profile/ivi/clutter.git
2010-12-03 Neil Robertscogl-journal: Defer expanding the vertices until uploading
2010-12-03 Neil RobertsRevert "cogl: Remove the generated array size for cogl_...
2010-12-02 Damien Lespiauwin32: export TARGET and ROOT_DIR in env.sh
2010-12-02 Damien Lespiauwin32: Detect the mingw32 cross compiler on Fedora
2010-12-02 Damien Lespiauwin32: Update glib and cairo version in mingw-cross...
2010-12-02 Neil Robertscogl-pipeline-glsl: Fix reusing shaders for shared...
2010-12-02 Neil Robertscogl: Remove the generated array size for cogl_tex_coord_in
2010-12-02 Emmanuele Bassikeysyms: Update the list
2010-12-01 Neil Robertscogl-pipeline: Fix comparing layer states for finding...
2010-12-01 Neil Robertscogl-pipeline: Fix the codgen authority for texture...
2010-11-30 Neil Robertscogl-pipeline-fixed: Use the correct state flag for...
2010-11-30 Neil Robertscogl-pipeline-opengl: Fix enabling previously disabled...
2010-11-30 Neil Robertscogl-pipeline: Add more ignored state changes for progr...
2010-11-30 Damien Lespiaucogl: Revert "build: Remove unused variable"
2010-11-30 Damien Lespiauegl: Fix compilation with EGLX
2010-11-30 Damien Lespiaucogl: Fix unused variable warning with GLES2
2010-11-30 Damien Lespiauegl: Don't try to use stage_x11 with non-X winsys
2010-11-30 Damien Lespiauevdev: Add a comment to revisit the GSource management...
2010-11-30 Damien Lespiaubuild: Remove unused variable
2010-11-30 Damien Lespiauevdev: Enable the compilation of the evdev backend...
2010-11-30 Damien Lespiauevdev: Don't oveflow when translating buttons to masks
2010-11-30 Damien Lespiauinput-device: Warn if the device has no associated...
2010-11-30 Damien Lespiauevdev: Add mouse support
2010-11-30 Damien Lespiauevdev: Only create a xkbcommon mapping for keyboard...
2010-11-30 Damien Lespiauevdev: Close the device gracefully in case of a read...
2010-11-30 Damien Lespiauevdev: Merge clutter-event-evdev.[ch] into the device...
2010-11-30 Damien Lespiauevdev: Support hotplug (addition/removal) of evdev...
2010-11-30 Damien Lespiauevdev: Make sure we only add evdev devices
2010-11-30 Damien Lespiauevdev: First stab at an evdev backend
2010-11-30 Damien Lespiauevdev: Fix the unicode_value for new ClutterEvents
2010-11-30 Damien Lespiauevdev: Factor out the xkbcommon code from the wayland...
2010-11-30 Emmanuele Bassimoduleset: Add gstreamer and gst-plugins-good
2010-11-30 Emmanuele Bassimoduleset: Disable stand-alone Cally
2010-11-30 Emmanuele Bassimoduleset: Switch gtk2 to the 2.24 branch
2010-11-29 Emmanuele BassiPost-release version bump to 1.5.9
2010-11-29 Emmanuele BassiRelease Clutter 1.5.8 (snapshot)
2010-11-29 Neil Robertscogl-shader.c: Don't add the common boilerplate twice
2010-11-29 Neil Robertscogl-pipeline-glsl: Use char* instead of GLchar*
2010-11-29 Emmanuele Bassidocs: Close a tag
2010-11-29 Emmanuele BassiUpdate NEWS
2010-11-29 Emmanuele BassiMerge remote branch 'elliot/cookbook-animations-scaling'
2010-11-29 Chris Lordtext: Optimise get_preferred_height for single-line...
2010-11-29 Emmanuele BassiUpdate NEWS file
2010-11-29 Emmanuele Bassishader-effect: Remove unused function
2010-11-29 Neil RobertsClutterShaderEffect: Don't throw away the program for...
2010-11-29 Neil RobertsClutterOffscreenEffect: Don't throw away the material...
2010-11-29 Tomeu VizosoDon't bail out from creating the FBO if we don't have...
2010-11-29 Tomeu VizosoSet the signal handler to 0 when disconnecting it.
2010-11-29 Emmanuele Bassishader-effect: Zero out ShaderUniform
2010-11-26 Neil Robertscogl_pipeline_equal: Fix the comparison for layer textu...
2010-11-26 Robert Braggtests: Adds test-cogl-perf micro benchmark
2010-11-26 Robert Braggprimitives: avoid leaking polygon override materials
2010-11-25 Alexandre QuessyFixed "the the" repetitions in some doc strings
2010-11-25 Robert Braggpipeline: Simplify layer change notifications to backend
2010-11-25 Neil Robertsclutter-offscreen-effect: Don't recreate the material...
2010-11-24 Neil Robertscogl-context: Get rid of the features_cached member
2010-11-24 Neil RobertsLower the priority of the GLSL pipeline backend
2010-11-24 Neil RobertsAdd a COGL_DEBUG option to disable the fixed function...
2010-11-24 Neil RobertsDon't use the fixed function backend if there is a...
2010-11-24 Neil RobertsAdd a warning message when no usable Cogl pipeline...
2010-11-24 Neil Robertscogl-pipeline-glsl: Don't use gl_PointCoord on OpenGL
2010-11-24 Neil RobertsAdd a conformance test that uses a vertex shader with...
2010-11-24 Neil RobertsRemove the fragment shader generation from the GLES2...
2010-11-24 Neil RobertsDisable the fixed function backend for GLES2
2010-11-24 Neil Robertscogl-pipeline-glsl: Generate the alpha test snippet...
2010-11-24 Neil Robertscogl-pipeline: Add getters for the alpha test state
2010-11-24 Neil Robertscogl: Separate out state flags for the alpha test func...
2010-11-24 Neil RobertsRemove the disabling of layer constants for GLES2
2010-11-24 Neil RobertsGenerate GLSL in the CoglPipeline GLSL backend
2010-11-24 Neil RobertsMove the cogl shader boilerplate setting code to a...
2010-11-24 Neil RobertsMove need_texture_combine_separate to cogl-pipeline
2010-11-24 Neil RobertsMove find_arbfp_authority to cogl-pipeline.c
2010-11-24 Neil Robertscogl: Rename arbfp_source_buffer to fragment_source_buffer
2010-11-24 Evan Nemersoncogl: Include exported pacakges information in GIR
2010-11-24 Chris Lorddocs: Update documentation to reflect automatic map...
2010-11-24 Chris Lordactor: Use the internal child list for map/unmap
2010-11-24 Robert Braggactor: re-work unrealize to work with composite actors
2010-11-24 Robert Braggactor: make _clutter_actor_traverse more flexible
2010-11-24 Owen W. TaylorClutterX11TexturePixmap: Optimize ConfigureEvent handling
2010-11-24 Neil Robertstest-cogl-texture-get-set-data: Test the alpha component
2010-11-24 Owen W. TaylorUse FBOs and use cogl_read_pixels() to efficiently...
2010-11-24 Neil Robertscogl-framebuffer: Try to track format of the framebuffer
2010-11-24 Neil Robertscogl_read_pixels: Fix the format used in GLES2
2010-11-24 Neil RobertsAdd an internal _cogl_read_pixels_with_rowstride
2010-11-24 Neil RobertsAdd an internal _cogl_offscreen_new_to_texture_full...
2010-11-24 Owen W. TaylorTest slicing when getting data in both directions
2010-11-24 Robert Braggstage: if backend _ignoring_redraw_clips queue full...
2010-11-24 Robert Braggstage-window: tweak has_redraw_clips semantics
2010-11-24 Elliot Smithcookbook: Add recipe for animated scaling of an actor
2010-11-24 Elliot Smithcookbook: Add example of scaling a texture
2010-11-24 Elliot Smithcookbook: Added "animated scaling" recipe skeleton
2010-11-24 Elliot Smithcookbook: Added animated scaling example
2010-11-24 Emmanuele Bassix11: Check for initialized context when enabling ARGB...
2010-11-24 Tomeu VizosoFix API docs for ClutterShaderEffects
2010-11-23 Robert Braggstage: Report an unknown paint volume.
2010-11-23 Robert Braggx11: only queue clipped redraw for Expose
2010-11-23 Neil Robertscogl-texture-driver-gles: Fix image height for uploadin...
2010-11-23 Emmanuele Bassipipeline: Use WrapModeInternal in the Layer struct
2010-11-23 Owen W. TaylorDon't update or use last_paint_box when painting inside...
2010-11-23 Robert Braggclip-stack: combine modelview-projection in set_clip_planes
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