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platform/upstream/Vulkan-LoaderAndValidationLayers.git
2015-03-06
Chia-I Wu
intel: add intel_pipeline_init_default_sample_patterns()
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2015-03-06
Chia-I Wu
intel: update genhw headers
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2015-03-06
Ian Elliott
Win/glvdebug: Use a "\\" instead of "/" for Windows...
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2015-03-05
Chia-I Wu
nulldrv: build it on Linux
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2015-03-05
Chia-I Wu
nulldrv: fix gcc errors/warnings
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2015-03-05
Chia-I Wu
icd: remove stale function declarations
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2015-03-05
Chia-I Wu
icd: remove unused icd-alloc.[ch]
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2015-03-05
Chia-I Wu
nulldrv: remove icd-alloc.h dependency
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2015-03-05
Chia-I Wu
intel: use intel_alloc()/intel_free() everywhere
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2015-03-05
Chia-I Wu
intel: use intel_alloc()/intel_free() when possible
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2015-03-05
Chia-I Wu
intel: add intel_{alloc,free,logv,log}()
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2015-03-05
Chia-I Wu
icd: add support for per-instance DRM enumeration
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2015-03-05
Chia-I Wu
intel: make intel_instance own an icd_instance
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2015-03-05
Chia-I Wu
icd: add generic icd_instance
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2015-03-05
Chia-I Wu
intel: make intel_base_create() take a intel_handle
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2015-03-05
Ian Elliott
Win: Fix compilation errors.
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2015-03-05
Ian Elliott
Win/glvdebug: Need libGLESv2d.dll and libEGLd.dll to...
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2015-03-05
Ian Elliott
Win/glvdebug: Eliminate dead code.
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2015-03-05
Ian Elliott
Win/glvdebug: Changes needed to compile glvdebug on...
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2015-03-05
Ian Elliott
Win: Require CMake 3.0+, and look for Qt 5.3 in default...
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2015-03-05
Tony Barbour
tests: Remove Opengl / Glut dependencies
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2015-03-05
Tony Barbour
tests: Use buffers format when writing PPM files
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2015-03-05
Tony Barbour
tests: Use XGL to --show-images instead of OpenGL/Glut
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2015-03-05
Tony Barbour
tests: Move environment object into sharable file
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2015-03-04
Courtney Goeltzenleu...
layers: Fix Windows build issue
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2015-03-04
Courtney Goeltzenleu...
object-tracker: Do not track GPU object
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2015-03-04
Mike Stroyan
layers: allocate enough space for pointer sprintf
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2015-03-03
Jon Ashburn
memTracker: Use local GetProcAddr rather than auto...
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2015-03-03
Jon Ashburn
drawState: Use local GetProcAddr rather than auto gener...
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2015-03-03
Jon Ashburn
layers: if no settings file or call overrides make...
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2015-03-03
Tobin Ehlis
layers: Correctly set last bound PSO in DrawState layer
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2015-03-03
Tobin Ehlis
glave: Fix from Peter to step by packet index
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2015-03-03
Jeremy Hayes
glave: Fix svg resize behavior.
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2015-03-03
Ian Elliott
Win: Cannot use the "dot" functionality yet on Windows.
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2015-03-03
Mark Lobodzinski
layers: Made mem_tracker thread-safe
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2015-03-03
Ian Elliott
Fix "xcb_nvidia.c" for use of the nulldrv.
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2015-03-03
Ian Elliott
Turn on ability to trace on Windows with NVIDIA driver.
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2015-03-03
Piers Daniell
Add NOMINMAX and VC_EXTRALEAN to some windows files
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2015-03-03
Piers Daniell
Improve compatibility of XCB_nvidia and Source2
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2015-03-03
Ian Elliott
Win/xcb_nvidia: Remove compiler warnings with xcb_nvidia.
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2015-03-03
Ian Elliott
Win/glave: Remove new compiler warnings on Windows.
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2015-03-03
Ian Elliott
Win/glave: Compile/link the glvtrace_xgl64.dll library...
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2015-03-03
Ian Elliott
Linux: Must use "__linux__" instead of "PLATFORM_LINUX".
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2015-03-03
Ian Elliott
xcb_nvidia: Hack in ability to use registry instead...
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2015-03-03
Chia-I Wu
demos/cube: use a single layout
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2015-03-03
Piers Daniell
Get the trace player to work with Windows
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2015-03-03
Ian Elliott
xcb: Deal with case of getenv() returning NULL.
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2015-03-03
Ian Elliott
Modify xcb_nvidia/nulldrv to also support nulldrv.
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2015-03-03
Piers Daniell
Update tri and cube with stage
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2015-03-03
Jon Ashburn
Revert "misc: Add xglRecordMemoryRange entrypoint and...
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2015-03-02
Tobin Ehlis
layers: Update last global DS in DrawState when UpdateD...
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2015-03-02
Tobin Ehlis
layers: DrawState Cmd Buffer tracking improvements
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2015-03-02
Jon Ashburn
misc: Add xglRecordMemoryRange entrypoint and use it...
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2015-03-02
Peter Lohrmann
glvdebug: Disable the timeline when replay is in progress.
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2015-03-02
Peter Lohrmann
glvdebug_xgl: Draw State Diagram and Command Buffer...
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2015-03-02
Peter Lohrmann
glvdebug: Add method for qcontroller to enable/disable...
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2015-03-02
Peter Lohrmann
glvdebug_xgl: Improve performance of appling settings...
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2015-02-27
Peter Lohrmann
glave: Set layer extension func pointers to NULL when...
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2015-02-27
Courtney Goeltzenleu...
layers: Issue endl at end of output
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2015-02-27
Courtney Goeltzenleu...
demos: Clean up renderpass and framebuffer
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2015-02-27
Chia-I Wu
intel: enable L3 cache
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2015-02-27
Tobin Ehlis
layers: In DrawState track last global pipe state and...
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2015-02-27
Peter Lohrmann
glvdebug: Minor clean up of the connection types betwee...
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2015-02-27
Peter Lohrmann
Merge ReplayThread change with Detach Replay Window.
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2015-02-27
Jeremy Hayes
glave: Add "Detach" checkbox.
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2015-02-27
Peter Lohrmann
glvdebug: Move QReplayWorker into a separate thread.
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2015-02-27
Mark Lobodzinski
layers: Fix null pointer reference in MemTracker
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2015-02-27
Jeremy Hayes
glave: Add command buffer diagram.
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2015-02-27
Mark Lobodzinski
layers: Remove spurious assert.
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2015-02-27
Mark Lobodzinski
layers: Fix MemTracker memory leak
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2015-02-26
Tobin Ehlis
layers: Correctly represent Descriptor-related arrays...
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2015-02-26
Jon Ashburn
glave: cleanup mem_info list as it shrinks during tracing
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2015-02-26
Chia-I Wu
intel: add intel_handle
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2015-02-26
Chia-I Wu
intel: add support for per-instance GPU enumeration
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2015-02-26
Chia-I Wu
intel: an XGL_INSTANCE is not an XGL_OBJECT
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2015-02-26
Chia-I Wu
intel: allow GPU re-enumeration
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2015-02-26
Chia-I Wu
intel: rename intel.c to instance.c
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2015-02-26
Chia-I Wu
intel: rename intel_gpa.c to gpa.c
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2015-02-26
Chia-I Wu
intel: move xglEnumerateLayers() to gpu.c
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2015-02-26
Mark Lobodzinski
layer: Fixed options settings for generated layers...
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2015-02-26
Chia-I Wu
intel: fix waiting of present fences
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2015-02-26
Mark Lobodzinski
layers: Fix Memtracker fence-related memory leak
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2015-02-26
Ian Elliott
Win: Fix compilation error on Windows (xgl_helper.py).
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2015-02-26
Ian Elliott
Win: layers (draw_state.c): Fix compilation error on...
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2015-02-26
Courtney Goeltzenleu...
layers: Track WsiCreatePresentableImage image object
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2015-02-26
Courtney Goeltzenleu...
layers: Do not track PHYSICAL_GPUS
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2015-02-26
Courtney Goeltzenleu...
layers: Do not track Queue objects
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2015-02-26
Courtney Goeltzenleu...
layers: flush logged output so it's visible immediately
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2015-02-26
Courtney Goeltzenleu...
demos: Clean up objects after cmd buf built
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2015-02-26
Courtney Goeltzenleu...
demos: Update to single layout
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2015-02-26
Courtney Goeltzenleu...
intel: use buffer type memory for linear formats
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2015-02-26
Courtney Goeltzenleu...
demos: Be sure to initialize pNext
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2015-02-26
Courtney Goeltzenleu...
demos: Bug fix: Unbind image object
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2015-02-26
Courtney Goeltzenleu...
demos: Be sure to request correct memory type
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2015-02-26
Courtney Goeltzenleu...
demos: Add use_staging option
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2015-02-26
Courtney Goeltzenleu...
cube: Use staging buffer for texture upload
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2015-02-26
Courtney Goeltzenleu...
demos: Integrate feedback from NVIDIA
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2015-02-26
Courtney Goeltzenleu...
demos: Refactor to simplify and optimize
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2015-02-26
Courtney Goeltzenleu...
intel: linear images require buffer type memory
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2015-02-25
Jon Ashburn
layers: Check for NULL pointer with dynamic_display()
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