows files
2015-03-03 Piers DaniellImprove compatibility of XCB_nvidia and Source2
2015-03-03 Ian ElliottWin/xcb_nvidia: Remove compiler warnings with xcb_nvidia.
2015-03-03 Ian ElliottWin/glave: Remove new compiler warnings on Windows.
2015-03-03 Ian ElliottWin/glave: Compile/link the glvtrace_xgl64.dll library...
2015-03-03 Ian ElliottLinux: Must use "__linux__" instead of "PLATFORM_LINUX".
2015-03-03 Ian Elliottxcb_nvidia: Hack in ability to use registry instead...
2015-03-03 Chia-I Wudemos/cube: use a single layout
2015-03-03 Piers DaniellGet the trace player to work with Windows
2015-03-03 Ian Elliottxcb: Deal with case of getenv() returning NULL.
2015-03-03 Ian ElliottModify xcb_nvidia/nulldrv to also support nulldrv.
2015-03-03 Piers DaniellUpdate tri and cube with stage
2015-03-03 Jon AshburnRevert "misc: Add xglRecordMemoryRange entrypoint and...
2015-03-02 Tobin Ehlislayers: Update last global DS in DrawState when UpdateD...
2015-03-02 Tobin Ehlislayers: DrawState Cmd Buffer tracking improvements
2015-03-02 Jon Ashburnmisc: Add xglRecordMemoryRange entrypoint and use it...
2015-03-02 Peter Lohrmannglvdebug: Disable the timeline when replay is in progress.
2015-03-02 Peter Lohrmannglvdebug_xgl: Draw State Diagram and Command Buffer...
2015-03-02 Peter Lohrmannglvdebug: Add method for qcontroller to enable/disable...
2015-03-02 Peter Lohrmannglvdebug_xgl: Improve performance of appling settings...
2015-02-27 Peter Lohrmannglave: Set layer extension func pointers to NULL when...
2015-02-27 Courtney Goeltzenleu... layers: Issue endl at end of output
2015-02-27 Courtney Goeltzenleu... demos: Clean up renderpass and framebuffer
2015-02-27 Chia-I Wuintel: enable L3 cache
2015-02-27 Tobin Ehlislayers: In DrawState track last global pipe state and...
2015-02-27 Peter Lohrmannglvdebug: Minor clean up of the connection types betwee...
2015-02-27 Peter LohrmannMerge ReplayThread change with Detach Replay Window.
2015-02-27 Jeremy Hayesglave: Add "Detach" checkbox.
2015-02-27 Peter Lohrmannglvdebug: Move QReplayWorker into a separate thread.
2015-02-27 Mark Lobodzinskilayers: Fix null pointer reference in MemTracker
2015-02-27 Jeremy Hayesglave: Add command buffer diagram.
2015-02-27 Mark Lobodzinskilayers: Remove spurious assert.
2015-02-27 Mark Lobodzinskilayers: Fix MemTracker memory leak
2015-02-26 Tobin Ehlislayers: Correctly represent Descriptor-related arrays...
2015-02-26 Jon Ashburnglave: cleanup mem_info list as it shrinks during tracing
2015-02-26 Chia-I Wuintel: add intel_handle
2015-02-26 Chia-I Wuintel: add support for per-instance GPU enumeration
2015-02-26 Chia-I Wuintel: an XGL_INSTANCE is not an XGL_OBJECT
2015-02-26 Chia-I Wuintel: allow GPU re-enumeration
2015-02-26 Chia-I Wuintel: rename intel.c to instance.c
2015-02-26 Chia-I Wuintel: rename intel_gpa.c to gpa.c
2015-02-26 Chia-I Wuintel: move xglEnumerateLayers() to gpu.c
2015-02-26 Mark Lobodzinskilayer: Fixed options settings for generated layers...
2015-02-26 Chia-I Wuintel: fix waiting of present fences
2015-02-26 Mark Lobodzinskilayers: Fix Memtracker fence-related memory leak
2015-02-26 Ian ElliottWin: Fix compilation error on Windows (xgl_helper.py).
2015-02-26 Ian ElliottWin: layers (draw_state.c): Fix compilation error on...
2015-02-26 Courtney Goeltzenleu... layers: Track WsiCreatePresentableImage image object
2015-02-26 Courtney Goeltzenleu... layers: Do not track PHYSICAL_GPUS
2015-02-26 Courtney Goeltzenleu... layers: Do not track Queue objects
2015-02-26 Courtney Goeltzenleu... layers: flush logged output so it's visible immediately
2015-02-26 Courtney Goeltzenleu... demos: Clean up objects after cmd buf built
2015-02-26 Courtney Goeltzenleu... demos: Update to single layout
2015-02-26 Courtney Goeltzenleu... intel: use buffer type memory for linear formats
2015-02-26 Courtney Goeltzenleu... demos: Be sure to initialize pNext
2015-02-26 Courtney Goeltzenleu... demos: Bug fix: Unbind image object
2015-02-26 Courtney Goeltzenleu... demos: Be sure to request correct memory type
2015-02-26 Courtney Goeltzenleu... demos: Add use_staging option
2015-02-26 Courtney Goeltzenleu... cube: Use staging buffer for texture upload
2015-02-26 Courtney Goeltzenleu... demos: Integrate feedback from NVIDIA
2015-02-26 Courtney Goeltzenleu... demos: Refactor to simplify and optimize
2015-02-26 Courtney Goeltzenleu... intel: linear images require buffer type memory
2015-02-25 Jon Ashburnlayers: Check for NULL pointer with dynamic_display()
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