platform/upstream/mesa.git
2022-07-14 Jesse Natalieu_atomic: Add p_atomic_fetch_add which returns the...
2022-07-14 Jesse Natalieu_atomic: Fix MSVC p_atomic_add_return
2022-07-14 Jesse Natalieu_atomic: Implement p_atomic_xchg for Windows
2022-07-14 Yogesh Mohan... radeonsi: no need to call si_pm4_clear_state() in si_pm...
2022-07-14 Yogesh Mohan... radeonsi: remove tabs from code
2022-07-14 Kai Wasserbächfix(gallivm): Replace LLVMConstF* with LLVMBuild* methods.
2022-07-14 Lionel Landwerlinspirv: switch to uint64 for rayquery internal type
2022-07-14 Mike Blumenkrantzlavapipe: support inlined shader spirv for compute
2022-07-14 Jesse Nataliedocs: Update features.txt and new_features.txt
2022-07-14 Jesse Natalied3d12: Fix up resource import validation
2022-07-14 Jesse Natalied3d12: Implement fence opening and value setting
2022-07-14 Jesse Natalied3d12: Implement server signal/wait
2022-07-14 Jesse Natalied3d12: Support importing fences / timeline semaphores
2022-07-14 Jesse Natalied3d12: Support opening resources and memobj by name
2022-07-14 Jesse Natalied3d12: Implement resource_from_memobj
2022-07-14 Jesse Natalied3d12: Support creating memory objects
2022-07-14 Jesse Natalied3d12: PIPE_BIND_SHARED doesn't mean linear and is...
2022-07-14 Jesse Natalied3d12: Get adapter LUID after device creation
2022-07-14 Jesse Natalied3d12: Support B4G4R4A4 format
2022-07-14 Jesse Natalied3d12: Add pipe getters for Win32 and base external...
2022-07-14 Jesse Natalied3d12: Compute UUIDs required by external objects extension
2022-07-14 Jesse Natalied3d12: Store the rest of the device IDs in the screen
2022-07-14 Jesse Nataliegallium, mesa: Support setting timeline semaphore values
2022-07-14 Jesse Nataliemesa: Implement ImportSemaphoreWin32NameEXT
2022-07-14 Jesse Nataliemesa: Support importing D3D12 fences as timeline semaphores
2022-07-14 Jesse Nataliegallium: Add a new fence type with a pipe cap to indica...
2022-07-14 Jesse Nataliedriver_noop: Remove infinite recursion from create_fenc...
2022-07-14 Jesse Nataliegallium: Add 'name' field to Win32 semaphore import
2022-07-14 Jesse Nataliemesa: Implement ImportMemoryWin32NameEXT
2022-07-14 Jesse Nataliegallium: Add a 'name' field to winsys_handle
2022-07-14 Jesse Nataliemapi: Add more EXT_external_objects_win32 functions...
2022-07-14 Jesse Nataliemesa: Support D3D11/D3D12 memory imports
2022-07-14 Sami Kyöstiläutil: Shut down Perfetto before driver unload
2022-07-14 Sami Kyöstiläsubprojects: Roll Perfetto to v27.1
2022-07-14 Samuel Pitoisetci: uprev vkd3d-proton to 5b73139f182d86cd58a757e4b5f0d...
2022-07-13 Mike Blumenkrantzzink: reject swizzled format blits
2022-07-13 Alyssa Rosenzweigpanfrost: Use early-ZS helpers
2022-07-13 Alyssa Rosenzweigpanfrost: Add zsa->zs_always_passes flag
2022-07-13 Alyssa Rosenzweigpanfrost: Unit test early-ZS helpers
2022-07-13 Alyssa Rosenzweigpanfrost: Add decoupled early-ZS helpers
2022-07-13 Alyssa Rosenzweigpanfrost: Fix shader_modifies_coverage on Valhall
2022-07-13 Alyssa Rosenzweigpan/va: Stall after ATEST
2022-07-13 Alyssa Rosenzweigpan/bi: Require ATEST coverage mask input in R60
2022-07-13 Jason Ekstrandpanfrost: Simplify sample_shading
2022-07-13 Jason Ekstrandintel/fs,anv: Rework handling of coarse and sample...
2022-07-13 Jason Ekstrandintel/fs: Simplify persample_dispatch
2022-07-13 Jason Ekstrandglsl/nir: Set sample_shading if a FS output ever shows...
2022-07-13 Jason Ekstrandnir/gather_info: Stop gathering uses_sample_shading
2022-07-13 Jason Ekstrandspirv/nir: Set uses_sample_shading from spirv_to_nir
2022-07-13 Jason Ekstrandglsl/nir: Set uses_sample_shading from glsl_to_nir
2022-07-13 Jason Ekstrandintel/fs: Use nir_lower_single_sampled
2022-07-13 Jason Ekstrandnir: Add a pass for lowering shaders to single-sampled
2022-07-13 Jason Ekstrandintel/fs: Use shader_info::fs::uses_sample_shading
2022-07-13 Jason Ekstrandradv: Set uses_sample_shading for copy shaders
2022-07-13 Jason Ekstrandintel/blorp: Set uses_sample_shading for MSAA blit...
2022-07-13 Alyssa Rosenzweigpanfrost: Protect pandecode by a mutex
2022-07-13 Alyssa Rosenzweigpanfrost: Use implementation-specific tile size
2022-07-13 Alyssa Rosenzweigpanfrost: Make pan_select_max_tile_size O(1)
2022-07-13 Alyssa Rosenzweigpan/va: Handle BIFROST_MESA_DEBUG=nosb
2022-07-13 Emma Anholtir3: Fix the no-emitted-vertex condition emission in...
2022-07-13 Alyssa Rosenzweigpan/va: Print instructions with pack assert fails
2022-07-13 Alyssa Rosenzweigpan/va: Use invalid_instruction in more places
2022-07-13 Alyssa Rosenzweigpan/va: Dump unencodable instructions
2022-07-13 Alyssa Rosenzweigpanfrost: Only key points to point coord origin
2022-07-13 Alyssa Rosenzweigpanfrost: Revert provoking vertex assertion
2022-07-13 Adam Jacksonglx: Fix drawable refcounting for naked Windows
2022-07-13 Marcin Ślusarzintel/compiler: print shaders after nir_remove_unused_v...
2022-07-13 Lucas Stachetnaviv: tex_desc: remove descriptor patch TODO comment
2022-07-13 Lucas Stachetnaviv: tex_desc: make error handling more consistent
2022-07-13 Lucas Stachetnaviv: add texture descriptor suballocator
2022-07-13 Lucas Stachetnaviv: move dummy BOs to screen
2022-07-13 Eric Engestromzink: add missing guards around `have_{ext}`
2022-07-13 Eric Engestromzink: drop unused VkPhysicalDevicePortabilitySubsetProp...
2022-07-13 Eric Engestromzink: fix portability_subset usage after rename from...
2022-07-13 Gert Wollnyr600/sfn: emulate pmr::monotonic_buffer_resource if...
2022-07-13 Gert Wollnyr600/sfn: lower CLIPVERTEX to clip planes
2022-07-13 Gert Wollnyr600/sfn: Add support for fdph
2022-07-13 Gert Wollnyr600/sfn: Never consider an op with register dest as...
2022-07-13 Gert Wollnyr600: limit loops when trying to merge alu groups
2022-07-13 Matt Costerpvr: Implicitly assert that the correct sub-command...
2022-07-13 Matt Costerpvr: Split out unioned structs from struct pvr_sub_cmd
2022-07-13 Rajnesh Kanwalpvr: Implement vkCmdDraw API.
2022-07-13 Iago Toral... v3d,v3dv: stop copying and pasting the translate_swizzl...
2022-07-13 Iago Toral... v3d: stop using a smaller texture limit in OpenGL
2022-07-13 Iago Toral... v3d,v3dv: stop hardcoding various image limits
2022-07-13 Iago Toral... v3dv: clean up get_internal_type_bpp_for_image_aspects
2022-07-13 newbluemoonnine: replace ulimit with sysconf call
2022-07-13 Chuansheng Liuiris,anv: correct the max thread number for DG2+
2022-07-13 Georg Lehmannnir/opt_algebraic: Optimize [ui](add|sub)_sat with 0.
2022-07-13 Georg Lehmannnir/lower_io: Fix array length of buffers larger than...
2022-07-13 Georg Lehmannir3: Implement [iu]sub_sat.
2022-07-13 Georg Lehmannr600: Lower uadd_sat/usub_sat.
2022-07-13 Georg Lehmannzink: Lower uadd_sat/usub_sat.
2022-07-13 Georg Lehmannnir_to_tgsi: Lower uadd_sat/usub_sat.
2022-07-13 Panagiotis... util: Don't block SIGSEGV for new threads
2022-07-13 Iago Toral... v3dv: fix comment for point_sprite_mask filed in shader key
2022-07-13 Lionel Landwerlinanv: skip flush/invalidate faster
2022-07-13 Lionel Landwerlinintel: protect against empty invalidate ranges
2022-07-13 Dave Airlieradv: add a dynamic vertex format cache.
2022-07-13 Lionel Landwerlinanv: add a comment about handling buffer view swizzles...
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