platform/upstream/mesa.git
2015-04-14 Marius Preduti965: replace __FUNCTION__ with __func__
2015-04-14 Marius Preduti915: replace __FUNCTION__ with __func__
2015-04-14 Marius Predutglx: replace __FUNCTION__ with __func__
2015-04-14 Marius Predutmain: replace __FUNCTION__ with __func__
2015-04-14 Marius Predutstate_tracker: replace __FUNCTION__ with __func__
2015-04-14 Marius Predutswrast: replace __FUNCTION__ with __func__
2015-04-14 Marius Predutvbo: replace __FUNCTION__ with __func__
2015-04-14 Marius Preduttnl: replace __FUNCTION__ with __func__
2015-04-14 Matt Turneri965/fs: Correct mistake in determining whether a MUL...
2015-04-14 Neil Robertsi965/skl: Use an exec size of 8 to initialise the messa...
2015-04-14 Ian Romanicki965/fs: Always invert predicate of SEL with swapped...
2015-04-14 Tom Stellardradeon/llvm: Improve codegen for KILL_IF
2015-04-14 Tom Stellardradeon/llvm: Run LLVM's instruction combining pass
2015-04-14 Tom Stellardradeonsi: Add header and footer to shader stat dump
2015-04-14 Kenneth Graunkei965: Fix software primitive restart with indirect...
2015-04-14 Kenneth Graunkei965: Implement proper workaround for Gen4 GPU CONSTANT...
2015-04-14 Kenneth Graunkei965: Fix INTEL_DEBUG=shader_time for SIMD8 VS.
2015-04-14 Eric Anholtvc4: Add a blitter path using just the render thread.
2015-04-14 Eric Anholtvc4: Allow submitting jobs with no bin CL in validation.
2015-04-14 Eric Anholtvc4: Move the blit code to a separate file.
2015-04-14 Eric Anholtvc4: Separate out a bit of code for submitting jobs...
2015-04-14 Eric Anholtvc4: When asked to sample from a raster texture, make...
2015-04-14 Eric Anholtvc4: Fix off-by-one in branch target validation.
2015-04-14 Eric Anholtvc4: Use NIR-level lowering for idiv.
2015-04-14 Eric Anholtvc4: Add a bunch of type conversions.
2015-04-13 Dave Airliest/mesa: align cube map arrays layers
2015-04-13 Dave Airliest/mesa: convert sub image for cube map arrays to 2d...
2015-04-13 Mathias Froehlichi965: Flush batchbuffer containing the query on glQuery...
2015-04-13 Eric Anholtvc4: Use the blit interface for updating shadow textures.
2015-04-13 Eric Anholtvc4: Remove dead fields from vc4_surface.
2015-04-13 Eric Anholtvc4: Skip sending down the clear colors if not clearing.
2015-04-13 Eric Anholtvc4: Sync with kernel changes to relax BCL versus RCL...
2015-04-13 Eric Anholtvc4: Fix another space allocation mistake.
2015-04-13 Eric Anholtvc4: Add missed accounting for the size of the semaphore.
2015-04-13 Matt Turnerswrast: Mark MAX_GLUINT literal with u suffix.
2015-04-13 Matt Turneri965: Don't bother freeing NULL.
2015-04-13 Chad Versacei965: Lift some restrictions on dma_buf EGLImages
2015-04-13 Chad Versacei965: Disable aux buffers for EGLImage-backed miptrees
2015-04-13 Chad Versacei965: Change intel_miptree_create_for_bo() signature
2015-04-13 Chad Versacei965: Add field intel_mipmap_tree::disable_aux_buffers
2015-04-13 Chad Versacei965: Refactor brw_is_hiz_depth_format()
2015-04-13 Chad Versacei965: Declare intel_miptree_create_layout() as static
2015-04-13 Chad Versacei965: Declare intel_miptree_alloc_mcs() as static
2015-04-13 Jose Fonsecadocs: Improve LLVM_USE_CRT_xxx instructions.
2015-04-13 Jose Fonsecaglx: Include util/macros.h instead of redefining PRINTF...
2015-04-13 Jose Fonsecautil/ralloc: Fix `extern "C"` usage.
2015-04-13 Jose Fonsecamesa: Remove pointless USE_EXTERNAL_DXTN_LIB macro.
2015-04-12 Emil Velikovdocs: add news item and link release notes for mesa...
2015-04-12 Emil Velikovdocs: Add 256 sums for the 10.5.3 release
2015-04-12 Emil VelikovAdd release notes for the 10.5.3 release
2015-04-12 Emil Velikovdocs: remove the --with-max-{width,height} note
2015-04-12 Emil Velikovconfigure.ac: remove deprecated --with-libclc-path
2015-04-11 Kenneth Graunkei965/nir: Make INTEL_DEBUG=ann work with NIR.
2015-04-11 Kenneth Graunkei965: Create NIR during LinkShader() and ProgramStringN...
2015-04-11 Kenneth Graunkenir: Store num_direct_uniforms in the nir_shader.
2015-04-11 Kenneth Graunkei965: Move lower_output_reads to brw_link_shader().
2015-04-11 Matt Turnerglsl: Mark path as unreachable.
2015-04-11 Matt Turneri965: Remove useless null check.
2015-04-11 Matt Turneri965/fs/nir: Mark fallthrough.
2015-04-11 Matt Turneri965: Remove useless reg_offset >= 0 tests.
2015-04-11 Rob Clarkfreedreno/ir3/nir: couple little fixes
2015-04-11 Rob Clarkfreedreno/ir3/nir: handle system values
2015-04-11 Rob Clarkfreedreno/ir3/nir: handle txs and query_levels tex ops
2015-04-11 Rob Clarkfreedreno/ir3/nir: split out tex helpers
2015-04-11 Rob Clarkfreedreno/ir3/nir: simplify emit_tex()
2015-04-11 Rob Clarkfreedreno/ir3/cp: handle indirect properly
2015-04-11 Rob Clarkfreedreno/ir3/sched: avoid getting stuck on addr conflicts
2015-04-11 Rob Clarkfreedreno/ir3/nir: add variable-indexing support
2015-04-11 Rob Clarkfreedreno/ir3/asm: change assert to warning
2015-04-11 Rob Clarkfreedreno/ir3/nir: set first_driver_param
2015-04-11 Rob Clarkfreedreno/ir3/cp: support to swap mad src's
2015-04-11 Rob Clarknir: fix bit of cargo-culting in lower_idiv
2015-04-11 Rob Clarknir: split out lower_sub from lower_negate
2015-04-11 Rob Clarkgallium/ttn: add support for system values
2015-04-11 Rob Clarkgallium/ttn: fix TXD
2015-04-11 Rob Clarkgallium/ttn: add TXQ support (v2)
2015-04-11 Rob Clarkgallium/ttn: split out helper to get texture info
2015-04-11 Rob Clarkgallium/ttn: add support for temp arrays
2015-04-11 Rob Clarkgallium/ttn: minor cleanup
2015-04-11 Jason Ekstrandi965: Use NIR by default for fragment shaders
2015-04-10 Kenneth Graunkei965: Don't set NirOptions for stages that will use...
2015-04-10 Nick Sarniegallivm: Fix build since llvm-3.7.0svn r234495
2015-04-10 Ville Syrjäläi965/disasm: Print the type after the swizzle also...
2015-04-10 Kenneth Graunkei965: Move brw_link_shader's GLSL IR transformations...
2015-04-10 Kenneth Graunkei965: Change brw_shader to gl_shader in brw_link_shader().
2015-04-10 Kenneth Graunkenir: Constify nir_lower_sampler's gl_shader_program...
2015-04-10 Kenneth Graunkenir: Remove linker_error calls from nir_lower_samplers().
2015-04-10 Kenneth Graunkenir: Make nir_lower_samplers take a gl_shader_stage...
2015-04-10 Kenneth Graunkenir: Move gl_shader_stage enum from mtypes.h to shader_...
2015-04-10 Kenneth Graunkenir: Fix #include guards in shader_enums.h.
2015-04-10 Kenneth Graunkenir: Constify prog_to_nir's gl_program pointer.
2015-04-09 Vinson Leegallivm: Fix build since llvm-3.7.0svn r234460.
2015-04-08 Roland Scheideggerdraw: (trivial) don't print the shader twice with GALLI...
2015-04-08 Roland Scheideggergallivm: don't use control flow when doing indirect...
2015-04-08 Brian Paulglsl: check for forced_language_version in is_version()
2015-04-08 Neil Robertsi965/skl: Fix the order of the arguments for the LD...
2015-04-08 Zhenyu Wangi965: Fix depth field setting in surface state for...
2015-04-08 Dave Airlieu_tile: fix warnings about incompatible casts.
2015-04-07 Glenn Kennardr600g/sb: Enable SB for geometry shaders
2015-04-07 Glenn Kennardr600g/sb: Update last_cf for loops
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