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profile/ivi/mesa.git
2010-04-28
Kenneth Graunke
ir_print_visitor: Remove unnecessary parenthesis around...
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2010-04-28
Kenneth Graunke
Print full type for ir_constant instead of base and...
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2010-04-26
Ian Romanick
Implement gl_TextureMatrix built-in uniform
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2010-04-26
Ian Romanick
Make private glsl_type singletons public
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2010-04-26
Ian Romanick
Initial implementation of #line
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2010-04-23
Eric Anholt
builtin_functions: Clean up compiler warning about...
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2010-04-23
Eric Anholt
De-obfuscate some of builtin_types.h.
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2010-04-23
Eric Anholt
ir_function_inlining: Implement inlining in many more...
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2010-04-23
Eric Anholt
Put static pointers to vec[234]_types along with the...
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2010-04-23
Eric Anholt
Replace builtin_types.h generation with the generated...
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2010-04-23
Eric Anholt
Fix the swizzling of vector constructors from scalars.
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2010-04-23
Eric Anholt
ir_function_inlining: Avoid NULL dereference on assignm...
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2010-04-23
Ian Romanick
Zero-out the entire parser state structure at initializ...
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2010-04-23
Ian Romanick
Add missing 'else's to fix extension processing
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2010-04-22
Kenneth Graunke
Fix illegal (var_ref (array_ref ...)) in matrix constru...
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2010-04-22
Kenneth Graunke
Actually emit temp declaration in vector comparison...
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2010-04-21
Kenneth Graunke
Fix ir_dead_code for function refactoring.
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2010-04-21
Kenneth Graunke
Emit body for constructors in the right place.
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2010-04-21
Kenneth Graunke
Remove ir_label since it is no longer used.
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2010-04-21
Kenneth Graunke
Refactor IR function representation.
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2010-04-21
Kenneth Graunke
Use ir_function_signature::function_name() rather than...
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2010-04-21
Kenneth Graunke
Ensure that both parameter lists are the same length...
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2010-04-21
Ian Romanick
Add missing break statement
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2010-04-19
Eric Anholt
Remove dead code assignments and variable declarations.
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2010-04-19
Eric Anholt
Mark some variables as having usage beyond the shader...
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2010-04-16
Ian Romanick
While-loops also start a new scope.
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2010-04-16
Eric Anholt
Avoid generating ir_if for &&, || short-circuiting...
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2010-04-16
Eric Anholt
Add support for inlining calls done inside of expressions.
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2010-04-16
Eric Anholt
Make && and || only evaluate the RHS when the LHS requi...
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2010-04-15
Eric Anholt
Add an ir_if simplification pass.
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2010-04-14
Eric Anholt
Check that the return type of function definition match...
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2010-04-14
Eric Anholt
Check that function definition parameter qualifiers...
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2010-04-14
Eric Anholt
Return the rvalue of a variable decl to fix while ...
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2010-04-14
Eric Anholt
Fix the type of gl_FogFragCoord.
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2010-04-08
Eric Anholt
Add an implementation of gentype-only clamp().
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2010-04-08
Eric Anholt
Add builtin implementations of vector comparison functions.
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2010-04-08
Eric Anholt
Add support for builtin gentype mix(gentype a, gentype b)
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2010-04-08
Eric Anholt
Add buitlin functions for any(), all(), not().
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2010-04-08
Eric Anholt
Add builtin normalize() functions.
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2010-04-08
Eric Anholt
Repeat the optimization passes until we stop making...
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2010-04-08
Eric Anholt
Add inlining support for array dereferences.
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2010-04-08
Eric Anholt
Inline functions consisting of a return of an expression.
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2010-04-08
Ian Romanick
Remove extraneous base-class constructor calls
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2010-04-08
Eric Anholt
Make function bodies rely on the parameter variable...
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2010-04-08
Eric Anholt
Make dot() take the right number of args.
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2010-04-08
Eric Anholt
Fix the returns of builtin functions to actually return.
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2010-04-08
Eric Anholt
Put function bodies under function signatures, instead...
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2010-04-08
Eric Anholt
Clarify the types of various exec_list in ir.h
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2010-04-08
Ian Romanick
Treat texture rectangles as an extension that is enable...
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2010-04-07
Ian Romanick
Add support for GL_ARB_draw_buffers extension
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2010-04-07
Ian Romanick
Clean up error reporting in _mesa_glsl_process_extension
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2010-04-07
Ian Romanick
Add tracking for extension based warnings
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2010-04-07
Ian Romanick
Emit a warning when an unknown extension is used with...
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2010-04-07
Ian Romanick
Add _mesa_glsl_warning to emit warnings to the shader log
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2010-04-07
Ian Romanick
Begin processing #extension directive
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2010-04-07
Ian Romanick
Use _mesa_glsl_shader_target_name
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2010-04-07
Ian Romanick
Add utility function to get the name of a shader target
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2010-04-07
Ian Romanick
Call glsl_type::get_instance correctly: the number...
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2010-04-07
Ian Romanick
Eat whitespace while in the PP state
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2010-04-07
Ian Romanick
Partially fix comment handling in preprocessor directives.
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2010-04-07
Ian Romanick
Add support for bool to ir_equal and ir_nequal constant...
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2010-04-07
Ian Romanick
Add gl_ClipDistance in fragment shader
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2010-04-07
Ian Romanick
Generate correct IR for do-while loops
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2010-04-07
Ian Romanick
Process ast_jump_statement into ir_loop_jump
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2010-04-07
Ian Romanick
Add dynamic cast for ir_loop
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2010-04-07
Ian Romanick
Begin tracking the nesting of loops and switch-statements
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2010-04-07
Ian Romanick
Use switch based on mode in ast_jump_statement::hir
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2010-04-07
Ian Romanick
Add some newlines when printing ir_loop instructions
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2010-04-07
Ian Romanick
Process ast_iteration_statement into ir_loop
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2010-04-07
Ian Romanick
Add ir_loop_jump to represent 'break' and 'continue...
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2010-04-07
Ian Romanick
Add ir_loop to represent loops
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2010-04-06
Eric Anholt
Add some linebreaks in the ir_print_visitor of if state...
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2010-04-06
Eric Anholt
Make constant folding descend into if statements.
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2010-04-06
Eric Anholt
Descend down the tree in more locations in constant...
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2010-04-06
Eric Anholt
Perform constant folding on array indices.
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2010-04-06
Eric Anholt
Add float/int conversion to ir_constant_expression...
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2010-04-06
Eric Anholt
Handle constant expressions using derefs of const values.
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2010-04-06
Eric Anholt
Fold constant expressions in if conditionals.
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2010-04-06
Eric Anholt
Add support for =, != to ir_constant_expresion.cpp
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2010-04-06
Eric Anholt
Add ir_constant_expression.cpp support for <, >, <...
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2010-04-06
Eric Anholt
Add a constant folding optimization pass.
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2010-04-05
Eric Anholt
Add definition of gl_ClipDistance[]
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2010-04-05
Ian Romanick
Set lower bound on size implied by whole-array assignment
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2010-04-05
Ian Romanick
Allow dereference of vectors and matrices with []
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2010-04-05
Ian Romanick
Set correct type for ir_dereference of a matrix or...
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2010-04-03
Ian Romanick
Propagate sizes when assigning a whole array to an...
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2010-04-03
Ian Romanick
Track whether whole-arrays are assignable
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2010-04-03
Ian Romanick
Whole structures are assignable
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2010-04-02
Ian Romanick
Use glsl_type::element_type to get the type of array...
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2010-04-02
Ian Romanick
Ensure that 'in' and 'inout' formal parameters are...
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2010-04-02
Ian Romanick
Additional void parameter checks
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2010-04-02
Ian Romanick
Require that function formal parameters have names
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2010-04-02
Ian Romanick
Make built-in gl_TexCoord available in vertex and fragm...
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2010-04-02
Ian Romanick
Fix matching of integer function parameters
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2010-04-02
Eric Anholt
Add bool/int conversion as IR operations.
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2010-04-02
Eric Anholt
Add conversion of bool to float as an IR operation...
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2010-04-02
Eric Anholt
Add PASS / FAIL annotations to tests missing them.
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2010-04-02
Eric Anholt
Test that invalid quailfiers aren't used on variables...
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2010-04-02
Eric Anholt
Allow array dereferences to be considered as lvalues.
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2010-04-02
Eric Anholt
Test for the type being different in parameter_lists_match.
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