platform/upstream/mesa.git
2019-07-20 Boyuan Zhangradeon/vcn: adding engine type for new fw interface
2019-07-20 Marek Olšákradeonsi: use the correct buffer size in si_vid_clear_b...
2019-07-20 Pierre-Eric... mesa: add EXT_dsa glEnabledIndexedEXT
2019-07-20 Pierre-Eric... mesa: add EXT_dsa glGetTextureLevelParameter*vEXT functions
2019-07-20 Pierre-Eric... mesa: add EXT_dsa gl(Copy)Texture(Sub)Image1D/2D/3DEXT...
2019-07-20 Pierre-Eric... mesa: move lookup_texture_ext_dsa up in teximage.c
2019-07-20 Pierre-Eric... mesa: pass gl_texture_object as arg to not depend on...
2019-07-20 Pierre-Eric... mesa: refactor get_texture_image to remove duplicate...
2019-07-19 Jeremy Newtonpipe-loader: use radeonsi for MM if amdgpu dri is used
2019-07-19 Eric Engestromegl: drop incorrect pkg-config file for glvnd
2019-07-19 Eric Engestromdocs: simplify `Fixes:` git command
2019-07-19 Eric Engestrommesa/tests: add missing dep_thread
2019-07-19 Eric Engestromutil: drop strncat(), strcmp(), strncmp(), snprintf...
2019-07-19 Eric Engestromutil: use standard name for vsnprintf()
2019-07-19 Eric Engestromutil: use standard name for snprintf()
2019-07-19 Eric Engestromutil: use standard name for vasprintf()
2019-07-19 Eric Engestromutil: use standard name for sprintf()
2019-07-19 Eric Engestromutil: use standard name for strcmp()
2019-07-19 Eric Engestromutil: use standard name for strcasecmp()
2019-07-19 Eric Engestromutil: use standard name for strncmp()
2019-07-19 Eric Engestromutil: use standard name for strncat()
2019-07-19 Eric Engestromutil: use standard name for strdup()
2019-07-19 Eric Engestromutil: use standard name for strchrnul()
2019-07-19 Eric Engestromutil: drop unused vsprintf() wrapper
2019-07-19 Eric Engestromutil: drop unused strchr() wrapper
2019-07-19 Eric Engestromutil: drop unused strstr() wrapper
2019-07-19 Jason Ekstrandnir: Only rematerialize comparisons with all SSA sources
2019-07-19 Daniel Schürmannspirv: Fix order of barriers in SpvOpControlBarrier
2019-07-19 Caio Marcelo... nir: use a switch when printing intrinsic indices
2019-07-19 Rhys Perrynir/algebraic: mark a few comparison simplifications...
2019-07-19 Rhys Perrynir/algebraic: optimize contradictory iand operands
2019-07-19 Erico Nuneslima/ppir: handle all node types in ppir_node_replace_child
2019-07-19 Erico Nuneslima/ppir: branch regalloc fixes
2019-07-19 Yevhenii Kolesnikovmain: Destroy static hash table
2019-07-19 Dave Airlieradv: reset the window scissor with no clear state.
2019-07-19 Dave Airlieradv: fix crash in shader tracing.
2019-07-18 Timothy Arceriiris: change last_vue_stage() to look at uncompiled...
2019-07-18 Timothy Arcerinir/lower_clip: add support for geometry shaders
2019-07-18 Timothy Arcerinir/lower_clip: add lower_clip_outputs() helper
2019-07-18 Timothy Arcerinir/lower_clip: add create_clipdist_vars() helper
2019-07-18 Timothy Arcerinir/lower_clip: add a find_clipvertex_and_position_outp...
2019-07-18 Alyssa Rosenzweigpanfrost: Set rt_count
2019-07-18 Alyssa Rosenzweigpanfrost: Trace invisible BOs
2019-07-18 Alyssa Rosenzweigpanfrost/decode: Preserve empty tiler heap symmetry
2019-07-18 Alyssa Rosenzweigpanfrost: Zero polygon list body size for clears
2019-07-18 Alyssa Rosenzweigpanfrost/mfbd: Unify depth-only with masked FBO path
2019-07-18 Alyssa Rosenzweigpanfrost: Simplify set_framebuffer_state
2019-07-18 Alyssa Rosenzweigpanfrost: Check for NULL surface in places
2019-07-18 Alyssa Rosenzweigpanfrost: Expose 4 render targets
2019-07-18 Alyssa Rosenzweigpanfrost: Shrink tiler heap
2019-07-18 Caio Marcelo... nir/large_constants: De-duplicate constants
2019-07-18 Caio Marcelo... nir/large_constants: Use ralloc for var_infos
2019-07-18 Eric Anholtfreedreno: Convert nir_lower_tg4_to_tex to the NIR...
2019-07-18 Eric Anholtfreedreno: Convert load_barycentric_at_sample to the...
2019-07-18 Eric Anholtfreedreno: Convert load_barycentric_at_offset to the...
2019-07-18 Eric Anholtv3d: Use nir_shader_lower_instructions() for txf_ms...
2019-07-18 Eric Anholtnir: Allow internal changes to the instr in nir_shader_...
2019-07-18 Eric Anholtvc4: Convert vc4_nir_lower_txf_ms to nir_shader_lower_i...
2019-07-18 Eric Anholtv3d: Fix assertion failures in debug builds.
2019-07-18 Alyssa Rosenzweigpanfrost: Handle Z24 textures
2019-07-18 Alyssa Rosenzweigpanfrost/ci: Update expectations
2019-07-18 Alyssa Rosenzweigpanfrost: Make scissor test more robust
2019-07-18 Alyssa Rosenzweigpanfrost: Use correct NO_DITHER field on MFBD
2019-07-18 Alyssa Rosenzweigpanfrost: Implement Z32F(_S8) support
2019-07-18 Alyssa Rosenzweigpanfrost/decode: Don't disassemble NULL shaders
2019-07-18 Alyssa Rosenzweigpanfrost: Copy stencil front to back if back disabled
2019-07-18 Jan Zielinskiswr/rast: Refactor memory API between rasterizer core...
2019-07-18 Andreas Baierllima/ppir: Add gl_PointCoord handling
2019-07-18 Andreas Baierlgallium: Add PIPE_CAP_TGSI_FS_POINT_IS_SYSVAL
2019-07-18 Andreas Baierlnir/tgsi: Extend tgsi_to_nir.c to support gl_PointCoord...
2019-07-18 Andreas Baierlnir: Add gl_PointCoord system value
2019-07-18 Andreas Baierlglsl: Optionally declare gl_PointCoord as a system...
2019-07-18 Connor Abbottlima/gp: Fix problem with complex moves
2019-07-18 Connor Abbottlima/gpir: Rework the scheduler
2019-07-18 Connor Abbottlima/gp: Mark more add-only nodes as maybe-two-slot
2019-07-18 Connor Abbottlima/gpir: Fix some bugs in instruction handling
2019-07-18 Connor Abbottlima: Reintroduce the standalone compiler
2019-07-18 Connor Abbottnir/lower_viewport: Check variable mode first
2019-07-18 Samuel Pitoisetradv/gfx10: set BREAK_WAVE_AT_EOI if TES or GS enable...
2019-07-18 Samuel Pitoisetradv/gfx10: move emitting VGT_PRIMITIVEID_EN into the...
2019-07-18 Samuel Pitoisetradv/gfx10: do not always execute a barrier before...
2019-07-18 Samuel Pitoisetradv: fix VGT_GS_MODE if VS uses the primitive ID
2019-07-18 Iago Toral... v3d: emit correct lowering for logic operations with...
2019-07-18 Iago Toral... v3d: handle nir_intrinsic_store_tlb_sample_color_v3d
2019-07-18 Iago Toral... nir: add a V3D-specific intrinsic for per-sample color...
2019-07-18 Iago Toral... v3d: implement per-sample tlb color writes
2019-07-18 Iago Toral... v3d: refactor the tlb color write code
2019-07-18 Iago Toral... v3d: move tlb color write emission to a helper function
2019-07-18 Iago Toral... v3d: implement per-sample tlb color reads
2019-07-18 Lionel Landwerlinanv: fix format mapping for depth/stencil formats
2019-07-18 Dave Airlieradv: put back VGT_FLUSH at ring init on gfx10
2019-07-18 Gert Wollnysoftpipe: Clamp border colors when needed
2019-07-18 Gert Wollnysoftpipe: set a lower minimum clamp value for texture...
2019-07-18 Gert Wollnysoftpipe: Correct repeat-mirror evaluation
2019-07-18 Gert Wollnysoftpipe: Also mark textures as dirty when updating...
2019-07-18 Jonathan Mareketnaviv: set DITHER_MODE
2019-07-18 Jonathan Mareketnaviv: update headers from rnndb
2019-07-18 Jonathan Mareketnaviv: fix blend color on newer GPUs
2019-07-18 Jonathan Mareketnaviv: fix alpha blending cases
2019-07-18 Jonathan Mareketnaviv: fix polygon offset
next