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platform/upstream/mesa.git
2020-01-28
Rhys Perry
aco: value-number MUBUF instructions
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2020-01-28
Rhys Perry
aco: handle unaligned vertex fetch on GFX10
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2020-01-28
Rhys Perry
aco: skip unused channels at the start when fetching...
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2020-01-28
Rhys Perry
aco: rework vertex fetching a bit
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2020-01-28
Rhys Perry
amd/common,radv: move vertex_format_table to ac_shader_...
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2020-01-28
Jan Zielinski
gallium/swr: fix tessellation state save/restore
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2020-01-28
Vasily Khoruzhick
lima: disable early-z if fragment shader uses discard
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2020-01-28
Vasily Khoruzhick
lima: ppir: always create move and update ld_tex succes...
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2020-01-28
Vasily Khoruzhick
lima: ppir: don't delete root ld_tex nodes without...
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2020-01-28
Rob Clark
freedreno/drm: fix invalid-cmdstream-size with older...
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2020-01-27
Marek Olšák
Revert "winsys/amdgpu: Re-use amdgpu_screen_winsys...
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2020-01-27
Marek Olšák
Revert "winsys/amdgpu: Close KMS handles for other...
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2020-01-27
Jason Ekstrand
anv: Insert holes for non-existant XFB varyings
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2020-01-27
Jason Ekstrand
intel/genxml: Make SO_DECL::"Hole Flag" a Boolean
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2020-01-27
Sagar Ghuge
intel/compiler: Clear accumulator register before EOT
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2020-01-27
Alyssa Rosenzweig
pan/midgard: Remove float_bitcast
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2020-01-27
Samuel Pitoiset
radv: do not allow sparse resources with multi-planar...
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2020-01-27
Boris Brezillon
panfrost/midgard: Prettify embedded constant prints
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2020-01-27
Boris Brezillon
panfrost/midgard: Add a condense_writemask() helper
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2020-01-27
Rhys Perry
aco: fix literal application with v_cndmask_b32/v_addc_...
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2020-01-27
Rhys Perry
aco: always add sgprs to sgpr_ids when choosing literals
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2020-01-27
Rhys Perry
aco: fix operand to scc when selecting SGPR ufind_msb...
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2020-01-27
Rhys Perry
aco: fix WaR check for >64-bit FLAT/GLOBAL instructions
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2020-01-27
Alyssa Rosenzweig
pan/midgard: Handle tag 0x4 as texture
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2020-01-27
Alyssa Rosenzweig
pan/midgard: Validate barriers use a barrier tag
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2020-01-27
Alyssa Rosenzweig
pan/midgard: Disassemble barrier instructions
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2020-01-27
Alyssa Rosenzweig
pan/midgard: Record TEXTURE_OP_BARRIER
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2020-01-27
Alyssa Rosenzweig
pan/decode: Drop MFBD compute shader stuff
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2020-01-27
Icecream95
panfrost: Don't copy uniforms when the size is zero
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2020-01-27
Florian Will
radv/winsys: set IB flags prior to submit in the sysmem...
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2020-01-27
Pierre-Eric...
docs: document AMD_DEBUG variable
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2020-01-27
Pierre-Eric...
radeonsi: move AMD_DEBUG tests to AMD_TEST
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2020-01-26
Dave Airlie
gallivm/nir: add missing break for isub.
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2020-01-26
Lionel Landwerlin
isl: add gen12 comment about CCS for linear tiling
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2020-01-26
Lionel Landwerlin
isl: drop CCS row pitch requirement for linear surfaces
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2020-01-26
Lionel Landwerlin
intel: Implement Gen12 workaround for array textures...
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2020-01-25
Jason Ekstrand
intel/isl: Allow CCS_E on more formats
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2020-01-25
Jason Ekstrand
intel/blorp: Add support for CCS_E copies with UNORM...
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2020-01-25
Erico Nunes
lima/ppir: fix src read mask swizzling
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2020-01-25
Erico Nunes
lima/ppir: split ppir_op_undef into undef and dummy...
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2020-01-25
Erico Nunes
lima/ppir: fix ssa undef emit
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2020-01-25
Erico Nunes
lima/ppir: handle write to dead registers in ppir
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2020-01-25
Marek Olšák
radeonsi: fix a regression since the addition of si_sha...
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2020-01-25
Marek Olšák
radeonsi: make screen available to shader part compilation
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2020-01-25
Jason Ekstrand
anv: Rework CCS memory handling on TGL-LP
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2020-01-25
Jason Ekstrand
anv: Make anv_vma_alloc/free a lot dumber
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2020-01-25
Jason Ekstrand
anv: Make AUX table invalidate a PIPE_* bit
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2020-01-25
Jason Ekstrand
anv: Add another align_down helper
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2020-01-25
Jason Ekstrand
isl: Add a helper for calculating subimage memory ranges
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2020-01-25
Jason Ekstrand
anv: Delete a redundant calculation
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2020-01-25
Jason Ekstrand
intel/aux-map: Factor out some useful helpers
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2020-01-25
Jason Ekstrand
intel/aux-map: Add some #defines
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2020-01-25
Marek Olšák
radeonsi: expose shader cache stats to the HUD
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2020-01-25
Marek Olšák
radeonsi: print shader cache stats with AMD_DEBUG=cache...
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2020-01-25
Marek Olšák
radeonsi: restructure si_shader_cache_load_shader
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2020-01-25
Marek Olšák
radeonsi: use the live shader cache
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2020-01-25
Marek Olšák
gallium/util: add a cache of live shaders for shader...
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2020-01-25
Marek Olšák
util/simple_mtx: add a missing include to get ASSERTED
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2020-01-24
Caio Marcelo...
intel/compiler: Add names for SHADER_OPCODE_[IU]SUB_SAT
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2020-01-24
Caio Marcelo...
anv: Always initialize target_stencil_layout
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2020-01-24
Jason Ekstrand
anv: Replace aux_surface.isl.size_B checks with aux_usa...
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2020-01-24
Jason Ekstrand
anv: Rework the meaning of anv_image::planes[]::aux_usage
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2020-01-24
Samuel Pitoiset
radv: print NIR shaders after lowering FS inputs/outputs
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2020-01-24
Jason Ekstrand
intel/isl: Add a hack for the Gen12 A0 texture buffer bug
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2020-01-24
Jason Ekstrand
intel/isl: Plumb devinfo into isl_genX(buffer_fill_state_s)
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2020-01-24
Jason Ekstrand
intel/disasm: Properly disassemble indirect SENDs
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2020-01-24
Jason Ekstrand
intel/fs: Don't unnecessarily fall back to indirect...
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2020-01-24
Jason Ekstrand
anv: Improve BTI change cache flushing
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2020-01-24
Alyssa Rosenzweig
panfrost: Fix 32-bit warning for `indices`
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2020-01-24
Alyssa Rosenzweig
pan/decode: Remove SHORT_SLIDE indirection
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2020-01-24
Alyssa Rosenzweig
pan/midgard: Remove pack_color define
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2020-01-24
Alyssa Rosenzweig
pan/decode: Remove last_size
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2020-01-24
Alyssa Rosenzweig
panfrost: Don't use implicit mali_exception_status...
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2020-01-24
Samuel Pitoiset
radv: enable ACO support for GFX6
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2020-01-24
Samuel Pitoiset
aco: copy the literal offset of SMEM instructions to...
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2020-01-24
Samuel Pitoiset
aco: fix a hazard with v_interp_* and v_{read,readfirst...
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2020-01-24
Samuel Pitoiset
aco: fix a hardware bug for MRTZ exports on GFX6
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2020-01-24
Brian Ho
turnip: Implement vkCmdCopyQueryPoolResults for occlusi...
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2020-01-24
Brian Ho
turnip: Implement vkCmdResetQueryPool
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2020-01-24
Brian Ho
turnip: Implement vkGetQueryPoolResults for occlusion...
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2020-01-24
Brian Ho
turnip: Update query availability on render pass end
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2020-01-24
Brian Ho
turnip: Implement vkCmdEndQuery for occlusion queries
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2020-01-24
Brian Ho
turnip: Implement vkCmdBeginQuery for occlusion queries
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2020-01-24
Brian Ho
turnip: Implement vkCreateQueryPool for occlusion queries
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2020-01-24
Brian Ho
turnip: Update tu_query_pool with turnip-specific fields
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2020-01-24
Jason Ekstrand
anv: Allow HiZ in read-only depth layouts
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2020-01-24
Jason Ekstrand
anv: Add a usage parameter to anv_layout_to_aux_usage
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2020-01-24
Jason Ekstrand
anv: Use isl_aux_state for HiZ resolves
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2020-01-24
Jason Ekstrand
anv: Add a layout_to_aux_state helper
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2020-01-24
Jason Ekstrand
anv: Use TRANSFER_SRC_OPTIMAL for depth/stencil MSAA...
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2020-01-24
Jason Ekstrand
intel/blorp: resize src and dst surfaces separately
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2020-01-24
Samuel Pitoiset
aco: combine MRTZ (depth, stencil, sample mask) exports
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2020-01-24
Timur Kristóf
aco/gfx10: Fix VcmpxExecWARHazard mitigation.
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2020-01-24
Timur Kristóf
aco: Transform uniform bitwise instructions to 32-bit...
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2020-01-24
Martin Fuzzey
etnaviv: update Android build files
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2020-01-24
Rhys Perry
aco: use nir_move_copies
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2020-01-24
Rhys Perry
radv/aco: use ACO for GS copy shaders
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2020-01-24
Rhys Perry
aco: implement GS copy shaders
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2020-01-24
Rhys Perry
aco: remove needs_instance_id
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2020-01-24
Rhys Perry
aco: explicitly mark end blocks for exports
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