platform/upstream/libSkiaSharp.git
2017-02-15 Matt SarettUse non-linear blending flag in raster pipeline blitter
2017-02-15 Mike KleinClean up SkSplicer.
2017-02-15 Greg DanielUpdate intel linux vulkan driver
2017-02-15 Mike Reedreturn and take SkImageGenerator as unique_ptr
2017-02-15 Brian SalomonCheck that coverage FPs are compatible with alpha as...
2017-02-15 Robert PhillipsTighten up GrSurfaceProxy typing
2017-02-15 Joe GregorioMove documentation to use the embedded fiddle elements.
2017-02-15 Ethan Nicholasimproved performance of parsing SkSLLayout flags
2017-02-15 Hal Canaryfiddle: use sstream for text, code cleanup
2017-02-15 Mike ReedRevert "Revert "make SkClipStack.h private (in src)""
2017-02-15 Robert PhillipsAdd GrMakeCachedBitmapProxy
2017-02-15 Chet HaaseAvoid constant view inflation on viewer sample app
2017-02-15 Mike KleinDisable SkSplicer.
2017-02-15 Stephen WhiteGrTessellator (AA): null GrGeometryProcessor crash...
2017-02-15 Mike ReedRevert "make SkClipStack.h private (in src)"
2017-02-15 Brian SalomonClarify when tweak alpha for coverage optimizaton can...
2017-02-15 Mike Kleinmuch better idea
2017-02-15 Mike Reedmake SkClipStack.h private (in src)
2017-02-15 Kevin LubickSymbolize any stacktraces in DM and nanobench
2017-02-15 csmartdaltonRemove GL asserts for geo shaders to not have uniforms
2017-02-15 Mike Reedremoved unused code around scaled generators
2017-02-15 Kevin LubickFix Nexus 10s from shutting down too often
2017-02-15 Hal CanarySkPictureImageGenerator.h include guard
2017-02-15 Brian SalomonMake GrPipelineInput::setToSolidCoverage set the opaque...
2017-02-15 Matt SarettSuggest P3 for wide gamut images in SkAndroidCodec
2017-02-15 Brian OsmanNon linear blending flag for SkColorSpace
2017-02-15 Matt SarettRename SkConfig8888/SkPixelInfo to SkConvertPixels
2017-02-15 Kevin LubickAdd a way to compute the code coverage of fuzzers
2017-02-14 Mike KleinRemove returns at end of stage splices.
2017-02-14 Florin MalitaHandle collapsed drawVertices() texture coords gracefully
2017-02-14 Herb DerbyMove SkDOM to SkArenaAlloc from SkChunkAlloc.
2017-02-14 Matt SarettPicture backed images must have a bit depth and color...
2017-02-14 Jim Van VerthAdd more SampleApp support to viewer.
2017-02-14 Brian OsmanGrContext option to prevent GPU based YUV -> RGB
2017-02-14 Greg DanielRemove Vulkan GalaxyS7 bot
2017-02-14 Herb DerbyRemove include/xml from public API.
2017-02-14 Mike Reedwork on raster device clipping
2017-02-14 Mike Reedstop using SkScalarMul
2017-02-14 Herb DerbyRemove SkSmallAllocator.
2017-02-14 Mike Reedinclude what you use
2017-02-14 Matt SarettMake raster pipeline support all pixel conversions
2017-02-14 Herb DerbySimplify code for making paints with shaders.
2017-02-14 Brian SalomonRemove component flags from GrPipelineInput.
2017-02-14 Brian SalomonRemove component flags from GrXPFactory output analysis.
2017-02-14 Mike Reedupdate gm to test 2 unclipped layers
2017-02-14 Robert PhillipsAdd check for finite phase to SkPath1DPathEffect::Make
2017-02-14 Mike KleinSkSplicer: implement constant_color
2017-02-14 Mike KleinSkSplicer: fix dstover
2017-02-14 Herb DerbyRevert "Revert "Always make SkImageShaders in heap.""
2017-02-14 Mike ReedSkScalarMul is deprecated
2017-02-14 Mike KleinSkSplicer support for 2-point gradients.
2017-02-13 csmartdaltonMove the rt adjust uniform into GP EmitArgs
2017-02-13 csmartdaltonAdd animated text samples
2017-02-13 Stephen WhiteGrTessellator (AA): fix "Canvas Arcs" coverage artifact.
2017-02-13 Mike Reedadd gm for clipRegion
2017-02-13 Mike KleinEnable sse2 backend for SkSplicer.
2017-02-13 Herb DerbyRevert "Always make SkImageShaders in heap."
2017-02-13 Mike KleinFix stack alignment in Windows before_loop/after_loop.
2017-02-13 Hal Canarytools/git-sync-deps: less verbose when fetch is needed
2017-02-13 csmartdaltonMake SkAutoTMalloc movable
2017-02-13 Joe Gregoriofiddle: Fix JSON output logic.
2017-02-13 Hal CanarySkPDF: skip shader lookup for SkShader::kColor_GradientType
2017-02-13 Herb DerbyMove GrTessellator from SkChunckAlloc to SkArenaAlloc.
2017-02-13 Hal CanarySkPDF: better tolerance path conversion to quadratics
2017-02-13 Tenghui ZhuA simple gradient test
2017-02-13 Brian SalomonAdd preserves premul and modulate optimization to compo...
2017-02-13 Joe GregorioAdd plumbing for text only fiddles.
2017-02-13 Herb DerbyAlways make SkImageShaders in heap.
2017-02-13 Matt SarettBlacklist arithmetic jpeg on WIC
2017-02-13 Kevin LubickClean up hack of run api
2017-02-13 Mike ReedRevert "Revert "IWYU""
2017-02-13 Hal CanaryMake header files idempotent; script to check
2017-02-13 Matt SarettUpdate libjpeg-turbo to 1.5.1, enable arithmetic decoding
2017-02-13 Brian SalomonRemove GrFragmentProcessor::computeInvariantOutput
2017-02-13 Brian SalomonInitialize test textures for ProcessorOptimizationValid...
2017-02-13 Brian OsmanPixel zoomer in viewer
2017-02-13 Ethan NicholasReplaced all calls to fragmentPosition() with sk_FragCoord
2017-02-13 Robert PhillipsRemove unused/barely-supported compressed GrPixelConfigs
2017-02-12 Mike ReedOnly use DeviceCM->fNext if the layer doesn't affect...
2017-02-12 UpdateSKPsUpdate SKP version
2017-02-11 Mike KleinRefactor without turning on sse2/sse41.
2017-02-11 Mike KleinMake Win before_loop/after_loop SSE compatible.
2017-02-11 Mike KleinRevert "Generate sse2/sse4.1 splices, use them."
2017-02-11 Robert PhillipsRevert "IWYU"
2017-02-11 Robert PhillipsRevert "More non-invertible shader local matrix guards"
2017-02-10 Matt SarettDelete legacy named color space API
2017-02-10 csmartdaltonAdd GrGLSLShaderBuilder::declareGlobal
2017-02-10 csmartdaltonEnable threaded SkTaskGroup in Viewer
2017-02-10 Herb DerbyRemove unused field, and use official size.
2017-02-10 Brian SalomonRe-enable ProcessorOptimizationValidationTest on iOS.
2017-02-10 Ben WagnerUpdate codesearch docs.
2017-02-10 Jim Van VerthRevert "Use SDF path miplevels based on the original...
2017-02-10 Jim Van VerthUse SDF path miplevels based on the original path's...
2017-02-10 Florin MalitaMore non-invertible shader local matrix guards
2017-02-10 Mike KleinGenerate sse2/sse4.1 splices, use them.
2017-02-10 Ben Wagner'gasp' to control symmetric rendering on Windows.
2017-02-10 Brian SalomonUse new fragment processor optimization queries.
2017-02-10 Mike ReedIWYU
2017-02-10 Brian OsmanIntegrate the ImGui library with viewer
2017-02-10 Matt SarettCompile SkJpegCodec on bzl iOS build
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