platform/upstream/mesa.git
2023-07-05 Asahi Linaasahi: Add flat/linear shaded varyings mask to the...
2023-07-05 Asahi Linaasahi: Fix type confusion for fragment shader keys
2023-07-05 Asahi Linaasahi: Gather flat/linear shaded input info from uncomp...
2023-07-05 Asahi Linaasahi: Identify the separate varying count fields
2023-07-05 Alyssa Rosenzweigagx: Assert that barriers are not used in the preamble
2023-07-05 Alyssa Rosenzweigagx: Use nir_opt_shrink_vectors
2023-07-05 Alyssa Rosenzweigagx: Use nir_opt_shrink_stores
2023-07-05 Alyssa Rosenzweigasahi: Remove ; in perf_debug_ctx
2023-07-05 Alyssa Rosenzweigasahi: Identify PBE::sRGB flag
2023-07-05 Alyssa Rosenzweigasahi: Rename 'Render Target' to 'PBE'
2023-07-05 Alyssa Rosenzweigasahi: Strip ? in GenXML
2023-07-05 Asahi Linaasahi: match_soa: Treat offsets as signed
2023-07-05 Alyssa Rosenzweigagx: Smarten discard_agx -> sample_mask lowering
2023-07-05 Alyssa Rosenzweigagx: Add algebraic opt to help with discard lowering
2023-07-05 Mike Blumenkrantzzink: don't destroy swapchain on initial CreateSwapchai...
2023-07-05 Dave Airliegallivm: make block_size use discrete values.
2023-07-05 Dave Airliegallivm: convert grid_size to discrete values.
2023-07-05 Dave Airliegallivm: convert block_id to discrete values.
2023-07-05 Dave Airliegallivm: store thread id in separate values.
2023-07-05 Hyunjun Koanv/video: fix to support HEVC 10bit on some of 9th...
2023-07-04 Joshua Ashtonradv: Remove unused pipeline param from radv_generate_p...
2023-07-04 Joshua Ashtonradv: Advertise VK_EXT_pipeline_robustness
2023-07-04 Joshua Ashtonradv: Implement VK_EXT_pipeline_robustness
2023-07-04 Joshua Ashtonradv: Rename radv_required_subgroup_info to radv_shader...
2023-07-04 Joshua Ashtonradv: Split and move buffer robustness to shader key
2023-07-04 Joshua Ashtonradv: Rename radv_nir_compiler_options::robust_buffer_a...
2023-07-04 Joshua Ashtonradv: Refactor buffer robustness to an enum
2023-07-04 José Roberto... anv: Drop unnecessary intel_canonical_address() calls...
2023-07-04 José Roberto... anv: Drop unnecessary intel_canonical_address() call...
2023-07-04 José Roberto... anv: Fix some mismatches of canonical and regular addre...
2023-07-04 Daniel StoneRevert "ci/fdno: Pause a660 testing"
2023-07-04 Erico Nunesci: restore lima farm
2023-07-04 Alejandro Piñeirov3dv/device: update conformanceVersion
2023-07-04 Yonggang Luobroadcom: Switch to use nir_foreach_function_impl
2023-07-04 Yonggang Luov3d: Switch to use nir_foreach_function_impl
2023-07-04 Yonggang Luovc4: Convert to use nir_foreach_function_impl when...
2023-07-04 Marcin Ślusarzintel/compiler: simplify reading of gl_NumWorkGroups...
2023-07-04 Marcin Ślusarzanv,intel/compiler: enable shortcut in wg id to wg...
2023-07-04 Marcin Ślusarznir: add cheap shortcut for wg id to wg idx lowering
2023-07-04 Marcin Ślusarzintel/compiler: pass num_workgroups from task to mesh...
2023-07-04 Marcin Ślusarznir: lower num_workgroups to constants
2023-07-04 Marcin Ślusarznir: use constant components of num_workgroups in wg...
2023-07-04 Marcin Ślusarznir: use wg id to wg idx shortcut if two dims of num_wo...
2023-07-04 Marcin Ślusarznir: extract try_lower_id_to_index_1d
2023-07-04 Iago Toral... broadcom: use nir info to keep track of implicit sample...
2023-07-04 Yonggang Luopvr: Use alignas instead of ALIGN_ATTR and remove ALIGN...
2023-07-04 Christian Gmeineretnaviv: support OES_texture_half_float_linear
2023-07-04 Christian Gmeinerdocs: mark OES_texture_half_float done on etnaviv
2023-07-04 Janne Grunaust/mesa: Set gl_config.floatMode based on color_format
2023-07-03 Lynneanv_video: reject decoding of unsupported profiles...
2023-07-03 Dave Airlielavapipe: expose subgroups in mesh/task shaders.
2023-07-03 José Roberto... anv: Fix compute maximum number of threads value
2023-07-03 Caio Oliveiranir/print: Reformat the preds/succs block information
2023-07-03 Caio Oliveiranir/print: Print div/con annotation first
2023-07-03 Caio Oliveiranir/print: Use 4-space indentation
2023-07-03 Caio Oliveiranir/print: Use `//` for comments
2023-07-03 Caio Oliveiranir/print: Don't use comment syntax for deref_cast...
2023-07-03 Caio Oliveiranir/print: Rename print_tabs() to print_indentation...
2023-07-03 Caio Oliveiranir/print: Align instructions around `=`
2023-07-03 Caio Oliveiranir/print: Use BITSIZExELEMENTS for SSA sizes
2023-07-03 Caio Oliveiranir/print: Use `bN` instead of `block_N` for identifyin...
2023-07-03 Caio Oliveiranir/print: Use symbols % for SSA and @ for intrinsic
2023-07-03 Yonggang Luonir: Add nir_foreach_function_safe and use it
2023-07-03 Yonggang Luoradv: Use nir_remove_non_entrypoints in radv_shader.c
2023-07-03 Yonggang Luoglsl: Use nir_remove_non_entrypoints to simplify the...
2023-07-03 Yonggang Luonir: Update the comment to call nir_remove_non_entrypoi...
2023-07-03 Yonggang Luodxil: Use nir_remove_non_entrypoints
2023-07-03 Konstantin... amd: Move ac_hw_stage to its own file
2023-07-03 Konstantin... nir/builder_opcodes: Do not generate empty intrinsic...
2023-07-03 Konstantin... nir/opt_dead_cf: Handle if statements ending in a jump...
2023-07-03 Connor Abbotttu: Use common dirty tracking for PC_PRIMITIVE_CNTL_0
2023-07-03 Connor Abbotttu: Rewrite to use common Vulkan dynamic state
2023-07-03 Connor Abbotttu: Split pipeline struct into different types
2023-07-03 Connor Abbottfreedreno/a6xx: Fix name of A6XX_PC_PRIMITIVE_CNTL_0...
2023-07-03 Connor Abbotttu: Don't use A6XX_PC_PRIMITIVE_CNTL_0::TESS_UPPER_LEFT...
2023-07-03 Connor Abbottvk/graphics_state: Don't track each vertex input field
2023-07-03 Connor Abbottvulkan: Fix renderpass flags with driver-specific rende...
2023-07-03 Connor Abbottvk/graphics_state: Track attachment count as state
2023-07-03 Connor Abbottradv: Fix radv_pipeline_is_blend_enabled
2023-07-03 Connor Abbottvk/graphics_state: Add helpers for pre-baking state
2023-07-03 Connor Abbottvk/graphics_state: Fix some assertions when copying...
2023-07-03 Connor Abbottvk/graphics_state: Add VI_BINDINGS_VALID state
2023-07-03 Connor Abbottvk/graphics_state: Add feedback_loop_input_only
2023-07-03 Connor Abbottvk/graphics_state: Remove vk_subpass_info
2023-07-03 Connor Abbottutil/bitset: Add some extra functions
2023-07-03 Yonggang Luocompiler/clc: Switch to use nir_foreach_function_impl...
2023-07-03 Juan A. Suarez... v3d/ci: add new flake
2023-07-03 Sil Vilerinod3d12: Video Decode - Refactor and style fixes
2023-07-03 Sil Vilerinod3d12: Video Process - Implement get_processor_fence...
2023-07-03 Sil Vilerinod3d12: Video Encode - GPU wait on input surface fence
2023-07-03 Sil Vilerinod3d12: Video Decode - Sync 3D context copy with decode...
2023-07-03 Sil Vilerinod3d12: Apply style format to d3d12_video_dec.cpp
2023-07-03 Sil Vilerinod3d12: Video Decode - Implement get_decoder_fence and...
2023-07-03 Sil Vilerinofrontend/va: Add video processing async fence support
2023-07-03 Sil Vilerinofrontend/va: Pass surf->fence in PIPE_VIDEO_ENTRYPOINT_...
2023-07-03 Tatsuyuki Ishizink/ci: Add ext_transform_feedback@api-errors to fail...
2023-07-03 Tatsuyuki Ishiradv: Enable weak reference cache for device->mem_cache.
2023-07-03 Daniel Schürmannradv: reference pipeline cache object in radv_pipeline
2023-07-03 Konstantin... intel: Use nir_builder_at
2023-07-03 Konstantin... panfrost: Use nir_builder_at
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