profile/ivi/mesa.git
2012-01-15 Vadim Girlinr600g: implement IDIV/UDIV on r600-evergreen
2012-01-15 Vadim Girlinr600g: implement ISSG on r600-evergreen
2012-01-15 Vadim Girlinr600g: implement IABS on r600-evergreen
2012-01-15 Vadim Girlinr600g: implement F2U on evergreen
2012-01-15 Vadim Girlinr600g: add FLT_TO_UINT opcode for evergreen
2012-01-15 Vadim Girlinr600g: fix F2I on evergreen
2012-01-15 Christian Königvl: fix YV12 handling
2012-01-15 Christian Königst/vdpau: recreate video buffer if decode doesn't like it
2012-01-15 Christian Königst/vdpau: recreate video buffer if format doesn't match
2012-01-15 Christian Königvl: reintroduce PIPE_VIDEO_CAP_PREFERED_FORMAT
2012-01-15 Christian Königvl: add h264 infrastructure
2012-01-15 Christian Königvl: move away from state like parameters
2012-01-15 Christian Königvl/video_buffer: add support for interlaced buffers
2012-01-15 Christian Königvl/video_buffer: improve constructor
2012-01-15 Christian Königvl/video_buffer: use template style create params
2012-01-15 Dave Airlier600g: vertex id support.
2012-01-15 Dave Airlier600g: make u2f trans only
2012-01-15 Lucas Stachnvfx: random cleanups of the state validation code
2012-01-15 Lucas Stachnvfx: drop render temporaries code
2012-01-15 Lucas Stachnvfx: rework state_fb code to get rid of render temps
2012-01-15 Lucas Stachnvfx: say no to stream output caps
2012-01-15 Marek Olšákmesa: update compute_version for GL3
2012-01-15 Marek Olšákgallium: improve the pipe_stream_output_info struct...
2012-01-14 Dave Airlier600g: add r600 version of UINT_TO_FLT conversion.
2012-01-14 Dave Airlier600g: fix r600 f2i to be trans only emitted.
2012-01-14 Dave Airlier600g: add missing case for uint->flt conversion.
2012-01-14 Dave Airlier600g: add missing r32 uint/sint fbo formats.
2012-01-13 Jerome Glisser600g: add support for virtual address space on cayman v11
2012-01-13 Roland Scheideggerscons: Fix libGL.so build.
2012-01-13 Brian Pauldocs: add links to xf86-video-vmware wiki pages
2012-01-13 Chad Versacei965: Comment gen6_hiz_get_framebuffer_enum()
2012-01-13 Neil Robertsgen6_hiz: Don't bind GL_DRAW_FRAMEBUFFER on GLES
2012-01-13 Brian Pauldocs: new page describing how to build, install VMware...
2012-01-13 Brian Paulmesa: s/GLushort/GLubyte/ in pack_ubyte_AL44()
2012-01-13 Brian Paulosmesa: fix renderbuffer format selection
2012-01-13 Brian Pauldocs: freshen up the introduction page with Mesa 8...
2012-01-13 Tom Stellardgallivm: Allow target specific intrinsics in lp_declare...
2012-01-13 Rob Bradfordgbm: Add documentation for the public facing API
2012-01-13 Rob Bradforddoxygen: Add link to the gbm documentation to the header
2012-01-13 Rob Bradforddoxygen: Add doxygen file and build infrastructure...
2012-01-12 Vinson Leei965: Fix Coverity wrong sizeof argument defect.
2012-01-12 Paul Berryi965: Set pitch of pull constant buffers to 16.
2012-01-12 Paul Berryi965 gen4-6: Fix off-by-one errors brw_create_constant_...
2012-01-12 Christoph Bumillernv50/ir: make use of TGSI_INTERPOLATE_COLOR
2012-01-12 Christoph Bumillernvc0: fix submission of VertexID and EdgeFlag in push...
2012-01-12 Brian Paulosmesa: fix glReadPixels, etc
2012-01-12 Brian Paulintel: move declaration before code
2012-01-12 Brian Paulintel: fix mapping of malloc'd renderbuffers
2012-01-12 Eric Anholtmesa: Throw the required error for glCopyPixels from...
2012-01-12 Eric Anholtmesa: Throw the required error for glCopyTex{Sub,}Image...
2012-01-12 Eric Anholtmesa: Throw the required error for glReadPixels() from...
2012-01-12 Eric Anholtmesa: Avoid short-circuiting realloc of renderbuffers...
2012-01-12 Eric Anholtmeta: Add GL_RED/GL_RG support to meta CopyTexImage.
2012-01-12 Eric Anholti965/gen7: Fix depth buffer rendering to tile offsets.
2012-01-12 Brian Paulmesa: remove incorrect (float) cast in mipmap do_row()
2012-01-12 Brian Paulswrast: use BITFIELD64_BIT() macro to fix MSVC warnings
2012-01-12 Brian Paulmesa: fix ir_variable declaration
2012-01-12 Brian Paulmesa: fix incorrect float vs. int values in a few places
2012-01-12 Brian Paulmeta: fix incorrect argument order in setup_texture_coo...
2012-01-12 Brian Paulmesa: use _mesa_is_user_fbo() and _mesa_is_winsys_fbo...
2012-01-12 Brian Paulmesa: whitespace, 80-column wrapping in buffers.c
2012-01-12 Brian Paulmesa: remove obsolete comment on _mesa_dest_buffer_exists()
2012-01-12 Brian Paulst/mesa: whitespace fixes, 80-column wrapping
2012-01-12 Brian Paulmesa/gallium: add FFS_DEFINED to protect ffs() from...
2012-01-12 Brian Paulst/mesa: re-order #includes in st_manager.c
2012-01-12 Brian Paulsofpipe: remove extraneous semicolon
2012-01-12 Brian Paulst/mesa: fix struct vs. class compilation warning
2012-01-12 Dave Airlier600g: don't advertise integers yet on r600.
2012-01-12 Brian Paulconfigs: fix, simplify RADEON_LIBS, RADEON_CFLAGS
2012-01-12 Brian Paulmesa: remove _mesa_ffs(), implement ffs() for non-GNU...
2012-01-12 Thomas Hellstromconfigure: Add the svga gallium driver to the default...
2012-01-12 Thomas Hellstromst/xa: Bump version to 1.0.0 according to the README
2012-01-12 José Fonsecasvga: Fix user clip planes.
2012-01-12 Dave Airliesoftpipe: bump max texture array layers to 256.
2012-01-12 Thomas Hellstromgallium/svga: Pass the SVGA3D_SURFACE_HINT_RENDERTARGET...
2012-01-12 Brian Paulvbo: fix breakage from previous commit
2012-01-12 Brian Paulvbo: fix void * arithmetic compilation error on MSVC
2012-01-12 Marek Olšákdocs/GL3: consolidate FBO extensions into one ARB
2012-01-12 Marek Olšákdocs/GL3: document r300 extension support
2012-01-12 Marek Olšákdocs/GL3: document what's missing for GL3
2012-01-12 Yuanhan Liuvbo: introduce vbo_get_minmax_indices function
2012-01-12 Brian Paulmesa: remove const qualifier from fProg to silence...
2012-01-12 Brian Paulmesa: include uniforms.h to silence warning, remove...
2012-01-11 Jakob Bornecrantzmesa: Include glx tests Makefile.in in tarball
2012-01-11 Anuj PhogatEnable is_front_buffer_rendering variable in case of...
2012-01-11 Jakob Bornecrantzmesa: Remove unused opengl version macro
2012-01-11 Jakob Bornecrantzrbug: Silence warning
2012-01-11 Ian Romanicki965: Don't use _mesa_ir_link_shader to do our dirty...
2012-01-11 Ian Romanicki965: Don't calculate masks of used FS inputs
2012-01-11 Ian Romanicklinker: Calculate used samplers and shadow samplers...
2012-01-11 Ian Romanicklinker: Calculate the sampler to texture target mapping...
2012-01-11 Ian Romanickglsl: Add glsl_type::sampler_index
2012-01-11 Ian Romanickmesa: Validate sampler settings using uniform storage
2012-01-11 Ian Romanickmesa: Track fixed-function fragment shader as a shader
2012-01-11 Ian Romanickmesa: Use static buffer for uniform name
2012-01-11 Ian Romanickmesa: Use uniform interfaces in fixed-function fragment...
2012-01-11 Matt TurnerClean up GL3 status
2012-01-11 Matt Turnerconfigure.ac: use AC_PROG_SED
2012-01-11 Matt Turnerconfigure.ac: don't set HAVE_GTEST twice
2012-01-11 Kenneth Graunkei965: Don't reallocate push constant URB space on new...
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