platform/upstream/Vulkan-LoaderAndValidationLayers.git
2015-02-27 Mark Lobodzinskilayers: Fix MemTracker memory leak
2015-02-26 Tobin Ehlislayers: Correctly represent Descriptor-related arrays...
2015-02-26 Jon Ashburnglave: cleanup mem_info list as it shrinks during tracing
2015-02-26 Chia-I Wuintel: add intel_handle
2015-02-26 Chia-I Wuintel: add support for per-instance GPU enumeration
2015-02-26 Chia-I Wuintel: an XGL_INSTANCE is not an XGL_OBJECT
2015-02-26 Chia-I Wuintel: allow GPU re-enumeration
2015-02-26 Chia-I Wuintel: rename intel.c to instance.c
2015-02-26 Chia-I Wuintel: rename intel_gpa.c to gpa.c
2015-02-26 Chia-I Wuintel: move xglEnumerateLayers() to gpu.c
2015-02-26 Mark Lobodzinskilayer: Fixed options settings for generated layers...
2015-02-26 Chia-I Wuintel: fix waiting of present fences
2015-02-26 Mark Lobodzinskilayers: Fix Memtracker fence-related memory leak
2015-02-26 Ian ElliottWin: Fix compilation error on Windows (xgl_helper.py).
2015-02-26 Ian ElliottWin: layers (draw_state.c): Fix compilation error on...
2015-02-26 Courtney Goeltzenleu... layers: Track WsiCreatePresentableImage image object
2015-02-26 Courtney Goeltzenleu... layers: Do not track PHYSICAL_GPUS
2015-02-26 Courtney Goeltzenleu... layers: Do not track Queue objects
2015-02-26 Courtney Goeltzenleu... layers: flush logged output so it's visible immediately
2015-02-26 Courtney Goeltzenleu... demos: Clean up objects after cmd buf built
2015-02-26 Courtney Goeltzenleu... demos: Update to single layout
2015-02-26 Courtney Goeltzenleu... intel: use buffer type memory for linear formats
2015-02-26 Courtney Goeltzenleu... demos: Be sure to initialize pNext
2015-02-26 Courtney Goeltzenleu... demos: Bug fix: Unbind image object
2015-02-26 Courtney Goeltzenleu... demos: Be sure to request correct memory type
2015-02-26 Courtney Goeltzenleu... demos: Add use_staging option
2015-02-26 Courtney Goeltzenleu... cube: Use staging buffer for texture upload
2015-02-26 Courtney Goeltzenleu... demos: Integrate feedback from NVIDIA
2015-02-26 Courtney Goeltzenleu... demos: Refactor to simplify and optimize
2015-02-26 Courtney Goeltzenleu... intel: linear images require buffer type memory
2015-02-25 Jon Ashburnlayers: Check for NULL pointer with dynamic_display()
2015-02-25 Jon Ashburnglave: Fix locking of mem_info entries in UnmapMemory
2015-02-25 Tobin Ehlislayers: Fix DrawState buffer over-run when clearing...
2015-02-25 Tobin Ehlislayers: Drawstate color descriptor edges and correctly...
2015-02-25 Mark Lobodzinskilayers: Fix layer config file options
2015-02-25 Mark Lobodzinskilayers: Validation check for CPU_VISIBLE bit set on...
2015-02-25 Tobin Ehlislayers: Fix uninitialized variable in DrawState.
2015-02-25 Chia-I Wuupdate BUILD.md for imported libdrm
2015-02-25 Tobin Ehlisglave: For color array params, correctly size trace...
2015-02-25 Chia-I Wuintel: use unlimited VMA cache
2015-02-25 Chia-I Wuintel: use intel_bo_map_async() for xglMapMemory()
2015-02-25 Chia-I Wuintel: add intel_bo_map_async()
2015-02-25 Chia-I Wucmake: remove unused FindDRM.cmake
2015-02-25 Chia-I Wuintel: add and link with libintelkmd.a
2015-02-25 Chia-I Wuintel: import stripped-down libdrm-2.4.59-23-g1f73578
2015-02-25 Chia-I Wuintel: remove libdrm dependency from libintelcompiler.a
2015-02-24 Peter Lohrmannglvdebug_xgl: String replace of xgl to vk and XGL to...
2015-02-24 Cody Northropcompiler: Start using SIMD16 fragment shaders
2015-02-24 Chia-I Wudemos/cube: use a single layout
2015-02-24 Courtney Goeltzenleu... demos: Updated tri to use staging buffer for texture
2015-02-24 Courtney Goeltzenleu... cube: Fix leaking resources
2015-02-24 Tobin Ehlislayers: Add simple Cmd Buffer dot file dump to DrawState
2015-02-24 Tobin Ehlislayers: For ParamChecker, verify struct ptrs aren't...
2015-02-24 Mark Lobodzinskilayers: Remove destroyed/freed objects from both object...
2015-02-24 Jeremy Hayesglvdebug: Enable/disable draw state widget.
2015-02-24 Peter Lohrmannglvdebug: ReplayWorker now properly cleans up the ...
2015-02-24 Peter Lohrmannglvdebug: Resize text and items on Timeline.
2015-02-24 Peter Lohrmannglvdebug: Close currently open trace files before tryin...
2015-02-24 Peter Lohrmannglvdebug: ThreadIds are uint32_t, not int.
2015-02-24 Peter Lohrmannglvdebug: Timeline now resizes properly when the window...
2015-02-24 Peter Lohrmannglvdebug_xgl: Remove pipeline_dump files in more places.
2015-02-24 Jeremy Hayesglvdebug: Add option for separate replay window.
2015-02-24 Jon Ashburnlayers: Remove the automatic dumping of DOT files.
2015-02-24 Jon Ashburnglave: Add Dump() to debugger so DrawState dumping...
2015-02-24 Peter Lohrmannglvdebug: minor improvement to timeline so it doesn...
2015-02-24 Peter Lohrmannglvdebug: Fix highlighting API call in call tree when...
2015-02-24 Peter Lohrmannglvdebug: Remove functions and buttons related to snaps...
2015-02-24 Jeremy Hayesglvdebug: Use svg instead of png.
2015-02-24 Jeremy Hayesglvdebug: Clean up pipeline dumps on trace load.
2015-02-24 Jeremy Hayesglvdebug: Fixed label for draw state diagram.
2015-02-24 Jeremy Hayesglvdebug: Use SVG renderer for draw state diagram.
2015-02-24 Courtney Goeltzenleu... intel: Return proper structure size for buffer object
2015-02-24 Tobin Ehlislayers: Add DrawState dot file output of descriptor...
2015-02-24 Mark Lobodzinskilayers: Fix buffer overrun in memtracker
2015-02-24 Courtney Goeltzenleu... misc: Use XGL_API_VERSION instead of hard coded value
2015-02-24 Ian Elliotttri: Change from having a hard-coded API version to...
2015-02-23 Tobin Ehlislayers: In DrawState correctly clear update chain for...
2015-02-23 Tobin Ehlislayers: Lock ObjectTracker linked-list access
2015-02-23 Tobin Ehlislayers: Add per-thread tracking of latest cmd buffer
2015-02-23 Tobin Ehlislayers: Don't run ObjectTracker checks on NULL mem...
2015-02-23 Jon Ashburnglave: Don't log error if replay is succesful but trace...
2015-02-23 Jon Ashburnglave: Add lock around the socket send()
2015-02-21 Cody Northropcompiler: Add a mutex for shader creation
2015-02-20 Jon Ashburnglave: Fix search of mem_info list on UnmapMemory...
2015-02-20 Jon Ashburnglave: Improve logging for anomalous conditions around...
2015-02-20 Jon Ashburnglave: Lock around access to the global mem_info list
2015-02-20 Cody Northropcompiler: Fix string use after delete in translator
2015-02-20 Cody Northropcompiler: Fail pipeline creation if shader uses global...
2015-02-20 Jon Ashburnglave: Fix bug in tracing CreateRenderPass with NULL...
2015-02-20 Tobin Ehlislayers: Multi-threading fixes for DrawState
2015-02-20 Tobin Ehlislayers: Disable DrawState dot file autodump and an...
2015-02-20 Tobin Ehlislayers: Fix DrawState bug to correctly shadow image...
2015-02-20 Chia-I Wuintel: enable HiZ on Gen7+
2015-02-20 Chia-I Wuintel: add cmd_meta_ds_op()
2015-02-20 Chia-I Wuintel: make sense of gen6_meta_DEPTH_STENCIL_STATE()
2015-02-20 Chia-I Wuintel: avoid unnecessary stencil and hiz relocs
2015-02-20 Chia-I Wuintel: add intel_format_has_depth()
2015-02-20 Chia-I Wuintel: remove intel_format_is_stencil()
2015-02-20 Jon Ashburnloader: Fix merge of layer names from env and CreateDevice
2015-02-19 Ian Elliottloader: initialize result for xglCreateInstance().
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