platform/upstream/mesa.git
2021-10-15 Jason Ekstrandnir: Add a nir_foreach_image_variable() iterator
2021-10-15 Caio Marcelo... nir: Add nir_var_mem_image
2021-10-15 Caio Marcelo... nir/schedule: Handle nir_intrisic_scoped_barrier
2021-10-15 Rob Clarkfreedreno: Fix for large epilogues
2021-10-15 Ella-0v3dv: enable VK_KHR_swapchain_mutable_format
2021-10-15 Samuel Pitoisetaco: do not return an empty string when disassembly...
2021-10-15 Marcin Ślusarziris: fix scratch address patching for TESS_EVAL stage
2021-10-15 Dave Airliecrocus: Delete the MI_COPY_MEM_MEM resource_copy_region...
2021-10-15 Maniraj Degl: set TSD as NULL after deinit
2021-10-15 Ella-0v3dv: implement VK_EXT_host_query_reset
2021-10-15 Jason Ekstrandi965: Emit a NULL surface for buffer textures with...
2021-10-14 Witold Barylukzink: Do not access just freed zink_batch_state
2021-10-14 Clayton Craftanv: don't advertise vk conformance on GPUs that aren...
2021-10-14 Dylan Bakerdocs: update calendar and link releases notes for 21.2.4
2021-10-14 Dylan Bakerdocs: add sha256 sum for 21.2.4 release
2021-10-14 Dylan Bakerdocs: add release notes for 21.2.4
2021-10-14 Eric Engestromdocs: update calendar for 21.3.0-rc1
2021-10-14 Danylo Piliaievir3/freedreno: account for component in build_tessfacto...
2021-10-14 Emma Anholtloader: Avoid enumerating drm devices just to get an...
2021-10-14 Jason Ekstrandvulkan/wsi/win32: Delete the wrapper entrypoints
2021-10-14 Mike Blumenkrantznir/print: print bindless info as applicable
2021-10-14 Jason Ekstrandvulkan/log: Don't assert on non-client-visible objects
2021-10-14 Jason Ekstrandvulkan/log: Tweak our handling of a couple error enums
2021-10-14 Boris Brezillonvulkan: Set unused entrypoints to vk_entrypoint_stub...
2021-10-14 Bas Nieuwenhuizenradv: Fix modifier property query.
2021-10-14 Iago Toral... v3dv: fix TLB buffer to image copy path for 3D images
2021-10-14 Boris Brezillonvulkan: Fix weak symbol emulation when compiling with...
2021-10-14 Ian Romanicknir/loop_unroll: Always unroll loops that iterate at...
2021-10-13 Dave Airliebrw/nir: remove unused function prototypes.
2021-10-13 Anuj Phogatanv: Enable tessellation redistribution
2021-10-13 Anuj Phogatiris: Enable tessellation redistribution
2021-10-13 Anuj Phogatanv: Enable geometry distribution
2021-10-13 Anuj Phogatiris: Enable geometry distribution
2021-10-13 Anuj Phogatgenxml/gen125: Update 3DSTATE_TE fields
2021-10-13 Jordan Justenintel/genxml: Update genxml to support tessellation...
2021-10-13 Emma Anholtci/lvp: Skip some slow tests under ASan.
2021-10-13 Alejandro Piñeirov3d/clif: add support for dumping GS shader state
2021-10-13 Alejandro Piñeirov3dv/pipeline: don't clone the nir shader at pipeline_s...
2021-10-13 Eric EngestromVERSION: bump to 22.0
2021-10-13 Eric Engestromdocs: reset new_features.txt
2021-10-13 Eric EngestromVERSION: bump to 21.4
2021-10-13 Kenneth Graunkeiris: Require a 4K alignment for extra clear color...
2021-10-13 Caio Marcelo... intel/compiler: Remove unused `ret` declaration
2021-10-13 Caio Marcelo... intel/compiler: Convert test_eu_compact to use gtest
2021-10-13 Mike Blumenkrantzradv: move alpha_adjust into conditional during vertex...
2021-10-13 Mike Blumenkrantzradv: add a mask of bound descriptor buffers for dynami...
2021-10-13 Mike Blumenkrantzradv: pre-calc "simple" dynamic vertex input values
2021-10-13 Mike Blumenkrantzradv: dynamically calculate misaligned_mask for dynamic...
2021-10-13 Mike Blumenkrantzradv: don't use invalid stride for triggering vertex...
2021-10-13 Adam Jacksonegl/dri: Enable FP16 for EGL_EXT_platform_device
2021-10-13 Adam Jacksondri: Remove the allow_fp16_configs option, always allow...
2021-10-13 Adam Jacksonwsi/x11: Fetch and discard the SYNC extension info
2021-10-13 Lone_Wolfclover: TargetRegistry.h was moved to another folder
2021-10-13 Emma AnholtRevert "ci: Add osmesa to Windows GitLab CI"
2021-10-13 Lionel Landwerlinisl: only bump the min row pitch for display when not...
2021-10-13 Lionel Landwerlinanv: fill correct surface state for lowered storage...
2021-10-13 Bas Nieuwenhuizenradv: Try to do a better job of dealing with L2 coheren...
2021-10-13 Bas Nieuwenhuizenradv: Add hooks after in-renderpass meta operations.
2021-10-13 Bas Nieuwenhuizenradv: Document cache coherency rules.
2021-10-13 Hyunjun Koturnip: enable strictLines
2021-10-13 Hyunjun Koturnip: enable VK_EXT_line_rasterization
2021-10-13 Hyunjun Kofreedreno/a5xx,a6xx: rename MSAA_ENABLE to LINE_MODE...
2021-10-13 Tapani Pällianv: use vk_object_zalloc for wsi fences created
2021-10-13 Emma Anholtradeonsi: Fix leak of screen->perfcounters.
2021-10-13 Yipeng Chen... radeonsi: do not use staging texture for APU
2021-10-13 Marek Olšákradeonsi: simplify write_psize code in si_get_vs_out_cntl
2021-10-13 Marek Olšákradeonsi: simplify how VS_OUT_CCDIST is set
2021-10-13 Arvind Yadavradeonsi: remove the use of PKT3_CONTEXT_REG_RMW
2021-10-13 Timur Kristófdrirc: Apply radv_invariant_geom workaround to World...
2021-10-13 Timur Kristófdrirc: Apply radv_invariant_geom workaround to Resident...
2021-10-13 Timur Kristófdrirc: Fix indentation.
2021-10-13 Marek Olšákac/surface: enable better display DCC for chips newer...
2021-10-13 Marek Olšákac/surface: disallow display DCC for big resolutions
2021-10-13 Marek Olšákac/surface: always use suboptimal display DCC with...
2021-10-13 Tapani Pällianv/android: fix parameters given for vk_common_QueueSubmit
2021-10-13 Kyle BrennemanRemove the shebang from eglFunctionList.py.
2021-10-13 Kyle BrennemanAdd copyright comments to the GLVND-related files.
2021-10-13 Rhys Perryradv: enable VK_EXT_vertex_input_dynamic_state
2021-10-13 Rhys Perryradv: implement VK_EXT_vertex_input_dynamic_state
2021-10-13 Rhys Perryaco: implement VS input loads with prologs
2021-10-13 Rhys Perryaco: implement aco_compile_vs_prolog
2021-10-13 Rhys Perryradv: add pre-compiled vertex shader prologs for common...
2021-10-13 Rhys Perryradv: implement dynamic vertex input state using vertex...
2021-10-13 Rhys Perryradv: move VS specific input SGPRs first
2021-10-13 Rhys Perryradv: add segregated fit shader memory allocator
2021-10-13 Rhys Perryradv: add radv_shader_variant_get_va and radv_find_shad...
2021-10-13 Rhys Perryradv: add radv_translate_vertex_format()
2021-10-13 Rhys Perryradv: add and use radv_vs_input_alpha_adjust
2021-10-13 Rhys Perryaco: fix vadd32() when b is neither a constant nor...
2021-10-13 Qiang Yunir/linker: rename replace_constant_input to replace_va...
2021-10-13 Qiang Yunir/linker: support uniform when optimizing varying
2021-10-13 Qiang Yumesa/st: delay nir spirv link
2021-10-13 Felix DeGroodanv: dirty only state impacted by blorp_exec
2021-10-13 Filip Gawinr300: fixes for UB caused by left shifts
2021-10-13 Marek Olšákradeonsi: fix an out-of-bounds access in si_create_vert...
2021-10-13 Marek Olšákradeonsi: align pipe_resource & sampler_view allocation...
2021-10-13 Marek Olšákutil,gallium: put count in pipe_resource & sampler_view...
2021-10-13 Daniel Schürmanndriconf: set vk_x11_strict_image_count for Wolfenstein...
2021-10-13 Filip Gawinnir: avoiding reading unitialized memory when using...
2021-10-13 Danylo Piliaievturnip: fix streamout buffer offset calculations
next