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profile/ivi/mesa.git
2011-03-14
Henri Verbeet
r600g: Properly update DB_SHADER_CONTROL in evergreen_p...
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2011-03-14
Henri Verbeet
r600g: Move fetch shader register setup to r600_state...
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2011-03-14
Henri Verbeet
r600g: Move r600_pipe_shader_ps() to r600_state.c.
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2011-03-14
Henri Verbeet
r600g: Move r600_pipe_shader_vs() to r600_state.c.
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2011-03-14
Rafael Monica
r600g: Evergreen add support for log opcode.
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2011-03-14
José Fonseca
autoconf/make: Don't specify individual llvm libraries.
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2011-03-14
Kenneth Graunke
i965: Enable texture lookups whose return type is ...
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2011-03-14
Chad Versace
i965: Fix tex_swizzle when depth mode is GL_RED
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2011-03-14
Chad Versace
i965: Remove dead assignment
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2011-03-14
Kenneth Graunke
glsl: Explicitly specify a type when reading/printing...
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2011-03-14
Kenneth Graunke
texture_builtins.py: Add support for 130-style Shadow...
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2011-03-14
Marek Olšák
mesa: rename _mesa_texstore_a8 -> _mesa_texstore_unorm8
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2011-03-14
Marek Olšák
mesa: fix up assertion in _mesa_source_buffer_exists
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2011-03-14
Marek Olšák
r300g: clamp after blending for fixed-point formats...
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2011-03-14
Dave Airlie
glx: the server still needs __GLXcontext.
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2011-03-14
Marek Olšák
ir_to_mesa: do not check the number of uniforms against...
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2011-03-13
Dave Airlie
autoconf/llvm: fix build for disassembler
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2011-03-13
José Fonseca
gallivm: Fix build with llvm 2.6 on 32bit platforms
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2011-03-13
José Fonseca
gallivm: Use LLVM MC disassembler, instead of udis86.
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2011-03-13
José Fonseca
util: Silence gcc unitialized member warning
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2011-03-13
José Fonseca
draw: Fix draw_variant_output::format's type.
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2011-03-13
Christoph Bumiller
nv50,nvc0: don't assert on cso with 0 vertex elements
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2011-03-13
Jakob Bornecrantz
rbug: Use the call mutex
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2011-03-13
Mathias Fröhlich
r600g: Only update DB_SHADER_CONTROL once in r600_pipe_...
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2011-03-13
Jakob Bornecrantz
tgsi: Fix parsing of properties with digits in the...
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2011-03-13
Jakob Bornecrantz
rbug: Skip drawing on disabled shaders
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2011-03-13
Jakob Bornecrantz
rbug: Remove flags from flush
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2011-03-13
Jakob Bornecrantz
i915g: Lie more so we get GLSL
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2011-03-13
Jakob Bornecrantz
i915g: Point sprite cap could be supported
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2011-03-13
Jakob Bornecrantz
i915g: Sort cap list
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2011-03-13
Christoph Bumiller
nvc0: support edge flags
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2011-03-13
Christoph Bumiller
nvc0: fix POLYGON_MODE_BACK macro copy/paste error
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2011-03-13
Christoph Bumiller
nv50,nvc0: fix pipe context switch
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2011-03-13
Christoph Bumiller
nv50,nvc0: clean up flushes
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2011-03-13
Christoph Bumiller
nv50,nvc0: add some missing resource referencing
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2011-03-13
Christoph Bumiller
nvc0: mask out centroid bit for writing FP header
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2011-03-13
Christoph Bumiller
nvc0: identify VERTEX_QUARANTINE
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2011-03-13
Christoph Bumiller
nvc0: don't enable early-z if alpha test is enabled
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2011-03-13
Christoph Bumiller
nvc0: move sprite coord replace state into cso
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2011-03-13
Christoph Bumiller
nvc0: s/nblocksx/nblocksy for height in resource_copy_r...
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2011-03-13
Christoph Bumiller
nvc0: fix unitialized variable in TGSI sysval decl...
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2011-03-13
Christoph Bumiller
nvc0: update/fix supported instruction src modifiers
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2011-03-13
Chad Versace
glsl: Document glsl_type::sampler_dimensionality
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2011-03-12
Eric Anholt
Revert "mesa: Convert fixed function fragment program...
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2011-03-12
Eric Anholt
Revert "mesa: Track a computed _CurrentFragmentProgram...
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2011-03-12
Eric Anholt
Revert "i965: Use the fixed function GLSL program inste...
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2011-03-12
Daniel Vetter
i915g: fix transfer coherency
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2011-03-12
Daniel Vetter
i915g: don't recalculate fb dimension
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2011-03-12
Daniel Vetter
i915g: use y-tiling when the blitter is not used
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2011-03-12
Daniel Vetter
i915g: implement copy_region using u_blitter
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2011-03-12
Daniel Vetter
i915g: fix use after free
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2011-03-12
Jakob Bornecrantz
gallium: Delay the creation of simple helper shaders
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2011-03-12
Carl-Philip...
r600g: Fix VS sampler view offsets for r600/r700.
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2011-03-12
Henri Verbeet
r600g: Fix an unused variable warning.
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2011-03-12
Henri Verbeet
u_blitter: Do blits in linear color space.
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2011-03-12
Marek Olšák
r300/compiler: do not set TEX_IGNORE_UNCOVERED on r500
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2011-03-12
Marek Olšák
r300/compiler: TEX instructions don't support negation...
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2011-03-12
Marek Olšák
r300/compiler: Abs doesn't cancel Negate (in the conver...
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2011-03-12
Marek Olšák
r300/compiler: fix translating the src negate bits...
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2011-03-12
Marek Olšák
st/dri: fix warning: ‘bind’ may be used uninitialized...
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2011-03-12
Marek Olšák
llvmpipe: fix warning: ‘t0’ may be used uninitialized...
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2011-03-12
Marek Olšák
r300g: implement fragment color clamping in the shader
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2011-03-12
Marek Olšák
r300/compiler: fix the saturate modifier when applied...
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2011-03-11
Adam Jackson
r600g: revert unintentional commit
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2011-03-11
Adam Jackson
nouveau: Build fix
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2011-03-11
Adam Jackson
r600: Build fix
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2011-03-11
Vinson Lee
st/python: Remove flags from flush function.
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2011-03-11
Vinson Lee
st/python: Remove the geom_flags param from is_format_s...
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2011-03-11
Vinson Lee
st/python: Clean up fence_finish.
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2011-03-11
Vinson Lee
scons: Move texenvprogram.c to ff_fragment_shader.cpp.
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2011-03-11
Eric Anholt
i965: Use the fixed function GLSL program instead of...
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2011-03-11
Eric Anholt
mesa: Track a computed _CurrentFragmentProgram for...
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2011-03-11
Eric Anholt
mesa: Convert fixed function fragment program generator...
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2011-03-11
Eric Anholt
mesa: Add gl_MESAFogParamsOptimized for our special...
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2011-03-11
Eric Anholt
mesa: Add a builtin uniform for the ATI_envmap_bumpmap...
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2011-03-11
Eric Anholt
mesa: Move texenvprogram.c to ff_fragment_shader.cpp.
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2011-03-11
Eric Anholt
prog_cache: Add some support for shader_programs in...
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2011-03-11
Eric Anholt
mesa: Don't try to remove an internal shader_program...
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2011-03-11
Eric Anholt
i965: Use ffs() on a 32-bit int value instad of ffsll().
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2011-03-11
Marek Olšák
gallium: remove flags from the flush function
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2011-03-11
Marek Olšák
gallium: remove the geom_flags param from is_format_sup...
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2011-03-11
Marek Olšák
gallium: cleanup fence_signalled and fence_finish
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2011-03-11
Marek Olšák
gallium: kill is_resource_referenced
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2011-03-11
Adam Jackson
swrastg: Add __DRI_TEX_BUFFER support
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2011-03-11
Brian Paul
mesa: test against MaxUniformComponents in check_resour...
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2011-03-11
Brian Paul
mesa: move location of some geometry program limits
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2011-03-11
Brian Paul
mesa: use check_resources() to check program against...
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2011-03-11
Brian Paul
mesa: replace NEED_SECONDARY_COLOR(), RGBA_LOGICOP_ENAB...
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2011-03-11
Brian Paul
mesa: call FLUSH_VERTICES() before deleting shaders...
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2011-03-11
Brian Paul
vega: remove unused pipe var
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2011-03-11
José Fonseca
svga: Propagate discard/unsynchronized flags to the...
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2011-03-11
José Fonseca
util: Fix typo in u_upload_flush().
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2011-03-11
Nicolas Peninguy
r300g: fix alignement for NPOT values in hyperz setup
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2011-03-11
Marek Olšák
draw: remove unnecessary flush
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2011-03-11
Marek Olšák
st/vega: remove unnecessary flushes
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2011-03-11
Marek Olšák
st/mesa: remove unnecessary flushes
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2011-03-10
Thomas Hellstrom
Revert "gallium/svga: Only upload parts of vertexarrays...
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2011-03-10
Daniel Vetter
i915g: implement surface clear functions using hw-clear
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2011-03-10
Daniel Vetter
i915g: make set_framebuffer_state more robust
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2011-03-10
Daniel Vetter
i915g: implement hw clear
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