2009-01-21 |
Dave Airlie | r300/radeon: move face_for_target |
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2009-01-20 |
Dave Airlie | r300: start migrating common functions into common... |
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2009-01-20 |
Dave Airlie | r300: move to common texture_image object |
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2009-01-20 |
Dave Airlie | radeon/r200/r300: start to move to common miptree/texobj |
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2009-01-20 |
Dave Airlie | r200: make tri render on my r200. |
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2009-01-20 |
Dave Airlie | r200: tri runs without crashing - doesn't draw anything |
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2009-01-20 |
Dave Airlie | r200: clear is working at least - not much else |
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2009-01-15 |
Dave Airlie | r300: move some more function to generic |
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2009-01-15 |
Dave Airlie | radeon/r200/r300: start to make cmd buf useful |
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2009-01-15 |
Dave Airlie | r100/r200: move to new atom style emission |
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2009-01-14 |
Dave Airlie | radeon: get ctx right in copybuffer |
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2009-01-14 |
Dave Airlie | r200: add missing symbols |
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2009-01-14 |
Dave Airlie | radeon/r200/r300: make legacy emit non-r300 specific |
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2009-01-14 |
Dave Airlie | radeon: move debug symbol add DRI2 |
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2009-01-14 |
Dave Airlie | r300: start moving new r300 cmdbuf into common code |
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2009-01-14 |
Dave Airlie | radeon/r200/r300: consolidate swap buffers |
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2009-01-14 |
Dave Airlie | radeon: remove old lock code |
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2009-01-14 |
Dave Airlie | radeon/r200/r300: consolidate the buffer copy/flip... |
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2009-01-14 |
Dave Airlie | radeon/r200/r300: attempt to move lock to common code |
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2009-01-14 |
Dave Airlie | radeon/r200/r300: initial attempt to convert to common... |
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2009-01-13 |
Dave Airlie | radeon/r200: move more stuff closer together in context |
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2009-01-13 |
Dave Airlie | radeon/r200: move state atom to common header |
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2009-01-13 |
Dave Airlie | radeon/r200: start splitting out commonalities into... |
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2009-01-13 |
Dave Airlie | radeon: use bo_wait to wait for all buffers to be rende... |
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2009-01-10 |
Kristian Høgsberg | Bump dri2proto requirement to 1.99.3, drop CopyRegion... |
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2009-01-10 |
Dave Airlie | radeon/r300: add code to setup r300 vs r500 using pci... |
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2008-12-22 |
Dave Airlie | r300: disable settexoffset extension on r300 |
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2008-12-22 |
Dave Airlie | radeon: fix library name for consistency |
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2008-12-22 |
Dave Airlie | radeon: remove start/end offset + cleanup some whitespace |
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2008-12-22 |
Dave Airlie | radeon: fixup r500 FP emission for new CS |
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2008-12-20 |
Dave Airlie | radeno: hopefully make r200/radeon build |
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2008-12-01 |
Dave Airlie | radeon: make DRI1 one work with new CS mechanism |
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2008-11-16 |
Jerome Glisse | radeon: cs add print cs callback |
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2008-11-16 |
Jerome Glisse | radeon: fix pointer dangling |
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2008-11-15 |
Jerome Glisse | radeon: update to libdrm-radeon API changes |
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2008-11-14 |
Jerome Glisse | radeon: dri2 don't forget to free buffer |
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2008-11-14 |
Jerome Glisse | r300: release bo from pixmap |
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2008-11-14 |
Jerome Glisse | r300: convert to new relocations format (see libdrm... |
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2008-11-14 |
Jerome Glisse | r300: SetTex extension support |
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2008-11-14 |
Jerome Glisse | r300: cs + DRI2 support |
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2008-11-14 |
Jerome Glisse | r300: bo and cs abstraction. |
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2008-11-14 |
Brian Paul | mesa: no longer need Writemask field in GLSL IR nodes |
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2008-11-14 |
Brian Paul | mesa: revamp GLSL instruction emit code |
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2008-11-14 |
Brian Paul | mesa: make writemask_string() non-static |
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2008-11-14 |
Brian Paul | mesa: remove some do-nothing GLSL code |
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2008-11-14 |
Brian Paul | mesa: fix accidental regression in GLSL built-in textur... |
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2008-11-14 |
Brian Paul | mesa: use the tighter definition of GLSL ftransform... |
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2008-11-14 |
Brian Paul | mesa: remove unused/obsolete __NormalMatrixTranspose... |
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2008-11-14 |
Brian Paul | mesa: fix bug in GLSL built-in matrix state lookup |
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2008-11-14 |
Brian Paul | mesa: tweak program register printing for RelAddr case |
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2008-11-13 |
Alan Hourihane | mesa: fix generation of fixed function state when no... |
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2008-11-12 |
Eric Anholt | i965: Upload state on primitive switch, don't just... |
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2008-11-12 |
Eric Anholt | i965: Fix VB refcount leak on aperture overflow. |
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2008-11-12 |
Eric Anholt | Add glsync demo program from jbarnes for testing vblank... |
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2008-11-12 |
Eric Anholt | i965: Fix up VS max_threads for G4X and removing a... |
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2008-11-12 |
Eric Anholt | i965: Fix up SF max_threads. |
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2008-11-12 |
Eric Anholt | i965: Fix up clip min_nr_entries, preferred_nr_entries... |
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2008-11-12 |
Eric Anholt | i965: Update WM maximum threads for G4X. |
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2008-11-12 |
Eric Anholt | i965: Add a big comment explaining my understanding... |
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2008-11-12 |
Kristian Høgsberg | glFlush before CopySubBuffer, fix coordinates and exten... |
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2008-11-12 |
Hanno Böck | glx: fix xcb build |
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2008-11-11 |
Brian Paul | mesa: fix version check in dinoshade.c |
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2008-11-11 |
Brian Paul | mesa: allow relative indexing into all register files... |
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2008-11-11 |
Kristian Høgsberg | Don't mess with emacs tab width. |
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2008-11-11 |
Xiang, Haihao | intel: reset cliprect_mode to IGNORE_CLIPRECTS. |
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2008-11-11 |
Xiang, Haihao | mesa: restore the negate flag of dots in build_lighting. |
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2008-11-11 |
Xiang, Haihao | mesa: update new state for RasterPos like other operations. |
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2008-11-11 |
Brian | mesa: new _mesa_is_pow_two() function |
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2008-11-10 |
Brian Paul | mesa: restore glapi/ prefix on #include |
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2008-11-10 |
Brian Paul | mesa: fix some misc breakage caused by editing auto... |
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2008-11-10 |
Brian Paul | GLX: fix out-of-bounds memory issue in indirect glAreTe... |
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2008-11-10 |
Brian Paul | dri: alloc __DRIscreen object with calloc() |
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2008-11-10 |
Brian Paul | mesa: track initialization status of uniform variables... |
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2008-11-10 |
Brian Paul | mesa: initial support for uniform variable initializers. |
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2008-11-10 |
Brian Paul | mesa: fix logic error in GLSL linker when looking for... |
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2008-11-10 |
Brian Paul | mesa: allows 'f' suffix on GLSL float literals |
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2008-11-10 |
Brian Paul | undo accidental changes to multitex.frag shader |
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2008-11-08 |
Brian | mesa: remove OPCODE_INT #define |
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2008-11-08 |
Brian | mesa: use NRM3 in emit_normalize_vec3() when drivers... |
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2008-11-07 |
Brian Paul | mesa: add support for 'centroid' qualifier in GLSL... |
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2008-11-07 |
Brian Paul | mesa: add support for 'invariant' keyword for GLSL... |
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2008-11-07 |
Brian Paul | mesa: reformat comments, rewrap lines, etc for a little... |
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2008-11-07 |
Brian Paul | mesa: forgot sqrt in NRM3/4 instructions |
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2008-11-07 |
Brian Paul | mesa: fix opcode table order bug |
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2008-11-07 |
Brian Paul | mesa: add GLSL support for DP2, NRM3, NRM4 instructions... |
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2008-11-07 |
Brian Paul | mesa: added DP2, DP2A instructions |
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2008-11-07 |
Brian Paul | mesa: added AND/OR/NOT/XOR instructions |
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2008-11-07 |
Brian Paul | mesa: include shader/prog_instruction.h |
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2008-11-07 |
Brian Paul | mesa: added OPCODE_NRM3/NRM4 instructions for vector... |
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2008-11-07 |
Xiang, Haihao | mesa: use _bfc0 instead of _col0 when building back... |
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2008-11-07 |
Brian Paul | mesa: rename OPCODE_INT -> OPCODE_TRUNC |
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2008-11-06 |
Brian Paul | mesa: update the shader programs->TexturesUsed array... |
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2008-11-06 |
Xiang, Haihao | i965: Always check vertex program. |
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2008-11-06 |
Gary Wong | i965: Implement missing OPCODE_NOISE3 instruction in... |
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2008-11-05 |
Brian Paul | mesa: Fix compiler warnings on Windows. |
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2008-11-05 |
Brian Paul | mesa: fix a GLSL array indexing codegen bug |
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2008-11-05 |
Brian Paul | mesa: remove extra \n from printf string |
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2008-11-05 |
Brian Paul | mesa: add Initialized field to gl_uniform struct, for... |
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2008-11-04 |
Brian Paul | added glsl/skinning.c test to test matrix blending... |
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2008-11-04 |
Brian Paul | mesa: fix float-valued GLSL vertex attribute variables |
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