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platform/upstream/mesa.git
2011-10-18
Kenneth Graunke
intel: Convert from GLboolean to 'bool' from stdbool.h.
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2011-10-18
Eric Anholt
mesa: Make the program texel offsets limits available...
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2011-10-18
Neil Roberts
meta: Fix saving the active program
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2011-10-18
Eric Anholt
mesa: Convert fixed function fragment program generator...
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2011-10-18
Eric Anholt
mesa: Add a flag for shader programs to allow SSO linka...
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2011-10-18
Eric Anholt
glsl: Add gl_CurrentAttrib{Vert,Frag}MESA internal...
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2011-10-18
Eric Anholt
ff_fragment_shader: Use FRAG_RESULT_COLOR to write...
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2011-10-18
Thomas Hellstrom
svga: Plug a fence leak
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2011-10-18
Stéphane Marchesin
i915g: Use the right shader limits.
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2011-10-18
Stéphane Marchesin
i915g: Add TODO.
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2011-10-18
Mathias Fröhlich
r600g: Use the bitfield define matching the register...
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2011-10-17
Marcin Slusarz
st/xorg: fix build when /lib/gallium directory does...
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2011-10-17
Marcin Slusarz
targets/va/vdpau/xvmc: don't rebuild target lib every...
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2011-10-17
Marcin Slusarz
st/xorg: remove target library on make clean
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2011-10-17
Marcin Slusarz
gallium/targets: use c++ compiler for linking
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2011-10-17
Tom Fogal
Add an autoconf option for mangling Mesa.
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2011-10-17
Tom Stellard
r300/compiler: Try to eliminate REPL_ALPHA instructions
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2011-10-17
Tom Stellard
r300/compiler: More agressive RGB to Alpha conversions
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2011-10-17
Tom Stellard
r300/compiler: Only convert RGB->Alpha when optimizatio...
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2011-10-17
Yuanhan Liu
mesa: add a function to do the image data copy stuff...
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2011-10-16
José Fonseca
configure: Use -fno-builtin-memcmp.
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2011-10-16
José Fonseca
gallivm: Eliminate tgsi_util_get_full_src_register_sign...
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2011-10-16
José Fonseca
llvmpipe: Use lp_build_ifloor_fract for exp2 calculation.
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2011-10-16
Marek Olšák
Revert "r300g: fix rendering with a non-zero index...
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2011-10-15
Chad Versace
swrast: Remove redundant term in logic expression
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2011-10-15
Chad Versace
swrast: Fix fastpaths in glRead/WritePixels(GL_DEPTH_ST...
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2011-10-15
Christoph Bumiller
nv50,nvc0: extend formats table for integer formats
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2011-10-15
Christoph Bumiller
gallium: add PIPE_BIND_BLENDABLE flag
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2011-10-15
Tom Stellard
r300/compiler: Enable reg rename pass on r500 and run...
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2011-10-15
Tom Stellard
r300/compiler: Implement the texture semaphore
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2011-10-15
Tom Stellard
r300/compiler: Don't pair output writes with GPR writes...
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2011-10-15
Tom Stellard
r300/compiler: Prevent regalloc from creating non-nativ...
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2011-10-15
Tom Stellard
r300/compiler: Allow merged instructions to be schedule...
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2011-10-14
Ian Romanick
mesa/vbo: Treat attribute 0 and vertex as the same
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2011-10-14
Marek Olšák
r300g: set max vertex samplers to 0 on swtcl chipsets
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2011-10-14
Thomas Hellstrom
winsys/svga: Rework buffer allocation to make it more...
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2011-10-14
Thomas Hellstrom
dri-vmwgfx: Hook up a drm_descriptor configuration...
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2011-10-14
Thomas Hellstrom
st/dri: Hook up throttling based on the drm driver_desc...
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2011-10-14
Thomas Hellstrom
drm_driver: Add a configuration function to the driver...
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2011-10-14
Thomas Hellstrom
svga/winsys: Make sure a flush always inserts and retur...
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2011-10-14
Thomas Hellstrom
st/dri: Implement the new dri2 throttling extension
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2011-10-14
Thomas Hellstrom
dri2: Implement a throttle dri extension.
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2011-10-13
Brian Paul
swrast: be a bit smarter in clip_span()
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2011-10-13
Brian Paul
mesa: remove unused gl_sampler_object::_CompleteTexture...
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2011-10-13
Brian Paul
meta: fix redBits size test in get_temp_image_type()
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2011-10-13
Mathias Froehlich
st/wgl: Release stw_framebuffer::mutex after pbuffer...
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2011-10-13
Marcin Slusarz
st/xorg: fix build without LLVM
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2011-10-13
Paul Berry
i965 Gen6+: De-compact clip plane constants for old...
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2011-10-13
Brian Paul
st/mesa: kill instruction if writemask=0 in eliminate_d...
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2011-10-13
Brian Paul
s/format/baseFormat/ to be more explicit
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2011-10-13
Brian Paul
mesa: remove redundant buffer checks in copytexsubimage...
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2011-10-13
Brian Paul
mesa: remove redundant buffer checks in copytexture_err...
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2011-10-13
Brian Paul
mesa: check attachment Type field in renderbuffer_exists()
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2011-10-13
Brian Paul
mesa: consolidate _mesa_source/dest_buffer_exists()
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2011-10-13
Christoph Bumiller
d3d1x: fix check for PIPE_CAP_CONDITIONAL_RENDER
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2011-10-12
José Fonseca
scons: Use -fno-builtin-memcmp.
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2011-10-12
Dave Airlie
softpipe: fix regression with tex tile cache since...
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2011-10-12
Brian Paul
mesa: make _mesa_update_depth/stencil_buffer() static
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2011-10-12
Chad Versace
intel: Assert that no batch is emitted if a region...
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2011-10-11
Paul Berry
i965: Fix computation of abs(-x) in FS
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2011-10-11
Marcin Slusarz
nv50: don't crash on TXD opcode
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2011-10-11
Kenneth Graunke
i965: Replace incorrect use of GLboolean with enum...
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2011-10-11
Ian Romanick
mesa: Only allow queries of window system FBO on deskto...
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2011-10-11
Ian Romanick
mesa: Accept GL_DEPTH and GL_STENCIL for window system...
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2011-10-11
Brian Paul
svga: remove old, unused sincos code for SM2.0
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2011-10-11
Brian Paul
svga: remove support for shader model 2.0
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2011-10-11
Dave Airlie
softpipe: add integer support
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2011-10-11
Dave Airlie
gallium: rename ZS stencil type to UINT (v2)
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2011-10-11
Brian Paul
llvmpipe: don't support rendering to sRGB surfaces
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2011-10-11
Brian Paul
draw/llvm: set draw->pt.user.planes field in draw_set_c...
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2011-10-11
Brian Paul
draw/llvm: fix hard-coded number of total clip planes
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2011-10-11
Brian Paul
i915g: fix warning about void pointer arithmetic
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2011-10-11
Stéphane Marchesin
i915g: Remove duplicated comment.
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2011-10-10
Stéphane Marchesin
i915g: Update TODO once more.
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2011-10-10
Chad Versace
i965: Change type of brw_context.primitive from GLenum...
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2011-10-10
Chad Versace
i965: Split brw_set_prim into brw/gen6 variants
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2011-10-10
Dave Airlie
r600g: drop force int type workaround
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2011-10-10
Dave Airlie
r600g: add integer texture/render integer formats for...
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2011-10-10
Eric Anholt
mesa: Prevent repeated glDeleteProgram() from blowing...
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2011-10-10
Zou Nan hai
i965: Fix timer query on gen6+
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2011-10-10
Ian Romanick
linker: Fix a slightly incorrect comment
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2011-10-10
Ian Romanick
hash_table: Make string_to_uint_map make a copy of...
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2011-10-10
Dave Airlie
u_blitter: clean up velem setup
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2011-10-10
Stéphane Marchesin
i915g: Update the TODO with another idea.
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2011-10-10
Stéphane Marchesin
i915g: Enable instanced drawing.
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2011-10-10
Stéphane Marchesin
mesa/st: Check for a NULL _LinkedShader[i] before using it.
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2011-10-09
Marek Olšák
u_blitter: query vertex shader caps instead of geometry...
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2011-10-09
Dave Airlie
r600g: uarl fixes.
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2011-10-09
Dave Airlie
r600g: enable integer shader cap for evergreen.
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2011-10-09
Dave Airlie
u_blitter: don't create integer vertex elements unless...
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2011-10-09
José Fonseca
st/glx/xlib: Advertise GLX_ARB_create_context(_profile)
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2011-10-09
Marcin Slusarz
nouveau: hide some debugging messages behind environmen...
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2011-10-09
Marcin Slusarz
nv50,nvc0: avoid unnecessary flushes
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2011-10-09
Marcin Slusarz
nouveau: fix fence hang
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2011-10-09
Dave Airlie
r600g/eg: add integer types support
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2011-10-09
Dave Airlie
u_blitter: add integer clear support
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2011-10-09
Stéphane Marchesin
i915g: Remove another TODO item which was done a while...
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2011-10-09
Stéphane Marchesin
i915g: Remove a TODO item.
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2011-10-09
Stéphane Marchesin
i915g: Fix comment.
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2011-10-09
Stéphane Marchesin
i915g: Implement vertex textures.
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