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platform/upstream/mesa.git
2021-03-08
Jason Ekstrand
intel/mi_builder: Use AddCSMMIOStartOffset for LRI
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2021-03-08
Connor Abbott
freedreno/cffdec: Use rb trees for tracking buffers
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2021-03-08
Marek Olšák
ac/surface: select best swizzle mode for 3D sampler...
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2021-03-08
Marek Olšák
driconf: add performance tweaks for viewperf
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2021-03-08
Tony Wasserka
aco: Fix vector::reserve() being called with the wrong...
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2021-03-07
Alyssa Rosenzweig
nir/lower_viewport_transform: Allow geom/tess
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2021-03-07
Alyssa Rosenzweig
pan/bi: Treat +DISCARD.f32 as message-passing
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2021-03-07
Alyssa Rosenzweig
pan/bi: Set clause_state.message conservatively
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2021-03-07
Alyssa Rosenzweig
pan/bi: Mark message-passing sources/dests live
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2021-03-07
Axel Davy
st/nine: Set default dynamic_texture_workaround to...
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2021-03-07
Axel Davy
st/nine: Add driconf option to limit texture memory
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2021-03-07
Axel Davy
st/nine: Control the memfd virtual limit
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2021-03-07
Axel Davy
st/nine: Use the texture memory helper
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2021-03-07
Axel Davy
st/nine: Add RAM memory manager for textures
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2021-03-07
Axel Davy
st/nine: Add new function to know if we are the worker
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2021-03-06
Ilia Mirkin
mesa: fix fbo attachment size check for RBs, make it...
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2021-03-06
Ilia Mirkin
mesa: fix conditions for fp16 render format eligibility
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2021-03-06
Karol Herbst
tegra/context: unwrap indirect_draw_count as well
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2021-03-06
Karol Herbst
tegra/context: fix regression in tegra_draw_vbo
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2021-03-06
Icecream95
st/mesa: Update constants on alpha test change if it...
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2021-03-05
Dave Airlie
zink/ci: update results after layer extensions enabled...
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2021-03-05
Dave Airlie
lavapipe: enable EXT_shader_viewport_index_layer
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2021-03-05
Dave Airlie
llvmpipe: add support for shader viewport layer
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2021-03-05
Dave Airlie
draw/prim_assembler: write correct decomposed primitive...
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2021-03-05
Dave Airlie
draw: fix uses viewport index for tess eval shader
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2021-03-05
Kenneth Graunke
vbo: Fix vbo_sw_primitive_restart for start > 0
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2021-03-05
Adam Jackson
zink: more and better debug printfs
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2021-03-05
Gert Wollny
r600/sfn: eliminate loading unused component loads...
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2021-03-05
Rhys Perry
radv: cache pipeline statistics
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2021-03-05
Rhys Perry
radv,aco: remove aco_compiler_statistics
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2021-03-05
Andres Gomez
.mailmap: resolve duplicates for Yogesh Mohan Marimuthu
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2021-03-05
Andres Gomez
.mailmap: resolve duplicates for Satyeshwar Singh
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2021-03-05
Andres Gomez
.mailmap: resolve duplicates for Mun Gwan-gyeong
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2021-03-05
Andres Gomez
.mailmap: resolve duplicates for Maya Rashish
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2021-03-05
Andres Gomez
.mailmap: resolve duplicates for Matthias Lorenz
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2021-03-05
Andres Gomez
.mailmap: resolve duplicates for Matthias Hopf
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2021-03-05
Andres Gomez
.mailmap: resolve duplicates for Mark Menzynski
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2021-03-05
Andres Gomez
.mailmap: resolve duplicates for Lin Johnson
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2021-03-05
Andres Gomez
.mailmap: resolve duplicates for Jan Zielinski
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2021-03-05
Andres Gomez
.mailmap: resolve duplicates for James Xiong
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2021-03-05
Andres Gomez
.mailmap: resolve duplicates for Indrajit Das
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2021-03-05
Andres Gomez
.mailmap: resolve duplicates for Emmanuel Vadot
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2021-03-05
Andres Gomez
.mailmap: resolve duplicates for Christopher Li
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2021-03-05
Andres Gomez
.mailmap: resolve duplicates for Icecream95
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2021-03-05
Andres Gomez
.mailmap: colapse duplicates for Timothy Arceri
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2021-03-05
Lionel Landwerlin
anv: fix MI_PREDICATE_RESULT write
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2021-03-05
Alyssa Rosenzweig
pan/bi: Implement fsin/fcos
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2021-03-05
Alyssa Rosenzweig
pan/bi: Allow negating constants
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2021-03-05
Alyssa Rosenzweig
pan/bi: Use replace_index in more places
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2021-03-05
Pierre-Eric...
radeonsi/sqtt: export shader code to RGP
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2021-03-05
Pierre-Eric...
radeonsi/sqtt: don't always use WGP 0
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2021-03-05
Pierre-Eric...
radeonsi/sqtt: remove duplicate token
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2021-03-05
Pierre-Eric...
radeonsi/sqtt: keep a copy of the uploaded shader code
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2021-03-05
Pierre-Eric...
ac/rgp: move radv/sqtt functions to ac
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2021-03-05
Pierre-Eric...
ac/rtld: make ac_rtld_upload returns the code size
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2021-03-05
Pierre-Eric...
ac/rgp: make the max gap between shader code a warning
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2021-03-05
Pierre-Eric...
radeonsi: properly set SPI_SHADER_PGM_HI_ES
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2021-03-05
Iago Toral...
broadcom/compiler: fix flags check for ldvary merge
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2021-03-05
Iago Toral...
broadcom/compiler: ldvary doesn't implicitly write...
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2021-03-05
Rhys Perry
radv: don't set sx_blend_opt_epsilon for V_028C70_COLOR...
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2021-03-05
Iago Toral...
broadcom/compiler: always restart ldvary pipelining...
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2021-03-05
Samuel Pitoiset
radv: re-enable TC-compat HTILE for MSAA D32S8 images...
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2021-03-05
Xin He
virgl: use atomic operations when increase sub_ctx_id
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2021-03-05
Samuel Pitoiset
radv: skip useless FCE when fast-clearing MSAA images...
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2021-03-05
Samuel Pitoiset
radv: remove useless check about mips+layers for TC...
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2021-03-05
Samuel Pitoiset
radv: cleanup enabling TC-compat HTILE for depth surfaces
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2021-03-05
Mike Blumenkrantz
zink: add vk/spirv caps/extension for shader LAYER...
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2021-03-05
Dave Airlie
lavapipe: fix dynamic viewport/scissor pipeline emission
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2021-03-05
Dave Airlie
lavapipe: fix pipeline vp/scissor mixup.
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2021-03-05
Iván Briano
anv: don't advertise mipmaps for linear 3D surfaces...
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2021-03-04
Ian Romanick
nir/algebraic: Apply addition property of equality...
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2021-03-04
Ian Romanick
nir/algebraic: Apply addition property of equality...
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2021-03-04
Kenneth Graunke
iris: Enable u_threaded_context
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2021-03-04
Kenneth Graunke
iris: Use thread safe slab allocators in transfer_map...
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2021-03-04
Kenneth Graunke
iris: Make various classes inherit from u_threaded_cont...
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2021-03-04
Kenneth Graunke
iris: Use different shader uploaders for precompile...
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2021-03-04
Kenneth Graunke
iris: Support rebinding of stream output targets
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2021-03-04
Kenneth Graunke
iris: Rework zeroing of stream output buffer offsets
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2021-03-04
Kenneth Graunke
iris: Defer stream output target space allocation until...
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2021-03-04
Kenneth Graunke
iris: Defer uploading of surface states
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2021-03-04
Eric Anholt
lima: avoid stomping over bound shader state when creat...
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2021-03-04
Eric Anholt
lima: upload the shader to a BO at shader creation
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2021-03-04
Eric Anholt
lima: don't look at dirty bits for setup of FS key
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2021-03-04
Eric Anholt
lima: stop encoding the texture format in the shader key
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2021-03-04
Lionel Landwerlin
anv: implement INTEL_DEBUG=submit
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2021-03-04
Rohan Garg
virgl: Add support for querying detailed memory info
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2021-03-04
Jason Ekstrand
intel/mi_builder: Drop the gen_ prefix
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2021-03-04
Jason Ekstrand
intel: Rename gen_mi_builder.h to mi_builder.h
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2021-03-04
Danylo Piliaiev
ir3: disallow moving memory writes over discard
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2021-03-04
Juan A. Suarez...
ci: Bump deqp to vk-gl-cts 1.2.5.2
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2021-03-04
Danylo Piliaiev
ir3: make mark_kill_path exit early if instr is already...
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2021-03-04
Danylo Piliaiev
ir3: prevent duplication of instruction's dependencies
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2021-03-04
Samuel Pitoiset
Revert "radv: stop using VM_ALWAYS_VALID on APUs"
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2021-03-04
Gert Wollny
r600/sfn: lower intrinsic_load_tess_coord to driver...
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2021-03-04
Gert Wollny
nir: Add r600 specific intrinsic for loading the tessel...
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2021-03-04
cheyang
virgl: add astc 2d compressed formats
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2021-03-04
Iago Toral...
broadcom/compiler: be more aggressive skipping unifa...
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2021-03-04
Iago Toral...
broadcom/compiler: drop the destination for unused...
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2021-03-04
Timothy Arceri
util/disk_cache: make MESA_DISK_CACHE_READ_ONLY_FOZ_DBS...
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2021-03-03
Eric Anholt
ci/turnip: Mark a flaky WSI test.
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