platform/upstream/mesa.git
2021-03-02 Jordan Justenintel: Use GEN_VERSIONx10 in more places
2021-03-02 Eleni Maria... iris: fix in fences backend for ext_external_objects...
2021-03-02 Timothy Arceriutil/disk_cache: move cache tests to the util directory
2021-03-02 Dave Airlielavapipe: VK_EXT_extended_dynamic_state support
2021-03-02 Marek Olšákradeonsi: don't index si_context::shaders with enum...
2021-03-02 Dave Airlielavapipe: Define supported extensions in C
2021-03-02 Dave Airlielavapipe: expose a 1.0 vulkan API for now.
2021-03-02 Dave Airliezink/instance: work with vulkan 1.0 and later loader.
2021-03-01 Mike Blumenkrantzmesa/st: even better no-oping for clears
2021-03-01 Mike Blumenkrantzzink: ci updates
2021-03-01 Mike Blumenkrantzzink: handle GLSL_SAMPLER_DIM_EXTERNAL in ntv
2021-03-01 Kenneth Graunketnl: Call _mesa_matrix_analyse to make sure the inverse...
2021-03-01 Mauro Rossiandroid: driconf: Generate a static table when no xmlconfig
2021-03-01 Mauro Rossidriconf: avoid Non-ASCII character error in driconf_sta...
2021-03-01 Jesse Natalied3d12: Handle null constant buffers
2021-03-01 Mike Blumenkrantzmesa/st: no-op scissored clear calls with size zero
2021-03-01 Mike Blumenkrantzmesa/st: clamp scissored clear regions to fb size
2021-03-01 Rob Clarkfreedreno/a6xx: Fix uncompressed resource vs stale CSO
2021-03-01 Rob Clarkfreedreno/a6xx: Always pass ctx to fd6_emit_textures()
2021-03-01 Mike Blumenkrantzzink: force batch flush if batches are using more than...
2021-03-01 Mike Blumenkrantzzink: track resource mem usage per batch
2021-03-01 Mike Blumenkrantzzink: store total memory size on zink_screen
2021-03-01 Juan A. Suarez... ci/broadcom: retry always when serial log timeout
2021-03-01 Juan A. Suarez... ci/baremetal: highlight message errors
2021-03-01 Samuel Pitoisetradv: remove useless decompression of the DS resolve...
2021-03-01 Rhys Perrynir/copy_prop: use nir_{instr,if}_rewrite_{src,conditio...
2021-03-01 Rhys Perrynir/copy_prop: visit copies instead of sources
2021-03-01 Rhys Perrynir/copy_prop: remove unused copies
2021-03-01 Rhys Perrynir: add nir_ssa_def_is_unused()
2021-03-01 Italo Nicolapan/mdg: prevent csel_v from being scheduled alongside...
2021-03-01 Alyssa Rosenzweigpanfrost/lcra: Fix constraint counting
2021-03-01 Mike Blumenkrantzzink: track all framebuffers per batch
2021-03-01 Mike Blumenkrantzzink: handle null src for fb refs
2021-03-01 Mike Blumenkrantzzink: add more usage bits for buffer resource creation
2021-03-01 Mike Blumenkrantzzink: don't start renderpasses during descriptor update
2021-03-01 Bas Nieuwenhuizenradv: Add nodisplaydcc option.
2021-03-01 Bas Nieuwenhuizenradv: Add sam option.
2021-03-01 Iago Toral... v3dv: fix branching to large secondaries with more...
2021-03-01 Bas Nieuwenhuizenradv: Enable linear sampling for depth textures.
2021-03-01 Samuel Pitoisetradeonsi,radv: do not overallocate the SQTT buffer...
2021-03-01 Samuel PitoisetRevert "radv: do not overallocate the SQTT buffer"
2021-03-01 Samuel Pitoisetradv: exclude perf counters for SQTT also on GFX10.3
2021-03-01 Samuel Pitoisetradv: fix exporting SQTT pipelines with LLVM
2021-03-01 Samuel Pitoisetradv: always select the first active CU when profiling...
2021-03-01 Samuel Pitoisetradv: remove duplicate REG_INCLUDE_CONTEXT setting...
2021-03-01 Andreas Bergmeierv3dv: Output a message if file open fails in physical_d...
2021-03-01 Tapani Pälligitlab-ci: bump piglit commit for windows
2021-03-01 Tapani Pällimesa: add check that non base level attachment is mipma...
2021-03-01 Jordan Justeni965: Call util_cpu_detect() early in screen creation
2021-02-28 Greg Vmeson: Add missing lavapipe dep
2021-02-28 Bas Nieuwenhuizenfrontends/va: Use correct size for secondary planes.
2021-02-28 Simon Serradeonsi/uvd: make format modifiers-aware
2021-02-28 Pierre Moreaudocs/features: Add OpenCL status
2021-02-28 Andres Gomezci: add libdrm to the x86_test-vk container
2021-02-28 Andrii Simiklitmesa: ensure parameter list capacity before associating...
2021-02-27 Lionel Landwerlinanv: group as many command buffers into a single execbuf
2021-02-27 Lionel Landwerlinanv: allow multiple command buffers in anv_queue_submit
2021-02-27 Lionel Landwerlinanv: end command buffer with a potential jump
2021-02-27 Lionel Landwerlinanv: track the end of the command buffers
2021-02-27 Lionel Landwerlinanv: make use of new helper function directly in anv_Qu...
2021-02-26 Bas Nieuwenhuizenradv: Expose robustBufferAccessUpdateAfterBind correctly.
2021-02-26 Marek Olšákmesa: skip a subset of _mesa_update_state if no relevan...
2021-02-26 Marek Olšákmesa: don't update tnl spaces on irrelevant _NEW_POINT...
2021-02-26 Marek Olšákmesa: don't update the fixed-func frag prog on irreleva...
2021-02-26 Marek Olšákmesa: don't update fixed-func programs on irrelevant...
2021-02-26 Marek Olšákmesa: don't update fixed-func programs on irrelevant...
2021-02-26 Marek Olšákmesa: don't update fixed-func programs on irrelevant...
2021-02-26 Marek Olšákmesa: don't update fixed-func vert prog on irrelevant...
2021-02-26 Marek Olšákmesa: only update fixed-func programs on texture matrix...
2021-02-26 Marek Olšákmesa: move _mesa_update_pixel out of _mesa_update_state
2021-02-26 Marek Olšákmesa: be precise about when to set _NEW_CURRENT_ATTRIB...
2021-02-26 Marek Olšákvbo: don't call update_color_material in copy_to_curren...
2021-02-26 Marek Olšákvbo: optimize copy_to_current functions
2021-02-26 Marek Olšákmesa: merge STATE_LIGHT_ATTENUATION and STATE_LIGHT_POS...
2021-02-26 Marek Olšákmesa: merge STATE_LIGHTPROD parameters
2021-02-26 Marek Olšákmesa: sort state parameters for ffvp to enable better...
2021-02-26 Marek Olšákmesa: remove the fixed-func vert prog dependency on...
2021-02-26 Marek Olšákmesa: don't push/pop ctx->Texture._* derived states
2021-02-26 Marek Olšákmesa: remove _NEW_LIGHT_FF_PROGRAM in favor of _NEW_FF_...
2021-02-26 Marek Olšákmesa: remove _NEW_VARYING_VP_INPUTS in favor of _NEW_FF...
2021-02-26 Marek Olšákmesa: don't update derived material values in _mesa_upd...
2021-02-26 Marek Olšákmesa: add _NEW_MATERIAL to reduce the weight of _NEW_LI...
2021-02-26 Marek Olšákmesa: don't compute the ModelView * Projection matrix...
2021-02-26 Marek Olšákmesa: don't compute the inverted projection matrix...
2021-02-26 Marek Olšákmesa: rework _MESA_NEW_NEED_EYE_COORDS to reduce fixed...
2021-02-26 Marek Olšákmesa: split _NEW_LIGHT into 3 flags: _NEW_LIGHT_(FF_PRO...
2021-02-26 Marek Olšákmesa: move fixed-func-related _mesa_update_state code...
2021-02-26 Marek Olšákmesa: remove unnecessary NewState flagging for glPopAtt...
2021-02-26 Bas Nieuwenhuizenac/rgp: Only report double the prims per clock on GFX10.
2021-02-26 Rhys Perrynir: fix build at -O1
2021-02-26 Christian Gmeinergallium: call util_cpu_detect()
2021-02-26 Danylo Piliaievturnip/ir3: check for bindless IBOs in atomic dests...
2021-02-26 Tamara Schmitzutil: add mesa_glthread for Valheim in OpenGL mode.
2021-02-26 Christian Gmeineretnaviv: extend lower ubo tests
2021-02-26 Christian Gmeineretnaviv: fix etna_nir_lower_ubo_to_uniform pass
2021-02-26 Adam Jacksondocs: Document GL_EXT_depth_bounds_test
2021-02-26 Adam Jacksonsoftpipe: Implement GL_EXT_depth_bounds_test
2021-02-26 Adam Jacksonsoftpipe: Fix depth comparison with float Z formats
2021-02-26 Adam Jacksonmesa: Store depth bounds test bounds as GLclampd
2021-02-26 Rob Clarkutil: Add accessor for util_cpu_caps
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